Azimer
1b8d032417
Bug fixes and requests
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* Moved to CRandom to Common lib
* Initialized CRandom with a time seed in CN64System constructor
* Added CRandom::state getters and setters to support saved states
2017-10-17 22:52:07 -05:00
Azimer
23c1007aa0
Randomize PI and SI DMA timing
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This should help with randomization while FAT is on.
2017-10-17 21:38:38 -05:00
zilmar
b5c8a0f4c5
[Cheats] Clear extra code
2017-10-01 07:09:17 +11:00
zilmar
adfe3db99a
Merge pull request #1386 from Frank-74/patch-1
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Fix Volume control
2017-09-29 10:36:59 +10:00
Frank-74
72c7c2ffd1
Fix Volume
2017-09-29 00:52:28 +01:00
zilmar
1dd7348e16
[Android] Fix up rdb file names
2017-09-28 06:35:18 +10:00
zilmar
02cfd4bae0
Merge branch 'master' of https://github.com/project64/project64
2017-09-28 06:34:50 +10:00
zilmar
96cef9ee97
Merge pull request #1384 from Frank-74/patch-1
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Update Audio.rdb
2017-09-28 06:31:02 +10:00
zilmar
ef88a30a1c
[Debugger] Use current font height
2017-09-28 05:54:58 +10:00
zilmar
52f020aae0
Merge pull request #1383 from AmbientMalice/patch-35
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Fix Mischief Makers slowdown.
2017-09-28 05:53:02 +10:00
Frank-74
ff5fe09016
Update Audio.rdb
2017-09-27 16:54:18 +01:00
AmbientMalice
6d5e444d6d
Fix Mischief Makers slowdown.
2017-09-27 23:55:44 +10:00
zilmar
8d60ef1992
[Audio] Add Audio.rdb
2017-09-27 06:55:53 +10:00
zilmar
5d3b72ce5a
[Video] Change settings module name
2017-09-27 06:27:20 +10:00
zilmar
a92569deb1
[Audio] Add settings for BufferDivided, BufferFPS, etc
2017-09-26 23:57:33 +10:00
zilmar
64bcfa15dd
[Audio] Remove Duplicate function
2017-09-26 05:17:50 +10:00
zilmar
892aed6dad
Merge branch 'master' of https://github.com/project64/project64
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Conflicts:
Source/Project64-audio/AudioMain.cpp
2017-09-25 22:01:28 +10:00
zilmar
2dd8a7b82f
Merge pull request #1379 from Frank-74/Add-AI_LEN-for-FAT-off
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[Project64-Audio] Add AI_LEN for FAT off
2017-09-25 22:00:37 +10:00
zilmar
a6661e460b
[Audio] Start to add config
2017-09-25 22:00:04 +10:00
zilmar
226cfd8bf6
[Project64] Pause emulator on plugin settings
2017-09-25 17:12:32 +10:00
zilmar
a17905f5b2
[Android] Add another case for CArmRecompilerOps::SPECIAL_XOR
2017-09-25 17:00:55 +10:00
zilmar
be07328e9d
Merge pull request #1380 from cxd4/spaces
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spaces
2017-09-23 14:58:46 +10:00
Iconoclast
d836fe06ee
spaces
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Fixes a serious, catastrophic regression from #1378 .
2017-09-23 01:01:06 -04:00
Frank-74
dddfdd8cbf
Update SoundBase.cpp
2017-09-23 04:31:46 +01:00
Frank-74
a7f7ea5058
Update AudioMain.cpp
2017-09-23 04:30:34 +01:00
zilmar
c3d45357a6
[Audio] Add read len
2017-09-23 07:45:18 +10:00
Frank-74
be8b97983a
Update AudioMain.cpp
2017-09-22 22:36:54 +01:00
Frank-74
1cb0ff0a49
Update SoundBase.h
2017-09-22 22:35:09 +01:00
Frank-74
d14aa2eba9
Update SoundBase.cpp
2017-09-22 22:30:42 +01:00
zilmar
d7d7ae5144
Merge branch 'master' of https://github.com/project64/project64
2017-09-22 17:58:59 +10:00
zilmar
984abaf071
Merge pull request #1378 from MelchiorGaspar/master
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Updated "Aidyn Chronicles - The First Mage" entries in rdb/rdx..
2017-09-22 15:25:33 +10:00
MelchiorGaspar
8ee05b31dc
Updated "Aidyn Chronicles - The First Mage" entries in rdb/rdx.. Good Name=, AND added added missing (U)[!](V1.1) postfix in the rdx file and updated the release dates.
2017-09-22 01:13:13 -04:00
zilmar
fa49e3fcdf
[Installer] Add Project64 Audio
2017-09-22 08:10:39 +10:00
zilmar
d3df3af7ec
Merge branch 'master' of https://github.com/project64/project64
2017-09-21 23:22:08 +10:00
zilmar
48e649f6b0
[Audio] Add direct sound driver
2017-09-21 23:20:36 +10:00
zilmar
38b5131f16
[Audio] Add AI_Update to OpenSLES.cpp
2017-09-20 17:24:54 +10:00
zilmar
118d58f16b
[Audio] Add version to the dll
2017-09-20 17:10:42 +10:00
zilmar
36c4f2966c
Merge pull request #1373 from AmbientMalice/patch-34
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Some RDB improvements
2017-09-18 10:16:37 +10:00
AmbientMalice
6364b3c7e7
Mixed up internal and good name. Fixed.
2017-09-16 22:55:54 +10:00
AmbientMalice
dba0fae308
Fixed syntax
2017-09-16 22:53:53 +10:00
AmbientMalice
3b94024d61
It appears the official title is 007 - Goldfinger.
2017-09-16 17:37:35 +10:00
AmbientMalice
2cb4570043
further adjustments
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Removed forced LLE from a number of games because that makes running them in HLE with GLideN64 a massive pain for casual users. Plus some tweaks.
2017-09-16 17:33:30 +10:00
AmbientMalice
5d6947d833
Update Project64.rdb
2017-09-16 17:24:19 +10:00
zilmar
c395e8f55d
[Audio] Create settings class
2017-09-14 18:07:12 +10:00
zilmar
0e508ebc20
[Debugger] Code clean up and fix some warnings
2017-09-13 22:00:53 +10:00
zilmar
fda0ce24e6
[Debugger] Clean up debugger commands attach/detach
2017-09-13 20:52:18 +10:00
zilmar
7bb70c2a49
[Project64] clean up debugger code
2017-09-13 20:36:03 +10:00
zilmar
b645ef908f
[Project64] Clean up ScriptHook.h
2017-09-13 20:18:59 +10:00
zilmar
d98eab7dcc
[Project64] Clean up OpInfo.h
2017-09-13 20:17:17 +10:00
zilmar
5d66d688b3
[Project64] Fix up warning in RomBrowserClass.cpp
2017-09-13 20:14:23 +10:00