Lithium64
a5ea15a993
Added more missing games on glide64.rdb
2015-02-21 23:18:16 -03:00
zilmar
e1ecd4040c
Merge pull request #116 from MelchiorGaspar/master
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enabled Fixed Audio=1, for Aidyn Chronicles - The First Mage (U)[!](v1.0)
2015-02-22 07:02:58 +11:00
Lithium64
c424016a78
Update Glide64.rdb
2015-02-21 15:45:55 -03:00
Lithium64
c244804305
More fixes to Glide64.rdb
2015-02-21 15:43:07 -03:00
MelchiorGaspar
27dcc7b538
Aidyn Chronicles - The First Mage (U)[!](v1.0)
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Fixed Audio Timing
Fixed Audio=1
fixes the rom's internal crash screen (black w/ yellow text)
it sounds terrible but runs, the usual menu severe stutter is still there
2015-02-21 04:04:14 -05:00
dsx-
3f5c233c55
change SMM for Indiana Jones
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protect memory disabled, cache enabled; game will not start with cache
disabled
2015-02-21 13:22:41 +08:00
dsx-
921ddd0d64
add ROM Indiana Jones (E) (Unreleased)
2015-02-21 13:17:13 +08:00
dsx-
78b74bcebf
disable 32bit engine for Mario Story (J)
2015-02-21 11:41:20 +08:00
dsx-
1faf61f767
some changes and fixes
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Aidyn Chronicles - The First Mage (U)
+ added (V1.0) tag
Chameleon Twist (J)
+ added Plugin Note from E/U
Chameleon Twist (U)
+ added (V1.0) tag
Excitebike 64 (U)
+ added (V1.0) tag
F-1 Pole Position 64 (J) (Human Grand Prix)
+ merged RDB changes from other region(s)
Fighter Destiny 2 (J) (Kakutou Denshou - F-Cup Maniax)
+ merged RDB changes from other region(s)
Madden Football 64 (E)
- removed Plugin Note
NFL Blitz (U)
+ added (V1.0) tag
Scooby-Doo - Classic Creep Capers (U)
+ added (V1.0) tag
Star Fox 64 (U) (V1.0)
+ remove clear frame attribute
Telefoot Soccer 2000
+ updated Plugin Note
+ added AiCountPerBytes=250
Turok - Rage Wars (U)
+ added (V1.0) tag
Vigilante 8 (all regions)
+ added RDRAM Size=8
2015-02-21 01:12:26 +08:00
dsx-
3875f74783
fix accidentally deleted Plugin Notes in rdb
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apologies for another large RDB commit, but I restored a bunch of Plugin
Notes that I accidentally deleted before my first large commit
2015-02-21 00:11:27 +08:00
zilmar
c8a6bba702
Add missing entries
2015-02-19 18:33:58 +11:00
zilmar
82b83199e0
update header to be utf-8, added missing games by Lithium64
2015-02-19 08:18:49 +11:00
dsx
604ee215ee
add missing rdb attributes for tony hawk pro skater v1.1
2015-02-17 08:51:38 +08:00
dsx-
72b12dda85
many many rdb changes
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updated rom browser compatibility info for many games as well as plenty
of rdb settings to improve compatibility
2015-02-17 00:20:32 +08:00
zilmar
46672d2d21
Merge pull request #77 from cxd4/ya_plz_fix_rdb_kthxbai
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fixed green health bars in Killer Instinct Gold
2015-02-14 06:08:51 +11:00
unknown
2085717f6b
fixed green health bars in Killer Instinct Gold
2015-02-13 10:58:05 -05:00
zilmar
3e24a54130
Fix default glide64 file
2015-02-10 23:42:13 +11:00
zilmar
2db3fac037
Rename Glide.rdb to Glide64.rdb
2015-02-06 16:48:15 +11:00
zilmar
1711cb1d08
Split glide settings in to Glide.rdb
2015-02-06 12:40:57 +11:00
zilmar
a88d03a12d
Update JALR edge condition
2015-02-03 17:36:42 +11:00
zilmar
d2cfd4782a
RDB: 2.1.0.1
2013-04-30 09:05:42 +10:00
zilmar
0add0bf809
RDB: Add protected to pokemon stadium
2013-04-30 08:58:48 +10:00
zilmar
115aaebdcf
Rdb: Sorted entries
2013-04-30 08:51:16 +10:00
zilmar
6ca28ebe82
Glide64: Be able to get texture directory form emulator
2013-04-28 15:49:14 +10:00
zilmar
1088b06a13
rdb: add Zelda's glide settings
2013-04-28 06:44:58 +10:00
zilmar
ca90b950bf
RDB: 2.1.0.0
2013-04-26 21:10:48 +10:00
zilmar
c26a70f549
Rdb: Add Glide64 settings to rdb
2013-04-26 08:13:55 +10:00
zilmar
1c65f79e90
Glide64: Change settings to go through the emu
2013-04-24 15:03:21 +10:00
zilmar
8a8e770b9a
RDB: Added a few more games and more re-ordering
2013-04-12 06:11:15 +10:00
zilmar
bfb5a6d48a
RDB: Reordered, cleaned up, added missing ones based on Nekokabu rdb
2013-04-11 11:03:14 +10:00
zilmar
469145b5a7
Add Blank Project64.rdb for installer
2013-04-11 09:46:07 +10:00
zilmar
bae237dd5e
RDB: 2.0.0.14
2013-03-27 05:50:48 +11:00
zilmar
e003ee89da
RDB:2.0.0.13
2013-03-22 22:13:27 +11:00
zilmar
94546e448d
RDB: 2.0.0.12
2013-03-09 08:39:00 +11:00
zilmar
886ebe745a
RDB: change fast games AI Count to 200
2013-03-09 06:30:24 +11:00
zilmar
0855212dcc
rdb: 2.0.0.10
2013-02-13 07:03:38 +11:00
zilmar
ae369b5a4b
RDB: 2.0.0.9
2013-01-30 06:43:26 +11:00
zilmar
f3160cdf12
RDB: 2.0.0.8
2013-01-26 05:24:07 +11:00
zilmar
7fbc56f4e8
rdb: increase banjoo tooie audio
2013-01-06 07:29:32 +11:00
zilmar
fc4ee39c15
rdb: Make pokemon stadium 2 set to protected memory
2013-01-06 07:09:27 +11:00
zilmar
9af021633b
RDB: update timing settings for dk64
2013-01-06 07:07:30 +11:00
zilmar
8262300a88
Rdb: Set donkey kong64 and doom64 to 64bit
2013-01-03 19:57:04 +11:00
zilmar
fe6a445a93
rdb: set AiCountPerBytes for Zelda
2013-01-01 07:13:39 +11:00
zilmar
8a4499959b
rdb: Bomberman 64 - The Second Attack set to protected memory
2013-01-01 07:01:51 +11:00
zilmar
5bf1bf31e2
rdb: Change hybrid heaven audio settings
2013-01-01 06:58:10 +11:00
zilmar
b7a9a7a9e6
RDB: remove CPU Type=Default
2012-12-31 22:16:10 +11:00
zilmar
4772adeb17
rdb: removed Counter Factor=Default
2012-12-31 22:11:22 +11:00
zilmar
8b9994ee4b
rdb: removed RDRAM Size=Default
2012-12-31 22:10:04 +11:00
zilmar
4c0a1292f5
RDB: Set mario tennis and Resident Evil 2 to 64 bit
2012-12-22 19:46:56 +11:00
zilmar
9a740d4538
RDB: Clean up tags
2012-12-21 22:02:22 +11:00
zilmar
604ceeaa59
RDB: Jet Force Gemini - set to 64bit and SMM protected memory
2012-12-20 19:54:09 +11:00
zilmar
4546e251d5
RDB: Golden Eye to 64 bit
2012-12-20 18:38:06 +11:00
zilmar
a870eb163f
rdb: Remove tlb off
2012-12-20 07:05:44 +11:00
zilmar
5a4a61fa66
RDB: remove large buffer
2012-12-20 07:02:14 +11:00
zilmar
00f43045bb
RDB: F-zero X E set to 64 bit
2012-12-19 22:17:33 +11:00
zilmar
38101b40e3
F-Zero X: Set to 64bit
2012-11-06 19:58:10 +11:00
zilmar
5b67891d9e
Zelda: Set VI Refresh rate to 1900
2012-11-05 21:19:25 +11:00
zilmar
ffca7296d2
Star Wars - Shadow of the empire: Turned on TLB
2012-11-05 21:17:04 +11:00
zilmar
d05478b502
Star Wars - Shadow of the empire: Set to 8mb
2012-11-05 21:15:45 +11:00
zilmar
06a76638eb
Perfect Dark: Needs 64bit
2012-11-05 21:13:16 +11:00
zilmar
4769912cfe
Pokemon Stadium: Set Self Mod method to Protected
2012-11-05 21:10:23 +11:00
zilmar
276cc23541
removed base cfg file copy Project64.cfg.development for base
2012-11-02 16:58:23 +11:00
zilmar
4f54acb749
removed defaults and unnecessary comments
2012-10-21 06:52:10 +11:00
zilmar
385661e36e
Remose self mod method from rdb and language strings
2012-10-21 06:28:01 +11:00
Emmet Young
25a0bd6f11
Add some entries to the RDB for recently leaked games
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Remove the break point in COP1_S_CEIL_W since Taz requires this function to work properly in recompiler, the function appears to be working properly.
2012-10-06 13:08:23 +10:00
zilmar
207ae1c7ea
Changed settings for body havest
2012-10-06 09:50:42 +10:00
zilmar
c6c374033b
set super smash brothers to vi 2200 and protected self mod
2012-10-05 19:31:30 +10:00
zilmar
ce7eba58c6
changed paper mario to 64bit
2012-10-05 06:04:54 +10:00
zilmar
d917cfc553
Updated mario party to have a VI refresh of 2100 (to improve sound)
2012-10-04 22:00:31 +10:00
zilmar
b9c7c35002
Changed Diddy Kong to 64bit
2012-10-04 21:28:03 +10:00
zilmar
7ce2aded6d
Clean up settings related to blast corps
2012-10-04 11:48:05 +10:00
zilmar
14ee114bf5
changed settings for Donkey Kong 64
2012-10-02 21:12:51 +10:00
zilmar
64369b78a6
Updated Zelda settings to be 64bit and protected memory settings
2012-10-02 21:09:07 +10:00
Emmet Young
ee3abe73a8
Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development
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Conflicts:
Source/Project64/N64 System/Interpreter/Interpreter Ops.cpp
2012-10-01 00:52:47 +10:00
zilmar
ac564c3be9
Conkers set to 64bit
2012-09-29 19:03:52 +10:00
zilmar
7f0ada99fd
cleaned up more config settings
2012-09-27 20:45:20 +10:00
zilmar
caedf77806
Add config files to source control
2012-09-25 17:21:31 +10:00