[Audio] Add settings for BufferDivided, BufferFPS, etc
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64bcfa15dd
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a92569deb1
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@ -33,6 +33,7 @@
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AUDIO_INFO g_AudioInfo;
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bool g_PluginInit = false;
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bool g_romopen = false;
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uint32_t g_Dacrate = 0;
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#ifdef _WIN32
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@ -191,6 +192,8 @@ EXPORT int32_t CALL InitiateAudio(AUDIO_INFO Audio_Info)
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EXPORT void CALL RomOpen()
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{
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WriteTrace(TraceAudioInterface, TraceDebug, "Start");
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g_romopen = true;
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g_settings->ReadSettings();
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if (g_SoundDriver)
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{
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g_SoundDriver->AI_Startup();
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@ -206,6 +209,7 @@ EXPORT void CALL RomClosed(void)
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{
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g_SoundDriver->AI_Shutdown();
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}
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g_romopen = false;
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WriteTrace(TraceAudioInterface, TraceDebug, "Done");
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}
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@ -25,11 +25,14 @@ CSettings::CSettings() :
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m_AudioEnabled(true),
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m_advanced_options(false),
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m_debugger_enabled(false),
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m_Volume(100)
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m_Volume(100),
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m_BufferDivider(90),
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m_BufferLevel(4),
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m_SyncAudio(false)
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{
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memset(m_log_dir, 0, sizeof(m_log_dir));
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RegisterSettings();
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SettingsChanged();
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ReadSettings();
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if (m_Set_EnableAudio != 0) { SettingsRegisterChange(false, m_Set_EnableAudio, this, stSettingsChanged); }
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if (m_Set_basic_mode != 0) { SettingsRegisterChange(false, m_Set_basic_mode, this, stSettingsChanged); }
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@ -78,6 +81,9 @@ void CSettings::RegisterSettings(void)
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RegisterSetting(Set_Logging_InitShutdown, Data_DWORD_General, "InitShutdown", "Logging", g_ModuleLogLevel[TraceAudioInitShutdown], NULL);
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RegisterSetting(Set_Logging_Interface, Data_DWORD_General, "Interface", "Logging", g_ModuleLogLevel[TraceAudioInterface], NULL);
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RegisterSetting(Set_Logging_Driver, Data_DWORD_General, "Driver", "Logging", g_ModuleLogLevel[TraceAudioDriver], NULL);
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RegisterSetting(Set_BufferDivider, Data_DWORD_Game, "BufferDivider", "", 90, NULL);
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RegisterSetting(Set_BufferLevel, Data_DWORD_Game, "BufferLevel", "", 4, NULL);
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RegisterSetting(Set_SyncAudio, Data_DWORD_Game, "SyncAudio", "", (uint32_t)false, NULL);
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LogLevelChanged();
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}
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@ -97,6 +103,21 @@ void CSettings::SetVolume(uint32_t Volume)
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}
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}
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void CSettings::SetBufferDivider(uint32_t BufferDivider)
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{
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SetSetting(Set_BufferDivider, BufferDivider);
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}
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void CSettings::SetBufferLevel(uint32_t BufferLevel)
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{
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SetSetting(Set_BufferLevel, BufferLevel);
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}
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void CSettings::SetSyncAudio(bool Enabled)
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{
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SetSetting(Set_SyncAudio, Enabled ? 1 : 0);
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}
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void CSettings::LogLevelChanged(void)
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{
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g_ModuleLogLevel[TraceMD5] = GetSetting(Set_Logging_MD5);
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@ -107,12 +128,15 @@ void CSettings::LogLevelChanged(void)
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g_ModuleLogLevel[TraceAudioDriver] = GetSetting(Set_Logging_Driver);
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}
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void CSettings::SettingsChanged(void)
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void CSettings::ReadSettings(void)
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{
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m_Volume = GetSetting(Set_Volume);
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m_AudioEnabled = m_Set_EnableAudio ? GetSystemSetting(m_Set_EnableAudio) != 0 : true;
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m_advanced_options = m_Set_basic_mode ? GetSystemSetting(m_Set_basic_mode) == 0 : false;
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m_debugger_enabled = m_advanced_options && m_Set_debugger ? GetSystemSetting(m_Set_debugger) == 1 : false;
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m_BufferDivider = GetSetting(Set_BufferDivider);
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m_BufferLevel = GetSetting(Set_BufferLevel);
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m_SyncAudio = GetSetting(Set_SyncAudio) != 0;
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if (m_Set_log_dir != 0)
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{
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@ -19,11 +19,17 @@ public:
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inline bool AudioEnabled(void) const { return m_AudioEnabled; }
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inline bool debugger_enabled(void) const { return m_debugger_enabled; }
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inline uint32_t GetVolume(void) const { return m_Volume; }
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inline uint32_t BufferDivider(void) const { return m_BufferDivider; }
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inline uint32_t BufferLevel(void) const { return m_BufferLevel; }
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inline bool SyncAudio(void) const { return m_SyncAudio; }
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inline bool FlushLogs(void) const { return m_FlushLogs; }
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inline const char * log_dir(void) const { return m_log_dir; }
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void SetAudioEnabled(bool Enabled);
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void SetVolume(uint32_t Volume);
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void SetBufferDivider(uint32_t BufferDivider);
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void SetBufferLevel(uint32_t BufferLevel);
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void SetSyncAudio(bool Enabled);
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void ReadSettings();
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private:
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@ -33,12 +39,11 @@ private:
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}
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static void stSettingsChanged(void * _this)
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{
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((CSettings *)_this)->SettingsChanged();
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((CSettings *)_this)->ReadSettings();
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}
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void RegisterSettings(void);
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void LogLevelChanged(void);
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void SettingsChanged(void);
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short m_Set_EnableAudio;
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short m_Set_basic_mode;
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@ -51,6 +56,9 @@ private:
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bool m_advanced_options;
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bool m_debugger_enabled;
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uint32_t m_Volume;
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uint32_t m_BufferDivider;
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uint32_t m_BufferLevel;
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bool m_SyncAudio;
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};
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extern CSettings * g_settings;
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@ -24,11 +24,14 @@
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#include <wtl/atlcrack.h>
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#pragma warning(pop)
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#include <Settings/Settings.h>
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#include <Common/StdString.h>
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#include "trace.h"
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#include "AudioSettings.h"
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#include "SettingsID.h"
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#include "resource.h"
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extern bool g_romopen;
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void SetComboBoxIndex(CComboBox & cmb, uint32_t data)
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{
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cmb.SetCurSel(0);
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@ -92,6 +95,63 @@ private:
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CButton m_btnMute;
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};
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class CGameSettings :
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public CPropertyPageImpl<CGameSettings>
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{
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public:
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enum { IDD = IDD_GAME_SETTING };
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BEGIN_MSG_MAP(CDebugSettings)
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MESSAGE_HANDLER(WM_INITDIALOG, OnInitDialog)
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COMMAND_HANDLER(IDC_BUFFER_DIVIDER, EN_CHANGE, ItemChanged)
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COMMAND_HANDLER(IDC_BUFFER_LEVEL, EN_CHANGE, ItemChanged)
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CHAIN_MSG_MAP(CPropertyPageImpl<CGameSettings>)
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END_MSG_MAP()
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LRESULT OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
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{
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m_BufferDivider.Attach(GetDlgItem(IDC_BUFFER_DIVIDER));
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m_BufferDivider.SetWindowText(stdstr_f("%d", g_settings->BufferDivider()).c_str());
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m_BufferLevel.Attach(GetDlgItem(IDC_BUFFER_LEVEL));
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m_BufferLevel.SetWindowText(stdstr_f("%d", g_settings->BufferLevel()).c_str());
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m_btnSyncAudio.Attach(GetDlgItem(IDC_SYNC_AUDIO));
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m_btnSyncAudio.SetCheck(g_settings->SyncAudio() ? BST_CHECKED : BST_UNCHECKED);
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return TRUE;
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}
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bool OnApply()
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{
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char buffer[100];
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m_BufferDivider.GetWindowText(buffer, sizeof(buffer));
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g_settings->SetBufferDivider(atoi(buffer));
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m_BufferLevel.GetWindowText(buffer, sizeof(buffer));
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g_settings->SetBufferLevel(atoi(buffer));
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g_settings->SetSyncAudio(m_btnSyncAudio.GetCheck() == BST_CHECKED);
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FlushSettings();
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return true;
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}
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private:
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CEdit m_BufferDivider;
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CEdit m_BufferLevel;
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CButton m_btnSyncAudio;
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LRESULT ItemChangedNotify(NMHDR* /*pNMHDR*/)
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{
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SendMessage(GetParent(), PSM_CHANGED, (WPARAM)m_hWnd, 0);
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return 0;
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}
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LRESULT ItemChanged(WORD /*wNotifyCode*/, WORD /*wID*/, HWND /*hWndCtl*/, BOOL& /*bHandled*/)
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{
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SendMessage(GetParent(), PSM_CHANGED, (WPARAM)m_hWnd, 0);
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return 0;
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}
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};
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class CLogSettings :
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public CPropertyPageImpl<CLogSettings>
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{
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@ -186,14 +246,20 @@ public:
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private:
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CGeneralSettings * m_pgGeneralSettings;
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CGameSettings * m_pgGameSettings;
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CLogSettings * m_pgLogSettings;
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};
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CAudioUI::CAudioUI() :
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m_pgGeneralSettings(new CGeneralSettings),
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m_pgGameSettings(new CGameSettings),
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m_pgLogSettings(new CLogSettings)
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{
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AddPage(&m_pgGeneralSettings->m_psp);
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if (g_romopen)
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{
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AddPage(&m_pgGameSettings->m_psp);
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}
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if (g_settings->debugger_enabled())
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{
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AddPage(&m_pgLogSettings->m_psp);
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@ -203,6 +269,7 @@ CAudioUI::CAudioUI() :
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CAudioUI::~CAudioUI()
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{
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delete m_pgLogSettings;
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delete m_pgGameSettings;
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delete m_pgGeneralSettings;
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}
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@ -123,7 +123,7 @@ void DirectSoundDriver::SetFrequency(uint32_t Frequency)
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{
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WriteTrace(TraceAudioDriver, TraceDebug, "Start (Frequency: 0x%08X)", Frequency);
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StopAudio();
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m_LOCK_SIZE = (uint32_t)((Frequency / BufferFPS)) * 4;
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m_LOCK_SIZE = (uint32_t)((Frequency / g_settings->BufferDivider())) * 4;
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SetSegmentSize(m_LOCK_SIZE, Frequency);
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StartAudio();
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@ -24,8 +24,7 @@ SoundDriverBase::SoundDriverBase() :
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m_AI_DMASecondaryBytes(0),
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m_CurrentReadLoc(0),
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m_CurrentWriteLoc(0),
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m_BufferRemaining(0),
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m_SyncAudio(false)
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m_BufferRemaining(0)
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{
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memset(&m_Buffer, 0, sizeof(m_Buffer));
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}
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@ -38,7 +37,7 @@ bool SoundDriverBase::Initialize()
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void SoundDriverBase::AI_SetFrequency(uint32_t Frequency)
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{
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SetFrequency(Frequency);
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m_MaxBufferSize = (uint32_t)((Frequency / BufferFPS)) * 4 * BufferLevel;
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m_MaxBufferSize = (uint32_t)((Frequency / g_settings->BufferDivider())) * 4 * g_settings->BufferLevel();
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m_BufferRemaining = 0;
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m_CurrentReadLoc = m_CurrentWriteLoc = m_BufferRemaining = 0;
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}
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@ -48,7 +47,7 @@ void SoundDriverBase::AI_LenChanged(uint8_t *start, uint32_t length)
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WriteTrace(TraceAudioDriver, TraceDebug, "Start");
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// Bleed off some of this buffer to smooth out audio
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if (length < m_MaxBufferSize && m_SyncAudio)
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if (length < m_MaxBufferSize && g_settings->SyncAudio())
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{
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while ((m_BufferRemaining) == m_MaxBufferSize)
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{
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@ -16,11 +16,6 @@
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class SoundDriverBase
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{
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public:
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enum
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{
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BufferFPS = 90,
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BufferLevel = 2,
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};
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SoundDriverBase();
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void AI_SetFrequency(uint32_t Frequency);
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@ -52,5 +47,4 @@ private:
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uint32_t m_CurrentReadLoc; // Currently playing Buffer
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uint32_t m_CurrentWriteLoc; // Currently writing Buffer
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uint8_t m_Buffer[MAX_SIZE]; // Emulated buffers
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bool m_SyncAudio;
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};
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@ -20,4 +20,7 @@ enum
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Set_Logging_InitShutdown,
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Set_Logging_Interface,
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Set_Logging_Driver,
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Set_BufferDivider,
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Set_BufferLevel,
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Set_SyncAudio,
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};
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