Commit Graph

3717 Commits

Author SHA1 Message Date
Vincent Cunningham f5af8f5261
Fix games not being FPS limited when Audio is muted 2021-02-01 20:31:45 -05:00
LuigiBlood 90d68dae52 Cache Disk Seek Timing Type into a global variable for optimization 2021-01-30 00:29:09 +01:00
LuigiBlood 6f05e7a2f2 [Settings] Add Disk Seek Timing choice 2021-01-29 23:37:27 +01:00
zilmar b6325104a5 Fix validation when name is empty 2021-01-20 21:27:47 +10:30
zilmar cd16a8cc48 Clean up some warnings 2021-01-19 16:28:59 +10:30
zilmar eb986259f2 Enhancements: Load Active 2021-01-18 17:07:06 +10:30
zilmar d1223d1cf0 Fix build error 2021-01-17 17:29:05 +10:30
zilmar 453efb6d5e
Merge pull request #1897 from Squall-Leonhart/master
Replace Manufacturer with Media and what each letter corresponds with.
2021-01-17 16:17:01 +10:30
zilmar ddcd6ef855 Confirm cheat changes on closing window 2021-01-17 16:15:26 +10:30
zilmar 0c177171ea Change Apply button from bool to Lresult 2021-01-17 14:19:14 +10:30
zilmar fd1a6112c0 Clean up enhancements code 2021-01-17 13:47:58 +10:30
Squall Leonhart 1c21979afb Update RomInformationClass.cpp
lets just update these id's for now then
2021-01-11 12:27:37 +11:00
Squall Leonhart 636d39b291 Revert "Update RomInformationClass.cpp"
This reverts commit 6771249eca.
2021-01-11 12:26:57 +11:00
Squall Leonhart 6771249eca Update RomInformationClass.cpp
i don't know if this will even work?
2021-01-11 12:19:40 +11:00
Squall Leonhart 7d882f75b6 Manufacter ID was Media type all along
change all relevant code accordingly
2021-01-11 11:58:44 +11:00
Squall Leonhart cbecaf0c05 Handles cases where the Manufacturer ID is 43 instead of 4E
So these games are no longer listed as Uknown in their manufacturer field.
2021-01-09 11:07:21 +11:00
oddMLan 7475c20f19 [RSP] Force to compile in ANSI mode
Fixes RSP commands window and RSP register window not working
Fix some warnings
2021-01-02 01:43:56 -07:00
oddMLan 914ad3b74a Remove hardcoded Unicode API calls
Since #define UNICODE is defined in the project it will call the wrapper function which will return the W version
2021-01-01 20:37:00 -07:00
oddMLan 1ead776429 Upgrade 3rdParty/WTL to WTL 10.0 2021-01-01 20:31:11 -07:00
zilmar cb0f746099 Try to fix some bugs in the new cheat changes 2020-12-31 08:03:27 +10:30
zilmar c4160785e9 Test unique code 2020-12-30 11:17:25 +10:30
zilmar 4d28cf6bc3 Convert cheats to new format 2020-12-30 10:08:31 +10:30
zilmar 070e2ad5e5 Merge branch 'master' of https://github.com/project64/project64 2020-12-30 09:14:25 +10:30
zilmar 7de3fc3348 Change the handling of the cheat format 2020-12-30 09:14:04 +10:30
zilmar 4a4b0b2e33
Merge pull request #1885 from shygoo/script-ui
[Debugger] Improve script window
2020-12-19 07:37:23 +10:30
shygoo 9e825992ae [Debugger] Fix script window's copy button 2020-12-18 14:21:49 -06:00
shygoo 7ca05cde8a [Debugger] Add tooltips to scripts window 2020-12-18 14:15:16 -06:00
shygoo 033d9b8327 [Debugger] Improve script window UI/stability 2020-12-18 13:57:50 -06:00
shygoo fdb6b25b39 [Debugger] Add basic multi-line support to code editor 2020-12-17 13:30:28 -06:00
shygoo 5888929cac [Debugger] Fix execution breakpoint toggle from context menu 2020-12-17 10:50:09 -06:00
zilmar 4854801e9a
Merge pull request #1874 from shygoo/tlb-bounds
[Core] Fix TLB bounds check
2020-12-03 06:48:37 +10:30
shygoo 5b44212c2d [Core] Fix TLB bounds check 2020-11-22 13:06:50 -06:00
zilmar 124b1c9257 Project64: Read cheats from multiple files 2020-11-19 17:46:07 +10:30
zilmar 88ac97c3a7 Installer: Fix Gliden64 issues when not there 2020-11-18 08:00:32 +10:30
zilmar 372da9526f
Merge pull request #1871 from shygoo/dma-log-export
[Debugger] Implement DMA log export (fix #1858)
2020-11-18 06:46:29 +10:30
shygoo c47af62f56 fix build error 2020-11-17 12:17:31 -06:00
shygoo 3a1b870c44 [Debugger] Implement DMA log export (fix #1858) 2020-11-17 11:57:21 -06:00
zilmar 67eb69a7a2 Installer: Trying to fix compile issue 2020-11-14 12:47:27 +10:30
zilmar df257b57fa installer: Have GlideN64 include directory recursively 2020-11-14 12:35:48 +10:30
zilmar a495e01457 Installer: Add Gliden64 to installer 2020-11-14 12:21:42 +10:30
zilmar 1c9f090508 Project64: update spelling of names in about 2020-11-14 12:19:28 +10:30
zilmar 4354ff8b26 Project64: Redo the about window 2020-11-11 20:59:13 +10:30
zilmar 23563db02f Remove about config files 2020-11-09 19:42:30 +10:30
zilmar 1256d80bad Switch Forum with discord in help menu 2020-11-09 14:19:05 +10:30
zilmar 45da6e6284 Rename Homepage to website 2020-11-09 13:34:06 +10:30
zilmar 018da7cc3d
Merge pull request #1862 from shygoo/assembler-fixes
[Debugger] Add missing cop1 cvt ops to assembler, remove constexprs
2020-11-06 11:48:45 +10:30
zilmar 769323e3cb Remove test code from CProjectSupport::ShowSuppotWindow 2020-10-27 19:02:37 +10:30
zilmar 5ed48cbb97 Project64: Make UniqueSaveDir on by default 2020-10-27 17:00:28 +10:30
zilmar 1751b2fd8b Project64: Only show support window once per hour 2020-10-27 16:41:50 +10:30
shygoo 1f6b0140c9 [Debugger] Add missing cop1 cvt ops to assembler, remove constexprs 2020-10-26 12:01:21 -05:00
zilmar f3fc84b569 Merge branch 'master' of https://github.com/project64/project64 2020-10-22 12:41:36 +10:30
zilmar 890e9b5c2c Project64: Have nag use the registry 2020-10-22 12:41:19 +10:30
zilmar 373df2a912 Project64: Provide ability for alternate identifier game settings 2020-10-22 12:37:09 +10:30
zilmar 7e503dc192 Project64: In ini handling change SectionList from vector to set 2020-10-12 16:51:23 +10:30
zilmar f5c2c33149 Project64: Add CN64Rom::IsPal 2020-10-12 15:01:28 +10:30
zilmar 0bff53e11c Project64: Update language enum 2020-10-12 14:11:19 +10:30
zilmar 6caa9ea47a Project64: Some code clean up of N64RomClass.h 2020-10-12 12:10:21 +10:30
zilmar a497e9ef38 Project64: welcome screen was not saving drive 2020-10-12 11:48:38 +10:30
zilmar 76a197f26e Project64-Input: Fix input plugin to compile as 64bit 2020-08-19 14:54:49 +09:30
zilmar 883632b4a4 Project64: Add choosing game dir on welcome screen 2020-08-04 22:28:40 +09:30
zilmar 3110a92f3f Project64: Debug build to default to recompiler 2020-08-04 09:48:32 +09:30
zilmar f4106c97ce Project64-input: Make default input plugin 2020-08-03 21:58:13 +09:30
zilmar c2e1b892a9 Project64-input: Handle multiple controllers 2020-08-03 21:49:24 +09:30
zilmar 3f5069cb59 Project64-input: axis for button press 2020-08-03 20:42:00 +09:30
zilmar 1fad798573 Project64-input: Be able to configure controller PAK 2020-07-28 21:56:45 +09:30
zilmar 6c6bdaef6a Project64-input: If setup fails clear 2020-07-28 21:24:59 +09:30
zilmar be8af060e7 Project64-input: Disable page if not plugged in 2020-07-28 17:47:42 +09:30
zilmar f0f887ce86 Project64-input: Remove duplicate mappings 2020-07-28 12:55:04 +09:30
zilmar 9d3bbe4659 Project64-input: Ignore empty button on device name 2020-07-28 12:42:59 +09:30
zilmar f218c2bfc9 Project64-input: Real N64 Range 2020-07-27 21:21:30 +09:30
zilmar 6417eaf866 Project64-input: Cancel should reset buttons 2020-07-27 17:03:35 +09:30
zilmar 878725490b Project64-input: Display device bound to 2020-07-22 13:13:42 +09:30
zilmar fc51e39738 Project64-input: fix resource.h 2020-07-21 12:43:34 +09:30
zilmar fa3196f75a Project64-input: Allow deadzone to be configurable 2020-07-21 12:41:40 +09:30
zilmar f89d027a09 Project64-input: Update the layout 2020-07-21 11:16:51 +09:30
zilmar 7fe46940b4 Project64-input: Add dependency on UpdateVersion 2020-07-20 09:57:12 +09:30
zilmar b42ccbc998 Add Project64-input to installer/zip 2020-07-15 21:36:03 +09:30
zilmar ac45d34b29
Merge pull request #1837 from project64/input-plugin
Input plugin
2020-07-15 21:20:24 +09:30
zilmar eef13e78d3 Project64-input: remove debug string 2020-07-15 21:13:53 +09:30
zilmar f7315801cb Project64-input: Set the version as 1.0 2020-07-15 21:09:32 +09:30
zilmar 22adc2e782 Project64-input: Add reset button 2020-07-15 21:08:48 +09:30
zilmar bdb670f48c Project64-input: Add scanning game pad 2020-07-15 21:02:48 +09:30
zilmar 2b049a2a53 Project64-input: Add Device notification files to project 2020-07-15 20:42:20 +09:30
zilmar f2b35fb5b4 Project64-input: Detect devices changed 2020-07-15 20:40:20 +09:30
zilmar d21c3a89f2 Project64-input: Add Setup button 2020-07-15 20:34:23 +09:30
zilmar 1be3f869d6 Project64: CSettingTypeApplication::Save: do not compare default if passing NULL 2020-07-15 20:01:55 +09:30
zilmar 931289a662
Merge pull request #1789 from LuigiBlood/ddstate
[Save State] Add Disk Interface to Save State file
2020-07-08 15:24:19 +09:30
zilmar 5d59156ee4 Project64-input: Add selecting of device 2020-07-07 11:59:49 +09:30
zilmar 64a3e69cce Project64-input: Get axis on GetKeys 2020-07-07 11:56:40 +09:30
zilmar 7bbba05024 Project64-input: Find the first plugin plugged in 2020-07-07 11:53:32 +09:30
zilmar f1d8910e5f Project64-input: Add controller present 2020-07-07 11:50:36 +09:30
zilmar 8df9403bce Project64-input: Add saving/loading of range 2020-07-07 11:46:08 +09:30
zilmar 00556d4524 Project64-input: Flip x/y axis in structure 2020-07-07 11:36:10 +09:30
zilmar 09de7617bf Project64-input: Start to implement GetKeys 2020-07-01 13:17:36 +09:30
zilmar ba2ea24274 Project64-input: Be able to load/save controller 2020-07-01 13:07:55 +09:30
zilmar acd835cfc4 Project64-input: Add more buttons to be scanned 2020-07-01 11:42:13 +09:30
zilmar 31afb1cf6e Project64-input: Add Analog buttons to n64 controller 2020-07-01 10:31:41 +09:30
zilmar 1a19934916 Project64-input: Add device to button 2020-07-01 10:24:29 +09:30
zilmar f78e292796 Input plugin: Start to scan keyboard 2020-06-23 17:17:46 +09:30
LuigiBlood 4205f989a4 [Save State] Compare 64DD save state header more proper 2020-06-19 21:37:08 +02:00
shygoo e1b2fee7af [Debugger] Use better charset for memory viewer's text 2020-06-18 22:46:17 -05:00
zilmar 9dac9eff31
Merge pull request #1819 from LuigiBlood/dderror
[Disk] Error when reading invalid blocks + fix LBAToByte
2020-06-19 11:56:47 +09:30
shygoo 564e1bb938 [Debugger] Fix string search 2020-06-18 21:03:21 -05:00
m000z0rz 0e9f6f183b Allow undefined (optional) callbacks for Socket.connect and Socket.write 2020-06-17 18:41:49 -05:00
LuigiBlood efe848f9a5 [Disk] Error when reading invalid blocks + fix LBAToByte 2020-06-17 23:11:08 +02:00
zilmar be939dca65 Project64-input: Add base config UI 2020-06-17 16:53:10 +09:30
zilmar 51b78c117e Plugin-input: Add version resource 2020-06-16 17:10:03 +09:30
zilmar ec6e7620d9 Project64-input: Add basic project 2020-06-16 16:11:01 +09:30
pcca-matrix 529dc52ae1 Merge remote-tracking branch 'upstream/master' 2020-06-14 11:20:16 +02:00
pcca-matrix da734b552a Fix savestate and rumble
* When you switch from mempak to rumble , rumble pack is never initialized.

* Rumble stops working after loading a savestate.

* No shortcut working when you have 4 xinput controller plugged.

There is a performance hit when you check for a controller that wasn't attached last time you called it.
This fix minimizes a performance issue with XInput on Windows when checking for a disconnected controller.

If you get ERROR_DEVICE_NOT_CONNECTED from XInputGetState, you shouldn't call that slot for a little while.
2020-06-14 11:19:49 +02:00
shygoo f82ee04173 Fix pasting for EditNumber32 textboxes 2020-06-14 03:04:41 -05:00
LuigiBlood 9f3bab30b9 [Save State] Include both g_Rom and g_Disk Header/ID information in the save state to differenciate different combos 2020-06-12 16:31:11 +02:00
LuigiBlood 8bb117e4de [Save State] Recover Disk Seek Address when loading from Zip 2020-06-10 15:30:06 +02:00
LuigiBlood c5c6167f05 [Save State] Recover Disk Seek Address for more stability 2020-06-10 13:58:03 +02:00
LuigiBlood e805c709b3 [Save State] Put Disk Interface info in Extra Info + cleanups
It should also be backward compatible.
2020-06-10 13:34:55 +02:00
zilmar 5087ae6ecd NRage: Fix up some some unicode issues 2020-06-10 11:18:41 +09:30
zilmar 5e78937c16 Fix up removal of version information from UIResources.rc 2020-06-10 08:21:29 +09:30
LuigiBlood b2ed47c44f [Save State] Make sure g_Disk exists 2020-06-09 22:52:42 +02:00
LuigiBlood 34ec690acc [Save State] Use Disk ID to recognize the currently loaded Disk game 2020-06-09 22:45:34 +02:00
LuigiBlood 9dc121ffbb [Save State] Add Disk Registers to Save State file 2020-06-09 22:22:25 +02:00
zilmar 366c0c69ae Force CharacterSet to be Unicode in the Property Sheets 2020-06-09 22:34:38 +09:30
zilmar 9217b0cf4d Remove Cheats from ini about 2020-06-09 20:04:24 +09:30
zilmar 1b00f9a8f6 Add ability to translate cheats to new format 2020-06-09 19:27:52 +09:30
zilmar 56ccef8ee0 Join Settings: escape ":" with splitting file 2020-06-08 16:52:41 +09:30
zilmar b9dac46bdc Merge branch 'master' of https://github.com/project64/project64 2020-06-06 10:34:47 +09:30
zilmar ae0410487c Fix up short cut name with multiple selectors 2020-06-06 10:34:27 +09:30
zilmar f3747c2802
Merge pull request #1783 from LuigiBlood/ddtiming
[Disk] Introduce Seek Times
2020-06-06 09:09:28 +09:30
LuigiBlood 737383b695 [Disk] Simplify Seek Timing calculation at expense of accuracy 2020-06-06 00:28:02 +02:00
LuigiBlood cc2c4e8786 [Disk] Timing changes for Motor 2020-06-05 17:25:01 +02:00
LuigiBlood 2ad2b969f0 [Disk] Emulate Motor Status & 3779 mSEC disk seek speeds 2020-06-05 16:48:19 +02:00
LuigiBlood b428c14a27 [Disk] Put Mecha Interrupt management in DiskCommand(), delay seek times 2020-06-05 14:36:49 +02:00
zilmar 9a712bd038 Convert cheats back to standard GS version 2020-06-02 18:05:57 +09:30
zilmar d48b79379d Update cheat names based off rdb 2020-06-02 08:19:07 +09:30
zilmar 98db6bd93c Fix up unicoding of menu shortcuts 2020-05-27 10:00:09 +09:30
zilmar dbf63a7647 Fix compile issue in CheatClassUI for release 2020-05-25 20:43:14 +09:30
zilmar 8dc26cc3eb Fix end emulation when paused 2020-05-25 20:25:15 +09:30
zilmar f4e5ae8efa Allow cheat window to be open while game is running 2020-05-25 20:08:31 +09:30
zilmar c764d79e74
Merge pull request #1760 from m000z0rz/fix-js-api-callback-gc
Add a strong backing reference cache, single use callback helper func…
2020-05-22 12:50:54 +09:30
m000z0rz 4d546ee36b Add a strong backing reference cache, single use callback helper function, and use it on all non-hook callbacks passed to native code 2020-05-21 21:09:37 -05:00
zilmar 8fbdf8f02a Update cheat adds 2020-05-22 11:27:16 +09:30
m000z0rz 9b9ab2af75 Fix script hanging when you stop a script with open listeners 2020-05-20 12:39:30 -05:00
m000z0rz 82716b247b Prevent stack overflow by popping the pcall return value / error 2020-05-20 12:10:42 -05:00
zilmar e44af28b8e
Merge pull request #1754 from shygoo/fix-installer-apidoc
[Debugger] Fix apidoc's install directory
2020-05-20 06:29:09 +09:30
zilmar dd80e7cad1
Merge pull request #1753 from shygoo/fix-dmalogsig
[Debugger] Fix DMA log signature byte order
2020-05-20 06:28:50 +09:30
shygoo d0caf49363 [Debugger] Fix apidoc's install directory 2020-05-19 12:15:08 -05:00
shygoo 7b005f709f [Debugger] Fix DMA log signature byte order 2020-05-19 11:51:27 -05:00
shygoo 94af698aa6 [Debugger] Fix COpInfo::IsLoadCommand false positives 2020-05-19 11:40:53 -05:00
zilmar f6434d1870 Merge branch 'master' of https://github.com/project64/project64 2020-05-19 11:56:34 +09:30
zilmar 71160d08c0 Make cheat UI to be wtl based 2020-05-19 11:55:57 +09:30
oddMLan 2be276a7bc Tabs -> spaces 2020-05-16 06:43:04 -07:00