[DXBC] Fix another copy-paste kVSDS typo

This commit is contained in:
Triang3l 2020-04-07 19:19:08 +03:00
parent 306f2947ec
commit b47948b7cf
1 changed files with 1 additions and 1 deletions

View File

@ -4333,7 +4333,7 @@ void DxbcShaderTranslator::WriteShaderCode() {
shader_object_.push_back(EncodeVectorMaskedOperand(
D3D10_SB_OPERAND_TYPE_OUTPUT, i ? 0b0011 : 0b1111, 1));
shader_object_.push_back(
uint32_t(InOutRegister::kVDSSOutClipDistance0123) + i);
uint32_t(InOutRegister::kVSDSOutClipDistance0123) + i);
shader_object_.push_back(
ENCODE_D3D10_SB_NAME(D3D10_SB_NAME_CLIP_DISTANCE));
++stat_.dcl_count;