Commit Graph

2138 Commits

Author SHA1 Message Date
adelikat 8de4e7bff9 add ui to switch to Atari7800Hawk, still not useable by humans, needs gamedb stuff 2017-05-27 08:56:25 -05:00
alyosha-tas a3a78c6a2e Fix Tagin Dragon 2017-05-26 18:24:21 -04:00
alyosha-tas 77c20a6776 Merge pull request #859 from alyosha-tas/master
A7800Hawk initial PR
2017-05-25 15:56:46 -04:00
alyosha-tas 827c5848dd Delete temp.txt 2017-05-25 15:38:51 -04:00
alyosha-tas 93c14ce2d1 Add files via upload 2017-05-25 15:32:38 -04:00
alyosha-tas 26ec802769 Sid Round 2
Still some noise in there but not as bad and the sharp cutoff in Gianna Sisters intro is fixed
2017-05-25 13:42:36 -04:00
alyosha-tas 1a7f8b0ff8 Fix #857 2017-05-25 12:53:11 -04:00
alyosha-tas 11176e29de Update Sid.cs
Fix a typo that was causing some scratching noise
2017-05-24 22:00:09 -04:00
alyosha-tas a1497045dd Add files via upload 2017-05-24 20:40:38 -04:00
alyosha-tas 7ce43e1438 Add files via upload 2017-05-24 20:40:02 -04:00
alyosha-tas a2ab02f9d9 Add files via upload 2017-05-24 19:37:44 -04:00
alyosha-tas f159220bef Create temp.txt 2017-05-24 19:37:21 -04:00
alyosha-tas b2eecd7bec Add files via upload 2017-05-24 19:36:34 -04:00
alyosha-tas 3a020a1c40 Create Readme.txt 2017-05-24 19:35:39 -04:00
alyosha-tas 2d5c4ce893 C64: Filtering
First Draft, sounds better but needs peeking effect
2017-05-24 14:45:07 -04:00
Sappharad 5573409fad Merge branch 'master' into mono-portable
# Conflicts:
#	BizHawk.Client.Common/Extensions.cs
#	BizHawk.Client.Common/movie/bk2/Bk2Movie.IO.cs
#	BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
#	BizHawk.Client.EmuHawk/MainForm.Events.cs
#	BizHawk.Client.EmuHawk/MainForm.cs
#	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
#	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
#	BizHawk.Emulation.Cores/Consoles/Sega/Saturn/Yabause.cs
#	BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
#	libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2017-05-23 20:32:48 -05:00
alyosha-tas 86629319c4 C64: Start SID Filtering
Set up infrastructure
Still a lot to do.
2017-05-22 16:44:27 -04:00
alyosha-tas e2d76149d4 Update BizHawk.Emulation.Cores.csproj 2017-05-22 16:42:56 -04:00
alyosha-tas 782ca64f73 Add FFT source to C64
Thanks to jdpurcell for the code
2017-05-22 16:40:13 -04:00
alyosha-tas e1cfc28562 Update MMC3 to remove RewireNametable_TLSROM 2017-05-22 10:51:40 -04:00
alyosha-tas 05bf7e46d4 Fix TLSROM mapper
Fix #848
2017-05-19 17:22:39 -04:00
alyosha-tas 0efdd2405c Update BizHawk.Emulation.Cores.csproj 2017-05-18 16:19:53 -04:00
alyosha-tas 86cfa69b98 C64: Add Mapper 0008 2017-05-18 16:18:49 -04:00
alyosha-tas 1821f631fe Update Sid.Registers.cs 2017-05-16 19:59:07 -04:00
alyosha-tas c1c80687c6 Update Sid.cs 2017-05-16 19:58:06 -04:00
adelikat 001091f9a1 C64 - wire up the trace logger, to the 6502 parts of the 6510 at least. THere might be more things to wire up 2017-05-16 18:40:17 -05:00
adelikat f093ad8606 C64 - multi-disk support 2017-05-15 19:52:05 -05:00
alyosha-tas a2dfb639d4 Update Atari2600.Core.cs
Fix #838
2017-05-14 19:29:53 -04:00
zeromus 5b44f0960f snes: support trace logging GB and SMP cores (C# side and dlls) 2017-05-14 13:51:02 -05:00
adelikat eb3c6a640e C64 - make binary states preferred, disks - dont' save _tracks to savestates since it currently isn't being written to, add a note for what to do if/when writing to disk is built 2017-05-13 16:18:55 -05:00
adelikat 47f5a8237e oops 2017-05-13 13:18:52 -05:00
adelikat caf9802412 C64 - remove the SaveState.DoNotSave attribute 2017-05-13 13:04:02 -05:00
adelikat 8ae05f2d01 C64 - remove the SaveState.SaveWithName attribute 2017-05-13 12:46:19 -05:00
adelikat c6c0f0e19a SaveState.SyncObject begone 2017-05-13 12:35:44 -05:00
adelikat ec07983f92 Refactor Disk.cs to not use SyncObject, still uses SyncDelta however 2017-05-13 11:42:39 -05:00
adelikat 99d2db0cdc C64 - refactor UserPort and nested class to not use SyncObject 2017-05-13 11:31:52 -05:00
adelikat e626086b05 C64 - progress on Motherboard savestate refactor 2017-05-13 11:23:14 -05:00
adelikat 2840b69e41 refactor Via.Port from an abstract class to interface, require inheriting classes to implement SyncState, and of course, don't use SyncObject 2017-05-13 11:10:37 -05:00
adelikat 4d7afaa70a C64 - refactor Via and Drive 1541 to not use SyncObject (but not subclasses) 2017-05-13 11:02:48 -05:00
adelikat 4d99f9fd95 C64 - refactor CassettePort and subclasses to not use SyncObject 2017-05-13 10:20:44 -05:00
adelikat 4ffcc9654a C64 - refactor cartridge classes to not use SyncObject 2017-05-13 10:11:13 -05:00
adelikat 762a35773c C64 - convert VIC and sublasses to not use SyncObject 2017-05-13 09:37:11 -05:00
adelikat 6640b4050a C64 - convert Sid object arrays to not use SyncObject 2017-05-13 09:00:28 -05:00
adelikat 0fc9ea7e14 C64 - refactor Sid (but not subclasses) to not use SyncObject 2017-05-13 08:51:03 -05:00
adelikat 0eeee952c5 Convert Chip4864 to not use SyncObject 2017-05-13 08:42:07 -05:00
adelikat 1fab08f91c C64 - Convert Chip90611401 to not use SyncObject 2017-05-13 08:36:52 -05:00
adelikat 9effe326ad C64 - Chip23128 has nothing to save so don't try to save things 2017-05-13 08:27:13 -05:00
adelikat 4d37e8b4e4 C64 - refactor 6510 and subclassess to not use SyncObject 2017-05-13 08:25:50 -05:00
adelikat ee183d3505 oops, remove some debugging code that shouoldnt' be checked in 2017-05-13 08:01:04 -05:00
adelikat 5897721637 C64 - refactor Chip2114 to not use SyncObject 2017-05-13 07:56:32 -05:00
adelikat 1c8cc06a02 C64 - Refactor Cia.Port to be a base interface instead of abstract class, and remove SyncState since none of the current implementations have any state to sync. 2017-05-13 07:55:46 -05:00
adelikat 1443e39ed0 convert Motherboard, Cia SyncStates to explicit stating 2017-05-12 19:44:20 -05:00
adelikat 383baa6d1e c64 - savestate refactor round 1 - do explicit savestating for the root C64 object 2017-05-12 16:26:04 -05:00
adelikat 1222b4d5b5 C64 - implement IBoardInfo 2017-05-12 15:36:15 -05:00
adelikat ed27e9d361 c64 - make mapper classes standalone instead of nested in the abstract class they derive. Just a stylistic preference I guess 2017-05-12 15:13:05 -05:00
adelikat 2c2b58d98b c64 nitpicks 2017-05-12 14:57:22 -05:00
adelikat 48080c838f do not mark C64 as not having ISettable..since it implements it. Group C64.ISettable.cs with C64.cs 2017-05-12 14:32:56 -05:00
adelikat ff7db156f6 C64 - renamed C64.Input to C64.MotherboardInput since it is a partial class of Motherboard not C64 2017-05-12 14:29:26 -05:00
adelikat 9cbe1e3112 C64 - some cleanups - remove unused stuff, make unnecessarily public things private 2017-05-12 14:22:37 -05:00
adelikat 59ac3897da C64 - break up services more 2017-05-12 14:06:34 -05:00
adelikat 6cfd112791 remove C64Util since the methods weren't being used, at least one was highly dubious, and they would be better served being in a common library if deemed needed 2017-05-12 13:28:49 -05:00
adelikat 7b2b1c325b C64 - fix framecount getting reset to 0 on savestate, not sure why it was broken teh way it was and why this is necessary but meh, it is fixed and more like how other cores handle Frame anyways 2017-05-10 16:28:27 -05:00
nattthebear ebe789eed2 heh 2017-05-10 07:45:23 -04:00
adelikat a996453fc0 Oops, fix type in IVideoProvider refactor that broke the C64 core 2017-05-09 09:58:23 -05:00
adelikat ae8f44096a oops, fix colecovision 2017-05-08 21:07:12 -05:00
nattthebear 307d85cee0 The point of INPUT_KEYS is to document actual behavior, so lets fix it 2017-05-08 17:42:57 -04:00
adelikat b6fc3006e9 Cleanup SMS.IEmulator.cs 2017-05-08 11:42:22 -05:00
adelikat 01eb150b3d ColecoVision - cleanup 2017-05-08 11:37:16 -05:00
adelikat d7928377f2 ColecoVision merge MemoryMap.cs into ColecoVision.cs 2017-05-08 11:31:00 -05:00
adelikat 44ef1f9568 ColecoVision - break off IEmulator properties to their own file, move Input.cs code to ColecoVision.cs 2017-05-08 11:29:09 -05:00
adelikat eafa39456f Genesis - there's a couple more buttons on the menacer 2017-05-07 18:05:09 -05:00
nattthebear 999dcdaec8 The power of C# 5, or 6, or something 2017-05-07 16:54:18 -04:00
adelikat c33fbfddf4 Colecovision - virtualpad support for new controller options 2017-05-07 10:04:15 -05:00
alyosha-tas 3769967fb0 Update MemoryMap.Korea.cs
Fix Xyzolog
2017-05-06 18:10:10 -04:00
zeromus c641e163f9 SGB CDL c# side; and fix SGB loading (broken by pwrap refactors) 2017-05-06 16:23:26 -05:00
alyosha-tas a6197a643b Update VDC.cs
Fix initial size in PCE.

Still a little off (4 pixels ) because it autoresizes and it really should probably be completely rewritten, but at least it's much less jarring now.
2017-05-06 10:25:14 -04:00
adelikat 1dae91e6a8 clean up core constructors - consistent parameter casing, and put them at the top of the class 2017-05-05 19:05:36 -05:00
adelikat 9b1945a81e Atari 7800 cleanups 2017-05-05 14:20:28 -05:00
adelikat 7b29970ef9 atari 2600 cleanup 2017-05-05 13:49:36 -05:00
adelikat d467a1427d Atari 2600 - cleanups, de-expose some fields 2017-05-05 12:26:15 -05:00
adelikat daf3b2539b Atari 2600 - add alyosha as an author, break up IEmulator code to its own file, some misc cleanup 2017-05-05 11:56:28 -05:00
adelikat 59139ab266 Spell out Numerator and Denominator 2017-05-05 11:25:38 -05:00
adelikat 62a13d961d Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider 2017-05-05 11:21:37 -05:00
alyosha-tas 8e4ca6ac8e Update Atari7800Control.cs 2017-05-05 09:17:05 -04:00
adelikat 1c885e419a Libretro - increment frame counter 2017-05-04 21:12:16 -05:00
Sappharad 7998f6374c Merge branch 'master' into mono-portable 2017-05-03 17:36:32 -05:00
alyosha-tas 2790ec1801 Update GxROM.cs
Fix AV super real pachinko
2017-05-03 12:04:10 -04:00
J.D. Purcell 1946db8791 Whitespace, to reduce difference with master. 2017-05-02 23:12:37 -04:00
J.D. Purcell 8b2b12585a Mostly whitespace cleanup to reduce difference with mono-portable branch. 2017-05-02 23:09:50 -04:00
Sappharad 7f5aa0ae77 Merge branch 'master' into mono-portable
Conflicts:
	.gitignore
	BizHawk.Client.Common/PathManager.cs
	BizHawk.Client.Common/lua/LuaSandbox.cs
	BizHawk.Client.EmuHawk/AVOut/FFmpegWriter.cs
	BizHawk.Client.EmuHawk/AVOut/SynclessRecordingTools.cs
	BizHawk.Client.EmuHawk/CustomControls/VirtualListView.cs
	BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
	BizHawk.Client.EmuHawk/GLManager.cs
	BizHawk.Client.EmuHawk/Program.cs
	BizHawk.Client.EmuHawk/movie/EditSubtitlesForm.cs
	BizHawk.Client.EmuHawk/movie/PlayMovie.cs
	BizHawk.Emulation.Common/Sound/Utilities/SpeexResampler.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi_CMD.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
	BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.ITraceable.cs
	BizHawk.Emulation.Cores/LibretroOld/LibRetro.cs
	Version/VersionInfo.cs
	libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2017-05-02 20:38:56 -05:00
nattthebear e3fab1a4d5 cleaner 2017-05-02 18:15:33 -04:00
adelikat e5f82bf329 CoreComm - make vsync fields into properties 2017-05-02 07:56:34 -05:00
adelikat 1f014daaa0 Fix merge error 2017-05-02 07:26:48 -05:00
adelikat 69d056e990 TI83 core cleanups 2017-05-02 07:24:22 -05:00
adelikat 698c6741ae Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method 2017-05-01 20:09:11 -05:00
adelikat b3ad3ce6ba Move BizInvoke files from Emulation.Common to Common 2017-05-01 17:30:42 -05:00
adelikat e1750bdce9 Move BinaryQuickSerializer from Emulation.Common to Common 2017-05-01 17:26:39 -05:00
adelikat ffd743cac7 Remove Genesis.cs core 2017-05-01 16:27:40 -05:00
adelikat 621a533dde remove unused BoardName property on LibretroCore.cs 2017-05-01 08:13:36 -05:00
zeromus ac4f0e97d8 libretro: slam out the audio based on the old libretro interface. didnt think about it much. 2017-05-01 04:33:09 -05:00
zeromus 112e6ca1f2 libretro: fix some scrambled framebuffers 2017-05-01 04:16:31 -05:00
adelikat ded1c2d7b7 Break off BoardName from IEmulator into a separate IBoardInfo service 2017-04-30 21:01:54 -05:00
zeromus 10dc2abdef psx: fix non-multitap input 2017-04-30 13:36:18 -05:00
nattthebear 7f3716a839 if it looks like a duck, swims like a duck, and quacks like a duck, then it may or may not be a duck 2017-04-29 07:54:31 -04:00
zeromus d3a1ec64dd psx: multitap support. tested for 20 seconds, but worth someone else testing. 2017-04-29 04:11:09 -05:00
zeromus 7d99ca3738 mmc5: use PPUON instead of spriteon and screenon 2017-04-29 00:38:52 -05:00
zeromus d8fd403ea2 attempt to apply changes to MMC5 specified by https://sourceforge.net/p/fceultra/bugs/787/ 2017-04-28 21:33:26 -05:00
adelikat 883d9d2207 Rename MetaspuAsync to MetaspuAsyncSoundProvider and remove the todo, also friendlier enum names 2017-04-27 12:12:11 -05:00
adelikat 83124a8d20 Fix VerifiedDisassembler to not expose the internal cpu property 2017-04-27 12:02:08 -05:00
adelikat 57b63aaed4 Emulation.Common - cleanup Enums.cs 2017-04-27 11:45:44 -05:00
adelikat a8c15a652b Emulation.Common cleanups 2017-04-27 11:37:26 -05:00
adelikat 17fe836926 Emulation.Common - misc cleanups in Base Implementations 2017-04-27 08:24:21 -05:00
adelikat f0b5ee4789 just testing a webhook 2017-04-26 21:13:49 -05:00
adelikat 3192cc70ae slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship 2017-04-26 19:09:00 -05:00
adelikat 19b5c94fc4 Emulation.Common cleanup - Break ISyncronizingAudioBuffer classes out into their own file seaparate from Metaspu and cleanup releated classes 2017-04-26 08:34:12 -05:00
zeromus 507ca1db27 psx: support negcon (c# side) 2017-04-25 22:59:46 -05:00
adelikat 9ecf2aed7f Fix naming of ISynchronizingAudioBuffer method and param names 2017-04-25 13:22:25 -05:00
adelikat eee0ba69dc misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
adelikat 15a25bdd87 cleanup MGBAHawk code 2017-04-25 12:00:50 -05:00
adelikat 167ed41a51 Break up MGBAHawk into separate files 2017-04-25 11:42:03 -05:00
adelikat 010c04f421 bleh, forgot to check this in 2017-04-25 11:17:35 -05:00
adelikat e72aceccdc Misc VBANext cleanups 2017-04-25 11:14:24 -05:00
adelikat ba28ca53a8 GambatteLink cleanup 2017-04-25 11:06:50 -05:00
adelikat 2426cfa31a misc cleanup of related Gambatte files 2017-04-25 10:42:11 -05:00
adelikat 21aa648318 Gambatte - some cleanup 2017-04-25 10:11:43 -05:00
adelikat 2de20e956b use Dictionary initializers instead of object initializers for various GetCpuFlagsAndRegisters() methods 2017-04-25 08:28:06 -05:00
adelikat 1ad6e7a95f oops 2017-04-24 13:56:42 -05:00
adelikat a20e01ab69 Remove the obsolete MemoryDomain.FromByteArray() method 2017-04-24 13:55:20 -05:00
adelikat 1cb6289e13 Remove the obsolete MemoryDomain.FromIntPtrSwap16() method 2017-04-24 13:52:52 -05:00
adelikat 54ebe75d2b remove the obsolete MemoryDomain.FromIntPtr method 2017-04-24 13:47:40 -05:00
adelikat b16a9b12ff remove an unused variable in Colecovision 2017-04-24 12:55:43 -05:00
adelikat b4de14657a get rid of a warning 2017-04-24 12:54:43 -05:00
adelikat 7f663a0ed6 misc. cleanup for Coleco and Intellivision 2017-04-24 12:24:56 -05:00
adelikat 4c71a34dfa misc code cleanups Lynx 2017-04-24 11:51:59 -05:00
adelikat c628557912 misc. cleanups in atari 7800 2017-04-24 10:32:45 -05:00
adelikat 2964585401 misc code cleanups in Atari 2600 2017-04-24 10:09:31 -05:00
adelikat 3dd5478efd spaces to tabs in C64 files 2017-04-24 10:09:31 -05:00
adelikat 5247e1d357 Cleanup and simplify AppleII core code 2017-04-24 10:09:31 -05:00
adelikat b488529a7b Intellivision - debugger - fix flags to be boolean 2017-04-23 13:30:57 -05:00
adelikat 8ad021c6fd Intellivision - implement memory callbacks 2017-04-23 13:28:40 -05:00
adelikat 44064d86d2 sms - nitpick code cleanup 2017-04-23 13:28:15 -05:00
adelikat 7fbed8d3e5 Intellivision - convert DIsassembler to peeks instead of reads 2017-04-23 13:14:05 -05:00
adelikat 4260ad528b Intellivision - implement the BoardName property 2017-04-23 12:47:26 -05:00
adelikat 71f33e53f5 Intellivision - nitpick - let the controller deck assign Power and Reset 2017-04-23 12:41:11 -05:00
adelikat 4b695e2820 Intellivision - implement IDisassemblable 2017-04-23 12:30:41 -05:00
adelikat d03577ade6 Intellivision - partially implement IDebuggable - flag/register getting and setting, and TotalExecutedCycles 2017-04-23 12:30:41 -05:00
nattthebear 432cbc54d7 it annoyed me 2017-04-23 13:25:29 -04:00
nattthebear 13423ac461 woops 2017-04-23 13:25:12 -04:00
nattthebear 72808f01bb remove all meteor and garbo stuff completely. These two GBA cores were never up to par, really. 2017-04-23 13:21:35 -04:00
adelikat 30aa86cd7e Intellivision - more cleanup 2017-04-23 11:10:26 -05:00