.. |
PSX
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gsdx:psx: Fix illegal instruction crash on old CPUs
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2016-08-01 19:38:23 +01:00 |
docs
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gsdx: Add some comment on GSTextureCache + schematics
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2014-11-08 21:30:14 +01:00 |
res
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gsdx ogl: implement an alternate shader for Jak Shadows
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2016-09-08 23:58:13 +02:00 |
vsprops
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windows: Add freetype to solution and link to GSdx
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2016-09-10 12:36:56 +01:00 |
xbyak
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gsdx: properly defined type for xbyak
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2015-11-13 09:30:48 +01:00 |
CMakeLists.txt
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Merge branch 'strict-aliasing'
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2016-08-17 18:53:08 +02:00 |
GLLoader.cpp
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Finally AMD delivered the fix to support separate shader object !!!
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2016-09-01 09:47:57 +02:00 |
GLLoader.h
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gsdx: fix for old gl header release (build bot)
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2016-07-07 22:23:20 +02:00 |
GLState.cpp
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gsdx ogl: only print an error when VRAM is low
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2016-07-09 11:43:28 +02:00 |
GLState.h
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gsdx ogl: only print an error when VRAM is low
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2016-07-09 11:43:28 +02:00 |
GS.cpp
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gsdx replayer: fix broken init in replayer
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2016-08-03 11:57:56 +02:00 |
GS.h
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GSDX: Better detection of default renderer
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2016-06-09 15:27:11 +05:30 |
GSAlignedClass.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSAlignedClass.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSBlock.cpp
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gsdx: Defer vector initialisation to GS/GPUinit
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2016-07-27 23:34:14 +01:00 |
GSBlock.h
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gsdx: Defer vector initialisation to GS/GPUinit
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2016-07-27 23:34:14 +01:00 |
GSCapture.cpp
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gsdx option: use CaptureWidth/CaptureHeight on linux too
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2016-05-28 10:07:27 +02:00 |
GSCapture.h
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gsdx:freebsd: Fix compilation
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2016-05-21 13:34:18 +01:00 |
GSCaptureDlg.cpp
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gsdx:windows: Change m_colorspace to INT_PTR
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2016-07-23 02:19:28 +01:00 |
GSCaptureDlg.h
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gsdx:windows: Change m_colorspace to INT_PTR
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2016-07-23 02:19:28 +01:00 |
GSClut.cpp
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gsdx sw: handle the invalidation of the palette when written by the GS
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2016-09-03 00:21:56 +02:00 |
GSClut.h
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gsdx sw: handle the invalidation of the palette when written by the GS
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2016-09-03 00:21:56 +02:00 |
GSCodeBuffer.cpp
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gsdx: use prefix increment operator for non-primitive type
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2016-08-12 23:11:26 +02:00 |
GSCodeBuffer.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSCrc.cpp
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gsdx hw: remove various CRC hack that ought to be fixed with previous commit
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2016-09-25 10:08:54 +02:00 |
GSCrc.h
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gsdx hw: remove various CRC hack that ought to be fixed with previous commit
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2016-09-25 10:08:54 +02:00 |
GSDevice.cpp
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gsdx: new linux option linear_present
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2016-08-27 19:23:12 +02:00 |
GSDevice.h
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gsdx: new linux option linear_present
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2016-08-27 19:23:12 +02:00 |
GSDevice9.cpp
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gsdx sw: avoid aliasing issue, clear function was wrong anyway
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2016-08-14 21:01:09 +02:00 |
GSDevice9.h
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gsdx sw: avoid aliasing issue, clear function was wrong anyway
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2016-08-14 21:01:09 +02:00 |
GSDevice11.cpp
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gsdx sw: avoid aliasing issue, clear function was wrong anyway
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2016-08-14 21:01:09 +02:00 |
GSDevice11.h
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gsdx sw: avoid aliasing issue, clear function was wrong anyway
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2016-08-14 21:01:09 +02:00 |
GSDeviceDX.cpp
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Revert "gsdx:windows: Fix Windows 7 compile"
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2016-05-29 14:33:58 +01:00 |
GSDeviceDX.h
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gsdx: Use alignas instead of __aligned
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2016-05-21 13:23:11 +01:00 |
GSDeviceNull.cpp
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pcsx2: Remove == true/false for boolean logic (#1556)
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2016-09-10 20:08:14 +02:00 |
GSDeviceNull.h
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gsdx: sed/dr/dRect/
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2015-05-15 20:49:32 +02:00 |
GSDeviceOGL.cpp
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gsdx ogl: implement an alternate shader for Jak Shadows
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2016-09-08 23:58:13 +02:00 |
GSDeviceOGL.h
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gsdx ogl: implement an alternate shader for Jak Shadows
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2016-09-08 23:58:13 +02:00 |
GSDeviceSW.cpp
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gsdx sw: avoid aliasing issue, clear function was wrong anyway
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2016-08-14 21:01:09 +02:00 |
GSDeviceSW.h
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gsdx sw: avoid aliasing issue, clear function was wrong anyway
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2016-08-14 21:01:09 +02:00 |
GSDialog.cpp
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gsdx: Generic GSSetting
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2016-01-18 23:59:27 +01:00 |
GSDialog.h
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gsdx: Generic GSSetting
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2016-01-18 23:59:27 +01:00 |
GSDirtyRect.cpp
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gsdx: use prefix increment operator for non-primitive type
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2016-08-12 23:11:26 +02:00 |
GSDirtyRect.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSDrawScanline.cpp
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gsdx: fixed some of the renames where it made no sense, also added a commend about lupin 3rd.
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2015-08-04 03:36:42 +02:00 |
GSDrawScanline.h
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GSdx: vs2010 fix and minor changes
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2013-06-23 10:46:24 +00:00 |
GSDrawScanlineCodeGenerator.cpp
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gsdx: Defer vector initialisation to GS/GPUinit
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2016-07-27 23:34:14 +01:00 |
GSDrawScanlineCodeGenerator.h
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gsdx: Defer vector initialisation to GS/GPUinit
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2016-07-27 23:34:14 +01:00 |
GSDrawScanlineCodeGenerator.x64.avx.cpp
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gsdx: move alpha test optimization in base class
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2016-09-19 08:48:32 +02:00 |
GSDrawScanlineCodeGenerator.x64.cpp
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Fix function definitions in GSDrawScanlineCodeGenerator.x64
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2014-07-16 12:13:09 -05:00 |
GSDrawScanlineCodeGenerator.x86.avx.cpp
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gsdx: move alpha test optimization in base class
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2016-09-19 08:48:32 +02:00 |
GSDrawScanlineCodeGenerator.x86.avx2.cpp
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gsdx: move alpha test optimization in base class
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2016-09-19 08:48:32 +02:00 |
GSDrawScanlineCodeGenerator.x86.cpp
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gsdx: move alpha test optimization in base class
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2016-09-19 08:48:32 +02:00 |
GSDrawingContext.cpp
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gsdx sw: help debug
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2016-09-03 00:10:23 +02:00 |
GSDrawingContext.h
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gsdx: use correct format in printf
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2016-08-13 12:48:35 +02:00 |
GSDrawingEnvironment.h
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gsdx: use correct format in printf
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2016-08-13 12:48:35 +02:00 |
GSDump.cpp
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gsdx: initialize members in constructor of objects
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2015-09-23 09:46:53 +02:00 |
GSDump.h
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gsdx-debug: add 2 extra frames in GS dump
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2015-05-11 13:45:24 +02:00 |
GSFunctionMap.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSFunctionMap.h
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gsdx: use correct format in printf
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2016-08-13 12:48:35 +02:00 |
GSHwHack.cpp
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gsdx hack: move Resident Evil 4 to full level
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2016-09-25 10:13:21 +02:00 |
GSLinuxDialog.cpp
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gsdx linux: add a gui check box to control previous hack
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2016-09-08 17:34:28 +02:00 |
GSLinuxLogo.h
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gsdx-ogl: new logo
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2015-05-29 11:05:52 +02:00 |
GSLocalMemory.cpp
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pcsx2:gsdx:spu2x: use parenthesis around macro parameters
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2016-09-18 16:13:55 +02:00 |
GSLocalMemory.h
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gsdx: Use alignas instead of __aligned
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2016-05-21 13:23:11 +01:00 |
GSLzma.cpp
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gsdx replayer: improve error message when file is corrupted
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2016-09-18 16:52:35 +02:00 |
GSLzma.h
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gsdx:freebsd: Fix compilation
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2016-05-21 13:34:18 +01:00 |
GSPerfMon.cpp
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gsdx:freebsd: Fix compilation
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2016-05-21 13:34:18 +01:00 |
GSPerfMon.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSPng.cpp
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gsdx: use const qualifier to avoid gcc (false positive) warning
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2016-08-12 19:30:14 +02:00 |
GSPng.h
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gsdx: Allow dump and capture PNG compression to be changed
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2016-03-02 22:58:45 +00:00 |
GSRasterizer.cpp
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gsdx sw: add extrathreads_height to control the quantity of pixels processed by a thread
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2016-07-10 17:48:10 +02:00 |
GSRasterizer.h
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gsdx sw: add extrathreads_height to control the quantity of pixels processed by a thread
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2016-07-10 17:48:10 +02:00 |
GSRenderer.cpp
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gsdx: c_str() is useless when parameter is a string
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2016-09-07 22:10:50 +02:00 |
GSRenderer.h
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GSDX-TextureCache: Add proper scaling for custom resolution
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2016-06-30 00:35:10 +05:30 |
GSRendererCL.cpp
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gsdx: Defer vector initialisation to GS/GPUinit
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2016-07-27 23:34:14 +01:00 |
GSRendererCL.h
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gsdx: Defer vector initialisation to GS/GPUinit
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2016-07-27 23:34:14 +01:00 |
GSRendererCS.cpp
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gsdx: use correct format in printf
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2016-08-13 12:48:35 +02:00 |
GSRendererCS.h
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gsdx: Use alignas instead of __aligned
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2016-05-21 13:23:11 +01:00 |
GSRendererDX.cpp
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gsdx dx/gl: fix potential bug in alpha test handling
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2016-09-19 08:56:49 +02:00 |
GSRendererDX.h
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Gsdx alpha test improvement DX
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2016-08-19 15:59:54 +02:00 |
GSRendererDX9.cpp
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gsdx: GS kinds of support draw without framebuffer
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2015-07-01 09:30:20 +02:00 |
GSRendererDX9.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSRendererDX11.cpp
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GSdx:
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2013-06-06 11:36:01 +00:00 |
GSRendererDX11.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSRendererHW.cpp
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gsdx hw: reduce hack of Spyro series
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2016-09-25 10:08:55 +02:00 |
GSRendererHW.h
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gsdx hw: remove various CRC hack that ought to be fixed with previous commit
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2016-09-25 10:08:54 +02:00 |
GSRendererNull.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSRendererNull.h
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gsdx tc: re-implement frame lookup
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2016-04-04 21:30:37 +02:00 |
GSRendererOGL.cpp
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gsdx ogl: trigger the special RW framebuffer shader when only Alpha is written (#1588)
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2016-09-25 10:05:44 +02:00 |
GSRendererOGL.h
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gsdx ogl: move GS setup in SetupIA
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2016-09-01 09:47:46 +02:00 |
GSRendererSW.cpp
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gsdx: rename SW texture dump filename
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2016-09-24 09:15:40 +02:00 |
GSRendererSW.h
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gsdx: Defer vector initialisation to GS/GPUinit
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2016-07-27 23:34:14 +01:00 |
GSScanlineEnvironment.h
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gsdx: Use alignas instead of __aligned
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2016-05-21 13:23:11 +01:00 |
GSSetting.cpp
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GSdx: Add Windows UI options for HW hacks
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2016-09-16 23:19:05 +02:00 |
GSSetting.h
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GSdx: Add Windows UI options for HW hacks
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2016-09-16 23:19:05 +02:00 |
GSSettingsDlg.cpp
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GSdx: Add cancel button to Hacks dialog
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2016-09-16 23:22:13 +02:00 |
GSSettingsDlg.h
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GSDX: New shader dialog
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2015-12-01 15:01:12 +05:30 |
GSSetupPrimCodeGenerator.cpp
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gsdx: Defer vector initialisation to GS/GPUinit
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2016-07-27 23:34:14 +01:00 |
GSSetupPrimCodeGenerator.h
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gsdx: Defer vector initialisation to GS/GPUinit
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2016-07-27 23:34:14 +01:00 |
GSSetupPrimCodeGenerator.x64.avx.cpp
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gsdx: AVX is M_SSE == 0x500
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2015-11-13 18:29:34 +01:00 |
GSSetupPrimCodeGenerator.x64.cpp
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Update GSSetupPrimCodeGenerator for x86_64.
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2014-07-16 13:21:45 -05:00 |
GSSetupPrimCodeGenerator.x86.avx.cpp
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GSdx: The sw renderer now uses avx2, not much faster though, +10% maybe, if the game is not EE limited. I'm not sure if haswell has that much better sse execution (load/store units doubled for example), or the avx2 code is not fully optimized yet.
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2013-06-20 05:07:52 +00:00 |
GSSetupPrimCodeGenerator.x86.avx2.cpp
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
GSSetupPrimCodeGenerator.x86.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSShaderOGL.cpp
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gsdx: use correct format in printf
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2016-08-13 12:48:35 +02:00 |
GSShaderOGL.h
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gsdx ogl: add a pretty name to various opengl opengl
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2016-06-09 18:27:58 +02:00 |
GSState.cpp
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gsdx: gl logging is only available in MTGS thread
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2016-09-22 17:54:44 +02:00 |
GSState.h
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gsdx: add an auto flush hack to implement a Read Write GS effect.
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2016-09-08 17:25:59 +02:00 |
GSTables.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSTables.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSTexture.cpp
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gsdx: initialize members in constructor of objects
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2015-09-23 09:46:53 +02:00 |
GSTexture.h
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gsdx: Allow screenshot compression level to be changed
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2016-08-20 14:01:24 +01:00 |
GSTexture9.cpp
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gsdx: Allow screenshot compression level to be changed
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2016-08-20 14:01:24 +01:00 |
GSTexture9.h
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gsdx: Allow screenshot compression level to be changed
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2016-08-20 14:01:24 +01:00 |
GSTexture11.cpp
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gsdx: Allow screenshot compression level to be changed
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2016-08-20 14:01:24 +01:00 |
GSTexture11.h
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gsdx: Allow screenshot compression level to be changed
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2016-08-20 14:01:24 +01:00 |
GSTextureCache.cpp
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gsdx tc: reset dirty alpha flag when we lookup a frame
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2016-09-02 21:31:13 +02:00 |
GSTextureCache.h
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Merge pull request #1317 from PCSX2/gsdx-array-coverage
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2016-05-16 18:16:15 +02:00 |
GSTextureCache9.cpp
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gsdx tc: implement a read function of Source texture
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2016-04-04 21:29:31 +02:00 |
GSTextureCache9.h
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gsdx tc: implement a read function of Source texture
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2016-04-04 21:29:31 +02:00 |
GSTextureCache11.cpp
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gsdx tc: implement a read function of Source texture
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2016-04-04 21:29:31 +02:00 |
GSTextureCache11.h
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gsdx tc: implement a read function of Source texture
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2016-04-04 21:29:31 +02:00 |
GSTextureCacheOGL.cpp
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gsdx debug: auto GL_POP
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2016-05-05 18:53:32 +02:00 |
GSTextureCacheOGL.h
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Merge pull request #1222 from PCSX2/gsdx-black-fmv
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2016-04-21 09:25:36 +02:00 |
GSTextureCacheSW.cpp
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gsdx: c_str() is useless when parameter is a string
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2016-09-07 22:10:50 +02:00 |
GSTextureCacheSW.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSTextureFX.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSTextureFX9.cpp
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gsdx option: use the new GetConfig* function
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2016-05-28 10:07:27 +02:00 |
GSTextureFX11.cpp
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gsdx option: use the new GetConfig* function
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2016-05-28 10:07:27 +02:00 |
GSTextureNull.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSTextureNull.h
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gsdx: Allow screenshot compression level to be changed
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2016-08-20 14:01:24 +01:00 |
GSTextureOGL.cpp
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gsdx: Allow screenshot compression level to be changed
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2016-08-20 14:01:24 +01:00 |
GSTextureOGL.h
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gsdx: Allow screenshot compression level to be changed
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2016-08-20 14:01:24 +01:00 |
GSTextureSW.cpp
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gsdx: Allow screenshot compression level to be changed
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2016-08-20 14:01:24 +01:00 |
GSTextureSW.h
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gsdx: Allow screenshot compression level to be changed
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2016-08-20 14:01:24 +01:00 |
GSThread.cpp
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gsdx: s/_WINDOWS/_WIN32/
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2016-01-27 22:41:45 +00:00 |
GSThread.h
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gsdx: add atomic for transaction scope object
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2016-02-22 19:12:50 +01:00 |
GSThread_CXX11.h
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gsdx sw: improve exit condition of SW extra thread
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2016-07-14 18:29:22 +02:00 |
GSUniformBufferOGL.h
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gsdx ogl: prefix member in GSUniform object with m_
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2016-06-09 18:27:58 +02:00 |
GSUtil.cpp
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gsdx: log a nice string instead of the hex format of PSM
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2016-08-03 18:07:54 +02:00 |
GSUtil.h
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gsdx: log a nice string instead of the hex format of PSM
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2016-08-03 18:07:54 +02:00 |
GSVector.cpp
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gsdx: Defer vector initialisation to GS/GPUinit
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2016-07-27 23:34:14 +01:00 |
GSVector.h
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gsdx: avoid aliasing issue
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2016-08-14 20:48:34 +02:00 |
GSVertex.h
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gsdx: help stupid compiler to allow 32 byte move
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2016-09-08 20:01:05 +02:00 |
GSVertexArrayOGL.h
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gsdx: use correct format in printf
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2016-08-13 12:48:35 +02:00 |
GSVertexHW.h
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gsdx: Use alignas instead of __aligned
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2016-05-21 13:23:11 +01:00 |
GSVertexList.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSVertexList.h
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gsdx: use size_t for loop index when it used countof macro
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2013-06-29 12:02:03 +00:00 |
GSVertexSW.cpp
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GSdx: one more try to fix vs2010
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2013-06-10 20:43:03 +00:00 |
GSVertexSW.h
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gsdx: Use alignas instead of __aligned
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2016-05-21 13:23:11 +01:00 |
GSVertexTrace.cpp
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gsdx: Defer vector initialisation to GS/GPUinit
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2016-07-27 23:34:14 +01:00 |
GSVertexTrace.h
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gsdx: Defer vector initialisation to GS/GPUinit
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2016-07-27 23:34:14 +01:00 |
GSWnd.cpp
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gsdx ogl: add GPU timers to measure time between 2 vsync
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2016-06-26 15:34:36 +02:00 |
GSWnd.h
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gsdx ogl: AMD users upgrade to 13.8 now ;)
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2013-08-03 08:29:01 +00:00 |
GSWndDX.cpp
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gsdx: s/_WINDOWS/_WIN32/
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2016-01-27 22:41:45 +00:00 |
GSWndDX.h
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gsdx: s/_WINDOWS/_WIN32/
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2016-01-27 22:41:45 +00:00 |
GSWndEGL.cpp
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gsdx option: use the new GetConfig* function
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2016-05-28 10:07:27 +02:00 |
GSWndEGL.h
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gsdx:freebsd: Fix compilation
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2016-05-21 13:34:18 +01:00 |
GSWndOGL.cpp
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gsdx linux: add vsync support for free driver
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2016-06-04 13:17:59 +02:00 |
GSWndOGL.h
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gsdx linux: add vsync support for free driver
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2016-06-04 13:17:59 +02:00 |
GSWndWGL.cpp
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gsdx-gl: use CONTEXT_FLAG_NO_ERROR_BIT_KHR to reduce driver overheard
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2016-02-13 15:28:11 +01:00 |
GSWndWGL.h
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gsdx: s/_WINDOWS/_WIN32/
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2016-01-27 22:41:45 +00:00 |
GSdx.cpp
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gsdx hw: group the double half clear with gs mem clear hack
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2016-09-25 10:08:54 +02:00 |
GSdx.def
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remove is_gsopen stuffs since old GUI is deprecated.
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2015-07-18 10:50:34 +05:30 |
GSdx.gcc.workspace
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GSdx: renamed None to something else because X11 defined it for itself.
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2011-02-23 09:16:00 +00:00 |
GSdx.h
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gsdx: Defer GSdxApp initialisation on Linux only
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2016-07-27 23:34:15 +01:00 |
GSdx.rc
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gsdx: Fix missing "\n" in rc file
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2016-09-16 23:42:54 +01:00 |
GSdx.vcxproj
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windows: Add freetype to solution and link to GSdx
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2016-09-10 12:36:56 +01:00 |
GSdx.vcxproj.filters
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GSDX: Move PSX code to an isolated path
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2016-05-26 19:04:17 +05:30 |
boost_spsc_queue.hpp
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gsdx-queue: import spsc_queue of boost
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2015-04-17 19:12:36 +02:00 |
config.h
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gsdx:freebsd: Fix compilation
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2016-05-21 13:34:18 +01:00 |
linux_replay.cpp
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gsdx-replayer:linux: allow to use env variable as default parameter
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2015-08-13 08:48:05 +02:00 |
resource.h
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GSdx: Add Windows UI options for HW hacks
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2016-09-16 23:19:05 +02:00 |
stdafx.cpp
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gsdx: s/_WINDOWS/_WIN32/
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2016-01-27 22:41:45 +00:00 |
stdafx.h
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gsdx: avoid crash in DX debug build
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2016-06-11 01:13:20 +02:00 |
targetver.h
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windows: Set _WIN32_WINNT to 0x0600 (Windows Vista)
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2016-03-13 13:41:16 +00:00 |