[Audio] Start to add OpenSLES Driver
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@ -17,6 +17,7 @@
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#include <SLES/OpenSLES.h>
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#include <SLES/OpenSLES_Android.h>
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#endif
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#include <Project64-audio/Driver/OpenSLES.h>
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#include "audio_1.1.h"
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#include "Version.h"
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#include <stdio.h>
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@ -104,6 +105,8 @@ SLAndroidSimpleBufferQueueItf g_bufferQueue = NULL;
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bool g_PluginInit = false;
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OpenSLESDriver * g_SoundDriver = NULL;
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void PluginInit(void)
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{
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if (g_PluginInit)
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@ -771,7 +774,14 @@ EXPORT void CALL GetDllInfo(PLUGIN_INFO * PluginInfo)
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EXPORT int32_t CALL InitiateAudio(AUDIO_INFO Audio_Info)
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{
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WriteTrace(TraceAudioInterface, TraceDebug, "Start");
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if (g_SoundDriver != NULL)
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{
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delete g_SoundDriver;
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}
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g_AudioInfo = Audio_Info;
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#ifdef ANDROID
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g_SoundDriver = new OpenSLESDriver;
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#endif
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WriteTrace(TraceAudioInterface, TraceDebug, "Done (res: true)");
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return true;
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}
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@ -0,0 +1,15 @@
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/****************************************************************************
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* *
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* Project64-audio - A Nintendo 64 audio plugin. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2017 Project64. All rights reserved. *
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* Copyright (C) 2015 Gilles Siberlin *
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* Copyright (C) 2007-2009 Richard Goedeken *
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* Copyright (C) 2007-2008 Ebenblues *
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* Copyright (C) 2003 JttL *
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* Copyright (C) 2002 Hacktarux *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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@ -0,0 +1,24 @@
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/****************************************************************************
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* *
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* Project64-audio - A Nintendo 64 audio plugin. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2017 Project64. All rights reserved. *
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* Copyright (C) 2015 Gilles Siberlin *
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* Copyright (C) 2007-2009 Richard Goedeken *
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* Copyright (C) 2007-2008 Ebenblues *
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* Copyright (C) 2003 JttL *
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* Copyright (C) 2002 Hacktarux *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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#pragma once
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#include "SoundBase.h"
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class OpenSLESDriver :
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public SoundDriverBase
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{
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};
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@ -0,0 +1,12 @@
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/****************************************************************************
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* *
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* Project64-audio - A Nintendo 64 audio plugin. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2017 Project64. All rights reserved. *
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* Copyright (C) 2000-2015 Azimer. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#include "SoundBase.h"
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@ -0,0 +1,17 @@
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/****************************************************************************
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* *
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* Project64-audio - A Nintendo 64 audio plugin. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2017 Project64. All rights reserved. *
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* Copyright (C) 2000-2015 Azimer. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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class SoundDriverBase
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{
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public:
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};
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@ -38,12 +38,16 @@
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<ItemGroup>
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<ClCompile Include="AudioMain.cpp" />
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<ClCompile Include="AudioSettings.cpp" />
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<ClCompile Include="Driver\OpenSLES.cpp" />
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<ClCompile Include="Driver\SoundBase.cpp" />
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<ClCompile Include="trace.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="AudioMain.h" />
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<ClInclude Include="Audio_1.1.h" />
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<ClInclude Include="AudioSettings.h" />
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<ClInclude Include="Driver\OpenSLES.h" />
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<ClInclude Include="Driver\SoundBase.h" />
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<ClInclude Include="SettingsID.h" />
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<ClInclude Include="trace.h" />
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<ClInclude Include="Version.h" />
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@ -13,6 +13,12 @@
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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<Filter Include="Header Files\Driver">
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<UniqueIdentifier>{a8636856-b6fa-4994-9cf4-13df7c70948e}</UniqueIdentifier>
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</Filter>
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<Filter Include="Source Files\Driver">
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<UniqueIdentifier>{32a059b2-0de1-4ec7-b798-75b3e7ed19be}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="trace.cpp">
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<ClCompile Include="AudioMain.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Driver\SoundBase.cpp">
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<Filter>Source Files\Driver</Filter>
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</ClCompile>
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<ClCompile Include="Driver\OpenSLES.cpp">
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<Filter>Source Files\Driver</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Audio_1.1.h">
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<ClInclude Include="SettingsID.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="Driver\SoundBase.h">
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<Filter>Header Files\Driver</Filter>
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</ClInclude>
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<ClInclude Include="Driver\OpenSLES.h">
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<Filter>Header Files\Driver</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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