Virtualpads - N64 - change the positioning of buttons to better resemble a real n64 controller
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@ -80,63 +80,63 @@ namespace BizHawk.Client.EmuHawk
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{
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Name = "P" + controller + " R",
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DisplayName = "R",
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Location = new Point(172, 150),
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Location = new Point(191, 150),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Z",
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DisplayName = "Z",
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Location = new Point(74, 245),
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Location = new Point(81, 234),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " Start",
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DisplayName = "S",
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Location = new Point(87, 157),
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Location = new Point(81, 211),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " B",
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DisplayName = "B",
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Location = new Point(83, 195),
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Location = new Point(127, 211),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " A",
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DisplayName = "A",
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Location = new Point(113, 206),
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Location = new Point(138, 234),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " C Up",
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Icon = Properties.Resources.YellowUp,
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Location = new Point(147, 235),
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Location = new Point(173, 175),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " C Down",
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Icon = Properties.Resources.YellowDown,
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Location = new Point(147, 256),
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Location = new Point(173, 196),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " C Left",
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Icon = Properties.Resources.YellowLeft,
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Location = new Point(126, 249),
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Location = new Point(152, 189),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonScema
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{
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Name = "P" + controller + " C Right",
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Icon = Properties.Resources.YellowRight,
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Location = new Point(168, 249),
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Location = new Point(194, 189),
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Type = PadSchema.PadInputType.Boolean
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}
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}
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