zilmar
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13e62d7354
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[64bit] Get nrage and rsp compiling as 64bit
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2015-05-16 10:55:23 +10:00 |
LuigiBlood
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61c7f5ed78
|
Added "AllowROMWrites" RDB setting, DMA READ to ROM and updated RDB file
|
2015-05-14 14:34:45 +02:00 |
Lioncash
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21c3c8fd32
|
Remove unnecessary struct/union typedefs
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2015-05-03 20:13:12 -04:00 |
unknown
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42643352b9
|
s/Initilize/Initialize
|
2015-04-20 16:01:18 -04:00 |
zilmar
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edda4f0555
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fix #376 - Games slow if no entry in Project64.cfg
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2015-04-20 08:50:07 +10:00 |
LegendOfDragoon
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41c5e26e4a
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Make an rdb option for the save state audio fix
Now it is a per game config option.
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2015-04-12 16:53:39 -07:00 |
MELERIX
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dfbf29a035
|
Cleanup
Removed two duplicated variables in Game Settings.cpp
|
2015-03-26 02:28:05 -03:00 |
Samuel Yuan
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8e6de534e6
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Changed "SP Hack" setting to "Fast SP"
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2015-03-22 13:17:42 -04:00 |
zilmar
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d0209b061f
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Language: have break point take a wchar_t * string and allow \n in language files
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2015-03-12 06:50:30 +11:00 |
zilmar
|
31bed730a8
|
fix memory leak in settings class
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2015-03-04 05:56:13 +11:00 |
zilmar
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491377c2a4
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add rdb option for selecting plugins game hack applies to
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2015-02-26 21:57:51 +11:00 |
zilmar
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aae61e8350
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Clean up some of the games plugin settings
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2015-02-25 08:44:06 +11:00 |
zilmar
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9d607af14f
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Nrage: Update version and change location of log and config dir
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2015-02-18 20:52:23 +11:00 |
Emmet Young
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d5f17dbe6d
|
Strip out Validate binary and beta release code. No longer needed, validate binary code could of been used for version testing but be cleaner to write it fresh.
|
2015-02-14 22:17:45 +11:00 |
zilmar
|
167ceb11b1
|
Fix problem where ScreenHertz was not setting based off of RDB by death-droid
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2015-02-13 08:39:27 +11:00 |
zilmar
|
c973db8e35
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Try to get dynamic plugin change working
|
2015-02-12 21:58:28 +11:00 |
zilmar
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48dff52b49
|
In debug make sure fixed audio is on
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2015-02-10 23:40:32 +11:00 |
zilmar
|
2db3fac037
|
Rename Glide.rdb to Glide64.rdb
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2015-02-06 16:48:15 +11:00 |
zilmar
|
1711cb1d08
|
Split glide settings in to Glide.rdb
|
2015-02-06 12:40:57 +11:00 |
zilmar
|
9eceed0fef
|
#pull request 42
|
2015-02-01 06:27:27 +11:00 |
Nicholas
|
862eb7c48b
|
Add support for Visual Studio 2013
|
2015-01-27 16:07:44 +11:00 |
zilmar
|
f8b26bbdfb
|
Change AiCountPerBytes from 500 to 400
|
2015-01-26 15:05:02 +11:00 |
Nicholas
|
b76a151dd3
|
Merge branch 'master' of https://github.com/project64/project64
|
2015-01-26 14:45:36 +11:00 |
Nicholas
|
8c1852afa0
|
handle pal system frequency better
|
2015-01-26 14:43:37 +11:00 |
Fanatic-64
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776b157423
|
Change VI Refresh back to 1500
Fixes speed on most games
|
2015-01-24 17:15:18 -06:00 |
Nicholas
|
b5a78153a4
|
turn fixed audio timing default to off
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2015-01-23 12:10:34 +11:00 |
zilmar
|
6ca28ebe82
|
Glide64: Be able to get texture directory form emulator
|
2013-04-28 15:49:14 +10:00 |
zilmar
|
1c65f79e90
|
Glide64: Change settings to go through the emu
|
2013-04-24 15:03:21 +10:00 |
zilmar
|
b805bbb883
|
Project64: Update the code related to changes in stdstr
|
2013-04-17 20:34:20 +10:00 |
zilmar
|
48d8925a80
|
Project64: Clean up external release to be beta release
|
2013-03-22 16:47:20 +11:00 |
zilmar
|
6936cd9800
|
Settings: Update to allow the use of cfg and rdb file for a game setting
|
2013-02-13 07:01:46 +11:00 |
zilmar
|
18de4116e4
|
Settings: Default Sync to audio on
|
2013-01-01 00:23:11 +11:00 |
zilmar
|
59b2e96062
|
Speed Limitor: Clean up code and change interval levels
|
2012-12-31 23:46:03 +11:00 |
zilmar
|
dd4a3b3391
|
Make sure cf is not 0
|
2012-12-31 07:22:11 +11:00 |
zilmar
|
a144327aa0
|
Check if project64 is running, if so terminate it
|
2012-12-29 21:50:45 +11:00 |
zilmar
|
23deea00d8
|
changed vi refresh from 1500 to 2200
|
2012-12-21 19:26:10 +11:00 |
zilmar
|
42e9b5e1db
|
Keyboard Short cut: fix defaults
|
2012-12-21 07:56:29 +11:00 |
zilmar
|
b42955b5c4
|
Fix up external release for 2.0 alpha release
|
2012-12-20 20:19:17 +11:00 |
zilmar
|
5c374ced41
|
Settings: default to tlb off
|
2012-12-20 07:05:02 +11:00 |
zilmar
|
4f6d6effa3
|
Added GPL header
|
2012-12-19 20:30:18 +11:00 |
zilmar
|
a444ad3e52
|
add __FUNCTION__ to trace messages
|
2012-12-17 11:21:29 +11:00 |
zilmar
|
d60f2f89f4
|
Save good name to cfg file when saving game settings
|
2012-11-29 22:24:38 +11:00 |
zilmar
|
c3b743adf1
|
Game settings: Moved from recompiler settings, moved to n64system as base
|
2012-11-29 22:23:35 +11:00 |
zilmar
|
d09a8adf10
|
Global Variable: rename _Settings to g_Settings
|
2012-11-17 12:02:04 +11:00 |
zilmar
|
ab57cdbc7e
|
Global Variable: Rename _Notify to g_Notify
|
2012-11-17 11:58:31 +11:00 |
zilmar
|
d396763b71
|
Audio: Add AI Count Per Byte setting
|
2012-11-13 16:44:13 +11:00 |
zilmar
|
e761561074
|
Do not update rdb file unless rdb editor
|
2012-11-03 11:06:01 +11:00 |
zilmar
|
22af031f01
|
Add rsp audio setting to Game Settings
|
2012-10-25 19:34:25 +11:00 |
zilmar
|
84f47fd0ce
|
default core to sync core and ABL on
|
2012-10-23 19:07:06 +11:00 |
zilmar
|
ccb1de6682
|
Firedemo and n64 stars now runs under ABL
|
2012-10-15 18:41:30 +11:00 |