zilmar
|
a228a9d1f9
|
line ends ?
|
2016-01-27 20:11:59 +11:00 |
zilmar
|
a429a7fd08
|
[Project64] Create Project64-core
|
2015-12-06 21:05:39 +11:00 |
zilmar
|
e3b32c572d
|
[Project64] Remove spaces from filename
|
2015-12-04 17:49:31 +11:00 |
zilmar
|
46fea05262
|
[Project64] Get settings to use standard types
|
2015-11-15 08:49:08 +11:00 |
zilmar
|
68513c1101
|
[Project64] Cleanup Debug Settings.cpp
|
2015-11-15 08:32:57 +11:00 |
zilmar
|
d9e13d4385
|
[Project64] Cleanup Game Settings.cpp
|
2015-11-15 08:14:37 +11:00 |
zilmar
|
bf9fad6737
|
[Project64] Clean up N64System Settings.cpp
|
2015-11-15 08:10:55 +11:00 |
zilmar
|
ce062e70ed
|
[Projet64] Cleanup Notification Settings.cpp
|
2015-11-15 08:07:53 +11:00 |
zilmar
|
5be42089b0
|
[Projec64] Clean up Recompiler Settings.cpp
|
2015-11-15 08:05:48 +11:00 |
Frank-74
|
66f5d4b51d
|
Update Settings.h
|
2015-11-14 02:51:06 +00:00 |
Frank-74
|
33cb7e78dc
|
Update Settings Class.cpp
|
2015-11-14 02:46:50 +00:00 |
zilmar
|
9e744ef180
|
[Project64] Separate out logging from UI
|
2015-11-14 00:23:43 +11:00 |
zilmar
|
73d7263de0
|
[Project64] Add GameLoaded setting
|
2015-11-12 22:27:19 +11:00 |
zilmar
|
51c89388c7
|
[Project64] Cleanup Settings.h
|
2015-11-12 22:00:47 +11:00 |
zilmar
|
7f73838ffe
|
[Project64] Move Settings.h in to Settings directory
|
2015-11-12 21:47:34 +11:00 |
toehead2001
|
923f6a485a
|
"Project 64" -> "Project64"
|
2015-11-09 22:21:49 -07:00 |
zilmar
|
6585657d05
|
[Project64] Change CDebugger to CDebuggerUI
|
2015-11-07 08:22:02 +11:00 |
zilmar
|
0608a8b504
|
[Project64] Remove DisplayError and DisplayMessage being able to take variable param (eg ... )
|
2015-10-25 22:40:21 +11:00 |
zilmar
|
0144305c6a
|
[Project64] Clean up path code
|
2015-10-25 22:10:54 +11:00 |
zilmar
|
81fdcb9373
|
[Project64] Get settngs to use std int
|
2015-10-25 21:50:28 +11:00 |
Lioncash
|
adfa096230
|
Correct order of class initialization lists
|
2015-09-23 05:00:51 -04:00 |
Nekokabu
|
6b33847f2c
|
ROM Header CRC Recalculation
ROM Header CRC Recalculation
|
2015-06-15 22:03:49 +09:00 |
zilmar
|
13e62d7354
|
[64bit] Get nrage and rsp compiling as 64bit
|
2015-05-16 10:55:23 +10:00 |
LuigiBlood
|
61c7f5ed78
|
Added "AllowROMWrites" RDB setting, DMA READ to ROM and updated RDB file
|
2015-05-14 14:34:45 +02:00 |
Lioncash
|
21c3c8fd32
|
Remove unnecessary struct/union typedefs
|
2015-05-03 20:13:12 -04:00 |
unknown
|
42643352b9
|
s/Initilize/Initialize
|
2015-04-20 16:01:18 -04:00 |
zilmar
|
edda4f0555
|
fix #376 - Games slow if no entry in Project64.cfg
|
2015-04-20 08:50:07 +10:00 |
LegendOfDragoon
|
41c5e26e4a
|
Make an rdb option for the save state audio fix
Now it is a per game config option.
|
2015-04-12 16:53:39 -07:00 |
MELERIX
|
dfbf29a035
|
Cleanup
Removed two duplicated variables in Game Settings.cpp
|
2015-03-26 02:28:05 -03:00 |
Samuel Yuan
|
8e6de534e6
|
Changed "SP Hack" setting to "Fast SP"
|
2015-03-22 13:17:42 -04:00 |
zilmar
|
d0209b061f
|
Language: have break point take a wchar_t * string and allow \n in language files
|
2015-03-12 06:50:30 +11:00 |
zilmar
|
31bed730a8
|
fix memory leak in settings class
|
2015-03-04 05:56:13 +11:00 |
zilmar
|
491377c2a4
|
add rdb option for selecting plugins game hack applies to
|
2015-02-26 21:57:51 +11:00 |
zilmar
|
aae61e8350
|
Clean up some of the games plugin settings
|
2015-02-25 08:44:06 +11:00 |
zilmar
|
9d607af14f
|
Nrage: Update version and change location of log and config dir
|
2015-02-18 20:52:23 +11:00 |
Emmet Young
|
d5f17dbe6d
|
Strip out Validate binary and beta release code. No longer needed, validate binary code could of been used for version testing but be cleaner to write it fresh.
|
2015-02-14 22:17:45 +11:00 |
zilmar
|
167ceb11b1
|
Fix problem where ScreenHertz was not setting based off of RDB by death-droid
|
2015-02-13 08:39:27 +11:00 |
zilmar
|
c973db8e35
|
Try to get dynamic plugin change working
|
2015-02-12 21:58:28 +11:00 |
zilmar
|
48dff52b49
|
In debug make sure fixed audio is on
|
2015-02-10 23:40:32 +11:00 |
zilmar
|
2db3fac037
|
Rename Glide.rdb to Glide64.rdb
|
2015-02-06 16:48:15 +11:00 |
zilmar
|
1711cb1d08
|
Split glide settings in to Glide.rdb
|
2015-02-06 12:40:57 +11:00 |
zilmar
|
9eceed0fef
|
#pull request 42
|
2015-02-01 06:27:27 +11:00 |
Nicholas
|
862eb7c48b
|
Add support for Visual Studio 2013
|
2015-01-27 16:07:44 +11:00 |
zilmar
|
f8b26bbdfb
|
Change AiCountPerBytes from 500 to 400
|
2015-01-26 15:05:02 +11:00 |
Nicholas
|
b76a151dd3
|
Merge branch 'master' of https://github.com/project64/project64
|
2015-01-26 14:45:36 +11:00 |
Nicholas
|
8c1852afa0
|
handle pal system frequency better
|
2015-01-26 14:43:37 +11:00 |
Fanatic-64
|
776b157423
|
Change VI Refresh back to 1500
Fixes speed on most games
|
2015-01-24 17:15:18 -06:00 |
Nicholas
|
b5a78153a4
|
turn fixed audio timing default to off
|
2015-01-23 12:10:34 +11:00 |
zilmar
|
6ca28ebe82
|
Glide64: Be able to get texture directory form emulator
|
2013-04-28 15:49:14 +10:00 |
zilmar
|
1c65f79e90
|
Glide64: Change settings to go through the emu
|
2013-04-24 15:03:21 +10:00 |