Nicholas
53b86e559c
add code for edge case in DSRLV for cbfd
2015-01-23 22:21:34 +11:00
project64
db22be7762
Merge pull request #9 from LegendOfDragoon/master
...
Corrected some mistakes I made in LDV and SQV
I have not done any real testing with this, I assume if it behaves badly it should be easily detectable
2015-01-23 15:07:34 +11:00
project64
83c82c6370
Merge pull request #10 from cxd4/master
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Prefer warning level 3 for GlideHQ and NRage v2.3 projects.
2015-01-23 14:36:31 +11:00
Nicholas
b5a78153a4
turn fixed audio timing default to off
2015-01-23 12:10:34 +11:00
unknown
a046128e37
Merge branch 'master' of https://github.com/project64/project64
2015-01-22 19:40:02 -05:00
unknown
96b63057c1
suppressing a few strict level compiler warnings for N-Rage
2015-01-22 19:37:43 -05:00
unknown
65df1f1da4
suppressing over 368 monotonous GlideHQ compiler warnings
2015-01-22 19:37:00 -05:00
Nicholas
7de6792283
Update wtl to 8.1
2015-01-23 11:32:27 +11:00
LegendOfDragoon
55fc2a6255
Correct 2 mistakes I made in SQV in RSP recompiler
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It may be true that this SQV edge case only seems to happen when
isRegConst = true, I forgot to account for the possibility that GPR
Constant Analysis could be disabled.
I also just noticed that I goofed with the non-sse shuffling ;/ . The
registers weren't in order.
2015-01-22 14:53:16 -08:00
LegendOfDragoon
448b0ed6be
Correct a mistake I made in LDV in RSP recompiler
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I totally forgot that LDV handles elements differently than SDV. I added
a fallback to deal with unusual elements and added an alert to notify
that it exists in a particular game. I removed the & 0xF since that's
not needed. My previous change caused Stunt Racer 64 to have audio
issues. It should now be fixed.
2015-01-22 14:05:34 -08:00
Nicholas
2dd4e99ed6
Fix a couple games in RSP interpreter: CFC2 sign-extends $vcr by cxd4
2015-01-23 07:47:23 +11:00
Nicholas
a9f7fdf4d6
Merge branch 'master' of https://github.com/project64/project64
2015-01-22 16:51:34 +11:00
Nicholas
0bd9a467a1
Add the memory search functionality back in
2015-01-22 16:50:20 +11:00
zilmar
47b1456c8d
Update installer to have new ad in it
2015-01-16 10:58:00 +11:00
LegendOfDragoon
479b201ddc
Implement edge case for LDV, fix 2 typos as well.
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For LDV, it's the same deal as SDV. In WDC, RSPOpC.del could = 12, which
would result in a negative number when doing 16 - RSPOpC,del - 8.
2015-01-14 01:48:47 -08:00
LegendOfDragoon
5df4a806b4
Optimized a few instructions
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Optimized VOR for games like Perfect Dark
Implemented VNAND, VNOR, and VNXOR for recompiler
Minor change in SQV
2015-01-12 14:19:41 -08:00
LegendOfDragoon
1cb03b4120
Matched RSP interpreter more closely
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I have only seen the edgecase for SQV happen when
IsRegConst(RSPOpC.base) == TRUE. Changing SQV fixed Telefoot / Mia Ham.
I optimized VAND, for games like Kirby64.
2015-01-12 11:43:07 -08:00
LegendOfDragoon
02fe2e7241
More Fixes
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The possibility of the RSP instruction at address 0xFFC being JR was
never accounted for. This fixes Wave Race and Star Wars - Shadow of the
Empire.
The accumulator analysis was wrong, which broke games like Mario No
Photopie.
2015-01-11 19:49:04 -08:00
LegendOfDragoon
43c6017ddb
Improve Accuracy
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Fixing SW allows a lot more games to work. Fixing LW fixes games like
WDC and improves performance somehow. Fixing VMRG fixes certain bugs,
like Kirby 64's intro.
2015-01-11 19:35:43 -08:00
zilmar
a201d219ea
Remove ads
2014-02-09 20:16:28 +11:00
zilmar
baa0fff54a
Installer: 2.1
2013-05-01 13:35:17 +10:00
zilmar
e58fc5ab78
nRage: Add ability to compile version 2.3c
2013-04-30 15:56:41 +10:00
zilmar
ad85ec3f05
Project64: Fix bug - Loading RSP plugin selection per game.
2013-04-30 13:43:22 +10:00
zilmar
a85e5aa50a
Sort Rdb: Add utility to sort the rdb entries by good name
2013-04-30 08:52:24 +10:00
zilmar
c318d37e52
Project64: 2.1.0.1
2013-04-28 16:23:51 +10:00
zilmar
5998612f20
Glide64: 2.0.0.1
2013-04-28 16:23:36 +10:00
zilmar
97a53f760c
Project64: 2.1.0.1
2013-04-28 16:07:47 +10:00
zilmar
462d86b04f
Glide64: 2.0.0.1
2013-04-28 16:07:27 +10:00
zilmar
6ca28ebe82
Glide64: Be able to get texture directory form emulator
2013-04-28 15:49:14 +10:00
mudlord
ba4610be61
fixed unitialized glide functions.
...
- rigged up color combiners
- rigged up texture buffer (hwfbe)
- rigged up wrapper settings
2013-04-27 19:17:15 +10:00
zilmar
6bfa7de536
Project64: 2.1.0.0
2013-04-26 20:17:33 +10:00
zilmar
f2cfea497d
Glide64: 2.0.0.0
2013-04-26 20:14:20 +10:00
zilmar
801f1581bc
Project64: Add LL and SC to Analyze Instruction
2013-04-26 20:08:59 +10:00
zilmar
814018c78f
Project64: Initialize eeprom to 0xFF instead of 0x00
2013-04-26 20:06:01 +10:00
zilmar
87f96afeee
GlideHQ: fix up to not use boost
2013-04-26 19:31:09 +10:00
zilmar
ab4c9cca94
Common: Make ini file case insensitive
2013-04-24 17:08:35 +10:00
zilmar
1c65f79e90
Glide64: Change settings to go through the emu
2013-04-24 15:03:21 +10:00
zilmar
5aedb4c5d6
Glide64: Add version number in to name, also fix some warnings.
2013-04-22 11:11:55 +10:00
zilmar
11966425c5
Glide64: Strip language
2013-04-22 07:55:58 +10:00
zilmar
e0b0f0d681
Glide64: Add version info
2013-04-22 07:53:08 +10:00
zilmar
11c7373b3a
Glitch64: Fix up warnings related to warning level 4
2013-04-22 07:35:30 +10:00
zilmar
8f16f58311
Glide64: Update to make asm more closer to original code
2013-04-20 12:14:46 +10:00
zilmar
6b433a4ad3
GlideHQ: Update project settings related to release
2013-04-17 21:17:56 +10:00
zilmar
beb0ce0208
Glitch64: Update project settings
2013-04-17 20:35:01 +10:00
zilmar
b805bbb883
Project64: Update the code related to changes in stdstr
2013-04-17 20:34:20 +10:00
zilmar
5c8b6fd2e2
3rd Party: Update project settings
2013-04-17 20:33:18 +10:00
zilmar
4cbd5c538d
Glide64: Redo the asm for textures
2013-04-17 20:32:38 +10:00
zilmar
e928a5995d
GlideHQ: Add
2013-04-17 20:30:38 +10:00
zilmar
9e9fdc25bc
Common: Update std string class
2013-04-17 20:29:48 +10:00
zilmar
727f730f79
Project64: In FixDir check if directory exists before trying to create it
2013-04-15 13:52:34 +10:00
zilmar
d6a148696c
Glitch64: Update some code to reduce warning on level 4
2013-04-15 13:51:39 +10:00
zilmar
dcf9762fb2
CPath: If create dir, and testing if can change in it, revert to previous current dir
2013-04-15 13:48:06 +10:00
zilmar
72471d1eeb
Glide64: remove looking up glide dll
2013-04-13 06:27:15 +10:00
zilmar
33b1a48093
Glide64: Update output name
2013-04-11 12:11:32 +10:00
zilmar
e549c4b08e
Glide64: fix up some issues related to warnings with Visual Studio
2013-04-11 12:08:59 +10:00
zilmar
8746daa1e4
Glitch64: Do not re-init opengl
2013-04-11 12:07:42 +10:00
zilmar
d5dd94a4d7
Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development
2013-04-11 12:06:28 +10:00
zilmar
e399273dbd
wxWidgets: change wxRGBToColour to not use the macro (fix small type warning)
2013-04-11 11:32:07 +10:00
zilmar
7055c1bad9
Recompiler: ignore 0x0407000D as an opcode in analysis
2013-04-11 11:16:27 +10:00
zilmar
688cdf6f10
Glitch64: Fix up project file
2013-04-10 20:41:32 +10:00
zilmar
4d45d46270
Glitch64: Add raw code to project
2013-04-10 17:08:48 +10:00
zilmar
e015346578
Glide64: Now able to compile
2013-04-09 22:02:27 +10:00
zilmar
6d1519faeb
wxWidgets: Update for release build
2013-04-09 20:18:12 +10:00
zilmar
0108ab1296
WxWidgets: Add library for glide
2013-04-07 21:35:04 +10:00
zilmar
7527d11350
3rd Party: Added glide SDK
2013-04-07 19:23:46 +10:00
zilmar
5d4340d2e5
Add Glide64 plugin
2013-04-05 08:22:19 +11:00
Emmet Young
1abb082eef
If debugger isn't enabled but where still attempting to start the sync cores, reset to recompiler to stop people from accidentally launching sync cores.
2013-04-01 13:25:51 +11:00
Emmet Young
81433e7529
Stop the "About INI Files" from crashing when no language was actually loaded in. (Certain ID's were never properly set to anything)
2013-04-01 03:10:54 +11:00
zilmar
f1705174b3
Project64: 2.0.0.14
2013-03-27 05:45:52 +11:00
zilmar
8db1ff697d
Recompiler: Fix some warnings related to DWORD overflow
2013-03-26 22:28:49 +11:00
zilmar
4ae369ab81
Loop Analysis: SLTU and SLT marks register as changed
2013-03-26 22:18:53 +11:00
zilmar
c823815cc1
Installer: Fix issue with showing multiple offers
2013-03-24 06:16:04 +11:00
zilmar
84e27c8607
Project64: 2.0.0.13
2013-03-22 21:02:26 +11:00
zilmar
48d8925a80
Project64: Clean up external release to be beta release
2013-03-22 16:47:20 +11:00
zilmar
f41cdf8989
Recompiler: Fix delay slot section with exceptions
2013-03-22 16:45:32 +11:00
zilmar
f825b21de5
Installer: Update Installation scrip to have ads
2013-03-22 16:43:43 +11:00
zilmar
7937d356d9
Installer: Add base installer project
2013-03-14 06:41:04 +11:00
zilmar
7b70ba0da3
Recompiler: Fix up protection of op in DADDU
2013-03-12 18:40:50 +11:00
zilmar
2d1e5f03cc
Project64: 2.0.0.12
2013-03-09 08:40:21 +11:00
zilmar
784dcacad6
Recompiler: Fix bug in 64bit AND operation
2013-03-09 07:55:36 +11:00
zilmar
283cf565c0
Memory: Fix read from rom with constant LW
2013-03-09 06:31:26 +11:00
zilmar
627f9de997
RSP: 1.7.0.9
2013-02-20 05:46:35 +11:00
zilmar
d51bd38c11
Project64: 2.0.0.11
2013-02-20 05:45:08 +11:00
zilmar
fc908b7b7d
RSP: Fix some delay slot warnings
2013-02-20 05:39:47 +11:00
zilmar
dd537b518c
Porject64: Implement Recompiler LL and SC
2013-02-20 05:31:10 +11:00
zilmar
c8394fb473
RSP: 1.7.0.8
2013-02-13 07:10:16 +11:00
zilmar
4df8a2803a
Project64: 2.0.0.10
2013-02-13 07:09:53 +11:00
zilmar
6936cd9800
Settings: Update to allow the use of cfg and rdb file for a game setting
2013-02-13 07:01:46 +11:00
zilmar
1ff9338e4c
RSP: Fix clean up log files
2013-02-11 19:29:14 +11:00
zilmar
f5290c7895
RSP: JumpTableSize and RomOpen
2013-02-11 19:28:49 +11:00
zilmar
14352768ae
RSP: add RomOpen and JumpTableSize Setting
2013-02-11 19:27:49 +11:00
zilmar
229be28668
Plugin: Add rom open and clean up rsp plugin handling
2013-02-11 19:27:00 +11:00
zilmar
05e4f22dcf
ResetMemoryStackPos: Allow stack pointer to be in tlb space
2013-02-11 19:25:11 +11:00
zilmar
990b9ddb55
Memory: Clean up some breakpoint warnings
2013-02-11 19:24:18 +11:00
zilmar
d09f0e6c8e
Recompiler: More syncing for sync core
2013-02-05 20:14:26 +11:00
zilmar
5a9cb5f768
Recompiler: Make sure break ends a block
2013-02-05 06:23:10 +11:00
zilmar
d7a692a943
Recompiler: Ignore on target -1
2013-02-05 06:22:18 +11:00
zilmar
044c669f24
Recompipler: Fix D.CMP.UN
2013-02-03 21:05:58 +11:00
zilmar
2fb824fcd5
Loop: Set STLI and SLITU to mark the op as modified
2013-02-03 21:05:18 +11:00
zilmar
9c03f2ce5a
Timer: Update counters on updating wired registers
2013-02-03 11:51:56 +11:00