Commit Graph

1531 Commits

Author SHA1 Message Date
Christian Speckner fbbfa222a0 Fix a detail in audio block simulation -> doctor sounds correct 2018-02-13 23:08:20 +01:00
Christian Speckner 5c1bd83904 Merge branch 'master' into feature/precise-audio 2018-02-12 23:32:03 +01:00
Christian Speckner 01c78842d6 Serialization fix. 2018-02-12 23:21:02 +01:00
thrust26 2a3bb4329e load and update existing game specific properties file 2018-02-12 16:47:03 +01:00
Christian Speckner d65ac4875f Minor missile starfield fix. 2018-02-09 00:59:17 +01:00
Christian Speckner b8af22cd67 Fix playfield signal during hblank. 2018-02-08 20:53:42 +01:00
Christian Speckner b30fa0df98 And another collision fix. 2018-02-07 23:13:16 +01:00
Christian Speckner 6b6fb9140f More HMOVE collision fixes. 2018-02-07 23:00:58 +01:00
Christian Speckner 07f1051be0 Tentative fixes for collisions during HBLANK. 2018-02-06 23:32:02 +01:00
Stephen Anthony 2874a7c504 Fixed some compiler warnings from clang.
Refactored Stack::replace() to use Stack::applyAll() lambda instead.
2018-02-06 15:11:16 -03:30
thrust26 564e014620 removed FLAT_UI code from TimeLineWidget
added toggle mode button to TimeMachineDialog
2018-02-06 12:46:27 +01:00
thrust26 1fa00f2372 initial wind when entering TM dialog causes message now
(TODO: try to propagate key into dialog instead)
2018-02-05 19:57:41 +01:00
thrust26 1569ee1c6b minor code cleanup 2018-02-05 13:45:34 +01:00
thrust26 33756b2481 fixed a little merge error 2018-02-05 13:39:13 +01:00
Christian Speckner 7d7ebb8d03 Merge branch 'master' into feature/precise-audio 2018-02-04 23:50:16 +01:00
Christian Speckner f7c445fb7c Merge branch 'release/5.1' 2018-02-04 23:48:45 +01:00
Christian Speckner ba549e1d8a Improve PF collision handling during hblank. 2018-02-04 23:18:30 +01:00
thrust26 3ab2ddb870 fixed EventHandler logic 2018-02-04 21:00:10 +01:00
Stephen Anthony 9e53641add Time machine rewinds are now triggered at the same time as entering the dialog. 2018-02-04 11:14:59 -03:30
Stephen Anthony 26096fcc47 Fixed some warnings, and updates for 5.1 release. 2018-02-03 19:29:27 -03:30
Stephen Anthony 6c5bddcdf8 Time Machine dialog now resizes correctly:
- in 2x mode, it takes up the maximum amount of space
- in larger modes, it takes up the same relative amount of space: ~80% width
2018-02-03 17:27:52 -03:30
Christian Speckner 803b85343a Tuning. 2018-02-03 01:23:19 +01:00
Christian Speckner cb89d09c7f Refactoring: remove framerate from OSystem and Console. 2018-02-03 01:01:02 +01:00
thrust26 f4db8e4816 fixed zoom settings via hotkey (made persistent again) 2018-02-02 22:51:22 +01:00
thrust26 97a0638845 Added (fixed) tickmark intervals to SliderWidget 2018-02-01 18:21:57 +01:00
Christian Speckner 396dd637af Rework dispatch loop. 2018-01-31 20:44:39 +01:00
Christian Speckner 7f83e776b2 Keep book of the number of cycles spent during emulation. 2018-01-31 19:29:37 +01:00
thrust26 f56286fac9 reordered frame stats to make more sense 2018-01-31 08:52:52 +01:00
thrust26 7970955353 aligned transparency with TimeMachineDialog
move slightly away from corner
2018-01-31 08:37:31 +01:00
thrust26 eb96e1ca49 reduced TimeMachineDialog transparency
frame stats now always displays the real frameRate
2018-01-30 09:06:03 +01:00
Christian Speckner d70b0d8c40 Audio state serialization. 2018-01-29 22:44:06 +01:00
Christian Speckner 89f3f4c9b8 Merge branch 'master' into feature/precise-audio 2018-01-29 21:18:36 +01:00
Christian Speckner 87c59db4e0 Merge branch 'release/5.1' 2018-01-29 21:17:00 +01:00
Christian Speckner 13eefbb542 Make compiler happy. 2018-01-29 00:09:21 +01:00
Stephen Anthony de7fd7401b Synchronized shortcuts in TimeMachine to match those from EventHandler. 2018-01-28 12:21:22 -03:30
thrust26 966ba155ed more response to SliderWidget added
units to SliderWidget added
enhanced various dialogs with slider units
2018-01-28 14:37:31 +01:00
thrust26 05d17496ab minor wording fix 2018-01-28 11:35:14 +01:00
thrust26 d7cc2036df some refinements for additional save states creation 2018-01-28 11:21:52 +01:00
thrust26 d2177ea610 added extra save state when starting time machine navigation
(some TODOs left, see EventHandler and TimeMachineDialog)
2018-01-28 10:15:39 +01:00
Christian Speckner 6b984a8563 Avoid race condition in pause, switch to shared_ptr for simpler semantics. 2018-01-28 00:27:25 +01:00
thrust26 8c0b212207 Overlapped dialogs are (partially) toned down 2018-01-26 12:55:05 +01:00
thrust26 f58e914729 focus highlighting added to more widgets
added some missing tab keys to debugger
fixed frame colors for CheckboxWidget and RadioButtonWidget
brightened inverted highlight color for "Light"
2018-01-26 11:33:46 +01:00
Christian Speckner 4528b9067a Assorted fixes -> works (module timing glitches). 2018-01-25 22:48:00 +01:00
Christian Speckner 8198f6ccaf Crackling and screeching.... but it is correlated with the TIA :) 2018-01-25 20:48:34 +01:00
thrust26 4c39fa3c68 some more focus highlighting added
made most sliders wider by default
2018-01-25 17:00:41 +01:00
thrust26 920b051f02 redesigned SliderWidget
better visual reaction of EditTextWidget and PopUpWidget
improved BrowserDialog
small refinement for ButtonWidget
2018-01-25 15:10:37 +01:00
Christian Speckner 4ec553785f Implement and connect audio emulation. 2018-01-24 22:20:44 +01:00
thrust26 d179b8ebe8 Updated ScrollBarWidget
Refined LauncherDialog
Added missing Ellipsis to StellaFont.hxx
2018-01-24 20:53:00 +01:00
thrust26 5bd33885e3 title bar added to all dialogs 2018-01-24 14:37:07 +01:00
thrust26 41827e03de removed some superfluous includes 2018-01-23 19:53:36 +01:00
thrust26 5757eccfcf enabled FLAT_UI code, removed old code 2018-01-23 18:03:00 +01:00
Christian Speckner f1b5421c17 Introduce and wire audio emulation core. 2018-01-23 13:41:14 +01:00
thrust26 a8b3c0d74d reordered frame stats top line (makes more sense this way) 2018-01-21 11:05:00 +01:00
thrust26 a5e7911930 disabled test for "auto" frame rate 2018-01-21 10:19:28 +01:00
Christian Speckner 6fe5f3b197 Merge branch 'release/5.1' 2018-01-21 09:38:42 +01:00
Stephen Anthony 1055a4bd06 Minor cleanup of warnings in FrameBuffer class. 2018-01-20 20:51:46 -03:30
thrust26 2d03a2d059 aligned implementation parameter of handleEvent with definition parameter 2018-01-20 20:49:57 -03:30
thrust26 b67b795642 larger font for frame stats 2018-01-20 20:49:48 -03:30
thrust26 27291dd5d2 small fix for benchmark commit 2018-01-20 20:49:14 -03:30
thrust26 436c380a7e benchmark: frame stats now display real frame rate when 'Auto' is not selected 2018-01-20 20:49:05 -03:30
thrust26 2e51511c80 message for SaveKey/AtariVox EEPROM access added 2018-01-20 20:41:29 -03:30
thrust26 7b8dff8e46 when strings are shortened, ellipsis is added at the END now 2018-01-20 20:12:47 -03:30
thrust26 6f7ff023a6 generic shadowed char/string drawing added
TimeMachineDialog fully transparent now (experimental)
info stats indicates scanline/frame rate changes in red
2018-01-20 20:12:35 -03:30
thrust26 72ff2a40fa developer/player settings added to frame stats overlay 2018-01-20 20:11:54 -03:30
thrust26 a1b54680bd frame stats overlay made transparent 2018-01-20 20:10:39 -03:30
Stephen Anthony 9e403826d2 Fixed compilation when '--disable-debugger' is used. 2018-01-20 18:34:19 -03:30
thrust26 40615be9be Revert "fix repeated ESC from debugger", there is a more fundamental problem
This reverts commit 1b5ac9d3b5.
2018-01-20 21:48:24 +01:00
thrust26 b3e582209f fix the fix 2018-01-20 21:27:05 +01:00
thrust26 1b5ac9d3b5 fix repeated ESC from debugger 2018-01-20 21:22:01 +01:00
thrust26 7d9b7388c9 ESC key exits Debugger too
many keys are enabled now during PAUSE mode too
2018-01-20 18:40:25 +01:00
Stephen Anthony d7bcde29dc A different implementation of testing whether debugger can be exited.
- basically check whether the current dialog is the 'base' one (ie, the debugger window)
 - this solution is more robust, in that we don't have to modify every dialog that can appear in the debugger
2018-01-20 11:45:07 -03:30
thrust26 9263e7c62f refactored ESC key handling
prevent exiting debugger from within Options Dialog (hack)
2018-01-20 10:53:54 +01:00
Stephen Anthony df119ba505 Minor cleanup of warnings in FrameBuffer class. 2018-01-19 18:32:11 -03:30
thrust26 78b807efba ESC allows exiting Pause mode, TimeMachine mode and Command Menu. 2018-01-19 12:44:07 +01:00
thrust26 4c9cfad70b aligned implementation parameter of handleEvent with definition parameter 2018-01-19 10:45:29 +01:00
thrust26 af19f9f2b8 enter debugger from time machine mode option added 2018-01-19 10:35:52 +01:00
thrust26 98fcb51819 larger font for frame stats 2018-01-18 23:06:51 +01:00
thrust26 a6bea6438f fix #279 2018-01-17 19:29:36 +01:00
thrust26 a6ea393905 small fix for benchmark commit 2018-01-17 19:12:39 +01:00
thrust26 b111a8c127 benchmark: frame stats now display real frame rate when 'Auto' is not selected 2018-01-17 19:03:25 +01:00
thrust26 0906997d82 message for SaveKey/AtariVox EEPROM access added 2018-01-17 10:27:18 +01:00
thrust26 43be89f124 when strings are shortened, ellipsis is added at the END now 2018-01-16 18:16:56 +01:00
thrust26 802606ce29 Merge branch 'master' of https://github.com/stella-emu/stella 2018-01-16 11:14:47 +01:00
thrust26 a577b0f9c2 generic shadowed char/string drawing added
TimeMachineDialog fully transparent now (experimental)
info stats indicates scanline/frame rate changes in red
2018-01-16 11:14:26 +01:00
Christian Speckner 317f7391c2 Merge branch 'master' into feature/precise-audio 2018-01-15 23:53:35 +01:00
Christian Speckner 6cd7eb3821 Merge branch 'release/5.1' 2018-01-15 23:50:18 +01:00
thrust26 b22c292f3c developer/player settings added to frame stats overlay 2018-01-15 20:25:28 +01:00
thrust26 8583883795 Merge branch 'master' of https://github.com/stella-emu/stella 2018-01-15 14:44:56 +01:00
thrust26 cef50e4368 frame stats overlay made transparent 2018-01-15 14:44:09 +01:00
thrust26 f241dfd7b7 fixed compressStates(), now, with compression enabled, the first element is always kept and the horizon matches
missing "framerate" added, now changes are persisted.
2018-01-10 11:48:06 +01:00
Stephen Anthony 29499775dc Fixed compilation when '--disable-debugger' is used. 2018-01-09 23:16:50 -03:30
Christian Speckner 77158fd845 Always make sure that hardware state is consistent with a full step before dispatching the debugger.
* Allows to revert much of the complexity of my previous fix.
2018-01-07 00:31:24 +01:00
Christian Speckner c0edcaf0c9 Sanitize halt and hardware state handling after CPU dispatch. 2018-01-06 23:33:52 +01:00
Stephen Anthony f9d243e503 Fixed incorrect size in memset; this time I'll sizeof. 2018-01-05 22:03:42 -03:30
Stephen Anthony 3d879d0080 Updated copyright date to 2018. A few days early, but nobody will mind ... 2017-12-29 17:10:37 -03:30
Stephen Anthony a15d5d8b06 Properly integrate MouseButton enum into the GUI core:
- The previous code used enumerations for DialogContainer, and constants for everything in src/gui
 - It took me over 3 hours to determine that a '1' in the first didn't mean the same as a '1' in the second
 - If ever there was a reason for strongly named constants (enum class), this was it.
2017-12-29 16:56:09 -03:30
Stephen Anthony 542fed69ed Collapsed MouseButton enum into just buttons, removing state (pressed or released).
- By itself, this first patch doesn't seem to accomplish much, but it leads into patch 2
 - Patch 2 will extend usage of MouseButton enum all throughout the GUI core
2017-12-29 16:05:07 -03:30
Stephen Anthony e6dcce60de Convert raw enum to 'enum class'. 2017-12-22 23:57:40 -03:30
Stephen Anthony 93dcc9807d Integrate 'TIATypes' into 'TIAConstants'; they serve the same purpose. 2017-12-22 23:47:07 -03:30
Stephen Anthony ad69e8900d Time Machine dialog can now be toggled by pressing 'T'.
- Note that the dialog is currently empty
 - See src/gui/CommandDialog for example of how to fill this dialog box
2017-12-22 12:28:06 -03:30
Stephen Anthony cbb494d7ad HiDPI fixes for framebuffer messages. 2017-12-21 23:04:17 -03:30
Stephen Anthony 44c5882920 Use 'enum class' instead of raw enum. 2017-12-21 19:53:54 -03:30
Stephen Anthony 4250f5d102 Refactor EventHandler kbdXXX functions into StellaKeys:
- These functions did not really have anything to do with EventHandler
 - StellaKeys is the proper place, since they're testing against a StellaMod
 - This removes the need to include 'EventHandler.hxx' in many header files, again reducing dependencies
2017-12-21 19:44:18 -03:30
Stephen Anthony 6181c3fbe0 Updated VS project files for recent class renames.
- Also fixed several classes in the wrong place compared to their
on-disk location.
2017-12-20 22:27:13 -03:30
Stephen Anthony 7890a94144 Several large infrastructure changes for upcoming Time Machine stuff:
- renamed Rewinder and associated dialog to TimeMachine and friends
 - changed EventHandler state enum to stronger 'enum class' type (and associated changes to the codebase)
 - moved EventHandlerState into separate class, allowing a few files to not need to include EventHandler.hxx (reduce compile dependency)
 - plumbed EventHandlerState::TIMEMACHINE into the codebase; still TODO is activate it and add a usable dialog)
2017-12-20 21:56:22 -03:30
Stephen Anthony 6313c98fdc Almost all ROM properties are now updated to RomHunter v14.
- I will take a quick look over them again, to make sure I didn't miss any new ROMs.
2017-12-20 18:41:24 -03:30
Stephen Anthony c6acb622cc Updated ROM properties up to 'T'. 2017-12-20 16:43:04 -03:30
Stephen Anthony 81179ab34f Revert handling of broken F8 ROMs; we can turn off randomization to make them work. 2017-12-20 14:47:17 -03:30
Stephen Anthony 63b3b2ab1e Updated ROM properties to 'R'.
Fixed F8 scheme to not randomize 'special' ROMs (those hardcoded with a certain startup bank).
Bumped state file version number.
2017-12-20 14:23:34 -03:30
thrust26 0826ce6bd6 Made collisions editable 2017-12-20 18:18:07 +01:00
Stephen Anthony 57036823ea ROM properties updated up to 'M'. 2017-12-20 11:05:20 -03:30
Stephen Anthony ad78fbaa07 Updated ROM properties up to 'E'. 2017-12-19 22:22:11 -03:30
thrust26 e9ef45ab0a minor consistency fix and doc updates 2017-12-19 18:10:01 +01:00
thrust26 7259af1583 "Light" color fix 2017-12-19 16:56:01 +01:00
thrust26 d7a34ec7dd 'tab' key skips disabled widgets
'ghost' read traps are displayed by 'RTrapG'
2017-12-19 09:01:26 +01:00
thrust26 b280a3ed27 Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-18 21:56:26 +01:00
thrust26 fabf812543 developer dialog Horizon enable fix
FLAT_UI fixes for disabled elements
2017-12-18 21:56:07 +01:00
Stephen Anthony 042d4bc812 Updated ROM properties for ROMs starting with 'B' and 'C'. 2017-12-18 16:10:15 -03:30
Stephen Anthony dd5a46880e Some updates to dialog positioning in preparation for HiDPI.
- note that these are fixes that are needed with or without HiDPI; testing HiDPI just exposed them as bugs
 - also fixed some minor warnings and formatting
2017-12-18 15:15:57 -03:30
thrust26 481c85c0c3 added option for 'ghost' read traps
update documentation accordingly
removed reload requirements for Time Machine
2017-12-18 19:16:41 +01:00
thrust26 e5216d4f90 added index to conditional trapif/breakif/savestateif display 2017-12-18 13:28:23 +01:00
thrust26 50c8c5c266 fixed name resolution for trapread 2017-12-18 13:09:03 +01:00
Stephen Anthony 200b5cfe87 Updates to ROM properties from RomHunter:
- for now, only newly added ROMs and those starting with 'A' are included
2017-12-18 00:36:25 -03:30
thrust26 b76566e864 line drawing method added to FBSurface
inactive cells are displayed as crossed out in FLAT_UI
2017-12-17 16:43:05 +01:00
thrust26 7f08d9b74c some more UI polishing 2017-12-17 13:28:23 +01:00
thrust26 eeb1491efd polishing FLAT_UI 2017-12-17 12:16:37 +01:00
thrust26 b05d686891 'Light' palette polishing 2017-12-17 10:09:59 +01:00
thrust26 1f2062feeb Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-17 00:48:46 +01:00
thrust26 19730fa183 third 'uipalette' scheme 'Light' added
modernized UI via 'FLAT_UI' preprocessor define added
2017-12-17 00:48:30 +01:00
Christian Speckner e5d7c23412 Update TIA and RIOT state in lockstep with the CPU if any debugger expressions are registered. 2017-12-16 21:29:28 +01:00
thrust26 0e5a444699 Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-16 09:46:50 +01:00
thrust26 31b459ac84 fixed #269 2017-12-16 09:46:25 +01:00
Christian Speckner 8e7d0aa7b3 Fix frame manager serialization. Closes #267. 2017-12-15 23:53:11 +01:00
thrust26 0d609f6845 renamed '_cycles' into '_icycles' (fits better) 2017-12-15 19:12:46 +01:00
thrust26 9f7270a70d '_cycles' pseudo register added (returns cycles of last instruction) 2017-12-15 18:13:29 +01:00
thrust26 7d40d5b1f8 "Time Machine" name change 2017-12-15 18:10:40 +01:00
Stephen Anthony bf6d28e181 Added basic infrastructure for what will become the rewind dialog. 2017-12-15 13:19:29 -03:30
Stephen Anthony 434d2dfc83 Converted some raw enum to 'enum class' in FrameBufferConstants. 2017-12-14 21:29:45 -03:30
Stephen Anthony 31da99f48b Convert some raw enum to C++11 'enum class' in EventHandlerConstants. 2017-12-14 21:04:19 -03:30
thrust26 ba9d809109 state compression improved
RewindManager class refactored for multiple rewinds/unwinds
additional keys for faster rewinding added
docs updated
2017-12-14 14:25:02 +01:00
thrust26 e2301dfd5e fine tuning on interval factor and state compression
rewind now displayed immediately (instead of "Paused")
two initial rewinds in continuous rewind mode fixed
Horizon widget disabled when Uncompressed size == Buffer size
fixed minimum Interval
2017-12-13 19:15:09 +01:00
thrust26 20eb97ce14 savestate position in list display in message added
compressStates loop fixed and slightly optimized
fixed minimal size value in Settings
2017-12-13 12:31:18 +01:00
thrust26 e465112c02 rewind/unwind basically working
changed values, UI and settings for rewind interval and horizon
2017-12-12 17:07:05 +01:00
Christian Speckner 6500ab0613 Compile thumbulator unconditionally. 2017-12-10 00:22:18 +01:00
thrust26 a1d0319042 corrected defaults for aspect ratio to 0.91 (NTSC)/1.09 (PAL)
see https://en.wikipedia.org/wiki/Pixel_aspect_ratio
2017-12-08 11:33:55 +01:00
Stephen Anthony a79ccf400f Minor updates to rewind:
- comments are now more in line with what actually happens when adding a state
- changed Serializer::reset() to Serializer::rewind(), to more accurately indicate what it does
2017-12-06 11:44:40 -03:30
thrust26 90be9bb607 fixed DTHUMB_SUPPORT error 2017-12-06 13:03:27 +01:00
thrust26 ec5a3cdec5 thumb.trapfatal added to developer settings dialog
restructured developer settings dialog
duplicated debug colors are changed automatically
updated doc and screenshots accordingly
2017-12-06 12:15:16 +01:00
thrust26 87d5886067 fixed #264 2017-12-06 11:01:33 +01:00
Christian Speckner 833c4de688 Silence compiler warning. 2017-12-05 21:20:27 +01:00
Christian Speckner 2b5416eade Don't trap write accesses to datastream pointers & friends in CDF / BUS. 2017-12-05 20:29:22 +01:00
Stephen Anthony 1f43539f10 Changed Switches::update() to not evaluate settings on every call.
Basically, removed determination of whether we're in 2600 or 7800 mode
from the hot path, and moved it to a method that is called only when
it changes (currently that method doesn't seem to be called at all, since
it seems like 'console' setting cannot be changed dynamically).
2017-12-04 14:12:06 -03:30
Christian Speckner ed25664c46 Add two "grace lines" of black when autodetecting ystart. 2017-12-04 00:25:54 +01:00
Christian Speckner 5736f93fcd Add two "grace lines" of black when autodetecting ystart. 2017-12-04 00:25:03 +01:00
Christian Speckner e88751638b Gut current audio code. 2017-12-01 23:17:16 +01:00
Stephen Anthony a4f33127ba Added ROM properties for 'Super Cobra Arcade'. 2017-12-01 15:42:33 -03:30
thrust26 bd52880a46 minimal Cart class refactoring 2017-12-01 12:03:19 +01:00
thrust26 d333553ec2 startup bank for E0 bankswitch type randomized 2017-12-01 10:08:10 +01:00
thrust26 7fc1c54d4c more E7 refactoring/cleanup 2017-11-30 17:26:58 +01:00
Stephen Anthony 178c5b4eaf Changed 'const' to 'constexpr' in several places.
Note that constexpr should be preferred, since it _guarantees_ compile-time
usage, whereas 'const' alone doesn't necessarily do that.  So constexpr
is guaranteed to be more efficient.
2017-11-30 10:36:31 -03:30
thrust26 1d5333969b startup bank for 3F getting randomized 2017-11-30 11:36:21 +01:00
thrust26 3fddc7fcc3 minor merge update 2017-11-30 09:12:35 +01:00
Stephen Anthony f7f9a8a3df Re-generate DefProps.hxx from stella.pro changes. 2017-11-29 21:07:39 -03:30
Christian Speckner 53a2d59e02 Add a bunch of missing overrides. 2017-11-30 01:22:41 +01:00
Christian Speckner 2b285060fe Remove dead code. 2017-11-30 01:14:22 +01:00
thrust26 2a4db8e11e startup bank randomization info added to widgets 2017-11-29 20:48:19 +01:00
thrust26 30cb1fe14d RewindManager fix for ROM startup rewind
-bankrandom support for E7(8K) added
2017-11-28 23:20:06 +01:00
thrust26 a239d94df9 E78K signature fix 2017-11-28 22:25:09 +01:00
thrust26 b3e92842e5 some more refactoring 2017-11-28 22:00:42 +01:00
thrust26 8d42af251e some magic numbers replaced
(and fixed a bug regarding offset into myCodeAccessBase)
2017-11-28 16:38:01 +01:00
thrust26 b0a373285b fixed irritating variable name 2017-11-28 14:19:04 +01:00
thrust26 5760167f31 E78K added to doc
missing files added
2017-11-27 22:51:41 +01:00
thrust26 053b79fc3e E7 bankswitching classes refactored
E78K bankswitching added
2017-11-27 22:49:53 +01:00
thrust26 4085469dbc VERY minor copy&paste error fix 2017-11-27 11:51:25 +01:00
Christian Speckner 35ae38572c Clear FB before running autodetection. 2017-11-26 23:24:05 +01:00
Christian Speckner 1c10f55bb0 Mute audio while autodetection runs. 2017-11-26 23:10:43 +01:00
thrust26 cc55724d49 Revert "changed saved game properties (Control + s) path to defaultSaveDir()"
This reverts commit ae0a3c1ba5.

According to documentation, the contents should overwrite stella.pro.
2017-11-25 12:36:11 +01:00
thrust26 df0a3720db fix to developer settings dialog parameters 2017-11-25 12:33:38 +01:00
thrust26 ae0a3c1ba5 changed saved game properties (Control + s) path to defaultSaveDir()
Question: Should those files overwrite Stella.pro automatically?
2017-11-25 11:18:05 +01:00
thrust26 7c46f031f3 further Developer settings dialog improvements 2017-11-25 11:12:17 +01:00
thrust26 08f29ca808 two sets for developer related options defined
reverted some changes previous changes ("colorloss", "stats" and "grabmouse" are persisted again)
2017-11-24 20:38:21 +01:00
thrust26 5d0bc45a09 refactored RadioButtonWidget into own class 2017-11-24 12:33:22 +01:00
thrust26 44d6cf15a0 RadioButtonWidget added
disabled CheckboxWidget still shows status
2017-11-24 11:23:45 +01:00
thrust26 63f8605977 made "tia.zoom" hotkeys toggle settings temporary only 2017-11-23 23:40:37 +01:00
thrust26 d6680a681f made "color loss", "stats" and "grab mouse" hotkey toggles temporary only
added messages for "grab mouse" toggle
updates doc for "grab mouse" toggle
2017-11-23 22:13:37 +01:00
thrust26 e18474a5e9 frame stats added to Developer Setting ("dev.stats" now) 2017-11-23 11:35:28 +01:00
thrust26 72710aa323 manual color-loss toggling fixed 2017-11-23 10:46:22 +01:00
thrust26 cddf4f2f2a 3rd attempt to get Challenge HES right. :) 2017-11-23 08:32:28 +01:00
thrust26 ac96f18508 updated note for Challenge (NES) 2017-11-23 08:23:32 +01:00
thrust26 66a2372512 removed special startup bank for "Challenge (HES) (PAL).bin" (2 in 1 ROM) 2017-11-22 22:26:22 +01:00
thrust26 984ae0156e preparation for RewindManager parameters 2017-11-22 20:07:55 +01:00
thrust26 956f284a51 Debugger UI tab refactored (font size selection and debugger size)
debugger disassembly reformatted
2017-11-21 16:30:33 +01:00
thrust26 7a65a4445b replaced "..." with ellipsis char 2017-11-21 11:01:32 +01:00
Stephen Anthony be6250b29b More header fixes (this time in 'src/gui'). 2017-11-20 15:58:32 -03:30
Stephen Anthony 5b6fabcf3c Header file fixes for remaining files in 'emucore'. 2017-11-20 15:27:05 -03:30
thrust26 01d3a29f66 conditional savestates in debugger added 2017-11-19 18:52:27 +01:00
Stephen Anthony b098f29e9d Re-create DefProps.hxx from stella.pro.
Hmm, it seems I can do this from the Git bash terminal in Windows; cool.
2017-11-19 11:20:55 -03:30
thrust26 9f9b1df2c7 properties for 'Bumper Bash' updated 2017-11-19 15:04:14 +01:00
thrust26 73a8938abf fixes for developer settings 2017-11-18 18:22:10 +01:00
thrust26 ceb58b8b71 PAL color loss and tv.jitter option removed from Video Settings, only one option (dev.) left 2017-11-18 16:36:15 +01:00