mudlord
5418dd3185
2008-03-09 20:25:55 +00:00
mudlord
a768aab465
Fixed several typos in docs
2008-03-09 20:25:18 +00:00
spacy51
107d1670a7
Change initialization of DirectSound and XAudio2 to load DLLs at runtime instead of linking statically to them.
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Replace timeGetTime() with GetTickCount() in order to eliminate the need of additionally linking against winmm.lib.
2008-03-09 19:11:28 +00:00
spacy51
a2b6f46db8
Small update
2008-03-09 17:23:18 +00:00
squall_leonhart69r
cdb3566c55
2008-03-09 17:12:54 +00:00
spacy51
587379dc29
Replace Sleep function with waitable event
2008-03-09 16:25:36 +00:00
spacy51
8c9a679eca
ADDED sound output using Microsoft's new XAudio2 API
2008-03-09 14:01:34 +00:00
mudlord
8359ac8351
Ugh...
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Someone (not me) was spawning a window and wasn't killing it afterwards. It caused a issue to do with fullscreen-window mode transition. Removed since I checked out and it made no difference at all to functionality, yet it caused this issue.
2008-03-09 08:43:30 +00:00
jbo_85
1aba6fec1d
Fixed inline assembler for Linux.
2008-03-09 00:45:18 +00:00
spacy51
1c529a52e7
Update MSVC2008 project files.
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Fix compiler errors.
2008-03-08 13:59:23 +00:00
Nach
3cd080a1c3
Fix compiling on non Windows platforms. It seems much of the inline assembly code is Windows only (even the GCC segments), not to mention x86-32 only.
2008-03-05 00:55:15 +00:00
Nach
ab0256d9cc
Whitespace trim, and eol-style native propery set again.
2008-03-05 00:35:39 +00:00
spacy51
167d89121c
REMOVED superfluid backup files.
2008-03-04 19:17:32 +00:00
mudlord
517d815248
Removed redundant entries.
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We could add DDraw support if we wanted. Sindre Aamas's emulator is extremely insightful in the use of Qt and DirectDraw...
2008-03-04 07:07:58 +00:00
spacy51
c186ca49fe
FIXED linker errors in SDL build about dbgSignal/dbgOutput
2008-03-03 16:10:33 +00:00
spacy51
9454925557
FIX compiler error
2008-03-03 15:17:51 +00:00
spacy51
d2a372683d
FIXED mistake
2008-03-03 14:41:14 +00:00
squall_leonhart69r
4e28eab229
changed paths to reflect new folder structure.
2008-03-03 05:33:00 +00:00
squall_leonhart69r
1e59dabbd5
changed #include "GBAGFX.h" to #include "GBAGfx.h"
2008-03-03 01:37:29 +00:00
squall_leonhart69r
a3a1d13f16
removed src/agb/GBAGfx.h: line 25 #include "gbaGfx.h"
2008-03-03 01:35:16 +00:00
spacy51
2d36cde81d
Qt:
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ADDED shared, agb_core and gb_apu files to project file
2008-03-02 16:11:25 +00:00
spacy51
f6b81b227b
Qt:
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Use variables for the same directories.
2008-03-01 22:35:43 +00:00
spacy51
93d8df0e5e
Add info about KDE icons.
2008-03-01 22:35:06 +00:00
spacy51
9bbf26f3db
Qt:
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UPDATE vc2008 project file
2008-03-01 10:15:02 +00:00
squall_leonhart69r
5c8fa49d23
2008-02-29 04:11:02 +00:00
squall_leonhart69r
3411dd3094
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:06:41 +00:00
squall_leonhart69r
0ab3a6f3c4
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:06:32 +00:00
squall_leonhart69r
51c97b2760
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:06:25 +00:00
squall_leonhart69r
86358fd29c
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
2008-02-29 04:05:35 +00:00
squall_leonhart69r
dfe220a9e5
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\AccelEditor.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\CmdAccelOb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\Direct3D.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\MainWnd.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:03:22 +00:00
squall_leonhart69r
30293577ef
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\AccelEditor.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\CmdAccelOb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\Direct3D.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\MainWnd.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:03:14 +00:00
squall_leonhart69r
d9cd9fa7f7
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\AccelEditor.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\CmdAccelOb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\Direct3D.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\MainWnd.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:03:07 +00:00
squall_leonhart69r
83c6fee96f
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\AccelEditor.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\CmdAccelOb.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\Direct3D.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\MainWnd.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\OpenGL.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.cpp
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.h
D:\Projects\VisualBoy Advance-M-1.8.0 source\src\win32\VBA.rc
2008-02-29 04:02:59 +00:00
squall_leonhart69r
ad01e508d9
Added items remotely
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D:\Projects\VisualBoy Advance-M-1.8.0 source\src\Util.cpp
2008-02-29 04:00:46 +00:00
squall_leonhart69r
61c9c5e689
Removed file/folder
2008-02-29 03:54:27 +00:00
squall_leonhart69r
d8d7189383
Removed file/folder
2008-02-29 03:54:07 +00:00
squall_leonhart69r
54d6577479
Removed file/folder
2008-02-29 03:53:57 +00:00
squall_leonhart69r
9d0da0ef8b
Removed file/folder
2008-02-29 03:53:42 +00:00
squall_leonhart69r
84c3845fac
Removed file/folder
2008-02-29 03:53:30 +00:00
squall_leonhart69r
9585bb0c8d
Removed file/folder
2008-02-29 03:53:13 +00:00
squall_leonhart69r
935829cc99
Removed file/folder
2008-02-29 03:52:43 +00:00
squall_leonhart69r
52e6dae36f
Removed file/folder
2008-02-29 03:52:21 +00:00
squall_leonhart69r
c19478fd2e
Removed file/folder
2008-02-29 03:52:05 +00:00
squall_leonhart69r
5341dc4218
added partial support for Brunni's GB palettes, might make this more permanent in the future by improving the built in palette editor and adding pergame support to it.
2008-02-29 02:52:45 +00:00
Nach
26b66b04dd
Translation files update.
2008-02-28 11:37:59 +00:00
Nach
453b3c79aa
Improved file select filter.
2008-02-28 11:29:26 +00:00
Nach
7ac738362c
Fixed warnings.
2008-02-28 11:11:29 +00:00
Nach
0c9a2da44c
Property set for new files.
2008-02-28 00:04:28 +00:00
Nach
b248000efb
You better believe it, it's a whitespace trim, and line conversions, eol settings comming up.
2008-02-27 23:58:25 +00:00
squall_leonhart69r
454a1a233d
added missing slash
2008-02-27 23:51:24 +00:00