gibbed
112c66df69
[UI] Fix window file drop handling.
2020-04-10 08:33:53 -05:00
gibbed
e0f3458026
[Kernel] Maybe stub DmGetXbeInfo better.
2020-04-09 17:54:40 -05:00
gibbed
fe016cc60c
[Kernel] Fix vswprintf debug log.
2020-04-09 17:54:22 -05:00
gibbed
15866274a8
[Kernel] Stub a few more XBDM functions.
2020-04-09 16:59:37 -05:00
gibbed
54da6773ab
[Core] Fix reg alignment in crash dump output.
2020-04-09 16:49:24 -05:00
Triang3l
f365ab5e6d
[D3D12] Fix wrong comment about adaptive tessellation
2020-04-09 22:26:47 +03:00
gibbed
0d010a2e3d
[VFS] Fix data fragment path for multi-file STFS.
2020-04-09 11:33:08 -05:00
gibbed
ed04d96e67
Avoid using '#' format spec for X hex numbers.
...
Avoid using '#' format spec for X (uppercase) hex numbers, as it
results in output like "0XABCDEF" instead of "0xABCDEF".
2020-04-09 11:25:08 -05:00
gibbed
01f7ad7ddf
[Core] Fix guest crash handler crash/output.
...
- [Core] Fix guest crash handler crash due to bad format string.
- [Core] Fix guest crash handler outputting signed values for
vectors.
2020-04-09 11:06:48 -05:00
Sandy Carter
e605eef781
filesystem: remove unused includes of header
2020-04-09 09:44:48 -05:00
Sandy Carter
fc5153bca1
filesystem: use std for DeleteFile
...
Remove custom platform implementation of `DeleteFile` and replace single
use with `std::filesystem::remove` after a negative
`std::filesystem::is_directory` check.
2020-04-09 09:44:48 -05:00
Sandy Carter
df65de231f
filesystem: use std for DeleteFolder
...
Remove custom platform implementation of `DeleteFolder` and replace two
uses with `std::filesystem::remove_all` which removes a file or
directory with all its contents.
2020-04-09 09:44:48 -05:00
Sandy Carter
69bcf59c79
filesystem: use std for CreateFolder
...
Remove custom platform implementation of `CreateFolder` and replace uses
with `std::filesystem::create_directories` which creates paths
recursively.
2020-04-09 09:44:48 -05:00
Sandy Carter
c8e64da4eb
filesystem: use std for PathExists
...
Remove custom platform implementation of `PathExists` and replace uses
with `std::filesystem::exists`.
2020-04-09 09:44:48 -05:00
Sandy Carter
a9fa38c88b
filesystem: use std for IsFolder
...
Remove custom platform implementation of IsFolder and replace
single use with `std::filesystem::is_directory`.
2020-04-09 09:44:48 -05:00
Joel Linn
05a62673f7
[SDL2] Redirect log messages into our system.
2020-04-08 21:55:56 -05:00
Joel Linn
11d79c6c1c
[SDL2] Remove delayed loading code.
2020-04-08 21:55:56 -05:00
Joel Linn
804384c19c
[SDL2] On Win, build and link statically.
...
Keep using system lib dynamically on Unix.
2020-04-08 21:55:56 -05:00
Joel Linn
9828e085b0
Fix building premake on Windows.
...
Broken before when vswhere emitted unicode characters.
2020-04-08 16:17:06 -05:00
Joel Linn
72f19a60a9
[Docs] Update building instructions for Linux.
2020-04-08 16:17:06 -05:00
Joel Linn
c8ab1e9f36
Replace deprecated gmake with gmake2 action.
...
https://github.com/premake/premake-core/issues/1099
2020-04-08 16:17:06 -05:00
Joel Linn
df1ee6268f
Linux development environment.
...
- Fix CodeLite project generation.
- Implement `xb devenv` for CodeLite.
2020-04-08 16:17:06 -05:00
Triang3l
acb3778819
[D3D12] Adaptive quad tessellation, remove d3d12_tessellation_adaptive cvar
2020-04-09 00:00:11 +03:00
gibbed
c51cba080b
Fix some bad string formats.
2020-04-08 13:05:37 -05:00
gibbed
b37579fad2
[Base] Fix path parsing from commandline.
2020-04-08 12:31:00 -05:00
gibbed
637a8464a7
Update premake.
2020-04-08 09:02:56 -05:00
Triang3l
7e27427c4a
[D3D12] SV_Position is not necessary in VS if it's in DS/GS
2020-04-08 12:54:35 +03:00
Triang3l
7cf3a75ab1
[D3D12] Fix and enable triangle adaptive tessellation
2020-04-08 00:26:49 +03:00
gibbed
8123978c49
[PPC] Disable frsqrte tests.
2020-04-07 16:09:41 -05:00
gibbed
56e5d6f11c
Fix precision of test register in frsqrte test.
2020-04-07 16:09:41 -05:00
gibbed
2393381cff
Make 'xb test' also run xenia-base-tests.
2020-04-07 16:09:41 -05:00
gibbed
f0eb272acc
Add UTF8 tests.
2020-04-07 16:09:41 -05:00
gibbed
37e576e648
[PPC] Prettier printing for failed memory checks.
...
[PPC] Prettier printing for failed memory checks in tests.
2020-04-07 16:09:41 -05:00
gibbed
a48bb71c2f
Overhaul logging.
2020-04-07 16:09:41 -05:00
gibbed
de3c91ab2c
Add disruptorplus submodule.
2020-04-07 16:09:41 -05:00
gibbed
bbb3445b53
Mark C4839/C4840 as severe warnings.
...
Mark C4839 and C4840 as severe warnings:
- C4839: non-standard use of class 'type' as an argument to a variadic function
- C4840: non-portable use of class 'type' as an argument to a variadic function
2020-04-07 16:09:41 -05:00
gibbed
5bf0b34445
C++17ification.
...
C++17ification!
- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
2020-04-07 16:09:41 -05:00
gibbed
114cea6fb7
Add fmt submodule.
2020-04-07 16:09:41 -05:00
gibbed
727b3dc2b6
Add utfcpp submodule.
2020-04-07 16:09:41 -05:00
Triang3l
b47948b7cf
[DXBC] Fix another copy-paste kVSDS typo
2020-04-07 19:19:08 +03:00
Triang3l
306f2947ec
[DXBC] Fix a copy-paste kDSVS typo
2020-04-07 19:18:21 +03:00
Triang3l
9d36c257b0
[D3D12] Non-adaptive triangle tessellation
2020-04-07 18:55:43 +03:00
Triang3l
b00baadf53
[D3D12] Fix a lint issue in comments
2020-04-06 12:41:35 +03:00
Triang3l
283c3ab59b
[D3D12/DXBC] Fix a couple of tessellation-related comments
2020-04-06 00:19:29 +03:00
Triang3l
c4f47039eb
[GPU] Fix a typo in the tessellation patch types comment
2020-04-06 00:08:05 +03:00
Triang3l
4b9f63cdf1
[GPU] Shader::HostVertexShaderType enum for domain shader types
2020-04-06 00:03:23 +03:00
Triang3l
8da8044771
[DXBC] Move cvars from D3D12 to GPU
2020-04-05 17:23:38 +03:00
Triang3l
e82d05c687
[D3D12] Pass adaptive tessellation factors via index buffer like on the guest
2020-04-05 17:22:49 +03:00
Triang3l
5d6fe38e6f
[DXBC] Vertex shader prologue and gamma to new DXBC code
2020-04-05 13:13:55 +03:00
Rick Gibbed
a0f486b0fa
Bump minimum Python version ( #1581 )
...
Bump minimum Python version to 3.6.
2020-03-30 17:37:32 -05:00