Commit Graph

325 Commits

Author SHA1 Message Date
Brandon Wright 692c8f58b7 Sanity check automatic input rate for deviations > 5%. 2018-06-07 09:43:29 -05:00
Brandon Wright dbb91e0ef7 Update readme-windows.txt. 2018-06-06 15:33:08 -05:00
kps501 239404d28b
add macs rifle controller (win32) 2018-06-04 01:45:53 +00:00
Brandon Wright 642ce83e47 Switch back to .cht format. Update to byuu's new form. 2018-06-03 18:02:48 -05:00
Brandon Wright 315c606e94 Update readme-windows.txt slightly. 2018-05-31 17:34:00 -05:00
OV2 d7ff305c96 Expose debug command to ports 2018-05-31 12:53:38 +02:00
bearoso fb7c599bd4
Load glGetString before trying to use it. 2018-05-29 16:20:54 -05:00
Brandon Wright 2b4806b9ca Support loading with older functions. 2018-05-29 16:14:16 -05:00
OV2 18fb82c2b6 win32: add superfx speed setting 2018-05-29 20:47:21 +02:00
Brandon Wright 171a20cb6d Use some more compatible OpenGL version checking. 2018-05-28 18:40:29 -05:00
OV2 1cd8d65705 win32: clear sound buffer when not using default frame time (fixes #310) 2018-05-28 12:04:35 +02:00
Brandon Wright eb82a9f706 Load QueryDisplayConfig symbols on-demand. 2018-05-27 17:56:53 -05:00
Brandon Wright b64eaba633 Bump version number, except Appveyor. 2018-05-25 16:01:02 -05:00
Brandon Wright 20bd60a3c6 Update copyright dates. 2018-05-25 15:44:52 -05:00
OV2 75b76e3bb7 win32: add up/down controls to all parameters 2018-05-25 22:24:32 +02:00
OV2 2a685b558c win32: hide gfx dialog while displaying parameter dialog, disable button
when shaders are disabled
2018-05-25 20:56:21 +02:00
Brandon Wright 98d3d276d5 Add automatic input rate adjustment to win32. 2018-05-24 18:52:43 -05:00
OV2 636ac85b85 win32: free allocated full path 2018-05-24 18:22:20 +02:00
OV2 ba76c1c2be win32: handle unicode when loading glsl shaders 2018-05-24 18:19:00 +02:00
OV2 4b770e0997 win32: add missing parameter dialog files 2018-05-24 18:12:35 +02:00
OV2 c72675a03b win32: handle shader loading errors 2018-05-24 16:14:50 +02:00
OV2 ec5980b1af win32: reset texture size vars on deinit and creation 2018-05-24 15:54:06 +02:00
OV2 9a78a04a90 win32: properly adjust height for filters (fixes #305) 2018-05-24 15:54:06 +02:00
OV2 06f84ee6b3 win32: add shader parameters dialog 2018-05-24 15:54:06 +02:00
OV2 a911503d4a win32: restore old style OGL .shader support 2018-05-22 21:43:51 +02:00
OV2 69f5e03ac5 win32: use npot textures in OGL if available, use glsl viewport callback 2018-05-22 21:30:59 +02:00
OV2 3b5ca2397b win32: do not overwrite glsl output 2018-05-22 21:26:38 +02:00
OV2 ad2c72d26c win32: fist step glsl shaders 2018-05-20 20:51:20 +02:00
OV2 f883561d11 win32: use bilinear setting in core 2018-05-20 20:51:20 +02:00
OV2 af71ef55cd win32: switch to OpenGL Loader Generator files 2018-05-20 20:51:20 +02:00
OV2 94f90fc94b win32: use rewinding setting in core 2018-05-20 20:51:20 +02:00
OV2 870b6fd77f win32: allow additional options via msbuild 2018-05-20 20:51:20 +02:00
OV2 0c1976b0ef win32: correctly delete cheats (fixes #290) 2018-05-08 18:34:28 +02:00
Brandon Wright f51734d68c d3d: only lock a small region in case the driver tries to readback. 2018-05-06 11:05:09 -05:00
Brandon Wright 113a43c4cd win32: Add a reduce input lag option for OpenGL and Direct3D. 2018-05-05 16:31:54 -05:00
OV2 4733942460 win32: disable hotplugging, add menu entry to detect gamepad changes 2018-05-05 18:29:27 +02:00
OV2 5593fb762a win32: add option to ignore hotkeys from keyboard with backgroundinput 2018-05-05 18:28:49 +02:00
OV2 14d5dcb0c6 win32: add mute hotkey 2018-05-05 16:11:00 +02:00
OV2 ce5459bc69 win32: add hotkeys for saving/loading from file 2018-05-05 15:51:45 +02:00
OV2 8f1ee68c5b win32: easier index handling, some dialog comfort fixes 2018-05-05 15:17:14 +02:00
OV2 7eaf377183 win32: remove some compile warnings 2018-05-05 15:09:36 +02:00
OV2 89b41da263 win32: remove index from deleted cheats (fixes #288) 2018-05-05 00:55:02 +02:00
Brandon Wright 964b4f072f Update Win32 icon. 2018-05-03 16:42:55 -05:00
Brandon Wright b9dd7021cf win32: hidpi awareness fixes 2018-05-01 18:03:39 -05:00
OV2 db315b36fc win32: add delete all button 2018-05-01 23:31:40 +02:00
OV2 d4230b3225 win32: add search database button, increase dialog size 2018-05-01 23:21:25 +02:00
OV2 3f4fc0e25a win32: updates to cheat dialog handling 2018-05-01 22:59:09 +02:00
Brandon Wright e3838a2dad Use .bml instead of .cht. Add fallbacks where loading. 2018-04-30 17:25:43 -05:00
OV2 074965bd1c win32: move S9xCheatsEnable to PostRomInit 2018-05-01 00:07:39 +02:00
OV2 25fa85bce4 win32: changes to GUI cheat handling 2018-05-01 00:02:01 +02:00
Brandon Wright 21a4fe3163 Updated for Windows support. 2018-04-27 15:42:19 -05:00
Brandon Wright bbfeb19b08 Calculate SHA256 checksum for later use. 2018-04-24 17:06:32 -05:00
OV2 f7c3117f5f win32: do hotplugging detection 500ms after arrival/removal 2018-04-22 22:22:05 +02:00
OV2 47144176ff win32: detect esc when using backgroundinput 2018-04-22 22:22:05 +02:00
OV2 60fc2fb0ae win32: select correct output method when cancelling dialog 2018-04-01 13:32:56 +02:00
OV2 bdade06dff win32: use full path when registering default icon 2018-03-31 16:03:49 +02:00
OV2 5a0f00518a win32: disable all load/save menu entries with no rom loaded 2018-03-31 15:55:46 +02:00
OV2 146ab1bd5f Update to xBRZ 1.6 2018-02-27 21:39:50 +01:00
qwertymodo ea39685ccd Move libpng and zlib dependencies into submodules for the Windows build 2018-01-05 12:33:47 -08:00
OV2 aad3f375db win32: disable sound sync when speed is not set to 100% 2018-01-03 22:50:09 +01:00
OV2 e2f764fc0c win32: add -cartB parameter 2018-01-03 22:28:21 +01:00
OV2 ce9683db7e win32: merge multi rom load function 2018-01-03 22:12:06 +01:00
OV2 67d04aeb77 win32: only enable dynamic rate control checkbox for xaudio2 2018-01-03 21:08:08 +01:00
OV2 4c69595ffe win32: add option to disable message scaling with epx 2018-01-03 21:08:08 +01:00
OV2 ba9c1e33f8 win32: shorten faq, include link to dx9 runtime 2018-01-03 21:08:08 +01:00
OV2 32e87fab07 win32: add dynamic rate control setting, implement for xaudio2 2017-11-28 20:54:30 +01:00
OV2 91f0caa516 win32: add volume control regular/turbo (closes #258) 2017-11-28 20:54:30 +01:00
Brandon Wright 7a2ca6dc2a Update copyrights. 2017-11-17 16:00:58 -06:00
qwertymodo 7a1b270bb9 Allow fast-forwarding in games using the SPC7110 RTC 2017-10-24 22:16:54 -07:00
OV2 e014129b12 win32: rework CHECK_MEMORY_LEAKS to dump after static object deinit 2017-10-13 22:38:37 +02:00
OV2 17b3a81419 Fix some on-exit memory leaks 2017-10-13 22:38:37 +02:00
OV2 a95d69c051 Make DEBUGGER compile again (without APU debugger) 2017-10-10 20:04:22 +02:00
OV2 83dd149788 win32: small readme updates 2017-10-01 14:49:33 +02:00
qwertymodo 992157ec84 Add config option to ignore BPS/UPS checksums for soft patching 2017-09-28 10:45:32 -07:00
qwertymodo 75d3ac2a1b Fix building in VS2015 2017-09-28 10:03:35 -07:00
qwertymodo b483f593b0 Fix missing Windows version string update 2017-09-28 10:02:10 -07:00
OV2 cb3ace471e Rename IPS_DIR to PATCH_DIR, split cheats path in win32 2017-09-11 23:29:12 +02:00
qwertymodo 158b509bbb Merge branch 'msu1-zip' 2017-09-03 14:56:32 -07:00
qwertymodo 9e804b4515 Add support for loading .msu1 packs as ROM files, if they actually contain a ROM file 2017-08-17 11:30:44 -07:00
OV2 f76df76071 win32: add custom state file name option 2017-08-17 18:11:30 +02:00
OV2 4f457f0c89 win32: return correct variable 2017-06-30 20:33:10 +02:00
OV2 b9b2f84315 win32: do not change current directory in S9xGetDirectory 2017-06-12 20:58:55 +02:00
OV2 382a17ad1c win32: do not try to reset device if minimized 2017-06-11 23:09:07 +02:00
Brandon Wright 4c2b41e6f2 Update version number to 1.55. 2017-05-06 18:02:01 -05:00
OV2 76c2d05187 win32: remove cg toolkit requirement for compilation 2017-04-29 19:51:30 +02:00
OV2 b0aee28375 win32: update compile instructions 2017-04-29 18:13:57 +02:00
OV2 93c65d9253 win32: remove FMOD and FMOD_EX 2017-04-29 18:13:57 +02:00
OV2 3910291e95 win32: remove non-unicode configurations 2017-04-29 18:13:57 +02:00
OV2 2f612954cd win32: remove asm defines from zlib project 2017-04-29 18:13:57 +02:00
OV2 d3075fe684 win32: rename project to lowercase 2017-04-29 18:13:57 +02:00
Nelson Garcia e047696792 Reference gitignore in solution
This change makes .gitignore viewable in snes9xw.sln. It also updates
the solution to be opened in Visual Studio 2017 by default. This doesn't
prevent it from being opened in VS15 for those not ready to make the
switch.
2017-04-29 18:13:57 +02:00
Nelson Garcia 939423129d VS2017 solutions update (Please read description)
PLEASE TEST IN WINDOWS 7 AND WINDOWS XP BEFORE MERGING

Update windows solution files to VS 2017.

This also removes the MASM build commands from the zlib project. Having
this only makes buiding the source harder for new users, and it
ultimately isn't necessary.

The changes also rearrange the snesn9x project's <IncludePath> and
<LibraryPath> from (Include);(DirectX);(Cg) to (DirectX);(Cg);(Include).
These changes reflect the original library path order. The modification
I made beforehand could have affected XP builds and I didn't have a
chance to test this before merging.
2017-04-29 18:13:57 +02:00
OV2 09999378ac win32: increase dropdown width 2017-04-17 14:02:51 +02:00
OV2 1b3a4d024e win32: add linker pragma 2017-04-17 13:58:16 +02:00
OV2 f815f25a00 win32: change define name, keep ifdefs to minimum, keep enum values 2017-04-17 13:57:49 +02:00
OV2 73c5e5623a Merge branch 'ddraw-switch' of git://github.com/bonimy/snes9x 2017-04-17 12:56:07 +02:00
OV2 51dfeeac9e Merge branch 'bsxrebase' of git://github.com/LuigiBlood/snes9x 2017-04-17 12:33:12 +02:00
Nelson Garcia aeba0086cc DirectDraw compile switch
This puts all Directdraw-related code into a compile-time switch
'DIRECTDRAW_DEFINED'. To enable DirectDraw, you need to define this in
the snes9xw project file, and add a reference to drraw.lib in it too.
2017-04-02 16:12:55 -07:00
OV2 8edbeaaf9a Merge git://github.com/bonimy/snes9x 2017-02-20 20:40:34 +01:00
Nelson Garcia 4800633821 Easy windows build support
Added and modified VS project files to more easily get started building
and working with s9x in the Windows VS environment.
2017-02-17 20:52:11 -08:00