Merge branch 'master' of https://github.com/project64/project64
Conflicts: Source/Project64-audio/AudioMain.cpp
This commit is contained in:
commit
892aed6dad
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@ -313,14 +313,14 @@ Culling=1
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RDRAM Size=8
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[E6A95A4F-BAD2EA23-C:45]
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Good Name=Aidyn Chronicles - The First Mage (U)[!](V1.0)
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Good Name=Aidyn Chronicles - The First Mage (U) [!] (V1.0)
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Internal Name=AIDYN_CHRONICLES
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Status=Compatible
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Culling=1
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RDRAM Size=8
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[112051D2-68BEF8AC-C:45]
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Good Name=Aidyn Chronicles - The First Mage (U)[!](V1.1)
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Good Name=Aidyn Chronicles - The First Mage (U) [!] (V1.1)
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Internal Name=AIDYN_CHRONICLES
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Status=Compatible
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Culling=1
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@ -173,7 +173,7 @@ Players=4
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ForceFeedback=No
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[2DC4FFCC-C8FF5A21-C:50]
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Good Name=Aidyn Chronicles - The First Mage (E)[!]
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Good Name=Aidyn Chronicles - The First Mage (E) [!]
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Developer=H2O Entertainment
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ReleaseDate=2001/08/03
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Genre=RPG
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@ -181,7 +181,7 @@ Players=1
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ForceFeedback=No
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[E6A95A4F-BAD2EA23-C:45]
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Good Name=Aidyn Chronicles - The First Mage (U)[!](V1.0)
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Good Name=Aidyn Chronicles - The First Mage (U) [!] (V1.0)
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Developer=H2O Entertainment
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ReleaseDate=2001/03/14
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Genre=RPG
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@ -189,7 +189,7 @@ Players=1
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ForceFeedback=No
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[112051D2-68BEF8AC-C:45]
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Good Name=Aidyn Chronicles - The First Mage (U)[!](V1.1)
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Good Name=Aidyn Chronicles - The First Mage (U) [!] (V1.1)
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Developer=H2O Entertainment
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ReleaseDate=2001/??/??
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Genre=RPG
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@ -1032,7 +1032,7 @@ Players=4
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ForceFeedback=Yes
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[F8009DB0-6B291823-C:4A]
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Good Name=City-Tour GP-All Japan Grand Touring Car Championship (J)[!]
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Good Name=City-Tour GP-All Japan Grand Touring Car Championship (J) [!]
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Developer=Imaginner
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ReleaseDate=1998/10/30
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Genre=Racing-Car
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@ -7103,7 +7103,7 @@ Players=1
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ForceFeedback=Yes
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[D43DA81F-021E1E19-C:4A]
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Good Name=Zelda no Densetsu - Toki no Ocarina (J)(V1.1)
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Good Name=Zelda no Densetsu - Toki no Ocarina (J) (V1.1)
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Developer=Nintendo
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ReleaseDate=????/??/??
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Genre=Action-Adventure
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@ -7111,7 +7111,7 @@ Players=1
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ForceFeedback=Yes
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[693BA2AE-B7F14E9F-C:4A]
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Good Name=Zelda no Densetsu - Toki no Ocarina (J)(V1.2)
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Good Name=Zelda no Densetsu - Toki no Ocarina (J) (V1.2)
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Developer=Nintendo
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ReleaseDate=????/??/??
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Genre=Action-Adventure
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@ -7174,4 +7174,4 @@ Genre=RPG
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Players=1
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ForceFeedback=No
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//------------------------- EOF --------------------------//
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//------------------------- EOF --------------------------//
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@ -188,6 +188,11 @@ void SoundDriverBase::BufferAudio()
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WriteTrace(TraceAudioDriver, TraceVerbose, "Done (m_BufferRemaining: 0x%08X)", m_BufferRemaining);
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}
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uint32_t SoundDriverBase::AI_ReadLength()
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{
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return (m_AI_DMAPrimaryBytes & ~ 3);
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}
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void SoundDriverBase::SetFrequency(uint32_t /*Frequency*/)
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{
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}
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@ -198,4 +203,4 @@ void SoundDriverBase::StartAudio()
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void SoundDriverBase::StopAudio()
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{
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}
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}
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@ -53,4 +53,4 @@ private:
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uint32_t m_CurrentWriteLoc; // Currently writing Buffer
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uint8_t m_Buffer[MAX_SIZE]; // Emulated buffers
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bool m_SyncAudio;
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};
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};
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