Commit Graph

38 Commits

Author SHA1 Message Date
zilmar 8b2c66cc07 Core: Move plugin specs to a central location 2022-06-27 19:32:38 +09:30
zilmar ee864797ab vgturtle127's Beautification 14 - Source\Project64-video directory and final cleanup 2021-05-18 21:21:36 +09:30
zilmar 2b6e70cde0 Merge branch 'master' of https://github.com/project64/project64 2021-04-14 15:51:41 +09:30
zilmar cf58754414 Change NULL to nullptr 2021-04-12 21:05:39 +09:30
Derek "Turtle" Roe da6b8c3c30 Update AudioMain.cpp
Fix comments, title case, and some UI and trace log typos
2021-03-27 03:48:59 -05:00
zilmar 5c60ea213f Update copyright date 2021-03-02 12:43:17 +10:30
zilmar 366c0c69ae Force CharacterSet to be Unicode in the Property Sheets 2020-06-09 22:34:38 +09:30
oddMLan d3f69997b1 [Audio] Move SetTimerResolution() to InitiateAudio
Enforces a timer of 1.0ms without conflicting with other plugins that might reset it unknowingly
Fixes VI drop when changing settings in GLideN64
2019-11-28 17:22:35 -07:00
Frank-74 3ba775ba53 [Project64-Audio] Remove test writetraces 2019-01-21 08:41:50 +00:00
Frank-74 473fea7e4a [Project64-Audio] Remove round frequencies 2019-01-21 08:35:42 +00:00
Frank-74 5d80fdaaa4 Update Project64-Audio 2019-01-21 05:45:52 +00:00
zilmar eddd90bbeb [Project64] Try to fix sync to audio 2018-12-20 20:49:14 +10:30
zilmar 0e2e8eef10 Merge branch 'master' of https://github.com/project64/project64 2018-12-08 20:22:37 +10:30
Frank-74 9936933f68
[Audio] Fix typo in buffersize
It caused clicks in goldeneye / pd without +1.
2018-12-04 06:32:31 +00:00
Frank-74 af6c354efc
[Audio] 30 / 1.001 is the exact NTSC fps
30 / 1.001 = 29.97002997002997002997002997003
2018-12-04 05:14:35 +00:00
Frank-74 0e24ea1ca9
[Audio] Code cleanup and slightly smaller buffer. 2018-12-04 03:54:44 +00:00
Frank-74 1acf641010
[Audio] Fix Body Harvest audio and framerate
More precise framerate fixes Body Harvest (U) audio clicks and slow framerate, with Sync using audio OFF or ON.
2018-12-02 22:08:44 +00:00
zilmar 2ca97f0b37 [Audio] Change timer resolution to 1ms 2018-12-03 05:23:45 +10:30
zilmar 9e35a1afc3 [Audio] Set timer resolution to 0.5ms 2018-12-02 15:06:37 +10:30
zilmar 529b162656 [Audio] Make sure freeing g_SoundDriver on closing 2018-11-26 08:02:41 +10:30
zilmar f76769622c [Audio] Make sure trace is stopped 2018-11-24 13:11:50 +10:30
zilmar e7f93f2def [Project64] Remove #include <objbase.h> from Common/Trace.h 2018-11-18 11:12:49 +10:30
Frank-74 d14e9b39ff Fix PAL framerate sync.
PAL games were skipping because framerate was set for NTSC.
2017-10-16 06:23:55 +01:00
Frank-74 0f7a8c739b Update AudioMain.cpp
Fix tabs/spaces
2017-10-15 17:43:32 +01:00
Frank-74 dfdf089976 Update AudioMain.cpp 2017-10-13 04:28:20 +01:00
Frank-74 80e1bcaad0 Update AudioMain.cpp 2017-10-13 01:29:45 +01:00
zilmar 34055759e4 [Audio] Be able to tall if limit fps by core 2017-09-29 05:32:43 +10:00
zilmar a92569deb1 [Audio] Add settings for BufferDivided, BufferFPS, etc 2017-09-26 23:57:33 +10:00
zilmar a6661e460b [Audio] Start to add config 2017-09-25 22:00:04 +10:00
zilmar c3d45357a6 [Audio] Add read len 2017-09-23 07:45:18 +10:00
zilmar 48e649f6b0 [Audio] Add direct sound driver 2017-09-21 23:20:36 +10:00
zilmar 38b5131f16 [Audio] Add AI_Update to OpenSLES.cpp 2017-09-20 17:24:54 +10:00
zilmar c395e8f55d [Audio] Create settings class 2017-09-14 18:07:12 +10:00
zilmar c36d905bcb [Audio] Move OpenSLES code in to Driver/OpenSLES.cpp 2017-09-13 17:41:52 +10:00
zilmar 78d89cde5a [Audio] Start to add OpenSLES Driver 2017-09-12 17:58:35 +10:00
zilmar 138cb762cd [Audio] Move settings id in to SettingsID.h 2017-09-12 08:37:32 +10:00
zilmar 26e4d0a6e1 [Audio] split log startup 2017-09-12 08:16:45 +10:00
zilmar 86eb905383 [Audio] Change Project64-audio/Main.h to AudioMain.h 2017-09-11 22:20:34 +10:00