Commit Graph

204 Commits

Author SHA1 Message Date
YoshiRulz 3afcf416e8
Follow attribute class best practices, cleanup docs on attributes 2020-02-19 03:54:50 +10:00
adelikat 3b5d0ab231 Virtualpad - Saturn - add previous and next buttons to console buttons, fixes #1703 2020-01-25 14:32:33 -06:00
adelikat 415dd5375b Virtualpad - use a reasonable size for the standard controller 2020-01-25 14:26:57 -06:00
adelikat 791498bb7e rename SatSchema.cs to SaturnSchema.cs 2020-01-25 14:22:04 -06:00
adelikat 1fa0882f8e nitpick some virtual pad schema class names 2020-01-25 14:21:36 -06:00
YoshiRulz 060255471b
Improve exception docs in BizHawk.Client.EmuHawk 2020-01-02 21:51:37 +10:00
adelikat b390c2829c cleanup virtualpad code 2019-12-31 11:36:22 -06:00
adelikat 70840c1b54 remove some unused code, and a few other misc cleanups 2019-12-06 19:22:54 -06:00
YoshiRulz 16136ae130
Rename file 2019-12-05 15:21:15 +10:00
alyosha-tas 2fbf3c3b19 O2Hawk: system management work 2019-11-18 22:17:29 -05:00
alyosha-tas 61038a13ae O2Hawk: Expose Core and start running code 2019-11-18 17:33:55 -05:00
J.D. Purcell fec63fb66a Spaces -> tabs, fix mixed newlines. 2019-11-03 20:58:36 -05:00
alyosha-tas 9fe277a3ff Vectrex: a bit more controller and frame cleanup 2019-07-10 06:58:41 -04:00
alyosha-tas 84b0917f65 Vectrex: Add schema and do some miscellanous clean up 2019-07-09 20:01:45 -04:00
alyosha-tas ca5585dfaa A2600: boost grip controller 2019-05-05 07:53:28 -04:00
YoshiRulz e6374ef477
Use string interpolation 2019-03-19 00:06:37 +10:00
alyosha-tas ead1d8d08c GGHawkLink: Virtual Pad 2019-02-10 08:59:28 -06:00
alyosha-tas afebde0d3e A7800: change 'trigger' to 'button' 2018-12-14 18:23:24 -06:00
alyosha-tas bdc241d658 GBHawk: Fix Virtual Pad 2018-10-08 18:54:12 -05:00
Asnivor e2eac983a1
Merge pull request #1149 from TASVideos/master
Bringing ZXSpectrum branch up to date with master
2018-03-19 15:52:55 +00:00
Asnivor 5a2b0ae6a6 Added joysticks 2 & 3 and removed TapeControls from VirtualPad schema (they are not needed there) 2018-03-13 19:16:12 +00:00
alyosha-tas c839bffc33 A2600: Add Driving controller and fix coleco Super Action Controller 2018-03-12 09:12:41 -04:00
Asnivor 90c1e293bf Implemented multi bundler functionlity and multiple tape controls 2018-03-05 11:17:22 +00:00
Asnivor 6d22b06c21 Added virtual pad to UI 2017-12-04 14:05:04 +00:00
alyosha-tas b5b2e442c8 Schema: Remove EMU7800 2017-08-25 09:39:40 -04:00
adelikat cd5f6e66e1 Atari 7800 - sort out system id stuff 2017-08-04 17:17:14 -05:00
alyosha-tas 61b300b65a Update EMU7800 schema
Facilitate testing between cores
2017-07-29 20:22:44 -04:00
alyosha-tas d0c658b380 Update A7800Hawk schema with BW 2017-07-29 19:22:11 -04:00
nattthebear 4a2618470e saturnus: three dee virtual pad fix axis 2017-07-23 19:40:20 -04:00
alyosha-tas 7a0295e48f Update A7800 Hawk Schema 2017-07-21 19:28:44 -04:00
adelikat eaaf424a2c PCE - refactor virtual pad logic to use the controller deck 2017-07-18 11:16:42 -05:00
adelikat 3f16f8bd79 pc-fx - virtualpads 2017-07-14 14:21:50 -05:00
adelikat b968dbf81b pizza boy sgb - virtualpad support for the other controllers 2017-07-13 20:45:54 -05:00
adelikat 367b243990 Pizza Boy - preliminary SGB virtualpad support 2017-07-13 12:22:58 -05:00
adelikat 6d77f5a3c0 virtual pads for picoDrive 2017-07-13 12:02:08 -05:00
adelikat 9cb44cad03 Fix some filenames from previous renames, and more attribute renames 2017-07-12 14:48:27 -05:00
adelikat 5d855ef60b more attribute renaming 2017-07-12 14:40:10 -05:00
adelikat aaaeb95a05 Atari 2600 - update paddle virtualpads with the new float ranges 2017-06-29 13:46:17 -05:00
adelikat f5cb35a862 Atari 2600 - vritual pad and mnemonics for paddles 2017-06-28 14:27:15 -05:00
adelikat d862ad8232 Atari 2600 - Virtual support for new controller configurations (Paddles just stubbed out), add Left and Rigth Difficulty toggle buttons to the console buttons section 2017-06-28 07:23:36 -05:00
adelikat 162e851468 Saturn - virtualpad support for Mission and Dual Mission 2017-06-18 16:05:46 -05:00
adelikat 5c71fc2e34 Saturn - Wheel - virtual pad support 2017-06-18 15:03:51 -05:00
adelikat 7e98cd6ec9 Saturn - mouse - make button names consistent with other cores, virtual pad support 2017-06-18 15:03:50 -05:00
adelikat b22787fc44 Saturn - 3d pad - set mids for analog ranges, finish virtualpad support 2017-06-18 15:03:49 -05:00
adelikat 97d7dd7f42 merging master into waterbox2 this one was messy may be regressions 2017-06-13 08:16:25 -05:00
alyosha-tas 3c46604f28 Add files via upload 2017-06-11 18:15:11 -04:00
adelikat d18a512db8 Saturn - virtualpad support for 3d controller, however, analog stick needs some fixes to support the large analog range of the stick 2017-06-11 14:45:18 -05:00
adelikat 5406da7406 Saturn - start virtualpad support - multitap logic in place, only standard controllers currently 2017-06-11 09:36:01 -05:00
adelikat e298863b3d VB - virtual pad support, slight fix to button order on controller config 2017-06-06 11:38:43 -05:00
adelikat b39c2dccf0 NGP - mnemonic for Option button, Virtualpad support 2017-06-06 11:07:16 -05:00
adelikat 87ce1086cb snes9x - virtualpads 2017-06-04 19:44:25 -05:00
adelikat 50b5f4a1a9 Virtualpad misc cleanups 2017-05-24 09:07:03 -05:00
adelikat a9ba93fcf3 C64 virtual pad - fixing mapping of joypad B buttons 2017-05-13 16:45:18 -05:00
adelikat c33fbfddf4 Colecovision - virtualpad support for new controller options 2017-05-07 10:04:15 -05:00
adelikat 436a853c96 Fix typo - Scema -> Schema 2017-04-29 15:41:27 -05:00
adelikat 19f45dcc85 VirtualPads - PSX Multitap support 2017-04-29 14:57:27 -05:00
adelikat ba4af238b7 VirtualPads - PSX NeGcon support, also slider controls now support vertical orientation 2017-04-29 14:47:51 -05:00
adelikat f6f967a723 VirtualPad - start PSX NeGcon support 2017-04-27 16:52:50 -05:00
adelikat 30aa86cd7e Intellivision - more cleanup 2017-04-23 11:10:26 -05:00
adelikat 76f77390ca SNES - virtual pad support for all the controller types and combinations 2017-04-22 11:55:21 -05:00
J.D. Purcell b53502eed8 Spaces -> tabs. 2017-04-15 16:37:30 -04:00
adelikat 1e05e8a29d Virtual Pad - add tilt controls to GBA when mGBA is the core. Fixes #830 2017-04-13 13:06:12 -05:00
adelikat 8c57dd98f3 NESHawk - add IsFDS flag and use it in NesSchema instead of a check for BoardName == "FDS" 2016-12-13 15:24:53 -06:00
adelikat b7e616482d Intellivision - movie mnemonics and virtual pads 2016-12-06 20:16:22 -06:00
adelikat f1e528f68f Virtual pads - pass the current core into schema objects instead of using Global.Emulator 2016-12-05 19:33:21 -06:00
adelikat e9d257ce6d PCE-CD virtual pads 2016-07-10 22:13:40 -04:00
Hathor86 9a4dd89f7f Fix polar coord when center is non-zero
The range is now used to compute right angle / ray value even if the
center is not 0,0
Tested for N64 and PSX, should probably work for every system :)
2016-06-14 19:31:54 +02:00
nattthebear ec787d049d NESHawk: support SNES controllers 2016-04-05 17:16:27 -04:00
Hathor86 f145f3cc68 Polar Coord
- Add polar coordinates to VirtualPadAnalogStick
- Update N64 pad Schema as VirtualPadAnalogStick is a bit larger
- Add Clamp method to NumberExtensions (allows a IComparable<T> value to be restriced between 2 specified other values)
2016-01-23 22:56:41 +01:00
zeromus c9838d668a psx - hook up new controller configuration, to support 0-2 pads and 0-2 memcards. Not tested very well yet. no multitap this release. 2015-10-03 17:27:52 -05:00
zeromus 0787a3be47 rework virtual pad analog widget to support n64 and psx simultaneously 2015-07-19 21:46:52 -05:00
adelikat 9f0e4f0735 Apple II VirtualPad - fix up names now that we have them 2015-05-18 01:34:35 +00:00
adelikat 9024df91f5 Virtual pad for Apple II, many of the names will have to be cross referenced with the core when those buttons are added 2015-05-17 23:05:12 +00:00
adelikat e211cfdcf3 PSX - virtualpad support for non-dualshock controllers 2015-02-05 21:42:28 +00:00
adelikat 4eda12a8b0 PSX - Virtualpad - pay attention to the number of conntected controllers - still todo: schema for Gamepad and DualAnalog 2015-02-01 14:02:01 +00:00
zeromus 9b5a5e69d4 psx - improve behaviour of initial disc state at frame=0 2015-01-12 07:32:52 +00:00
jdpurcell 260176e458 Fix NES Zapper target being 210 pixels tall instead of 240.
Fix max X/Y value of target being high by 1.
2015-01-01 22:14:03 +00:00
adelikat fea5156c31 Virtualpads - fix Atari 2600 B button 2014-12-22 01:36:54 +00:00
zeromus 4dc4745122 psx - revise disc swapping method. way cooler now, you get a list of discs in the virtualpad box, and changing between them maps to physical operations more logically. 2014-12-19 03:24:48 +00:00
adelikat 84f1ba2dd4 PSX - enable 2nd dualshock controller, add 2nd controller to virtualpad 2014-12-16 23:44:23 +00:00
zeromus c43dd9fc34 psx - revise disc switch schema stuff; add MinValue support to analog button and tweak the pip positioning 2014-12-16 03:15:27 +00:00
xmikecampx7 00cd8573da Added Draft PSX Schema 2014-12-15 21:54:51 +00:00
hegyak 0d8e111c55 Change the VirtualPads/schema/LynxSchema.cs from LYNX to Lynx 2014-11-21 04:19:01 +00:00
hegyak fa5c614641 Added schema/LynxSchema.cs 2014-11-20 17:45:44 +00:00
hegyak d1f0bfd89c Allow Virtual Pad to support QuickNES with One, Two or No controllers. 2014-11-19 01:01:27 +00:00
jlennox a64017366c Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested. 2014-10-19 01:22:47 +00:00
adelikat 157897ff55 Fix PCE virtualpad I, II, and Run buttons, also fix the mnemonic display for the Run button 2014-08-01 01:39:07 +00:00
adelikat 546b3f3e19 a slight work around for N64 virtualpad, a button will be the default focused widget now instead of the numeric, which avoids the "ding" problem by default (if they focus onto a numeric it will happen of course, but at least it doesn't start in this state) 2014-07-27 14:16:12 +00:00
adelikat 9469f5ac80 Virtualpads - N64 - change the positioning of buttons to better resemble a real n64 controller 2014-07-27 14:08:39 +00:00
adelikat 6039b921d2 add Yellow arrows to project and use them for the N64 C buttons 2014-07-27 13:53:25 +00:00
adelikat 7881775d59 Fix N64 virtualpad 2014-07-21 00:41:19 +00:00
adelikat f875792c74 TAStudio - column names for float values 2014-07-07 16:03:22 +00:00
adelikat b9bb1635a1 more tweaks to the Analog Stick variable size logic, and positioning fixes to Genesis mouse schema 2014-07-06 17:02:35 +00:00
adelikat 2225811743 Virtualpad Analog stick - refactor to be variable size instead of a hardcoded 127, Implement Genesis mouse as a 255 analog stick. Note: some positioning bugginess is present in this check in, and probably some things got broken 2014-07-06 16:44:50 +00:00
adelikat 1df9f49f37 fix a typo in method name 2014-07-06 16:06:38 +00:00
adelikat 5c8cf8b141 Virtualpad Target screen - cleanup some unneeded code 2014-07-04 15:12:14 +00:00
adelikat 49955a3447 Virtualpads - targeting pair - support ability to set a range to translate values to, and set genesis lightgun to 10000 2014-07-04 00:04:18 +00:00
xmikecampx7 7e3e29820f Added Genesis Activator Schema 2014-06-30 01:27:35 +00:00
christhecoolist 1024c5dc9f initial XE1AP schema (unfinished) 2014-06-30 01:09:15 +00:00
xmikecampx7 76652312e8 FamicomFamilyKeyboard Schema Setup 2014-06-30 00:36:57 +00:00