[Glide64] Make ghq_hirs private
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1412f2a705
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6148544a93
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@ -106,14 +106,6 @@ void ConfigCleanup(void)
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void CloseConfig();
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uint32_t texhirs[] =
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{
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NO_HIRESTEXTURES, //"Do not use"
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RICE_HIRESTEXTURES, //"Rice format"
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// GHQ_HIRESTEXTURES, //"GlideHQ format"
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// JABO_HIRESTEXTURES, //"Jabo format"
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};
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#ifdef _WIN32
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template < class T, class TT = CToolTipCtrl >
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@ -620,9 +612,9 @@ public:
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TTSetTxt(IDC_TXT_FORMAT_CHOICES, tooltip.c_str());
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TTSetTxt(IDC_CMB_FORMAT_CHOICES, tooltip.c_str());
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m_cmbHrsFormat.Attach(GetDlgItem(IDC_CMB_FORMAT_CHOICES));
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m_cmbHrsFormat.SetItemData(m_cmbHrsFormat.AddString("None"), 0);
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m_cmbHrsFormat.SetItemData(m_cmbHrsFormat.AddString("Rice format"), 1);
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SetComboBoxIndex(m_cmbHrsFormat, g_settings->ghq_hirs);
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m_cmbHrsFormat.SetItemData(m_cmbHrsFormat.AddString("None"), CSettings::HiResPackFormat_None);
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m_cmbHrsFormat.SetItemData(m_cmbHrsFormat.AddString("Rice format"), CSettings::HiResPackFormat_Riceformat);
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SetComboBoxIndex(m_cmbHrsFormat, g_settings->ghq_hirs());
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m_cmbTextureCompression.Attach(GetDlgItem(IDC_CMB_TEX_COMPRESS_MEHTOD));
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m_cmbTextureCompression.SetItemData(m_cmbTextureCompression.AddString("S3TC"), 0);
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@ -701,7 +693,7 @@ public:
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g_settings->ghq_enht_nobg = (int)m_cbxEnhIgnoreBG.GetCheck() == BST_CHECKED;
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g_settings->ghq_enht_cmpr = (int)m_cbxEnhTexCompression.GetCheck() == BST_CHECKED;
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g_settings->ghq_enht_gz = (int)m_cbxEnhCompressCache.GetCheck() == BST_CHECKED;
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g_settings->ghq_hirs = m_cmbHrsFormat.GetItemData(m_cmbHrsFormat.GetCurSel());
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g_settings->SetGhqHirs((CSettings::HiResPackFormat_t)m_cmbHrsFormat.GetItemData(m_cmbHrsFormat.GetCurSel()));
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g_settings->ghq_hirs_tile = (int)m_cbxHrsTile.GetCheck() == BST_CHECKED;
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g_settings->ghq_hirs_f16bpp = (int)m_cbxHrsForce16.GetCheck() == BST_CHECKED;
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g_settings->ghq_hirs_dump = (int)m_cbxHrsTexEdit.GetCheck() == BST_CHECKED;
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@ -655,11 +655,11 @@ int InitGfx()
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if (!g_settings->ghq_use)
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{
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g_settings->ghq_use = g_settings->ghq_fltr() != CSettings::TextureFilter_None || g_settings->ghq_enht() != CSettings::TextureEnht_None || g_settings->ghq_hirs;
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g_settings->ghq_use = g_settings->ghq_fltr() != CSettings::TextureFilter_None || g_settings->ghq_enht() != CSettings::TextureEnht_None || g_settings->ghq_hirs() != CSettings::HiResPackFormat_None;
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if (g_settings->ghq_use)
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{
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/* Plugin path */
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int options = g_settings->ghq_fltr() | g_settings->ghq_enht() | g_settings->ghq_cmpr() | texhirs[g_settings->ghq_hirs];
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int options = g_settings->ghq_fltr() | g_settings->ghq_enht() | g_settings->ghq_cmpr() | g_settings->ghq_hirs();
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if (g_settings->ghq_enht_cmpr)
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{
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options |= COMPRESS_TEX;
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@ -39,7 +39,7 @@ CSettings::CSettings() :
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m_ghq_fltr(TextureFilter_None),
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m_ghq_enht(TextureEnht_None),
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m_ghq_cmpr(TextureCompression_S3TC),
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ghq_hirs(0),
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m_ghq_hirs(HiResPackFormat_None),
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ghq_use(0),
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ghq_enht_cmpr(0),
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ghq_enht_f16bpp(0),
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@ -139,7 +139,7 @@ void CSettings::RegisterSettings(void)
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general_setting(Set_ghq_fltr, "ghq_fltr", TextureFilter_None);
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general_setting(Set_ghq_cmpr, "ghq_cmpr", TextureCompression_S3TC);
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general_setting(Set_ghq_enht, "ghq_enht", TextureEnht_None);
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general_setting(Set_ghq_hirs, "ghq_hirs", 0);
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general_setting(Set_ghq_hirs, "ghq_hirs", HiResPackFormat_None);
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general_setting(Set_ghq_enht_cmpr, "ghq_enht_cmpr", 0);
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general_setting(Set_ghq_enht_f16bpp, "ghq_enht_f16bpp", 0);
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general_setting(Set_ghq_enht_gz, "ghq_enht_gz", 1);
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@ -353,6 +353,15 @@ void CSettings::SetGhqCmpr(TextureCompression_t value)
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}
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}
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void CSettings::SetGhqHirs(HiResPackFormat_t value)
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{
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if (value != m_ghq_hirs)
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{
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m_ghq_hirs = value;
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m_dirty = true;
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}
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}
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void CSettings::UpdateFrameBufferBits(uint32_t BitsToAdd, uint32_t BitsToRemove)
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{
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uint32_t frame_buffer_original = m_frame_buffer;
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@ -458,7 +467,7 @@ void CSettings::ReadSettings()
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m_ghq_fltr = (TextureFilter_t)GetSetting(Set_ghq_fltr);
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m_ghq_cmpr = (TextureCompression_t)GetSetting(Set_ghq_cmpr);
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m_ghq_enht = (TextureEnhancement_t)GetSetting(Set_ghq_enht);
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this->ghq_hirs = (uint8_t)GetSetting(Set_ghq_hirs);
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m_ghq_hirs = (HiResPackFormat_t)GetSetting(Set_ghq_hirs);
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this->ghq_enht_cmpr = GetSetting(Set_ghq_enht_cmpr);
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this->ghq_enht_f16bpp = GetSetting(Set_ghq_enht_f16bpp);
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this->ghq_enht_gz = GetSetting(Set_ghq_enht_gz);
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@ -727,7 +736,7 @@ void CSettings::WriteSettings(void)
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SetSetting(Set_ghq_fltr, m_ghq_fltr);
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SetSetting(Set_ghq_cmpr, m_ghq_cmpr);
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SetSetting(Set_ghq_enht, m_ghq_enht);
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SetSetting(Set_ghq_hirs, g_settings->ghq_hirs);
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SetSetting(Set_ghq_hirs, m_ghq_hirs);
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SetSetting(Set_ghq_enht_cmpr, g_settings->ghq_enht_cmpr);
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SetSetting(Set_ghq_enht_f16bpp, g_settings->ghq_enht_f16bpp);
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SetSetting(Set_ghq_enht_gz, g_settings->ghq_enht_gz);
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@ -113,6 +113,12 @@ public:
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TextureCompression_FXT1 = 0x1000,
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};
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enum HiResPackFormat_t
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{
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HiResPackFormat_None = 0,
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HiResPackFormat_Riceformat = 0x00020000,
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};
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enum SwapMode_t
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{
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SwapMode_Old = 0,
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@ -200,7 +206,7 @@ public:
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inline TextureFilter_t ghq_fltr(void) const { return m_ghq_fltr; }
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inline TextureEnhancement_t ghq_enht(void) const { return m_ghq_enht; }
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inline TextureCompression_t ghq_cmpr(void) const { return m_ghq_cmpr; }
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int ghq_hirs;
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inline HiResPackFormat_t ghq_hirs(void) const { return m_ghq_hirs; }
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int ghq_use;
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int ghq_enht_cmpr;
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int ghq_enht_f16bpp;
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@ -270,6 +276,7 @@ public:
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void SetGhqFltr(TextureFilter_t value);
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void SetGhqEnht(TextureEnhancement_t value);
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void SetGhqCmpr(TextureCompression_t value);
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void SetGhqHirs(HiResPackFormat_t value);
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void UpdateFrameBufferBits(uint32_t BitsToAdd, uint32_t BitsToRemove);
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ucode_t DetectUCode(uint32_t uc_crc);
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void SetUcode(ucode_t value);
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@ -313,6 +320,7 @@ private:
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TextureFilter_t m_ghq_fltr;
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TextureEnhancement_t m_ghq_enht;
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TextureCompression_t m_ghq_cmpr;
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HiResPackFormat_t m_ghq_hirs;
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ucode_t m_ucode;
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StippleMode_t m_stipple_mode;
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hacks_t m_hacks;
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@ -1569,7 +1569,7 @@ void load_palette(uint32_t addr, uint16_t start, uint16_t count)
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WriteTrace(TraceTLUT, TraceDebug, "%d: %08lx", i, *(uint16_t *)(gfx.RDRAM + (addr ^ 2)));
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}
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if (g_settings->ghq_hirs)
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if (g_settings->ghq_hirs() != CSettings::HiResPackFormat_None)
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{
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memcpy((uint8_t*)(rdp.pal_8_rice + start), spal, count << 1);
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}
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@ -164,7 +164,6 @@ typedef struct {
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uint32_t lr_y;
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} SCISSOR;
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extern uint32_t texhirs[];
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typedef struct {
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uint16_t tile_ul_s;
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