zilmar
6148544a93
[Glide64] Make ghq_hirs private
2017-03-10 08:37:26 +11:00
zilmar
da8926d482
[Glide64] Make fog private
2017-03-10 07:54:56 +11:00
zilmar
70abd5df17
[Glide64] Make scrx and scry private members of settings
2017-01-31 17:56:52 +11:00
zilmar
431c7b625d
[Glide64] Make ucode an enum
2017-01-31 04:34:36 +11:00
zilmar
88e5009afa
[Glide64] Get swap mode to use an enum
2017-01-30 05:05:06 +11:00
zilmar
23e46f85da
[Glide64] Change game hack value to enum
2017-01-29 17:26:41 +11:00
zilmar
a5e9e080f1
[Glide64] Remove screen shot type setting
2017-01-29 06:11:28 +11:00
zilmar
03da86382d
[Glide64] Move Some of the screen res code in to ScreenResolution.cpp
2017-01-28 22:29:03 +11:00
zilmar
50994936ba
[Glide64] Change Frame buffer emulation options bit to an enum
2017-01-25 06:08:33 +11:00
zilmar
2ed3a57917
[Glide64] Remove TEXTURE_FILTER check
2017-01-24 08:41:20 +11:00
zilmar
4561494303
[Glide64] Add SettingsID.h
2017-01-24 08:05:14 +11:00
zilmar
5961d9cb1d
[Glide64] Remove debugger
2017-01-23 17:24:01 +11:00
zilmar
beed52498e
[Glide64] Remove FPS
2016-12-13 17:31:40 +11:00
zilmar
1a49b48282
[Glide64] Fix some warnings
2016-11-28 07:24:11 +11:00
purplemarshmallow
79c13d0021
[Glide64] correct Winback hack
2016-11-17 17:31:33 +01:00
purplemarshmallow
f7e76f0c2a
[Glide64] port winback hack from GLideN64
2016-11-17 16:27:17 +01:00
zilmar
6ea406643b
[Glide64] Deal with truncation smaller types
2016-05-01 12:45:01 +10:00
purplemarshmallow
271d4699b7
replace tabs with spaces
2016-02-29 23:06:42 +01:00
purplemarshmallow
e85a14904b
[Glide64] fix up LLE
...
Based on GLideN64
World Driver Championship now works with Glide64. A bit buggy still...
2016-02-29 18:27:04 +01:00
zilmar
b59abd05fb
[Glide64] replace wxDateTime with CDateTime
2016-02-24 18:07:50 +11:00
zilmar
d70f9a6733
[Glide64] Fix up a lot of the logging code
2016-02-11 20:58:42 +11:00
zilmar
38ce8a3c83
[Glide64] Setup Tracing
2016-02-10 18:10:12 +11:00
zilmar
4921024636
[Glide64] New trace method
2016-02-04 21:22:19 +11:00
zilmar
dba3b94dfb
[Glide64] Get Settings to be a class instead of a struct
2016-02-01 19:56:25 +11:00
b759a60417
Include string.h where needed.
2016-01-28 15:00:13 -05:00
cxd4
5952632d76
[Glide64] restored the explicit "Error" box titles
2016-01-25 17:13:27 -05:00
cxd4
a10200cbce
[Glide64] NULL MessageBox title instead of "Error"
...
According to MSDN, a MessageBox whose title param is a null pointer defaults to the text "Error".
So instead of allocating extra bytes to pass a pointer to the string `"Error"`, why not pass NULL?
Actually the real reason why I made this PR was me having OCD against a cosmetic spacing inconsistency introduced in this commit: aefe8e603c
. So if you prefer "Error" over NULL I'll just undo that part of this PR and keep the line break change in instead. :P
2016-01-25 15:31:04 -05:00
zilmar
76a3db6568
[Glide64] fix up rom name being sscii
2016-01-25 21:34:16 +11:00
zilmar
5a68a1f721
[Glide64] Convert wxUIntPtr to uintptr_t
2016-01-25 21:23:28 +11:00
zilmar
5959a9a0a0
[Glide64] Convert wxInt32 to int32_t
2016-01-25 21:15:26 +11:00
zilmar
aefe8e603c
[Glide64] remove wx/confbase.h from rdp.cpp
2016-01-25 21:12:11 +11:00
zilmar
09da116723
[Glide64] Rename max and min to be maxval and minval
2016-01-25 20:58:29 +11:00
zilmar
be46977de9
[Glide64] Add critical section in to dlist/config
2016-01-25 20:33:04 +11:00
zilmar
76196d4d70
[Project64] Remove SoftLocker
2016-01-25 18:20:46 +11:00
zilmar
0473d5126b
Glide64] Remove usage of wxT
2016-01-25 18:15:46 +11:00
zilmar
9b6f159d75
[Glide64] Remove GFXWindow
2016-01-25 18:00:01 +11:00
zilmar
80cd85b9a9
[Glide64] Remove wxString usage from Glide64/rdp.cpp
2016-01-21 06:09:35 +11:00
zilmar
7a0c017571
[Glide64] Remove mutexProcessDList
2016-01-21 05:55:46 +11:00
zilmar
4c203ab042
[Glide64] Remove drawNoFullscreenMessage
2016-01-21 05:27:05 +11:00
zilmar
9c0a897e57
[Glide64] Fix some of the run time checks
2016-01-21 04:39:18 +11:00
zilmar
2b9cdb12c3
[Glide64] rename fullscreen to GfxInitDone
2016-01-21 04:12:15 +11:00
zilmar
6bf2738632
[Glide64] Code Cleanup of Glide64/rdp.cpp
2016-01-20 21:00:58 +11:00
zilmar
3a980f18d6
[Project64] rename wxUint16 to uint16_t
2016-01-20 17:26:07 +11:00
zilmar
d1bcbde69a
[Project64] Rename wxUint8 to uint8_t
2016-01-20 17:17:45 +11:00
zilmar
dae0c8827c
[Project64] Convert wxUint32 to uint32_t
2016-01-20 17:14:48 +11:00
zilmar
8956349891
[Glide64] loadBlock uses matched c function
2015-10-14 15:55:28 +11:00
zilmar
b7d402aacf
[Glide64] Subscreen delay fix for zelda OoT
...
f3b47bbe40
2015-10-14 10:06:50 +11:00
zilmar
48554d2ad0
[Glide64] Move the code out of texture.asm.cpp
2015-10-13 15:54:52 +11:00
zilmar
7561a65624
[Glide64] Remove space from filename to avoid confusion of build tools
...
a1b0c70492
2015-10-09 14:36:48 +11:00
unknown
9a1aef0fd6
sorry, don't work well with hunger
2015-02-01 12:53:32 -05:00