YoshiRulz
3afcf416e8
Follow attribute class best practices, cleanup docs on attributes
2020-02-19 03:54:50 +10:00
adelikat
3b5d0ab231
Virtualpad - Saturn - add previous and next buttons to console buttons, fixes #1703
2020-01-25 14:32:33 -06:00
adelikat
415dd5375b
Virtualpad - use a reasonable size for the standard controller
2020-01-25 14:26:57 -06:00
adelikat
791498bb7e
rename SatSchema.cs to SaturnSchema.cs
2020-01-25 14:22:04 -06:00
adelikat
1fa0882f8e
nitpick some virtual pad schema class names
2020-01-25 14:21:36 -06:00
YoshiRulz
060255471b
Improve exception docs in BizHawk.Client.EmuHawk
2020-01-02 21:51:37 +10:00
adelikat
b390c2829c
cleanup virtualpad code
2019-12-31 11:36:22 -06:00
adelikat
70840c1b54
remove some unused code, and a few other misc cleanups
2019-12-06 19:22:54 -06:00
YoshiRulz
16136ae130
Rename file
2019-12-05 15:21:15 +10:00
alyosha-tas
2fbf3c3b19
O2Hawk: system management work
2019-11-18 22:17:29 -05:00
alyosha-tas
61038a13ae
O2Hawk: Expose Core and start running code
2019-11-18 17:33:55 -05:00
J.D. Purcell
fec63fb66a
Spaces -> tabs, fix mixed newlines.
2019-11-03 20:58:36 -05:00
alyosha-tas
9fe277a3ff
Vectrex: a bit more controller and frame cleanup
2019-07-10 06:58:41 -04:00
alyosha-tas
84b0917f65
Vectrex: Add schema and do some miscellanous clean up
2019-07-09 20:01:45 -04:00
alyosha-tas
ca5585dfaa
A2600: boost grip controller
2019-05-05 07:53:28 -04:00
YoshiRulz
e6374ef477
Use string interpolation
2019-03-19 00:06:37 +10:00
alyosha-tas
ead1d8d08c
GGHawkLink: Virtual Pad
2019-02-10 08:59:28 -06:00
alyosha-tas
afebde0d3e
A7800: change 'trigger' to 'button'
2018-12-14 18:23:24 -06:00
alyosha-tas
bdc241d658
GBHawk: Fix Virtual Pad
2018-10-08 18:54:12 -05:00
Asnivor
e2eac983a1
Merge pull request #1149 from TASVideos/master
...
Bringing ZXSpectrum branch up to date with master
2018-03-19 15:52:55 +00:00
Asnivor
5a2b0ae6a6
Added joysticks 2 & 3 and removed TapeControls from VirtualPad schema (they are not needed there)
2018-03-13 19:16:12 +00:00
alyosha-tas
c839bffc33
A2600: Add Driving controller and fix coleco Super Action Controller
2018-03-12 09:12:41 -04:00
Asnivor
90c1e293bf
Implemented multi bundler functionlity and multiple tape controls
2018-03-05 11:17:22 +00:00
Asnivor
6d22b06c21
Added virtual pad to UI
2017-12-04 14:05:04 +00:00
alyosha-tas
b5b2e442c8
Schema: Remove EMU7800
2017-08-25 09:39:40 -04:00
adelikat
cd5f6e66e1
Atari 7800 - sort out system id stuff
2017-08-04 17:17:14 -05:00
alyosha-tas
61b300b65a
Update EMU7800 schema
...
Facilitate testing between cores
2017-07-29 20:22:44 -04:00
alyosha-tas
d0c658b380
Update A7800Hawk schema with BW
2017-07-29 19:22:11 -04:00
nattthebear
4a2618470e
saturnus: three dee virtual pad fix axis
2017-07-23 19:40:20 -04:00
alyosha-tas
7a0295e48f
Update A7800 Hawk Schema
2017-07-21 19:28:44 -04:00
adelikat
eaaf424a2c
PCE - refactor virtual pad logic to use the controller deck
2017-07-18 11:16:42 -05:00
adelikat
3f16f8bd79
pc-fx - virtualpads
2017-07-14 14:21:50 -05:00
adelikat
b968dbf81b
pizza boy sgb - virtualpad support for the other controllers
2017-07-13 20:45:54 -05:00
adelikat
367b243990
Pizza Boy - preliminary SGB virtualpad support
2017-07-13 12:22:58 -05:00
adelikat
6d77f5a3c0
virtual pads for picoDrive
2017-07-13 12:02:08 -05:00
adelikat
9cb44cad03
Fix some filenames from previous renames, and more attribute renames
2017-07-12 14:48:27 -05:00
adelikat
5d855ef60b
more attribute renaming
2017-07-12 14:40:10 -05:00
adelikat
aaaeb95a05
Atari 2600 - update paddle virtualpads with the new float ranges
2017-06-29 13:46:17 -05:00
adelikat
f5cb35a862
Atari 2600 - vritual pad and mnemonics for paddles
2017-06-28 14:27:15 -05:00
adelikat
d862ad8232
Atari 2600 - Virtual support for new controller configurations (Paddles just stubbed out), add Left and Rigth Difficulty toggle buttons to the console buttons section
2017-06-28 07:23:36 -05:00
adelikat
162e851468
Saturn - virtualpad support for Mission and Dual Mission
2017-06-18 16:05:46 -05:00
adelikat
5c71fc2e34
Saturn - Wheel - virtual pad support
2017-06-18 15:03:51 -05:00
adelikat
7e98cd6ec9
Saturn - mouse - make button names consistent with other cores, virtual pad support
2017-06-18 15:03:50 -05:00
adelikat
b22787fc44
Saturn - 3d pad - set mids for analog ranges, finish virtualpad support
2017-06-18 15:03:49 -05:00
adelikat
97d7dd7f42
merging master into waterbox2 this one was messy may be regressions
2017-06-13 08:16:25 -05:00
alyosha-tas
3c46604f28
Add files via upload
2017-06-11 18:15:11 -04:00
adelikat
d18a512db8
Saturn - virtualpad support for 3d controller, however, analog stick needs some fixes to support the large analog range of the stick
2017-06-11 14:45:18 -05:00
adelikat
5406da7406
Saturn - start virtualpad support - multitap logic in place, only standard controllers currently
2017-06-11 09:36:01 -05:00
adelikat
e298863b3d
VB - virtual pad support, slight fix to button order on controller config
2017-06-06 11:38:43 -05:00
adelikat
b39c2dccf0
NGP - mnemonic for Option button, Virtualpad support
2017-06-06 11:07:16 -05:00
adelikat
87ce1086cb
snes9x - virtualpads
2017-06-04 19:44:25 -05:00
adelikat
50b5f4a1a9
Virtualpad misc cleanups
2017-05-24 09:07:03 -05:00
adelikat
a9ba93fcf3
C64 virtual pad - fixing mapping of joypad B buttons
2017-05-13 16:45:18 -05:00
adelikat
c33fbfddf4
Colecovision - virtualpad support for new controller options
2017-05-07 10:04:15 -05:00
adelikat
436a853c96
Fix typo - Scema -> Schema
2017-04-29 15:41:27 -05:00
adelikat
19f45dcc85
VirtualPads - PSX Multitap support
2017-04-29 14:57:27 -05:00
adelikat
ba4af238b7
VirtualPads - PSX NeGcon support, also slider controls now support vertical orientation
2017-04-29 14:47:51 -05:00
adelikat
f6f967a723
VirtualPad - start PSX NeGcon support
2017-04-27 16:52:50 -05:00
adelikat
30aa86cd7e
Intellivision - more cleanup
2017-04-23 11:10:26 -05:00
adelikat
76f77390ca
SNES - virtual pad support for all the controller types and combinations
2017-04-22 11:55:21 -05:00
J.D. Purcell
b53502eed8
Spaces -> tabs.
2017-04-15 16:37:30 -04:00
adelikat
1e05e8a29d
Virtual Pad - add tilt controls to GBA when mGBA is the core. Fixes #830
2017-04-13 13:06:12 -05:00
adelikat
8c57dd98f3
NESHawk - add IsFDS flag and use it in NesSchema instead of a check for BoardName == "FDS"
2016-12-13 15:24:53 -06:00
adelikat
b7e616482d
Intellivision - movie mnemonics and virtual pads
2016-12-06 20:16:22 -06:00
adelikat
f1e528f68f
Virtual pads - pass the current core into schema objects instead of using Global.Emulator
2016-12-05 19:33:21 -06:00
adelikat
e9d257ce6d
PCE-CD virtual pads
2016-07-10 22:13:40 -04:00
Hathor86
9a4dd89f7f
Fix polar coord when center is non-zero
...
The range is now used to compute right angle / ray value even if the
center is not 0,0
Tested for N64 and PSX, should probably work for every system :)
2016-06-14 19:31:54 +02:00
nattthebear
ec787d049d
NESHawk: support SNES controllers
2016-04-05 17:16:27 -04:00
Hathor86
f145f3cc68
Polar Coord
...
- Add polar coordinates to VirtualPadAnalogStick
- Update N64 pad Schema as VirtualPadAnalogStick is a bit larger
- Add Clamp method to NumberExtensions (allows a IComparable<T> value to be restriced between 2 specified other values)
2016-01-23 22:56:41 +01:00
zeromus
c9838d668a
psx - hook up new controller configuration, to support 0-2 pads and 0-2 memcards. Not tested very well yet. no multitap this release.
2015-10-03 17:27:52 -05:00
zeromus
0787a3be47
rework virtual pad analog widget to support n64 and psx simultaneously
2015-07-19 21:46:52 -05:00
adelikat
9f0e4f0735
Apple II VirtualPad - fix up names now that we have them
2015-05-18 01:34:35 +00:00
adelikat
9024df91f5
Virtual pad for Apple II, many of the names will have to be cross referenced with the core when those buttons are added
2015-05-17 23:05:12 +00:00
adelikat
e211cfdcf3
PSX - virtualpad support for non-dualshock controllers
2015-02-05 21:42:28 +00:00
adelikat
4eda12a8b0
PSX - Virtualpad - pay attention to the number of conntected controllers - still todo: schema for Gamepad and DualAnalog
2015-02-01 14:02:01 +00:00
zeromus
9b5a5e69d4
psx - improve behaviour of initial disc state at frame=0
2015-01-12 07:32:52 +00:00
jdpurcell
260176e458
Fix NES Zapper target being 210 pixels tall instead of 240.
...
Fix max X/Y value of target being high by 1.
2015-01-01 22:14:03 +00:00
adelikat
fea5156c31
Virtualpads - fix Atari 2600 B button
2014-12-22 01:36:54 +00:00
zeromus
4dc4745122
psx - revise disc swapping method. way cooler now, you get a list of discs in the virtualpad box, and changing between them maps to physical operations more logically.
2014-12-19 03:24:48 +00:00
adelikat
84f1ba2dd4
PSX - enable 2nd dualshock controller, add 2nd controller to virtualpad
2014-12-16 23:44:23 +00:00
zeromus
c43dd9fc34
psx - revise disc switch schema stuff; add MinValue support to analog button and tweak the pip positioning
2014-12-16 03:15:27 +00:00
xmikecampx7
00cd8573da
Added Draft PSX Schema
2014-12-15 21:54:51 +00:00
hegyak
0d8e111c55
Change the VirtualPads/schema/LynxSchema.cs from LYNX to Lynx
2014-11-21 04:19:01 +00:00
hegyak
fa5c614641
Added schema/LynxSchema.cs
2014-11-20 17:45:44 +00:00
hegyak
d1f0bfd89c
Allow Virtual Pad to support QuickNES with One, Two or No controllers.
2014-11-19 01:01:27 +00:00
jlennox
a64017366c
Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
2014-10-19 01:22:47 +00:00
adelikat
157897ff55
Fix PCE virtualpad I, II, and Run buttons, also fix the mnemonic display for the Run button
2014-08-01 01:39:07 +00:00
adelikat
546b3f3e19
a slight work around for N64 virtualpad, a button will be the default focused widget now instead of the numeric, which avoids the "ding" problem by default (if they focus onto a numeric it will happen of course, but at least it doesn't start in this state)
2014-07-27 14:16:12 +00:00
adelikat
9469f5ac80
Virtualpads - N64 - change the positioning of buttons to better resemble a real n64 controller
2014-07-27 14:08:39 +00:00
adelikat
6039b921d2
add Yellow arrows to project and use them for the N64 C buttons
2014-07-27 13:53:25 +00:00
adelikat
7881775d59
Fix N64 virtualpad
2014-07-21 00:41:19 +00:00
adelikat
f875792c74
TAStudio - column names for float values
2014-07-07 16:03:22 +00:00
adelikat
b9bb1635a1
more tweaks to the Analog Stick variable size logic, and positioning fixes to Genesis mouse schema
2014-07-06 17:02:35 +00:00
adelikat
2225811743
Virtualpad Analog stick - refactor to be variable size instead of a hardcoded 127, Implement Genesis mouse as a 255 analog stick. Note: some positioning bugginess is present in this check in, and probably some things got broken
2014-07-06 16:44:50 +00:00
adelikat
1df9f49f37
fix a typo in method name
2014-07-06 16:06:38 +00:00
adelikat
5c8cf8b141
Virtualpad Target screen - cleanup some unneeded code
2014-07-04 15:12:14 +00:00
adelikat
49955a3447
Virtualpads - targeting pair - support ability to set a range to translate values to, and set genesis lightgun to 10000
2014-07-04 00:04:18 +00:00
xmikecampx7
7e3e29820f
Added Genesis Activator Schema
2014-06-30 01:27:35 +00:00
christhecoolist
1024c5dc9f
initial XE1AP schema (unfinished)
2014-06-30 01:09:15 +00:00
xmikecampx7
76652312e8
FamicomFamilyKeyboard Schema Setup
2014-06-30 00:36:57 +00:00