[Audio] 30 / 1.001 is the exact NTSC fps
30 / 1.001 = 29.97002997002997002997002997003
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@ -85,7 +85,8 @@ EXPORT void CALL AiDacrateChanged(int SystemType)
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WriteTrace(TraceAudioInterface, TraceNotice, "Unknown/reserved bits in AI_DACRATE_REG set. 0x%08X", *g_AudioInfo.AI_DACRATE_REG);
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}
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uint32_t video_clock = 0; int32_t BufferSize = 0; double audio_clock = 0; double framerate = 29.97;
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uint32_t video_clock = 0; int32_t BufferSize = 0;
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double audio_clock = 0; double framerate = (30 / 1.001);
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switch (SystemType)
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{
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