Commit Graph

630 Commits

Author SHA1 Message Date
stephena bb63ea3dd1 Reverted TIA changes that affect late NUSIZx changes. More work is needed
in this area.

Added commandline argument 'thumb.trapfatal', which causes fatal errors in
the Thumb ARM emulation to really be treated as fatal (ie, the emulation stops
and throws an exception).  This is enabled by default (as it always should be).
When disabled, fatal errors simply log the error and continue with emulation.
This was added because the current HarmonyCart ARM code isn't always exactly
compatible with the emulation in Stella, and there is a lagtime from when
Harmony implements something to when the same functionality is added to Stella.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2279 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-11-07 22:50:23 +00:00
stephena 1d5ea6a9eb Updated DPC+ code to latest changes from Spiceware for the Frantic ROM.
Specifically, the 3-voice audio routines read from ROM instead of RAM, and
the setting the ARM MAM register no longer causes the ARM emulation to crash.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2278 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-11-05 22:31:40 +00:00
stephena 8fe6967fbd Added patches provided by Stephen Kitt <steve@sk2.org>.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2277 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-10-27 23:07:07 +00:00
stephena 011aef2f01 Updated OSX project files for recent OpenGL changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2276 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-09-07 10:57:32 +00:00
stephena 1928a9a0e4 Updated VS 2005 project files for recent OpenGL changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2275 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-09-03 15:33:26 +00:00
stephena 641f0519ca Updated VS 2010 project files for recent OpenGL class changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2274 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-09-03 15:29:24 +00:00
stephena c2992f5097 Large reorganization of the OpenGL code, separating out FBSurfaces into
distinct GUI vs non-GUI (aka TIA) classes.  This makes it easy to proceed
from this point on, since I don't have to worry about breaking one mode
when making changes to the other.

Preliminary support for TIA scanlines in OpenGL mode.  It's disabled for
now, but is progressing nicely.  This will be part of the new TV effects
in the next major release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2273 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-08-28 21:49:16 +00:00
stephena b45d65fc31 It seems that GL_BGRA is still the fastest texture format *if* it is available.
In the process of converting the code to be OpenGL ES compliant, we shouldn't
hurt the performance on systems with more advanced versions.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2272 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-08-20 15:24:35 +00:00
stephena 1ab356afe8 Updated VS 2010 project file, and fixed minor compiler warnings.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2271 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-08-19 23:35:14 +00:00
stephena b25eccdf48 Added Vertex Buffer Object (VBO) functionality to the OpenGL renderer.
Updated OSX project files for recent OpenGL changes.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2270 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-08-19 14:30:15 +00:00
stephena 9dfcd9a468 A little too much pruning in the last commit broke OpenGL rendering
for Linux and Windows.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2269 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-08-17 14:45:54 +00:00
stephena 738e0aa73d Oops, the last commit contained experimental sound changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2268 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-08-17 00:25:22 +00:00
stephena 737e6743de Updated VS 2010 project files for recent changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2267 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-08-17 00:15:00 +00:00
stephena 672461b942 Updated VS 2005 project with latest changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2266 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-08-17 00:09:07 +00:00
stephena 55f4de0725 First pass at converting the OpenGL renderer to be OpenGLES 1.0
compliant.  It actually went smoother than I thought it would.
This show allow Stella to run well on *any* hardware-accelerated
OpenGL machine, not just those with beefy video cards.

Cleaned up the code a little, removing more references to the old
OpenGL TV filtering (which will be replaced by Blargg NTSC
filtering soon enough).  Also removed 'gl_texrect' option, which
specified to use the GL_TEXTURE_RECTANGLE_ARB extension (for
non power-of-two textures).  It was never enabled by default,
didn't work with ATI cards, and wasn't accessible in the UI,
so I doubt anyone will miss it.  Besides, it's not supported in
OpenGL ES 1.x.

Next is to look into VBO/PBO, to see if more optimizations can
be done.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2265 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-08-16 19:33:28 +00:00
stephena a16f862193 Added logging capability and viewer. This is useful for those platforms that
don't normally use the commandline (mostly Windows, but in some cases OSX as
well).  The 'showinfo' commandline argument has been renamed 'loglevel', but
it has the same purpose.  A new option 'logtoconsole' has been added, which
determines whether log output should also be directed to the commandline/
console (previously, it was always printed to the console).  All these items
are now accessible from Options -> System Logs.

For anyone reading this (and that cares), now I can finally move on to the
OpenGL rewrite.  The plan is that the new code will use OpenGL ES, which
is a subset of OpenGL 1.5.  The main advantages are that you won't need
an advanced OpenGL card, and OpenGL ES is supported on most new 'smaller'
systems (iPhone, Android, etc), making ports much easier.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2264 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-08-16 13:38:34 +00:00
stephena 40a66edee4 Cleaned up usage of sprintf in the codebase, changing to
BSPF_snprintf instead, which should eliminate any potential
buffer overflows.  Also moved from static arrays to stringstreams
where appropriate to make things safer and more C++ like.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2263 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-07-13 14:13:49 +00:00
stephena d6e1360dae Updated built-in libpng to latest release version (1.5.4).
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2262 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-07-08 21:09:08 +00:00
stephena f549cf9661 Removed some 'throw(...)' declarations, which are deprecated in the latest version
of the C++ standard.

Fixed bug when using snprintf; we must use BSPF_snprintf, since the function
has different names in different OS's.

Optimized loading of PNG images in the RomInfoWidget so that memory allocations
aren't continuously being done.  Basically, memory is allocated once and then
only re-allocated if a new image is larger than all previous ones.  This can
increase memory use slightly, as the image data stays around between image loads,
and it remembers the largest image loaded.  But if you images are all mostly the
same size, it should hurt memory usage too much.  And it really helps on certain
systems where repeated (re)-allocations can cause problems.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2261 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-07-03 21:52:33 +00:00
stephena 377765f565 Removed all traces of the OpenGL TV filters. This is due to be replaced by
Blargg NTSC filtering, but we need to revert to base functionality first.

Cleaned up the debugger API wrt converting values from integers to strings
(and vice-versa).  There is now only one method for each of these functions,
rather than several ways to do so.  In the process, convert from unsafe
sprintf functions into snprintf (eliminate potential buffer overflows).

The debugger 'print' command now indicates if any assigned label represents
a read-only location (R), a write-only location (W), or a read/write location
(R/W).

Fixed bug in DataGridWidgets (used in debugger ROM and CPU registers), where
scrolling the mouse-wheel would cause a segfault.  Scrolling the mousewheel
now changes these items as expected.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2260 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-07-03 17:08:42 +00:00
stephena 221aa50a5b Make sure all hexidecimal number output in the debugger is in uppercase.
Bumped version number.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2259 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-06-12 20:20:19 +00:00
stephena dbdfb2f320 Final changes for 3.4.1 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2256 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-06-11 23:55:53 +00:00
stephena 2d9d487300 Fixed bug with autoexec.stella debugger file not actually executing its
contents.  The file was being accessed and read, but the commands it contained
weren't being executed!  This bug appeared in April 2010, so it looks like
not many people are using this feature (or at least they're not reporting it).

Cleaned up a few compiler warnings in DebuggerParser class.

Bumped version # for beta release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2254 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-06-11 22:45:50 +00:00
stephena e2c736263f Updated Windows code for recent FilesystemNode class changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2253 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-06-11 15:59:19 +00:00
stephena d1ea17711b Remove notion of 'current directory' from the file handling
for UNIX systems.  Pathnames are always accessed internally as
full/absolute pathnames, and while they can be loaded and saved
with the '~' symbol (to indicate the users home directory), they
are still always mapped to absolute paths.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2252 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-06-11 15:58:42 +00:00
stephena cb3f0e96ba Zero-byte ROMs are now rejected, instead of being loaded as Supercharger ROMs.
Fixed bug in handling analog axes with jitter; they were overriding events from
digital, hat and keyboard input.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2251 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-06-09 20:50:19 +00:00
stephena df71aa03d1 Cleaned up the FilesystemNode API a little, removing some redundant code.
The debugger 'saverom' command now uses absolute filenames, and by default
will save data in the users home directory if a proper path isn't included
in the filename.  This fixes a major bug where ROMs were being saved to
the current or application directory, which in some cases were invalid
locations.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2250 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-06-09 14:00:30 +00:00
stephena 4c59d810f1 Grabmouse now has a hotkey (again). Fixed mouse motion handling in
several cases (fixes problems when moving the mouse too fast or
when changing between video modes).  Added extra signature to the
bankswitch autodetection for the 4A50 scheme.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2249 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-06-07 13:40:59 +00:00
stephena 2b9f625f76 Re-enabled 'grabmouse' functionality with a few changes:
- it doesn't have a hotkey any more
  - it is changed in the "Input Settings' UI, not in 'Video Settings'
  - it only has meaning while in emulation mode
  - it is enabled by default


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2245 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-06-02 20:53:01 +00:00
stephena d5ce0042e4 Tweaked the mouse motion detection for invalid values, and bumped version #
for the next point release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2244 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-06-02 19:25:52 +00:00
stephena 670b61a15a Fixed a few compiler warnings, and bumped version # for final release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2240 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-05-28 14:00:12 +00:00
stephena 87e3a71580 Fix bug with unwanted mouse movement after changing video modes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2239 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-05-28 01:14:14 +00:00
stephena 975d221606 And right away, I forgot something for the 3.4 release.
That's why I'm not bumping the final version number until
just before the release ...


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2238 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-05-27 15:51:16 +00:00
stephena 0eff1696a0 Final updates for the impending 3.4 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2237 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-05-27 15:48:35 +00:00
stephena 80daacef8f Updated VS 2005 project files for recent class changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2236 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-05-26 18:55:11 +00:00
stephena edc73b0487 Updated VS 2010 project files for recent class changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2235 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-05-26 18:51:33 +00:00
stephena bc7daa397e Added ability for the debugger to start up in 'fatal error' mode.
This basically shows a messagebox as soon as the debugger starts,
describing the error and offering the choice to continue debugging
or exiting the ROM entirely.

The DPC+ code now catches fatal errors from the Thumb ARM
emulation code and shows it as a fatal error in the debugger.
This means you no longer need to look at the commandline for
this output, and you immediately know that something has
gone wrong.

Added 'exitrom' debugger parser command, which completely exits
from the debugger *and* the ROM, going back to the ROM launcher.

Cleaned up the API a little, rearranging some classes and
adding references instead of pointers.  More work to be done
in this area.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2234 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-05-26 16:14:46 +00:00
stephena db46773ea1 Fixed compile error WRT printf statements in Thumbulator, and fixed
a potential segfault in CartDPC+.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2233 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-05-25 19:14:47 +00:00
stephena 5025a21d92 Updated Thumb ARM emulation to log its output instead of printing to the
console (which doesn't exist on every platform).  Also use proper C++
stringstreams instead of C-style arrays (which are evil).  If an exception
is thrown, start the debugger with a fatal error message.  Currently, this
message is simply printed in the debugger info window.  Still TODO is add
a dialog to show the entire input from within the UI, as well as a way
to exit the ROM when a fatal error occurs.

Cleaned up the API a little, adding explicit declarations for when a method
can throw an exception.  Also merged some empty classes directly into their
header files.

Added functionality to the System class for querying whether it has 
been reset while in 'autodetect' mode.  Autodect mode is defined as
when Stella starts and temporarily runs to autoconfigure itself.
Some classes (such as Thumb ARM emulation) need to know this, and
suppress debugging output/throwing exceptions when not running in
normal emulation mode.

I hope to have a new release done by the end of this week, or the end
of the month at the latest.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2232 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-05-24 16:04:48 +00:00
stephena 4e6d4cb1c6 Cleaned up some inlines that weren't needed.
Updated documentation with info about 2600-daptor, including
usage and its creator.  Also included more in-depth explanation
for the various controller types.

Errors from the Thumb ARM emulation code are now caught as exceptions,
and thrown to the parent class instead of calling exit() and simply
crashing Stella.  For now, the messages are simply printed and
emulation continues.  This will be expanded to show a detailed crash
log in the debugger, and offer the option to exit the ROM.

Removed most of the menus from the OSX port.  They weren't being
maintained anyway, and most of them didn't work.  I've modelled this
on the way other cross-platform OSX programs work (notably, ScummVM).
Basically, there are menus for exit and help, but otherwise you
should use the menuing system in the application itself.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2231 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-05-10 15:04:19 +00:00
stephena 2da201c4a2 Added controller types 'Paddles_IAxis', 'Paddles_IDir' and 'Paddles_IAxDr',
which are specialized paddles classes that invert the axis, direction,
and axis+direction, respectively.  Updated all applicable ROMs in the
properties database.

Cleaned up the menus in the OSX port; some of them weren't even tied
to anything.  I'm seriously considering removing them all, except for
the Help and Quit items. 


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2230 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-05-06 19:58:56 +00:00
stephena 9cbd6fe94b It seems that the NIB format for the OSX project files has changed.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2229 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-05-06 14:46:07 +00:00
stephena 264145a939 Huge improvements to paddle and mouse handling:
- mouse can now emulate joystick, booster-grip and driving controllers
 - digital and mouse sensitivity for paddles can now be tweaked
   separately, and have a greater range
 - the mouse now correctly honours its controller setting, and only
   controls a device on one one port (not both at the same time)

Added support for 2600-daptor device.  Credit for creator of device
is forthcoming.  This device is basically an updated Stelladaptor,
with improved handling for paddle data.

Grabmouse functionality is no longer user-definable; the mouse is
always grabbed while playing a game, and released otherwise.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2228 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-05-06 14:29:39 +00:00
stephena 329f553f09 Retired the GP2X and WinCE ports. This code has been updated in years,
and doesn't currently compile.  I don't have the hardware to develop
it any further, and no longer have the time in any event.  If someone
steps up to continue support, it can be added back into the codebase.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2227 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-04-22 18:57:20 +00:00
stephena 9cbc1384f4 Updated VS 2010 project files for recent Event class changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2226 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-04-22 18:50:53 +00:00
stephena 9796fa5384 Updated VS 2005 project file for recent Event class changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2225 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-04-22 18:47:56 +00:00
stephena a028e5327d Minor cleanup of Event class, removing redundant variable.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2224 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-04-22 18:45:13 +00:00
stephena a0dcc9b459 Test for SVN not working correctly in Linux.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2223 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-04-22 18:36:06 +00:00
stephena f8a2e1c47a Updated Linux build script for recent Event class changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2222 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-04-22 18:26:08 +00:00
stephena e85d810032 Updated OSX project files for recent PNG changes.
Speed up the Event class by making all members inline.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2221 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-04-22 18:21:46 +00:00
stephena 15fa2a846c Updated VS 2005 project file for recent PNG changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2220 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-04-22 12:42:58 +00:00
stephena e41ecc9ef5 Updated VS 2010 project file for recent PNG changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2219 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-04-22 12:36:25 +00:00
stephena 94c34ddb72 Updated internal PNG library code to latest released version (1.5.2).
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2218 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-04-22 00:04:04 +00:00
stephena 138c03090f Updated Win32 project files for Thumb ARM support (it is always enabled,
but can be disabled by removing the 'THUMB_SUPPORT' directive from the
Visual Studio project file).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2217 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-04-16 23:54:06 +00:00
stephena 72185d0848 Cleaned up formatting in Thumb ARM emulation code.
Wrapped THUMB ARM emulation in a define, so that it can be excluded
from builds.  To enable it, the 'THUMB_SUPPORT' directive must be
included in the build process.  This has been added to the OSX
project files, but is still TODO for Linux and Windows.

Removed some obsolete include paths from the OSX project files,
dating back about 5 years or so.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2215 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-04-16 16:53:41 +00:00
stephena bcb8dfbc2b First pass at fixing formatting issues in the ARM emulation code.
Also fixed warnings when compiling on 64-bit compilers.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2214 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-03-09 14:21:32 +00:00
stephena 4d16be1049 Some last minute ARM-emulation changes for the 3.3.01 test release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2212 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-01-31 03:07:52 +00:00
stephena 7a59e89765 Final changes for 3.3.01 test release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2210 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-01-30 13:32:21 +00:00
stephena fc44b175b2 Updated some dates to 2011. Hopefully I'll find some time over the
next week or so to get back to Stella development.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2209 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-01-28 16:18:35 +00:00
stephena a71158e1ce Some more changes to the DPC+ ARM emulation code.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2208 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-01-23 14:16:02 +00:00
stephena ec9c865ec9 Updated VS 2010 project files for Thumbulator class.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2207 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-01-16 21:57:46 +00:00
stephena 9dad6caf6e Added Thumbulator class to OSX project files.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2206 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-01-16 21:52:49 +00:00
stephena 5ad94ac605 Updated VS2005 project with recent ARM Thumb emulation classes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2205 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-01-16 21:39:06 +00:00
stephena 935fd4df3f Added initial implementation of ARM emulation to the DPC+ bankswitching
scheme.  However, it doesn't seem to be working yet ...


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2204 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-01-16 21:23:03 +00:00
stephena f2427a6cbc Applied more DPC+ fixes from Batari, and added properties info
for Grandmas Revenge ROM.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2203 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-01-09 15:21:23 +00:00
stephena fcb12065ce Applied some updates to the DPC+ scheme, provided by Batari.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2202 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-01-08 16:02:00 +00:00
stephena c50a7efdd1 Added 'Toyshop Trouble' ROM info to the properties database, with
permission from the game author.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2201 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-01-01 22:26:34 +00:00
stephena 5d4de8291e Added mouse-as-joystick code from z26. This basically allows the mouse to
act as a controller in joystick-only games.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2200 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-01-01 19:25:27 +00:00
stephena 3339dc276d Updated copyright info for 2011. Happy New Year to anybody reading
these logs :)


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2199 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-01-01 16:04:32 +00:00
stephena 6478176abb Upon opening the ROM audit dialog, the current directory from the ROM
launcher is selected, not the actual ROM directory.  This speeds up
access, because generally you'll want to audit the directory you're
actually looking at.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2196 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-12-21 18:42:53 +00:00
stephena f1bb09d8ac Updated internal ROM database with info from RomHunter 6 set.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2195 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-12-19 23:51:16 +00:00
stephena af181e925a Updated built-in PNG lib to version 1.4.5 (current latest release).
Hopefully this marks a return to Stella development, as I haven't had
much free time over the past month or so.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2194 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-12-14 20:29:05 +00:00
stephena 8705a33f18 Added several Debian patches from the Debian maintainer of Stella;
Stephen Kitt.

Bumped version # for next round ...


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2192 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-15 21:47:07 +00:00
stephena 595e7dc41f Some last minute final changes before the 3.3 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2188 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-12 18:54:08 +00:00
stephena 267d379c99 Final changes for 3.3 release, and moving up release date to today.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2186 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-12 13:35:09 +00:00
stephena ba1019a308 Updated documentation for missing commandline arguments.
Added infrastructure to System and Device classes to deal with CodeAccessBase
even when the bankswitching scheme bypasses the normal System::PageAccess
way of reading ROM space.  This allows bankswitching schemes 2E, AR, FE and
4A50 to support emulation core 'hints' for more accurate disassembly.  The
only scheme not supported now is MC, which isn't really working anyway (I've
never actually had a test ROM for this scheme).

It's getting close, folks ...


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2184 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-11 22:24:51 +00:00
stephena c9ab109524 Converted several 'toString' methods to use stringstreams instead of
multiple concatentation of strings.  This should be faster, or at least
lead to less string constructor calls.

Output of 'ROW' directives in the disassembly now shows only 8 items per
line, instead of 16.  This allows to see all the bytes without having a
'...' in between.  A future release may customize this to the size of the
output area.

Fixed output from debugger 'disasm' command to properly align different
directive types and show GFX and PGFX output.

Bumped state file version to 3.3 final, since there are no further
changes to the code that will break the file format.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2183 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-11 16:46:41 +00:00
stephena 747164b4c5 If both PGFX and GFX are set for an address, PGFX should take priority.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2182 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-11 02:38:53 +00:00
stephena fca261c4e3 Updated debugger documentation for recent disassembly changes.
Removed reference to disassembly 'SKIP' command, since it isn't implemented
yet.

Decided on Nov. 15 for the 3.3 release date, and updated all relevant files.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2181 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-10 22:38:16 +00:00
stephena 7a368c4bbb All directives other than ROW now have an associated address in the
disassembly.  This allows the debugger 'jump' command to be more accurate.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2180 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-10 14:50:38 +00:00
stephena 7558f87adb And apparently, it's not the last time the file will change. Arrgh :(
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2179 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-10 14:37:44 +00:00
stephena 9adafb67ae Hopefully, this is the last time this file changes because of a commit.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2178 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-10 14:35:50 +00:00
stephena 277f034e89 Added register tracking for ORA, TSX and TXS. More testing is required
for these opcodes.

The 'data source' in the debugger CPU area now also shows the SP register,
since it's used for TSX and TXS.

Bumped version # for another test release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2177 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-10 14:01:41 +00:00
stephena de67cc34fe Fixed M6502.ins file so that every change in revision # doesn't require
a new commit.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2176 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-09 01:17:27 +00:00
stephena c319e2ba82 Added CPU register tracking for illegal opcodes LAX, TAX, TAY, TXA, and TYA.
Still TODO is add support for PHA, PHP, PLA and PLP, and to somehow track
accesses that are stored in zero-page RAM first.  These latter items may
end up being pushed after the 3.3 release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2175 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-08 22:25:19 +00:00
stephena 14d1c17acc Re-arranged the bits in DisasmType to match their order of importance
(ie, each bit now takes priority over ones with lower value).  This
doesn't change the processing in any way, but simply makes the bitstring
more accurately reflect what's going on.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2174 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-07 23:05:20 +00:00
stephena c3845314e4 Latest changes to M6502 m4 file.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2173 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-07 23:00:24 +00:00
stephena 773092142e Added rule for recompiling the M6502.m4 script to the Makefile, because I'm
tired of doing it manually every time it changes.

Tweaked the handling of JSR, RTI and RTS commands, so they don't erroneously
mark associated addresses as CODE when in fact they're never actually
executed.

Several parts of the Distella code were marking areas as DATA, even though
it depending on knowing the values for the X and Y registers (which it
doesn't, as it's a static analysis).  As such, these areas are now marked
as ROW instead, since that's as precise as a static analysis can do.  The
processing blocks are left there, though, in case Distella is improved in
a future release.

All the above changes allow for better disassembly with less
'false positives' (ie, areas marked as CODE or DATA when they really aren't).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2172 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-07 22:52:42 +00:00
stephena ea8d329e0c Don't mark code disassembled in ZP RAM has tentative (with a '*' symbol).
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2171 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-07 20:41:15 +00:00
stephena 192ab931f2 Updated 'type' command to show information from all sources (directive list,
emulation core, and distella).  This allows to better see exactly how an
address is marked in the disassembly.

Updated Changelog with changes I forgot that I made (you know it's time
for a new release when you forget what's been added since the last one).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2170 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-07 18:10:58 +00:00
stephena b756f8c14a Fixed several errors/crashes when attempting to open a window larger than
the given screen.  This is allowed in windowed mode, since the window
manager normally takes care of it.  In the case of fullscreen mode, however,
it is never allowed, and an error message is shown.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2169 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-07 16:19:26 +00:00
stephena e8b080551f Reverted grouping characters for multi-character debugger prompt commands
to use curly braces {} instead of apostrophes.  This matches the
functionality from older releases.

Fixed debugger prompt messages to show correct info when opening
various files (config files, autoexec, etc).

The debugger 'type' command now accepts a range of values.

Reverted handling of ROMs that aren't in the internal database;
they're inserted with their extension again, just as in older
releases.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2168 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-11-04 19:29:12 +00:00
stephena 4a3da3141c Bumped version # for another test release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2166 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-27 21:46:40 +00:00
stephena efcb7ffd43 Potentially fix a refresh problem in OpenGL mode, whereby the screens
weren't being flipped after a refresh.  This could be the cause of a
recently reported problem with fullscreen OpenGL mode 'bleed-through'
of the desktop.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2165 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-27 14:07:52 +00:00
stephena c896e1f0ce Tweaked the symbol for showing GFX in the debugger disassembly.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2164 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-24 21:14:15 +00:00
stephena 3011aa7d12 Addresses directly after a relative branch should not be marked as DATA
in the emulation core, since at that point it's unknown what they are.
I suspect there are other places in the core where this is being done,
so I need to go over the entire M6502.m4 file again.

In Distella, when tentatively marking an address range as CODE, stop
when encountering the first address marked as DATA/GFX/PGFX by the
emulation core.  This is required since Distella will happily disassemble
CODE as far as possible, but addresses specifically marked as
DATA/GFX/PGFX obviously indicate the CODE range is finished.  This is
also why it's so important to correctly mark areas as DATA; the
Distella algorithm depends on accurate information to know when to stop.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2163 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-24 14:55:42 +00:00
stephena bea8ac0ffd Properly implemented an hierarchy wrt marking an address in the disassembly
in a consistent way.  Directives set manually have top priority, then the
results from a dynamic analysis (aka, from actually running the code), and
finally from a static analysis (aka, Distella itself).

Sometimes Distella will mark a section as CODE even if it hasn't been
marked as such dynamically.  This occurs after a relative branch, which
Distella has no idea how to evaluate.  It's possible that the code will
be executed eventually, but also that it will never be executed.  As such,
these lines are marked with a '*', indicating that disassembly results
are tentative.  If you get weird looking disassembly for these addresses,
it's probably a hint that it isn't really code at all.

PC addresses in the disassembly labels are now aligned with labels, and
shown in a lighter color.  These can still be toggled on and off.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2162 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-23 20:57:31 +00:00
stephena dac213c6c3 Added debugger prompt commands for the remaining directive types.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2161 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-23 17:50:45 +00:00
stephena 0af08634a8 Addresses marked with certain directives within Distella should not propagate
to the emulation core.  That is, if something is determined to be CODE in
Distella and *not* in the emulation core, then it shouldn't be marked as such.
Note that the disassembly will still show it as CODE; it's just that the core
will not.  This fixes issues with manually specifying directives from the
debugger prompt, whereby setting a directive and later turning it off never
actually turns it off (as it was being permanently set).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2160 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-22 20:24:37 +00:00
stephena 3c4bcf3900 Changed label for recently added 'source address' items in the CPU area
of the debugger.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2159 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-22 11:22:36 +00:00
stephena ccf6227b9d Data addresses used in peek operations should be exposed to the debugger,
whether or not they're in cart space (aka, above $1000).  Other parts of
the code can then choose whether to use them, if desired.  This fixes a bug
in the 'Data src' output in the CPU area of the debugger, whereby addresses
were zeroed if they resulted from addresses below $1000.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2158 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-21 21:16:55 +00:00
stephena 8cb6a83512 Reworked M6502 detection of debugger GFX sections, by moving the actual
detection and marking of those areas into the TIA class itself, specifically
at the location of the write.  In other words, there's no longer an IF
statement executed for every STx opcode; the marking is done directly
within the write to GRPx or PFx, so extra code is only executed when
actually storing to those locations.

Fixed several cases of opcodes marking an area as CODE when it should have
been DATA.

Added output to the CPU area of the debugger for displaying the source
address for loading data into the A/X/Y registers.  Note that these are
only modified when actual addresses are used, so immediate and zero-page
mode will show addresses as zero (meaning that no address was involved
in retrieving the data).

Tweaked console font to better diffentiate the disassembly output between
graphics for players and graphics for the playfield.

Bumped state file format because of changes to M6502.  This means old
state files will be broken.

Bumped version # for next test release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2157 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-21 21:01:00 +00:00
stephena 0388ab89e5 Added a new directive called PGFX, used for playfield graphics (the
previously defined GFX directive is now used for player graphics
only).  The 6502 core tracks each of these separately, which provides
for more accurate disassembly.

Modified debugger font and disassembler to show GFX and PGFX with
special characters, instead of using 'X' as Distella does.  This also
allows gives much more informative disassembled outout.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2156 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-21 17:46:23 +00:00
stephena 7411867290 Decided to take a little break from the debugger stuff, and clean up
the various header files.  Basically, I'm following advice from
Effective C++, and including only what's absolutely necessary.  For
definitions that don't need to be included, the designation 'class xxx'
is used instead.  This could potentially lead to faster compile times.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2155 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-18 18:39:57 +00:00
stephena bd06b3db1e Fixed bug in OSX port, where the name of the application wasn't shown
in Activity Monitor.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2154 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-12 15:29:22 +00:00
stephena 2f11619e78 The emulation core now tracks writes to PF0/PF1/PF2 as well as GRPx,
marking them as GFX.  Still TODO is somehow differentiate these (based
on block, colour, etc).  Also requires testing to see if this slows
down the emulation too much.

Removed un-implemented debugger console commands to query the last
addresses used in the A/X/Y registers, since they're going to be added
to the debugger UI itself in the CPU area.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2153 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-11 23:32:37 +00:00
stephena e8c91c7876 Fixed infinite loop in Distella; a section of code needed to use 32-bit
values instead of 16-bit.

Fixed compilation of System class and M6502 disassembly tracking when
compiling without debugger support.  In this case, the tracking is not
done, and all related operations are completely #ifdef'ed out (resulting
in no extra speed/memory usage at all).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2152 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-11 23:06:37 +00:00
stephena 82bae93337 Changed GFX tracking stuff in M6502 m4 script to #defines instead of
embedding actual code.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2151 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-11 15:11:10 +00:00
stephena 47f7be341e Immediate mode peek commands shouldn't have the operand marked as CODE.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2150 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-11 14:51:48 +00:00
stephena 200411e216 Updated version # for next test release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2149 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-11 14:48:34 +00:00
stephena b775a83e00 Fixed crash in starting up the debugger; a re-disassemble should only occur after the debugger has started up completely.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2148 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-11 14:21:54 +00:00
stephena 3ec26d3a29 First pass at tracking GFX sections within the emulation core. This is
currently done by remembering the addresses accessed on execution of
LDA/LDX/LDY, and marking them as GFX during a zero-page STA/STX/STY.
This is obviously as WIP and required much more testing, but I'm
pleasantly surprised by how useful it is so far.

Bumped version # for AtariAge test release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2147 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-11 00:44:25 +00:00
stephena cb5a943928 Added more 'DATA' hints to the emulation core.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2146 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-10 22:06:54 +00:00
stephena 5624d30d93 The emulation core now tracks access to DATA areas (currently, any address
used as a peek operand).  Still TODO is deal with poke areas, which would
be relevant in carts with extended RAM.

The interaction between the internal tracking and Distella is now much
tighter, in that knowledge gained by Distella is used in the core code,
and vice versa.  This allows the best of both worlds, where the internal
tracking finds stuff at runtime (that couldn't be found in a static
analysis), and Distella tracks potential paths (that haven't occurred at
runtime yet).

Added 'type' debugger prompt command, which basically queries an address
for its disassembly type (CODE/GFX/DATA, etc).

Added debugger commands to query the last address used in an operation
for various registers, but they're only stubs at the moment.

Updated the bankswitch schemes to deal with accesses in and around the
hotspot areas.  Previously, peek accesses in these areas weren't being
recorded as DATA areas.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2145 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-10 20:24:22 +00:00
stephena 5d0b25cd48 Re-added 'REFERENCED' type to Distella, instead of always using 'DATA'. I just
realized that not all things that are referenced are actually data; code can be
referenced too.

Implemented handling of 'DATA' directive.  This is very similar to 'GFX',
except X's are not shown for the bits, and the disassembled bytes are always
in hex.  For now, it can only be activated manually with a cfg command.
Its real value will become apparent once the emulation tracks when
addresses are actually accessed, differentiating from addresses that are
never referenced (ie, 'ROW').  This will fix the current deficiency in 
modifying DATA values (it can't be done, since they're packed into 16 bytes per
line and not changable).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2144 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-09 17:55:22 +00:00
stephena fa3dc7cc38 Beginning the process of more properly integrating Distella (and disassembly
in general) into the emulation core.  For now, this means integrating the
directive names into CartDebug, and having Distella using those same names.
The new directive names were determined by discussion with Omegamatrix on
AtariAge, and are listed in order of decreasing hierarchy:

  SKIP  (the 'bit' trick to skip over sections of code)
  CODE  (addresses accessible to the program counter)
  GFX   (addresses where data is loaded into TIA GRPx registers)
  DATA  (addresses referenced somewhere in the ROM)
  ROW   (addresses never referenced at all)

The next TODO item is to have the 6502 core set these values during emulation.
This is currently (crudely) done with a true/false setting in System::peek,
where true corresponds to CODE.  This will be extended, so that false
corresponds to DATA.  Eventually GFX will also be detected, by watching writes
to the TIA GRPx registers.  Still to work out is how to detect SKIP sections.
Anything not marked with one of the above directives will be marked as ROW,
which essentially means ROM space that is never used.  This will have the
nice side effect of detecting dead ROM space, potentially leading to space
optimizations.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2143 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-07 22:34:22 +00:00
stephena f51c16c54f Shortened some options in the right-mouse click menu in the disassembly
view.  Instead of showing each separate item (in related items), simply
show a 'toggle' option instead.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2142 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-05 00:15:12 +00:00
stephena 9e583f146f The various trap commands in the debugger (trap, trapread, trapwrite) now
accept a second argument, indicating a range is to be used.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2141 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-03 22:09:34 +00:00
stephena 64ca5275d2 Fixed disassembly output error for 'relative' opcodes; only the signed
operand should be shown, not the two-byte address which it resolves into.

Bumped version # for another test release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2140 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-03 18:48:44 +00:00
stephena 4b44dcb948 Added 'showaddr' commandline argument and associated UI item (right-click in
disassembly listing) to show/hide opcode/instruction addresses.

The disassembler now includes hints from current PC location *and* 'code
access points' from the emulation core.  Testing has shown that some ROMs
don't show completely accurate disassembled output unless both options are
used.

Updated most of the remaining bankswitch schemes to use the new 'code access
points' functionality during disassembly, allowing for very accurate
disassembled output.  Note that the more esoteric schemes (AR, 4A50, FE, MC)
are supported for now.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2139 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-03 18:19:09 +00:00
stephena 5fe91e2841 Greatly improved the disassembler output, but having Stella keep track of
addresses used as part of code execution (ie, from the PC) during emulation.
This gives Distella much more information than can be determined from a
static analysis alone, resulting in an extremely accurate disassembly.
This also allows to generate very accurate debugger .cfg files.

Not all carts have been ported to this new scheme yet, particularly ones
having extended RAM that can be mapped out dynamically.

Note that this new scheme doubles the amount of RAM used for storing ROM
images, so up to 128KB extra will be used.  There's also a small runtime
check for each instruction executed.  Preliminary testing doesn't show
any slowdowns, but we'll see how it goes.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2138 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-10-03 00:23:13 +00:00
stephena d6a38c8e44 Changed several string invocations to use references instead. For the
Cart class it's simply an optimization, but the Distella change actually
modifies the list of addresses (vs. modifying a copy of the list).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2137 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-09-30 15:56:38 +00:00
stephena 80aa24a8f8 Added build script for Visual Studio 2005, which should allow to build release files for Windows 98 and 2000. This is necessary, since VS 2008 and 2010 remove support for Win98 and Win2K, respectively.
Updated Create_builds to properly deal with spaces in Win32 home directory, and to pause until the EXE release file(s) are actually created.

git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2136 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-09-28 22:59:55 +00:00
stephena f3483ca8b1 When in 'small' window mode and attempting to open PAL ROMs larger than the
screen size (vertically), the window will open in partially truncated mode,
where the top of the PAL image is cut off.  This normally won't be a problem,
as it's mostly blank space anyway.

App window centering is now honoured when changing video zoom levels, not
just when changing eventhandler states.

Bumped version # for another test release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2135 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-09-21 19:39:30 +00:00
stephena cb6d2cf602 Fixed bug in app window centering, recently addressed in a 3.2.2 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2133 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-09-17 19:19:25 +00:00
stephena 057f6ff495 Bumped version # for AtariAge test release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2130 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-09-11 14:30:14 +00:00
stephena cb7b93f8d1 Debugger 'saveconfig' wasn't taking pathname of ROMs into account; it always
used the current directory.

Fixed error in generating directive lists; there sometimes were 'holes' 
at the boundary of CODE <=> DATA transitions.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2129 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-09-11 14:26:21 +00:00
stephena aba64fa8e4 'Center' window functionality should be off by default.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2128 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-09-09 13:40:15 +00:00
stephena db8fd2465f Added 'clearconfig' debugger prompt command, to quickly remove all
directives associated with a given bank (or all banks).  Sometimes the
directives are so borked that's it's easier to remove them all at once.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2127 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-09-07 22:03:20 +00:00
stephena 7f75957e11 When a ROM doesn't exist and is temporarily inserted into the properties
database, it now has its extension removed (.bin, .a26, etc).

Symbol and config files are now loaded when the debugger is first entered,
not when the ROM is actually loaded.  This speeds up ROM loading, since
the user may never need to access these file (ie, they may never enter the
debugger).

The debugger 'loadconfig' and 'saveconfig' commands are now implemented.

Bumped version # for next test release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2126 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-09-06 23:29:05 +00:00
stephena 2d08d4e459 Cleaned up handling of various file paths throughtout the codebase.
Basically, directories are now guaranteed to always end in the path
separator.  Ensuring this makes certain sections of code work faster,
and guaranteeing it allows higher layers of code to not worry about it.

Added 'cfgdir' commandline argument, to specify the default directory
for Distella-like Stella-compatible config files.

Implemented 'loadconfig' debugger prompt command.  It's currently
working great with several test config files provided by Omega of
AtariAge.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2125 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-09-06 00:17:51 +00:00
stephena 871d851e4d Make sure address selected with 'jump' command is valid.
Bumped version # for next AtariAge test release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2124 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-09-05 18:02:26 +00:00
stephena 8f68c677d4 Added commandline argument 'gfxformat', also accessible from a right
mouse button context menu in the disassembly listing.  This is used to
set the default display format for GFX data sections (currently, binary
and hex are supported).

Fixed bug in several debugger input areas to accept the '\' symbol.
This symbol is needed when entering data in binary format (it must
prefix the data if the default base for that field isn't binary).

Added 'jump' debugger prompt command, used to scroll the disassembly
to the given address (or there-abouts, if the address isn't valid).

Editing data in the disassembly now won't cause the display to jump to
the current PC.  The display will only move to the PC when it actually
changes.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2123 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-09-05 17:57:21 +00:00
stephena 00d64f9f02 Further improvements to adding directives to the disassembler.
There was a bug in the linked list code causing directives to be added
incorrectly.  Also, merging is now done when possible instead of
creating new nodes.  This keeps the directive count as small as possible,
and also helps with memory (less allocations happening).

Fixed bug in printing the 'ORG' directive; it was being printed
before the bank was disassembled, so on the first run it was always 0.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2122 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-09-01 16:44:31 +00:00
stephena f8b2621ab5 Many big improvements to disassembler directives. Directives are no
longer simply added to a list, but intelligently 'merged' (so that
the entire range represented by all directives contains no overlap).
This makes the disassembly a little faster, since it doesn't have to
iterate redundantly.  Still TODO in this area is intelligent insertion
for the same type (ie, if inserting in between like blocks, the
blocks should coalesce, instead of being clipped and then a new range
inserted in between).

Added 'loadconfig' and 'saveconfig' debugger prompt commands, which
will eventually access Distella-like config files.  No implementation
is present yet.

Added 'listconfig' debugger command, which lists all directives
currently defined by the user, as well as the directives resulting
from a disassembly of a bank (taking into account extra knowledge
that Stella has WRT cached entry points).  This command can show
information for a specified bank, or all banks in the cart.

User-defined directives can now be removed; simply issue the same
command that caused an insertion (ie, attempting to insert the same
type and range will remove it instead).

Fixed bug in Distella processing of directives; similar to the
standalone Distella, directives should be processed *before* any
automatic code determination is done.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2121 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-31 16:37:27 +00:00
stephena e0dd8b1451 First pass at extending the disassembler to support CODE/DATA/GFX commands
from a Distella config file.  For now, the commands are only accessible
within the debugger prompt, and can only be added (no removal/editing).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2120 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-30 12:04:56 +00:00
stephena 12c9edaed0 Updated Visual Studio project files for VS 2010.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2119 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-29 17:55:59 +00:00
stephena aaa6823cb0 Compile error caused by missing include fixed.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2116 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-23 18:29:48 +00:00
stephena d664beb45d Several changes to make entering commands at the debugger prompt
case-insensive.  Currently supported are all commands and
pseudo-registers.  Equates/labels and user-defined functions are
still a WIP, since they're stored in various hashtables accessible
by name, which is still a case-sensitive operation.  In general,
tab completion is mostly case-insensitive.

Changed the delimiter for surrounding lines with spaces from curly
braces ({}) to the apostrophe (').


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2115 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-23 16:19:17 +00:00
stephena bc28a2408d And time marches on; bumped version # for what will be the next release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2114 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-23 12:08:11 +00:00
stephena f742f67788 Optimized Distella in the case of 2K ROMs. Now only half the
address space is shown (either $F000 - $F7FF or $F800 - $FFFF).
This eliminates a lot of .byte directives that are invalid in
2K mode anyway, and speeds up the disassembly a little.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2113 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-23 12:07:09 +00:00
stephena b81bb187b7 Final commits for the 3.2.1 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2111 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-23 11:09:04 +00:00
stephena 2f9ee65822 Updated various files for upcoming 3.2.1 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2110 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-21 23:20:42 +00:00
stephena 26b1654aa2 Some minor UI improvements to the InputSettings dialog; renamed the
'Virtual Devs' tab to 'Devices & Ports'.  Updated documentation and
snapshots for this change.

Added Halo 2600 ROM info to internal properties database.

Increased default setting for 'joydeadzone' from 0 to 13.  This means
the default deadzone is somewhere around half the axis range (~16500).

Fixed behaviour of hat events; events weren't actually being turned off
until the stick was centered.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2108 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-21 23:08:44 +00:00
stephena 0fa706c558 Fixed bug in debugger rewind states are reported in the Stella tracker. It
seems that bankswitching wasn't being enabled before rewinding, and hence
any bankswitching being done on state load was being ignored.  This also
affected the loadstate and savestate debugger commands, which weren't working
for exactly the same reason.

Bumped version # for impending point release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2107 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-21 21:05:12 +00:00
stephena 8b3c0a00a9 RAM should be randomized by default.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2104 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-20 01:02:32 +00:00
stephena 60171fe69c And I always forget something after the final commit ...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2101 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-19 21:52:30 +00:00
stephena b2ed949082 Some final changes for the 3.2 release, including documentation updates.
Added 'ramrandom' commmandline argument, used to toggle randomizing or
zeroing or all RAM in the system (both zero-page and SARA).

Disassembler now properly supports all test cases, including rewinding
within the debugger.

Added preliminary support for disassembling from zero-page RAM.

Bumped version # for final release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2100 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-19 21:48:28 +00:00
stephena 0a7726cb9f Fixed bug in handling illegal TIA reads; the value returned should always
'clipped' to the unused TIA bits.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2099 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-16 19:49:32 +00:00
stephena d007c3502f Several big improvements to the debugger:
The disassembler now accepts a range of start addresses and remembers
old entry points, so the disassembly becomes more complete each time
the debugger is used.

Changes to address offsets within the same bank are now supported
(ie, changing from $fxxx to $dxxx within the same bank properly
updates the display).

Re-added ability to manually change banks from the debugger prompt
and the disassembly UI.  This now works correctly with the Distella
code.

Cleanup of the Cartridge::bank(...) API: if a bank cannot be changed,
the calling code will now know about it.  This fixes confusion with
some ROMs, whereby changing a bank in the debugger prompt would print
a success message even if the operation failed.

Note that these changes have broken rewind in the debugger.  Actually,
it only exposes problems that the rewind functionality already had :)


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2098 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-16 16:41:24 +00:00
stephena 5a89e78fe2 A few UI improvements:
Some messages now use a smaller font, so the UI doesn't look quite
  so monotonous.

  SliderWidgets suppport the mouse scroll wheel to change values.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2097 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-14 01:01:27 +00:00
stephena 764e598536 Fixed debugger 'runto' command; it was case sensitive, so it never
matched anything most of the time.  Also, as this operation can take
a somewhat long time on slower systems, a progress bar is now shown.

Fixed handling of bit 6 in VBLANK TIA register, which is related to
how INPT4 and INPT5 are handled.  This fixes at least one ROM that
should have failed in Stella, but didn't.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2096 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-12 16:55:47 +00:00
stephena 111f40f875 Updated comments on setAppWindowPos, to clearly indicate that the
method is only used in windowed mode.  This eases the requirements
of the method, since fullscreen code need not be added.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2094 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-11 22:51:22 +00:00
stephena 657a296b32 Line feed changes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2093 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-11 22:44:03 +00:00
stephena 2818445bf2 Add OSystem::setAppWindowPos functionality to Windows, and bumped version number for another test build.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2092 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-11 22:36:07 +00:00
stephena 6a5998c684 Multiple events can now be assigned to combo events from the UI. Still TODO
is update the documentation for this.

Fixed bug reported by Buzbard from AtariAge concerning very large images
in the RomInfoWidget being clipped too small.

Reworked 'center window' functionality.  Using the SDL_VIDEO_CENTERED
environment variable was always a hack, and a bug was introduced in X11
OpenGL mode in version 1.2.14.  However, since SDL is now in maintenance
mode and won't be receiving any further updates, we have to bypass it
entirely.  Added infrastructure for OSystem to center the application
window.  For now, only Linux X11 mode is supported.  Still TODO is add
support for Windows.  OSX was never supported anyway.  This also means
that the center window variable no longer requires the application to
be restarted.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2091 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-11 21:53:19 +00:00
stephena 8199dddb6f More work on mapping of multiple events to combo events. The UI is now
present, and it properly loads and presents events from settings.
Still TODO is implement saveConfig(), to send the new events to EventHandler.

Modified ContextMenu/PopUpWidget to honour the 'mwheel' setting when
scrolling with the mouse wheel (previously, it always scrolled at 1 line
at a time).

Updated OSX project files for recent ComboDialog addition.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2090 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-09 17:02:36 +00:00
stephena 497cce6079 First pass at adding a dialog to configure combo events in emulation mode.
It doesn't actually do anything yet ...


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2089 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-08 23:06:43 +00:00
stephena e9c5131ae4 Bumped version # for test binary.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2088 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-08 20:25:19 +00:00
stephena 091ed8935e More updates to Port B I/O of M6532, to match output from another test ROM
on AtariAge.  It seems the documentation regarding port B is incorrect.
Pins previously defined as input/read-only *can* in fact be set as output,
which are then overridden if the console switches are pressed.

Or at least that's my understanding of it; I'm not entirely sure if this
is correct or not.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2087 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-08 19:14:37 +00:00
stephena 6e3be6ea0d Fixed M6532 issues when handling the 3 unused bits in SWCHB. Previously,
these bits were ignored, and treated as high all the time.  A recently
reported Stella tracker posting noted that these bits could be
configured by SWBCNT to be input or output, and hence used as 3 extra
bits of storage.  This is now enabled.  Because of these changes, the
state file format has also changed.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2085 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-08 12:32:02 +00:00
stephena 044e1aa151 Some cleanups to the event mapping UI and associated functionality:
1)  Added a 'Reset' button to the UI, which resets (to defaults)
the currently selected item.  This is more fine-grained than the actual
'Defaults' button, which resets *all* events.

2)  Rearranged some buttons and resized UI.  There is now a main 'Defaults'
button on the bottom of the dialog, which applies to the currently selected
tab.  This also allows to set defaults for Virtual Devs, which didn't have
such functionality previously.

3)  Added a 'Combo' button to the Emulation events tab.  It doesn't do
anything yet, but eventually will allow to assign events to the 'combo'
events.

ContextMenu/PopupWidget now supports the scroll button on a mouse when
in scroll mode.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2084 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-03 21:04:58 +00:00
stephena 3aba07fef5 Updated Win32 projects files for MessageBox class.
Fixed compile error in Zlib for Windows; unistd.h is not (normally) available on the Windows platform.

git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2082 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-01 20:42:45 +00:00
stephena 8ed6201651 Fixed compile error when compiling without sound support.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2081 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-31 00:02:47 +00:00
stephena 1b19d4a29f More cleanups to the UI.
Context menus, both as right-mouse button popups and those part of
PopupWidgets now have arrows that support scrolling, without having to
continuously click the mouse button.  The scroll arrow color also
changes to disabled when they reach the upper or lower range.
Also, the maximum number of items shown in a ContextMenu is now 16,
which looks quite a bit nicer than showing 30 or so all at once.

ScrollBarWidget now looks a little nicer, as the scroll bar is a little
wider, and the arrows are larger (same ones from ContextMenu).  As well,
click and hold works on the scroll buttons, even during mouse movement.
This means you no longer have to hold the mouse completely still to
get continuous mouse click events.

Dialogs can now register whether they want to receive continuous mouse
click events (aka, click and hold of a mouse button).  Most dialogs
don't need it, and some even work incorrectly when it's activated.
This fixes a bug in ContextMenu, where click and hold on a PopupWidget
would continuously open and close the list of items.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2080 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-30 17:25:28 +00:00
stephena c9cae47787 When in normal resolution mode (aka, >= 640x480), ignore all screen modes
smaller than 640x480.  Basically, the only way to use smaller modes is
on systems that report their desktop to be smaller than 640x480, or by
using the maxres commandline argument to simulate the same thing.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2079 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-29 17:33:07 +00:00
stephena f136363226 Updated changelog, and set preliminary release date for version 3.2
to Monday, August 16.  We'll see how well that goes ...


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2078 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-29 17:06:51 +00:00
stephena ee43255ea1 Many changes to the UI to fully support the smallest resolution that
Stella can use (320x240).  The app should no longer crash in such
low-res situations.

Various improvements to the UI, adding many finishing touches.  The
text is more descriptive, and the options are somewhat better labeled.
As well, the available options are better presented based on the
restrictions currently in use (ie, if the maximum resolution is very
small, then the high-res resolutions are not shown in selectors, etc).

Added MessageBox to ROM Audit functionality, to warn that it is a
dangerous operation and that a file backup is advised.

Updated OSX build script to not crash when an older image has already
been created.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2076 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-29 15:22:27 +00:00
stephena 6faa9b4b69 Several fixes across the board for better functionality in 'small'
window mode.  Using modes smaller that 640x480 should now work in
all cases when using the 'maxres' commandline argument.  Also, the
lower limit of 320x240 is now strictly enforced in all cases.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2075 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-22 15:41:46 +00:00
stephena 2977801ffa Added ability to use 'combo' events. Basically, these events
are multiple normal events that are called in sequence.  The
infrastructure is in place to use these events, and they're
loaded/saved in the 'combomap' commandline argument.  Still
TODO is add a UI to edit the events (manually editing the
config file is really tiresome).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2074 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-21 17:05:34 +00:00
stephena 594ef968b9 Updated OSX project files for new MessageBox class.
Set default rom directory to '~' ($HOME), instead of the current
directory.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2072 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-20 12:55:41 +00:00
stephena edb9a28eb1 Added MessageBox class, used to present a small message to the user from
the UI.

Modified the ROM launcher to display a messagebox when running Stella for
the first time (which currently means when the 'romdir' hasn't been set).
This messagebox suggests setting the default ROM directory, and if the
user clicks on 'OK', only then is the ROM directory file browser
displayed.

Reworked some of the event handling methods in EventHandler to save
function calls on every event.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2071 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-19 16:36:37 +00:00
stephena c3bcf47170 Updated internal database with info about several multicart ROMs.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2070 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-11 21:47:50 +00:00
stephena 8da0f4dbfe After spending several hours converting the zlib C-style files to
proper C++, I find out there's a PERL script to do it in about 5 seconds.
Yes, I feel like an idiot.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2069 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-10 23:39:52 +00:00
stephena fabc897b42 Updated Visual Studio project files for recent Zlib update.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2068 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-10 21:10:52 +00:00
stephena 113d7af8c2 Updated internal Zlib to latest version (1.2.5).
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2067 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-10 20:53:22 +00:00
stephena 3e7662c478 Fixed bug in loading RGBA PNG images; Stella can only handle RGB data.
Also, fixed a potential future bug where Stella can't handle paletted
images.  Basically, the error handling is now more robust.

Minor rework of the CartF8 class; it now looks the ROM MD5 directly and
decides if it's a 'special' ROM.

Several updates to the built-in properties database, including better
support for each game in the 8-in-1 ROM image.

Fixed crash in TIA handling of the playfield mask; it could cause a 
segfault under certain circumstances.

Fixed bug in prune_snapshots script; it now properly handles directory
names containing spaces in both Linux and OSX (and probably Windows as
well, but this hasn't been tested).

Updated built-in PNG library to the latest version (1.4.3).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2066 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-10 17:12:45 +00:00
stephena 8bf546ce1d Always clear any current events when changing emulation states.
This fixes a bug in exiting pause mode, and 'remembering' the
events that were set previously.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2065 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-09 14:52:03 +00:00
stephena c0cc5b489e Bumped version number for beta tester release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2064 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-08 16:33:42 +00:00
stephena b59672542d Further improvements to accessing the UI with joystick axes and hats.
The event mapping for such events is now done on the release of the
axis/hat, and not on the first press.  This should fix the remaining
problems with sensitivity, as the user must explicit press and then
release the axis/hat, with all other events occurring the meantime
being ignored.

Fixed bug in continuous events for axes/hats; event that represent
'off' should not be continuously sent.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2063 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-08 16:32:32 +00:00
stephena e0376c85d2 Tweaked navigating the UI with a joystick, particularly with analog
axes.  It shouldn't be nearly as sensitive now.

Cleaned up handling of joystick hats, and fixed continuous events
(so that holding down a hat now sends continuous events until the
hat is centered again).

Fixed bug in prune_snapshots script; it didn't work with a snapshot
directory name containing a space.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2062 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-07 14:19:45 +00:00
stephena fa6f02579c Of course, I forgot a manual update in the last commit.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2060 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-06 15:12:00 +00:00
stephena c3f5aa2810 When starting Stella for the first time (ie, when the ROM directory hasn't
been chosen), a dialog box now appears, asking the user to enter the
default directory.  This directory will appear each time the ROM launcher
is entered, until the user selects a directory.  This will hopefully
eliminate bug reports from users that don't know what to do when first
starting Stella.

Big changes to the manual, separating the necessary, up-front information
from the advanced stuff that can be considered later (or not at all).
Also added more links to ease navigation.  This should make the manual more
readable for those that have complained it's too long.

The setting for TV color type is now 'Color' and 'BW', instead of
'BlackAndWhite', as before.  The old one will continue to work, though.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2059 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-06 15:08:35 +00:00
stephena 78fd3c0c7d Modified joystick axis event handling, so that digital output is always used
when sending axis events to the DialogContainer (ie, all UI-related stuff).
The UI code was originally written with this in mind, and wasn't designed for
analog input.  For normal digital sticks, nothing changes.  For analog sticks,
values are clamped to 3 points (max, min, off), and repeated consecutive
events are ignored.  This (partially) fixes bugs in the UI, where pressing
an analog stick would cause the current selector to move very fast.

Added repeat mode for joystick hats, similar to joystick axes (so holding
down a hat will cause continuous events to occur.  More testing is
required for this, as I don't actually have access to hats right now.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2058 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-02 19:17:57 +00:00
stephena 88e6b69195 Attempt to prune as much of libpng as possible, and only keep what
Stella actually needs.  I suspect more stuff will be excluded as
I look through the options.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2057 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-06-17 16:27:45 +00:00
stephena 99e7f6c5d0 The getTicks() method is updated to work similar to gettimeofday, for
systems where gettimeofday doesn't exist.  Basically, the functionality
for OSystem::getTicks() has changed to always output an increasing
value each time it's called, even between program runs (needed for
timestamps for continuous snapshots, but also for similar things in
the future).  It does this by refering to some set time in the past,
which is currently the UNIX epoch.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2056 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-06-16 15:40:57 +00:00
stephena 9b6ed83d7e Snapshots in continuous snapshot mode are now tagged with a timestamp,
so they don't overwrite previously created files.  This timestamp is
related to the millisecond that the snapshot was taken, so there's no
chance of overlap (snapshots can only be taken every 1 second / 1000
milliseconds at most).  The appended value is an 8-character hex
representation of this 32-bit value.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2055 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-06-16 13:45:32 +00:00
stephena 5099e2d9fc Some minor cleanups in the PNGLibrary class.
The UNIX builds for Debian and Redhat/RPM now default to using the
builtin PNG and zlib libraries.  This will ease issues at release
time, since we don't need to worry about those libraries being
present on the destination systems.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2054 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-06-15 19:08:05 +00:00
stephena ad83d21a69 Fixed issue in Windows; PNG messages thrown from the exception handler weren't being handled correctly.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2053 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-06-15 18:49:25 +00:00
stephena 4409e55894 Fixes for libpng compilation in Linux.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2052 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-06-15 18:14:37 +00:00
stephena ad3a22b9e5 RomInfoWidget now uses PNGLibrary to load PNG images. This allows
interlaced or row-filtered images to be correctly processed.

Updated the non-Intel XCode project to include libpng support.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2050 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-06-15 15:40:11 +00:00
stephena 86b2eddc2e Bugfix to usage of BSPF_equalsIgnoreCase; it was actually using reversed
logic.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2049 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-06-14 13:11:39 +00:00
stephena 91f22e4ddc Added makefile stuff to compile libpng for Linux/UNIX when a system-wide
version isn't available.  Of course, because of compiler errors it doesn't
actually compile yet :)


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2048 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-06-13 22:52:18 +00:00
stephena a9f91c0e44 Updated the case-insensitive string comparison functions to be more
efficient, and use macros that have already been defined.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2047 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-06-12 14:13:03 +00:00
stephena 1cdd4c9508 Updated Win32 project files for recent addition of libpng files.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2046 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-06-11 19:34:13 +00:00
stephena ec096dca6f Updated configure script to test for an external PNG library, and if
not found fall back to using the internal version (for Linux, and all
systems that use the configure script).

The debugger can now be resized in between ROM launches (ie, before
a ROM is actually started).  Previously, the entire program had to
be restarted for resizing to take effect.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2045 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-06-11 19:09:20 +00:00
stephena ec1d3c6e10 First pass at adding libpng functionality directly into Stella,
similar to the recent Zlib addition.  This is required for the
RomListWidget, which currently doesn't parse valid PNG files
that are generated outside Stella (in particular, those that
have been optimized and use row filtering).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2044 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-06-11 15:38:17 +00:00
stephena cd34147f5e Oops, the disassembly output should align based on the length of the
entire disassembled text, not just the label length.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2043 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-06-05 01:23:39 +00:00
stephena ffae9a0d56 Size hints are now passed to the disassembly output, so that the cycle
counts are aligned after the disassembly text with as little space as
necessary.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2042 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-06-05 01:17:03 +00:00
stephena 4735feda13 Mostly completed support for showing .sym label information in the
disassembly output.  Still TODO is add some visual improvements
(ie, align the cycle counts to not take too much space, etc).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2041 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-06-04 16:33:56 +00:00
stephena befafd5d62 Second pass at integrating .sym labels into disassembly output.
There's currently a problem in the internal code I have, so I need
to submit in pieces until it's tracked down.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2040 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-06-03 12:54:45 +00:00
stephena 88f7f656e6 First pass at integrating dasm '.sym' labels into the disassembly output.
For now, only the infrastructure is being modified.

Make disassembly output a little nicer by drawing a vertical line
separating disassembly text from the actual raw bytes.

Some changes to the SDL sound code initialization, which will (hopefully)
eventually lead to a fix for those users with ATI video drivers, and
not having sound after the first game has been played.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2039 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-06-03 12:41:49 +00:00
stephena 0c1029076c First pass at making Distella aware of labels defined in a .sym file
or from the user.  Before this is done, the parser needs to recognize
variable-length labels (right now, it used fixed spacing and assumes
the largest label is 8 characters).

Fixed bug in Distella; a label was being printed with an incorrect
quote symbol, which would break parsing of that line.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2038 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-05-12 00:04:14 +00:00
stephena dfd4d0cb22 Updated DPC+ bankswitching to match behaviour of Harmony cart.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2037 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-05-12 00:01:06 +00:00
stephena 03c6e2c4f0 Improved 'E7' autodetection; several ROMs that were detected as F6 are
now properly detected as E7.

Some minor cleanups to the Cart classes.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2036 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-05-10 00:50:26 +00:00
stephena 2468585c3e Added 'Stay Frosty' PAL60 ROM to internal database.
Bumped version number so development can start on the next
release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2035 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-05-05 16:38:38 +00:00
stephena 5ca6d8c49d Removed 'uselauncher' from the UI, as it really shouldn't be there
(ie, disabling from the UI kills the UI on future runs, so you can't
enable it again).  This should fix problems where users go
'click-happy' in the UI, turning options on and off just to see what
happens.

Added 'showinfo' to the UI, so you don't have to drop to the
commandline to use it.

Updated all release files and bumped version number for 3.1.2
release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2031 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-05-03 12:01:43 +00:00
stephena f5dd4e6ce7 Updated DPC+ scheme to autodetect and use DPC+ carts in 32KB format.
These have ARM code appended to the beginning of the ROM, which is
(for now) ignored by Stella.

Improved memory usage for DPC and DPC+ schemes, so that an extra
copy of the ROM image is no longer required.  This also fixes a bug
in the getImage methods, which wouldn't have actually returned any
changes made by patching the ROM (it always returned the original,
non-modified copy).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2030 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-05-02 22:52:59 +00:00
stephena 5de12952ec Added OSystem::logMessage(), which abstracts the logging of messages to
an outputstream.  For now, the output simply goes to stdout or stderr,
just like before, but the possibility is now there to redirect to a
file if desired.

Changed 'showinfo' commandline option to accept 'levels' of output
instead of simply being a boolean.  The new default is level 1,
in which normal messages are output during a run.  Level 2 will
show more detailed info, and may be useful in debugging end-user
problems.  There's still more work to do wrt level 2.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2029 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-29 12:46:07 +00:00
stephena f8adf5c314 Final changes for the 3.1.1 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2027 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-25 23:33:49 +00:00
stephena 3c01d9f72e Getting ready for the 3.1.1 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2025 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-24 18:03:57 +00:00
stephena a8ef629270 Changed version number to a test release of 3.1.1, which is going
to be released early next week.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2024 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-23 22:36:24 +00:00
stephena dd832f2ef4 Only return a label for IO registers if one has been defined.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2023 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-23 22:05:57 +00:00
stephena 66690033c4 Fixed segfault when accessing RIOT IO registers, any of its mirrors,
and associated labels in the debugger prompt.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2022 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-23 19:25:11 +00:00
stephena f67c3b7690 Updated properties for several Dragster ROMs.
Bumped version number for next release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2021 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-23 12:09:14 +00:00
stephena 2011042d8f And yet more things I forgot in the last commit.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2018 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-21 16:10:39 +00:00
stephena f80cc2a00b And it never fails; there's always something left to commit
after I say it's the last commit :)  Maybe for the next
release I'll create some scripts to handle this ...


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2017 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-21 15:57:45 +00:00
stephena 31d3233dc0 Fixed timing bug reported on AtariAge, also noticed on several versions
of OSX.  It was partially caused by 'negative time', or successive
calls to SDL_GetTicks() returning smaller values than previous calls.
This obviously totally confused the timing logic, which was never
designed for time to go backwards.  Related to this, setting the
framerate to 0 from the VideoDialog UI (indicating that auto-frame
should be used) ended up setting the time-per-frame to approx. 71
minutes, resulting in a delay of 71 minutes to the next frame
(which is what caused the 'lockup').

Changed all references to the Intel OSX build to also mention OSX
Snow Leopard (10.6), since the build won't run on 10.4 or 10.5.

Bumped version number to 3.1 (again).  Hopefully this is good to go.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2016 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-21 15:45:44 +00:00
stephena 10022676e9 Updated DPC+ code to latest version from Spiceware. Hopefully we can get
final support for this completed before the 3.1 release next week.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2015 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-18 15:01:38 +00:00
stephena 6dc6d959b5 Of course, we're still not ready for the 3.1 release, so I have
to bump it again.

Rant mode : each release of Stella seems to get harder and harder.
I have to fight to force myself to get ready for release time,
and when it comes, there always seems to be something popping
up at the last minute.  This time, it's crashes on various
iMacs that I just got access to (while everything is working
perfectly on my Macbook Pro).  I sometimes think it's time
to throw in the towel, and move on to other things ...


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2014 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-15 15:18:03 +00:00
stephena 506f5357b1 OK, hopefully this is the final commit for 3.1 (yeah right!).
Updated all remaining issues with the documentation and
changelog, and bumped the version # to 3.1.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2013 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-14 23:49:02 +00:00
stephena 32aa9d3186 Fixed a *REALLY* annoying bug in Windows with the latest code. It seems that System::PAGE_xxx enumerations were already defined elsewhere in a Windows header file. This was very irritating to track down. As a result, they're now named System::PA_xxx (for 'PageAccess').
The file selector in Windows now ignores all items starting with '.', not just the directories '.' and '..'.  This is most apparent when using the Windows port and browing Linux shares, which shows many dot files.

git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2012 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-14 22:35:46 +00:00
stephena f94ebed340 Some improvements to continuous snapshot mode:
1) the interval between snapshots can be configured within the
'File Settings' dialog

2) the commandline option is now named 'ssinterval' instead of 'ssdelay'

3) the action is tied to the 'Alt/Cmd-s' key instead of a function key

There's just one more small issue to take care of in the Windows port,
and the next release should be ready.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2011 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-14 20:27:59 +00:00
stephena 7806f1205a The OSX Xcode project files now properly build all versions
that they're supposed to, and 'Development' mode now turns
off optimizations and enables 'Dwarf' debugging symbols.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2010 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-14 17:28:02 +00:00
stephena d0391c28f2 Added 'continuous snapshot mode', currently tied to the Shift-F12
key.  This enables automatically taking snapshots every X seconds
while in emulation mode.  The interval (in seconds) can be set
with the 'ssdelay' commandline argument.

Some minor cleanups to the EventHandler methods, making them
const when possible.

Added latest DPC+ changes from Spiceware.

Fixed issue with ROMs that run entirely from ZP RAM; no disassembly
was being generated when entering the debugger.  For now, this
special case is detected, and the disassembly is generated for
the code that ran before the PC entered ZP RAM space.  Eventually,
this will go away when the Distella fully supports disassembling
below 0x1000.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2009 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-14 15:41:42 +00:00
stephena e37fa7f520 Yet more fixes to the OSX menus; it seems the actions tied to the
Control key weren't being passed to the core code.

Yet more tweaks to the documentation.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2008 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-13 16:24:44 +00:00
stephena b022ffe74e Some updates to the documentation, particularly for the OSX stuff;
the name 'MacOSX' is now used more consistently.

Updated OSX build script and associated DMG template to create
release files in the form of 'Stella-VERSION-macosx.dmg'.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2007 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-13 12:32:08 +00:00
stephena b65adcd49b Removed some debugging code, and tweaked the docs a little.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2006 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-12 22:44:30 +00:00
stephena 132b947ee2 Debugger pseudo-registers are now available in prompt tab completion.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2005 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-12 22:26:41 +00:00
stephena af8c5a5133 Added 'PageType' infrastructure to PageAccess, which basically
informs the rest of the system about how a page of address
space is to be treated (READ, WRITE, READWRITE).  This makes it
much easier to track if a read from the write port has occurred.
As such, the _rwport command should now be somewhat faster.
Eventually, the debugger/disassembler will use this info to
colorize the output.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2004 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-12 19:56:14 +00:00
stephena a2ca2730c1 Cleaned up some more FIXME and TODO:
1) Removed all references to FBO in OpenGL.  I won't be taking this
path, and will wait until SDL 2.0 integrates it directly.  In fact,
most of the OpenGL TV filters will disappear in the next release, to
be replaced with Blargg NTSC filtering.

2) Defined the remaining color constants in OSystem.

Re-added showing the results of parsing debugger script commands
in the prompt.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2003 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-11 13:44:22 +00:00
stephena b3a16fc0a5 Fixed another Distella bug wrt RELATIVE addressing. This fixes an
issue I noticed River Raid, where labels were being generated above
0x10000 (the maximum should be 0xFFFF).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2002 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-10 21:57:49 +00:00
stephena 2193c94b12 Updated boilerplate on top of each source file to include
'Stephen Anthony' (aka, me) in addition to Brad Mott as copyright
holders for Stella.  I think I've been with the project long
enough now (almost 10 years) to justify being specifically mentioned
above and beyond 'the Stella Team'.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2001 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-10 21:37:23 +00:00
stephena 452b22d9f8 Updated various files, changing version from 3.0 to 3.1.
Bumped state file header for 3.1 release, indicating that all older
state files will no longer work.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2000 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-10 20:29:51 +00:00
stephena ea6ea9a7bd Renamed 'autocode' commandline argument and associated UI item
to 'resolvedata', since that more accurately describes what it does.
Also, it now accepts arguments as strings (never, always, auto)
instead of 0, 1, 2.

Updated main documentation for changes in OSX port 'basedir'.

Updated debugger documentation for recent command additions, and
provided new snapshots where the UI has changed.

It seems to be getting close to a new release - perhaps this
coming Friday.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1999 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-10 20:00:16 +00:00
stephena b781611925 Some updates to the PromptWidget and DebuggerParser.
The descriptions for the debugger commands are more streamlined
and better explained, and are neater when output.

Added 'cls' debugger command, which actually isn't for the debugger
at all, but for the prompt.  This erases all showing text and history.

Removed 'bank' debugger command, since it was already removed from
the RomWidget UI.

Removed 'listwatches' debugger command, since it wasn't implemented
anyway.  Besides, any watches are printed on every command access,
so it was pointless to have another function to do it.

Removed 'poke' debugger command; 'ram' and 'rom' do the same thing.

Fixed bugs in 'function' debugger command; it now correctly adds
functions without crashing.  Related to this, added 'listfunctions'
and 'delfunction' debugger commands for user-defined commands.

Fixed bug in completions for functions; it was including user-defined
functions twice.

Some general code cleanups in DebuggerParser (use ostringstream
instead of constantly creating new strings) and Expression
classes (make some methods const, for safety).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1998 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-10 00:52:47 +00:00
stephena 10c82a9457 Removed 'md5instate' commandline argument (it was previously added
post-3.0), and reworked how state files are accessed.  The cart type
now determines if a state file is valid, meaning developers can use
one state file across multiple builds of their program.

Added 'runtopc' debugger command, and associated UI item in the
RomWidget area.  This steps the code until the PC matches the given
value.

Added '16in1' bankswitch scheme, which is useful for ROMs named
'128-in-1' in RomHunter database.  Also, all multicart schemes now
show the current ROM onscreen while switching between them.

Fixed bug in Serializer class when accessing files in read-only mode.
Such files would be created and set to zero size, even if only
reading was requested.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1997 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-09 20:13:12 +00:00
stephena af14afd274 Praise be to $DEITY, I figured out a way to sort the files in Xcode.
This means I no longer have to scan every single file when looking
for a certain one.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1996 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-09 13:10:30 +00:00
stephena f22fbb3ca9 Some more removal/reassignment of FIXME and TODO.
Changed 'basedir' location of OSX port to
'~/Library/Application Support/Stella', which is more in line
with Apple guidelines (not to mention it's not a hidden
directory, so it can be seen in Finder).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1995 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-09 11:54:25 +00:00
stephena aab9ff0d54 Oops, I forgot that Visual C++ doesn't support static allocation of a dynamic array. This must be a gcc-only thing.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1994 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-08 21:30:35 +00:00
stephena 5294859e6d Removed some redundant 'FIXME' and 'TODO' items.
Removed final traces of SpeakJet emulation (the SpeakJet class).
It doesn't look this is ever going to be resurrected.

Tab completion results in the debugger prompt widget are now sorted.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1993 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-08 21:22:15 +00:00
stephena 964415508d Tab completion in the PromptWidget is now working again. As well,
the completion now includes functions (built-in and user-defined).

Cleaned up some more of the debugger documentation, mostly
related to tab completion.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1992 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-08 18:21:00 +00:00
stephena 72b2ddd89b First pass at updating the documentation for the impending 3.1
release.  This won't have everything I'd have liked to include,
but the release time has dragged on enough (the last release
was in Sept 2009!).

Some general code cleanups for the OSX port, as well as fixes
to the menus.  The menus contained items that in some cases
weren't actually tied to any event, or showed the wrong
shortcut key.  Also removed some of the more esoteric menu
items, sticking with only the most basic ones (fullscreen vs.
window mode, volume control, etc).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1991 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-08 13:11:36 +00:00
stephena 56b6e74f04 Finally updated the Changelog, which should have been done way before
this.  That's the main problem with long delays between releases; I
forget exactly what's changed.

Fixed bug in Distella in handling relative addressing.  Wraparound
was potentially occuring on a 32-bit integer, which caused a crash
when accessing a 4K array.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1990 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-06 21:47:46 +00:00
stephena e536a9ee00 Some minor cleanups to the Distella class.
The debugger 'disasm' command now works again for addresses below
0x1000, and it also now correctly accepts the number of lines to
output in the disassembly.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1989 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-06 15:15:44 +00:00
stephena a94c579fec Fixed bug in debugger 'runto' command; it now looks at the generated
disassembly instead of re-disassembling again.  Still TODO is make the
search case in-sensitive.

Added latest DPC+ code from Spiceware.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1988 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-04 13:15:35 +00:00
stephena 1103f1dfbb Some cleanups to various classes, removing some debug print statements.
Partial cleanup of the debugger 'help' command, making the output line
up a little nicer.  More work is required in this area.

Fixed bug in EditableWidget; setEditString now implies that editing will
be started (if it's been enabled).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1987 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-03 17:11:23 +00:00
stephena 7bd307ebc8 First pass at getting function parsing working again in the debugger.
Added latest DPC+ code from Spiceware.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1986 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-03 12:45:20 +00:00
stephena 0d367461a4 Cleaned up the Cartridge API. Certain methods are now explicitly marked
as 'const', and return types are closer to the actual type of data
returned.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1985 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-02 22:09:31 +00:00
stephena 22994b4acf Fixed bug in load/save of DPC+ state; a 32-bit integer was being written as a
byte, but read as an integer.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1984 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-02 19:32:06 +00:00