rdb: Make pokemon stadium 2 set to protected memory
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@ -4490,6 +4490,11 @@ Good Name=Pokemon Stadium 2 (E)
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Internal Name=POKEMON STADIUM 2
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Status=Compatible
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Plugin Note=[video] (see GameFAQ)
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SMM-Cache=0
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SMM-FUNC=0
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SMM-PI DMA=0
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SMM-Protect=1
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SMM-TLB=0
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[AC5AA5C7-A9B0CDC3-C:46]
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Good Name=Pokemon Stadium 2 (F)
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@ -4501,18 +4506,33 @@ Self Texture=0
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Primary Frame Buffer=0
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Culling=1
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Emulate Clear=0
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SMM-Cache=0
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SMM-FUNC=0
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SMM-PI DMA=0
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SMM-Protect=1
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SMM-TLB=0
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[439B7E7E-C1A1495D-C:44]
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Good Name=Pokemon Stadium 2 (G)
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Internal Name=POKEMON STADIUM 2
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Status=Compatible
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Plugin Note=[video] (see GameFAQ)
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SMM-Cache=0
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SMM-FUNC=0
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SMM-PI DMA=0
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SMM-Protect=1
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SMM-TLB=0
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[D0A1FC5B-2FB8074B-C:53]
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Good Name=Pokemon Stadium 2 (S)
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Internal Name=POKEMON STADIUM 2
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Status=Compatible
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Plugin Note=[video] (see GameFAQ)
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SMM-Cache=0
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SMM-FUNC=0
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SMM-PI DMA=0
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SMM-Protect=1
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SMM-TLB=0
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[03571182-892FD06D-C:45]
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Good Name=Pokemon Stadium 2 (U)
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@ -4524,6 +4544,11 @@ Self Texture=0
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Primary Frame Buffer=0
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Culling=1
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Emulate Clear=0
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SMM-Cache=0
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SMM-FUNC=0
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SMM-PI DMA=0
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SMM-Protect=1
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SMM-TLB=0
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[EE4FD7C2-9CF1D938-C:4A]
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Good Name=Pokemon Stadium GS (J)
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