pcsx2/plugins/GSdx
Jonathan Li d258ef6275 gsdx:gtk: Improve dialog for small screen resolutions
Makes all the tabs scrollable, which makes the dialog more usable (the
OK button should always be present unless the screen is absurdly small).

Only checked on GTK3.
2018-08-12 19:38:21 +01:00
..
PSX gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
docs gsdx: Add some comment on GSTextureCache + schematics 2014-11-08 21:30:14 +01:00
res GSdx:Port better support of palette from GL to D3D10/11. 2018-05-30 14:47:06 +02:00
vsprops gsdx:windows: Fix screenshot/GS dump path issues 2018-07-23 00:51:02 +01:00
xbyak gsdx: cpu detection take 3! Don't use 64 bits type in Xbyak::Cpu 2017-04-01 11:14:18 +02:00
CMakeLists.txt cmake: Fix GSdx EGL build libX11-xcb linkage issue 2018-05-31 01:02:26 +01:00
GLLoader.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GLLoader.h GSdx-ogl: 2017-09-06 18:08:37 +02:00
GLState.cpp gsdx ogl: use an invalid value for stencil state 2016-10-14 19:01:18 +02:00
GLState.h gsdx ogl: only print an error when VRAM is low 2016-07-09 11:43:28 +02:00
GS.cpp gsdx: remove DirectCompute backend 2018-05-06 02:01:22 +01:00
GS.h Merge pull request #2122 from PCSX2/target_load 2018-03-03 03:31:25 +00:00
GSAlignedClass.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSAlignedClass.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSBlock.cpp gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSBlock.h gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSCapture.cpp baseclasses|gsdx: Move code from baseclasses to GSdx 2018-04-29 02:19:17 +01:00
GSCapture.h gsdx: Fix minor user visible typos 2017-01-13 23:52:02 +00:00
GSCaptureDlg.cpp baseclasses|gsdx: Move code from baseclasses to GSdx 2018-04-29 02:19:17 +01:00
GSCaptureDlg.h baseclasses: Move from unfree to 3rdparty 2018-04-29 02:19:17 +01:00
GSClut.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSClut.h gsdx sw: handle the invalidation of the palette when written by the GS 2016-09-03 00:21:56 +02:00
GSCodeBuffer.cpp GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction. 2017-08-30 11:43:18 +02:00
GSCodeBuffer.h GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction. 2017-08-30 11:43:18 +02:00
GSCrc.cpp GSdx: Add/adjust crc ids. 2018-08-03 12:35:26 +02:00
GSCrc.h GSdx: Add games to automatic mipmapping, add some crc ids. 2018-07-31 02:43:21 +02:00
GSDevice.cpp GSdx GSDevice: Using FastList instead of std::list. Using range loops (correctly). Using auto instead of declaring iterator type. 2017-08-30 11:43:18 +02:00
GSDevice.h GSdx GSDevice: Using FastList instead of std::list. Using range loops (correctly). Using auto instead of declaring iterator type. 2017-08-30 11:43:18 +02:00
GSDevice9.cpp gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSDevice9.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSDevice11.cpp gsdx: remove DirectCompute backend 2018-05-06 02:01:22 +01:00
GSDevice11.h gsdx: remove DirectCompute backend 2018-05-06 02:01:22 +01:00
GSDeviceDX.cpp Revert "gsdx:windows: Fix Windows 7 compile" 2016-05-29 14:33:58 +01:00
GSDeviceDX.h GSdx-d3d: Rearange PSSelector(GSDeviceDX.h). 2018-06-11 01:08:36 +02:00
GSDeviceNull.cpp gsdx: use shared_ptr instead of raw GSWnd* 2017-02-26 19:09:16 +01:00
GSDeviceNull.h gsdx: use shared_ptr instead of raw GSWnd* 2017-02-26 19:09:16 +01:00
GSDeviceOGL.cpp gsdx:ogl: Remove unused variables 2018-08-07 00:15:10 +01:00
GSDeviceOGL.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSDialog.cpp gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSDialog.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSDirtyRect.cpp GSdx GSDirtyRect: std::vector instead of std::list, to speedup linear scan. Improved const-ness. Using range loop. 2017-08-30 11:43:18 +02:00
GSDirtyRect.h GSdx GSDirtyRect: std::vector instead of std::list, to speedup linear scan. Improved const-ness. Using range loop. 2017-08-30 11:43:18 +02:00
GSDrawScanline.cpp gsdx: use = default instead of trivial constructor/destructor 2017-05-13 10:38:35 +02:00
GSDrawScanline.h gsdx: use = default instead of trivial constructor/destructor 2017-05-13 10:38:35 +02:00
GSDrawScanlineCodeGenerator.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.h gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x64.avx.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawScanlineCodeGenerator.x64.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x64.cpp gsdx sw JIT: dynamically select SSE41 at runtime even on SSE2 build (scanline) 2016-11-19 17:00:33 +01:00
GSDrawScanlineCodeGenerator.x86.avx.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawScanlineCodeGenerator.x86.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x86.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawingContext.cpp gsdx sw: help debug 2016-09-03 00:10:23 +02:00
GSDrawingContext.h gsdx debug: dump mipmap register could be useful now :) 2016-09-25 20:00:51 +02:00
GSDrawingEnvironment.h gsdx: use correct format in printf 2016-08-13 12:48:35 +02:00
GSDump.cpp gsdx:windows: Fix screenshot/GS dump path issues 2018-07-23 00:51:02 +01:00
GSDump.h unix: Remove LZMA_SUPPORTED define 2017-06-03 14:52:01 +02:00
GSFastList.h GSdx GSFastList: Introducing the custom container template class. 2017-08-30 11:43:18 +02:00
GSFunctionMap.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSFunctionMap.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSHwHack.cpp GSdx: Adjust God of War II crc hack. 2018-08-04 20:07:26 +02:00
GSLinuxDialog.cpp gsdx:gtk: Improve dialog for small screen resolutions 2018-08-12 19:38:21 +01:00
GSLocalMemory.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSLocalMemory.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSLzma.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSLzma.h gsdx: Fix GS dump readback EOF handling 2017-06-03 14:52:01 +02:00
GSOsdManager.cpp gsdx: Prefix std:: to ostringstream, pair, codecvt* 2017-09-08 09:56:28 +02:00
GSOsdManager.h Revert "Update Copyright notices/disclaimers 2017" 2017-01-26 17:12:13 +01:00
GSPerfMon.cpp gsdx:freebsd: Fix compilation 2016-05-21 13:34:18 +01:00
GSPerfMon.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSPng.cpp gsdx:windows: Fix screenshot/GS dump path issues 2018-07-23 00:51:02 +01:00
GSPng.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSRasterizer.cpp gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
GSRasterizer.h gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
GSRenderer.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSRenderer.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSRendererCL.cpp gsdx: Prefix std:: to ostringstream, pair, codecvt* 2017-09-08 09:56:28 +02:00
GSRendererCL.h gsdx: Prefix std:: to ostringstream, pair, codecvt* 2017-09-08 09:56:28 +02:00
GSRendererDX.cpp GSdx: Remove fbmask handle in GSRendererDX. 2018-03-27 15:11:08 +02:00
GSRendererDX.h GSdx-D3D: Texture and channel shuffle improvements. 2018-03-23 13:38:34 +01:00
GSRendererDX9.cpp GSdx: Remove fbmask handle in GSRendererDX. 2018-03-27 15:11:08 +02:00
GSRendererDX9.h GSdx-D3D: Texture and channel shuffle improvements. 2018-03-23 13:38:34 +01:00
GSRendererDX11.cpp GSdx: Update D3D fbmask emulation on texture shuffle. 2018-04-24 22:42:59 +01:00
GSRendererDX11.h GSdx-D3D: Texture and channel shuffle improvements. 2018-03-23 13:38:34 +01:00
GSRendererHW.cpp GSdx: Add games to automatic mipmapping, add some crc ids. 2018-07-31 02:43:21 +02:00
GSRendererHW.h GSdx: Purge Spyro NB /EN hw hack fixes. 2018-06-02 12:38:49 +02:00
GSRendererNull.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRendererNull.h gsdx tc: re-implement frame lookup 2016-04-04 21:30:37 +02:00
GSRendererOGL.cpp GSdx: Update D3D fbmask emulation on texture shuffle. 2018-04-24 22:42:59 +01:00
GSRendererOGL.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSRendererSW.cpp gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
GSRendererSW.h gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
GSScanlineEnvironment.h gsdx: defer GSScanlineConstantData init 2016-11-28 19:40:25 +01:00
GSSetting.cpp GSdx-gui: Update CRC Hack Level tooltips. 2018-08-07 11:41:28 +02:00
GSSetting.h GSdx: Add CPU Frame buffer Conversion Hack 2017-11-02 10:38:07 +01:00
GSSettingsDlg.cpp GSdx-gui: Properly grey out Anisotropic Filtering text when the option is inactive. 2018-08-07 13:12:24 +02:00
GSSettingsDlg.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSSetupPrimCodeGenerator.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.h gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x64.avx.cpp CP update 2017-01-26 17:12:13 +01:00
GSSetupPrimCodeGenerator.x64.avx2.cpp CP update 2017-01-26 17:12:13 +01:00
GSSetupPrimCodeGenerator.x64.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.avx.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSShaderOGL.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSShaderOGL.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSState.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSState.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTables.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTables.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTexture.cpp gsdx: initialize members in constructor of objects 2015-09-23 09:46:53 +02:00
GSTexture.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTexture9.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSTexture9.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTexture11.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTexture11.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTextureCache.cpp GSdx-TC: Don't skip depth lookup on Jackie Chan Adv and SVC Chaos. 2018-04-15 00:42:07 +01:00
GSTextureCache.h GSdx: Add CPU Frame buffer Conversion Hack 2017-11-02 10:38:07 +01:00
GSTextureCache9.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCache9.h gsdx tc: implement a read function of Source texture 2016-04-04 21:29:31 +02:00
GSTextureCache11.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCache11.h gsdx tc: implement a read function of Source texture 2016-04-04 21:29:31 +02:00
GSTextureCacheOGL.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCacheOGL.h Merge pull request #1222 from PCSX2/gsdx-black-fmv 2016-04-21 09:25:36 +02:00
GSTextureCacheSW.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTextureCacheSW.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSTextureFX.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureFX9.cpp gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSTextureFX11.cpp gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSTextureNull.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureNull.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTextureOGL.cpp gsdx:ogl: Remove unused variables 2018-08-07 00:15:10 +01:00
GSTextureOGL.h gsdx:ogl: Remove unused variables 2018-08-07 00:15:10 +01:00
GSTextureSW.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTextureSW.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSThread.h gsdx: add atomic for transaction scope object 2016-02-22 19:12:50 +01:00
GSThread_CXX11.h gsdx: Don't use atomic for exit variable 2017-01-07 13:54:45 +01:00
GSUniformBufferOGL.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSUtil.cpp gsdx: Prefix std:: to list 2017-09-08 09:56:28 +02:00
GSUtil.h gsdx: Prefix std:: to list 2017-09-08 09:56:28 +02:00
GSVector.cpp gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSVector.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector4.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector4i.h gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSVector8.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector8i.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVertex.h gsdx: Add color component to OGL shaders 2016-10-14 18:13:20 +02:00
GSVertexArrayOGL.h gsdx ogl: Deleted objects are automatically unbound/unmapped 2017-04-08 14:40:54 +02:00
GSVertexHW.h gsdx: Use alignas instead of __aligned 2016-05-21 13:23:11 +01:00
GSVertexList.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSVertexList.h gsdx: use size_t for loop index when it used countof macro 2013-06-29 12:02:03 +00:00
GSVertexSW.cpp GSdx: one more try to fix vs2010 2013-06-10 20:43:03 +00:00
GSVertexSW.h gsdx: Use alignas instead of __aligned 2016-05-21 13:23:11 +01:00
GSVertexTrace.cpp gsdx ogl: improve ST/Q precision 2017-03-11 00:24:38 +01:00
GSVertexTrace.h gsdx ogl: improve ST/Q precision 2017-03-11 00:24:38 +01:00
GSWnd.cpp gsdx:ogl: Call swap interval function on rendering thread 2017-08-30 21:08:54 +01:00
GSWnd.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndDX.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndDX.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndEGL.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndEGL.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndOGL.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndOGL.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndWGL.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndWGL.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSdx.cpp GSdx-OSD: Adjust messages. 2018-05-21 17:56:14 +02:00
GSdx.def gsdx: remove the unused GSsetFrameLimit API 2017-07-02 15:09:47 +02:00
GSdx.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSdx.rc gsdx: remove DirectCompute backend 2018-05-06 02:01:22 +01:00
GSdx.vcxproj gsdx: remove DirectCompute backend 2018-05-06 02:01:22 +01:00
GSdx.vcxproj.filters gsdx: remove DirectCompute backend 2018-05-06 02:01:22 +01:00
boost_spsc_queue.hpp gsdx: Avoid "using namespace std" in spsc queue 2017-03-21 00:10:35 +00:00
config.h GSdx-TC: Fix load size calculation in target update 2018-02-06 18:00:22 +05:30
linux_replay.cpp gsdx-replayer:linux: Fix strict-aliasing warnings 2016-12-12 18:14:38 +00:00
resource.h gsdx: remove DirectCompute backend 2018-05-06 02:01:22 +01:00
stdafx.cpp GSdx: Memory Wrapping Windows port 2017-04-01 11:16:25 +02:00
stdafx.h gsdx:windows: Fix screenshot/GS dump path issues 2018-07-23 00:51:02 +01:00
targetver.h windows: Set _WIN32_WINNT to 0x0600 (Windows Vista) 2016-03-13 13:41:16 +00:00