[DXBC] Move cvars from D3D12 to GPU

This commit is contained in:
Triang3l 2020-04-05 17:23:38 +03:00
parent e82d05c687
commit 8da8044771
1 changed files with 2 additions and 2 deletions

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@ -27,11 +27,11 @@ DEFINE_bool(dxbc_switch, true,
"(possibly the shader compiler tries to flatten them). On Intel "
"HD Graphics, this is ignored because of a crash with the switch "
"instruction.",
"D3D12");
"GPU");
DEFINE_bool(dxbc_source_map, false,
"Disassemble Xenos instructions as comments in the resulting DXBC "
"for debugging.",
"D3D12");
"GPU");
namespace xe {
namespace gpu {