zilmar
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ee864797ab
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vgturtle127's Beautification 14 - Source\Project64-video directory and final cleanup
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2021-05-18 21:21:36 +09:30 |
zilmar
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2b6e70cde0
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Merge branch 'master' of https://github.com/project64/project64
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2021-04-14 15:51:41 +09:30 |
zilmar
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cf58754414
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Change NULL to nullptr
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2021-04-12 21:05:39 +09:30 |
Derek "Turtle" Roe
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da6b8c3c30
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Update AudioMain.cpp
Fix comments, title case, and some UI and trace log typos
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2021-03-27 03:48:59 -05:00 |
zilmar
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5c60ea213f
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Update copyright date
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2021-03-02 12:43:17 +10:30 |
zilmar
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366c0c69ae
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Force CharacterSet to be Unicode in the Property Sheets
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2020-06-09 22:34:38 +09:30 |
oddMLan
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d3f69997b1
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[Audio] Move SetTimerResolution() to InitiateAudio
Enforces a timer of 1.0ms without conflicting with other plugins that might reset it unknowingly
Fixes VI drop when changing settings in GLideN64
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2019-11-28 17:22:35 -07:00 |
Frank-74
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3ba775ba53
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[Project64-Audio] Remove test writetraces
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2019-01-21 08:41:50 +00:00 |
Frank-74
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473fea7e4a
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[Project64-Audio] Remove round frequencies
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2019-01-21 08:35:42 +00:00 |
Frank-74
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5d80fdaaa4
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Update Project64-Audio
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2019-01-21 05:45:52 +00:00 |
zilmar
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eddd90bbeb
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[Project64] Try to fix sync to audio
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2018-12-20 20:49:14 +10:30 |
zilmar
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0e2e8eef10
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Merge branch 'master' of https://github.com/project64/project64
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2018-12-08 20:22:37 +10:30 |
Frank-74
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9936933f68
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[Audio] Fix typo in buffersize
It caused clicks in goldeneye / pd without +1.
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2018-12-04 06:32:31 +00:00 |
Frank-74
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af6c354efc
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[Audio] 30 / 1.001 is the exact NTSC fps
30 / 1.001 = 29.97002997002997002997002997003
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2018-12-04 05:14:35 +00:00 |
Frank-74
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0e24ea1ca9
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[Audio] Code cleanup and slightly smaller buffer.
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2018-12-04 03:54:44 +00:00 |
Frank-74
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1acf641010
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[Audio] Fix Body Harvest audio and framerate
More precise framerate fixes Body Harvest (U) audio clicks and slow framerate, with Sync using audio OFF or ON.
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2018-12-02 22:08:44 +00:00 |
zilmar
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2ca97f0b37
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[Audio] Change timer resolution to 1ms
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2018-12-03 05:23:45 +10:30 |
zilmar
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9e35a1afc3
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[Audio] Set timer resolution to 0.5ms
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2018-12-02 15:06:37 +10:30 |
zilmar
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529b162656
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[Audio] Make sure freeing g_SoundDriver on closing
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2018-11-26 08:02:41 +10:30 |
zilmar
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f76769622c
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[Audio] Make sure trace is stopped
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2018-11-24 13:11:50 +10:30 |
zilmar
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e7f93f2def
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[Project64] Remove #include <objbase.h> from Common/Trace.h
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2018-11-18 11:12:49 +10:30 |
Frank-74
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d14e9b39ff
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Fix PAL framerate sync.
PAL games were skipping because framerate was set for NTSC.
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2017-10-16 06:23:55 +01:00 |
Frank-74
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0f7a8c739b
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Update AudioMain.cpp
Fix tabs/spaces
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2017-10-15 17:43:32 +01:00 |
Frank-74
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dfdf089976
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Update AudioMain.cpp
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2017-10-13 04:28:20 +01:00 |
Frank-74
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80e1bcaad0
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Update AudioMain.cpp
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2017-10-13 01:29:45 +01:00 |
zilmar
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34055759e4
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[Audio] Be able to tall if limit fps by core
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2017-09-29 05:32:43 +10:00 |
zilmar
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a92569deb1
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[Audio] Add settings for BufferDivided, BufferFPS, etc
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2017-09-26 23:57:33 +10:00 |
zilmar
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a6661e460b
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[Audio] Start to add config
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2017-09-25 22:00:04 +10:00 |
zilmar
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c3d45357a6
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[Audio] Add read len
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2017-09-23 07:45:18 +10:00 |
zilmar
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48e649f6b0
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[Audio] Add direct sound driver
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2017-09-21 23:20:36 +10:00 |
zilmar
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38b5131f16
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[Audio] Add AI_Update to OpenSLES.cpp
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2017-09-20 17:24:54 +10:00 |
zilmar
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c395e8f55d
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[Audio] Create settings class
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2017-09-14 18:07:12 +10:00 |
zilmar
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c36d905bcb
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[Audio] Move OpenSLES code in to Driver/OpenSLES.cpp
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2017-09-13 17:41:52 +10:00 |
zilmar
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78d89cde5a
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[Audio] Start to add OpenSLES Driver
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2017-09-12 17:58:35 +10:00 |
zilmar
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138cb762cd
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[Audio] Move settings id in to SettingsID.h
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2017-09-12 08:37:32 +10:00 |
zilmar
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26e4d0a6e1
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[Audio] split log startup
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2017-09-12 08:16:45 +10:00 |
zilmar
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86eb905383
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[Audio] Change Project64-audio/Main.h to AudioMain.h
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2017-09-11 22:20:34 +10:00 |