[DXBC] Fix another copy-paste kVSDS typo
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@ -4333,7 +4333,7 @@ void DxbcShaderTranslator::WriteShaderCode() {
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shader_object_.push_back(EncodeVectorMaskedOperand(
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D3D10_SB_OPERAND_TYPE_OUTPUT, i ? 0b0011 : 0b1111, 1));
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shader_object_.push_back(
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uint32_t(InOutRegister::kVDSSOutClipDistance0123) + i);
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uint32_t(InOutRegister::kVSDSOutClipDistance0123) + i);
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shader_object_.push_back(
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ENCODE_D3D10_SB_NAME(D3D10_SB_NAME_CLIP_DISTANCE));
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++stat_.dcl_count;
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