RDB: update timing settings for dk64

This commit is contained in:
zilmar 2013-01-06 07:07:30 +11:00
parent 720b9c6257
commit 9af021633b
1 changed files with 4 additions and 4 deletions

View File

@ -1,5 +1,5 @@
// ============ RDB for PJ64 v1.7. GoodN64 v202b ====================================
// Project64 v1.7 Official RDB
// ============ RDB for PJ64 v2.0. GoodN64 v202b ====================================
// Project64 v2.0 Official RDB
// BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA BETA
// Not for distribution to non-members
// Not for use with PJ64 v1.6 or previous.
@ -1504,7 +1504,6 @@ Emulate Clear=0
Good Name=Donkey Kong 64 (J)
Internal Name=DONKEY KONG 64
RDRAM Size=8
Counter Factor=1
Save Type=16kbit Eeprom
Status=Compatible
Core Note=(see GameFAQ)
@ -1515,7 +1514,6 @@ Plugin Note=[video] (see GameFAQ)
Good Name=Donkey Kong 64 (U)
Internal Name=DONKEY KONG 64
RDRAM Size=8
Counter Factor=1
Save Type=16kbit Eeprom
Status=Compatible
Core Note=(see GameFAQ)
@ -1526,6 +1524,8 @@ Primary Frame Buffer=1
Culling=1
Emulate Clear=1
32bit=No
AiCountPerBytes=625
[2C739EAC-9EF77726-C:50]
Good Name=Doom 64 (E)