pcsx2/pcsx2
arcum42 6dfe946e7f Linux: These weren't intended as externs...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1144 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-07 11:15:08 +00:00
..
DebugTools Apparently the MSB of integer register specifications in VU micro instructions is ignored, making the upper 16 registers mirror the lower 16. Changed all relevant instructions to reflect this. 2009-05-04 18:21:44 +00:00
Docs Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
IPU Reverted the last GIF/IPU change, as per request. 2009-04-23 21:58:09 +00:00
Linux Linux: Iron out a few issues with the configuration dialog in Linux. 2009-05-02 14:36:46 +00:00
RDebug Disabled global optimization properly, and enabled Incremental Link, on devel builds. Minor code changes compile fairly instantly now. ;) I'll make some property sheets for enabled/disabled LTCG/WPO in the future. 2009-03-16 18:32:18 +00:00
ps2/Iop Optimized vtlb direct path memory operations using some crafty asm code. Expect 2-3% speedups in most things, and perhaps more in some FMVs. 2009-05-06 02:15:43 +00:00
tinyxml Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
windows Some code cleanups for the new vtlb optimization (no intentional functional changes -- just deleted unused code and converted all of vtlb to the new emitter syntax. Let's hope I didn't typo anything!) 2009-05-06 12:37:37 +00:00
x86 Made some tweaks to the EErec block manager in hopes of resolving Issue 208 [Soul Calibur 3 missing gfx], involving the willbranch3 logic path. 2009-05-07 08:21:57 +00:00
AlignedMalloc.cpp Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
CDVD.cpp Bugfix for recent cleanups: SetResultSize was defined with different behaviors in two separate files, without being static. Depending on the whims of the wind, MSVC would sometimes pick the one from CDROM and link it into CDVD, overriding CDVD's version, and resulting in complete emulation failure. 2009-05-01 12:44:18 +00:00
CDVD.h Finish removing VU Skip from Linux, and fix a few compiler warnings left over from the work on CDVD.cpp. 2009-05-02 09:31:14 +00:00
CDVDiso.cpp Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions. 2009-03-27 06:34:51 +00:00
CDVDiso.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
CDVDisodrv.cpp Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions. 2009-03-27 06:34:51 +00:00
CDVDisodrv.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
CDVDlib.h Linux: Bring the gamefixes dialog up to date. 2009-03-15 01:15:18 +00:00
COP0.cpp Optimized vtlb direct path memory operations using some crafty asm code. Expect 2-3% speedups in most things, and perhaps more in some FMVs. 2009-05-06 02:15:43 +00:00
COP0.h Minor PERF fixups -- moved the diagnostic msg to a less spamming-like area (on PCCR assignment, rather than on PCR update). 2009-03-11 19:08:08 +00:00
COP2.cpp Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes. 2009-04-23 13:15:44 +00:00
Cache.cpp Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions. 2009-03-27 06:34:51 +00:00
Cache.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
CdRom.cpp Finish removing VU Skip from Linux, and fix a few compiler warnings left over from the work on CDVD.cpp. 2009-05-02 09:31:14 +00:00
CdRom.h Finish removing VU Skip from Linux, and fix a few compiler warnings left over from the work on CDVD.cpp. 2009-05-02 09:31:14 +00:00
Common.h Get rid of duplicated code in PS2Etypes.h. :) 2009-04-29 11:47:05 +00:00
Console.cpp Fixed some 'too many newlines' bugs in the Console namespace. 2009-05-01 02:12:45 +00:00
Counters.cpp Made some tweaks to the EErec block manager in hopes of resolving Issue 208 [Soul Calibur 3 missing gfx], involving the willbranch3 logic path. 2009-05-07 08:21:57 +00:00
Counters.h couple of changes, very minor speedup 2009-04-07 17:35:09 +00:00
Decode_XA.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
Decode_XA.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
Dump.cpp Started consolidating the various Dump routines, most of which are broken, into one file. 2009-04-22 13:25:26 +00:00
Dump.h Started consolidating the various Dump routines, most of which are broken, into one file. 2009-04-22 13:25:26 +00:00
Elfheader.cpp More work on Gif.cpp & IPU.cpp. Got fed up with straightening IPU.cpp up by hand, so I ran Artistic Style on it, and then strightened the results out. 2009-03-29 11:10:44 +00:00
Elfheader.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
Exceptions.h Reverted the emitter back to a c/cpp form from inl files (probably wasn't necessary, but I don't like having code in header/inl files when I can help it). Also: 2009-04-07 21:54:50 +00:00
FPU.cpp Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related. 2009-03-27 01:42:51 +00:00
FPU2.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
FiFo.cpp Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions. 2009-03-27 06:34:51 +00:00
GS.cpp Removed VU-Skip [helps simplify the frameskipper logic] -- Use the VU Cycle Stealer hack instead for better, faster, more stable speedups of the VU1 unit. 2009-05-02 09:04:47 +00:00
GS.h Removed VU-Skip [helps simplify the frameskipper logic] -- Use the VU Cycle Stealer hack instead for better, faster, more stable speedups of the VU1 unit. 2009-05-02 09:04:47 +00:00
Gif.cpp Nothing happened here. 2009-04-23 22:05:34 +00:00
HashMap.h Fixed a bug in the new patch code introduced in r669, and applied a patch for ICC from Issue 69. Thanks, feal87 :) 2009-03-07 12:27:55 +00:00
HashTools.cpp Added missing files from prev commit. 2009-03-06 01:45:43 +00:00
HostGui.h Fixed a bug that caused pcsx2 to crash when loading/saving savestates using the "other..." menu option. 2009-03-12 12:44:22 +00:00
Hw.cpp Moved a few things around. Redid some of the work I did earlier on Hw with the non-obsolete version of the code. Changed some code not to use defines... 2009-04-24 02:28:14 +00:00
Hw.h Optimized vtlb direct path memory operations using some crafty asm code. Expect 2-3% speedups in most things, and perhaps more in some FMVs. 2009-05-06 02:15:43 +00:00
HwRead.cpp Optimized vtlb direct path memory operations using some crafty asm code. Expect 2-3% speedups in most things, and perhaps more in some FMVs. 2009-05-06 02:15:43 +00:00
HwWrite.cpp Rushed my prev commit. Here's some basic thing, only much less broken and crappy. (fixes double-spaced emuLog.txt file contents) 2009-05-01 02:53:09 +00:00
Interpreter.cpp Some work on CDVD.cpp. Slight change to the branch statements in Interpreter.cpp. Restore a change to Pcsx2Defs.h that got reverted. 2009-05-01 11:06:52 +00:00
IopBios.cpp Committing various cleanups I'd put aside at one point or another... 2009-05-01 01:13:37 +00:00
IopBios.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
IopBios2.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
IopCommon.h So.. I got an "unlazy" day, and coded a bit more of my iop dma handler. 2009-04-24 01:14:25 +00:00
IopCounters.cpp Made some tweaks to the EErec block manager in hopes of resolving Issue 208 [Soul Calibur 3 missing gfx], involving the willbranch3 logic path. 2009-05-07 08:21:57 +00:00
IopCounters.h *Experimental* Made new IopHwRead and IopHwWrite from scratch, in pre-preparation for a new lookup-based IOP memory manager. Could be some lingering bugs or typos. :/ 2009-05-02 10:48:41 +00:00
IopDma.cpp A few minor counter changes to prevent scenarios where branch targets could be missed on counter resets/target changes, also a situation where the vsync counter could cause repetative branch tests to be triggered in quick succession on cycle counter overflow 2009-05-06 23:51:27 +00:00
IopDma.h So.. I got an "unlazy" day, and coded a bit more of my iop dma handler. 2009-04-24 01:14:25 +00:00
IopHw.cpp Apply recent Iop HwRegister handler changes to the EE's mapping [EE has direct access to IOP memory and registers through a special tlb mapping, intended for ps2dev debugging, and generally used by bios only during boot-up). 2009-05-04 19:04:21 +00:00
IopHw.h Apply recent Iop HwRegister handler changes to the EE's mapping [EE has direct access to IOP memory and registers through a special tlb mapping, intended for ps2dev debugging, and generally used by bios only during boot-up). 2009-05-04 19:04:21 +00:00
IopMem.cpp *Experimental* Made new IopHwRead and IopHwWrite from scratch, in pre-preparation for a new lookup-based IOP memory manager. Could be some lingering bugs or typos. :/ 2009-05-02 10:48:41 +00:00
IopMem.h Some code cleanups for the new vtlb optimization (no intentional functional changes -- just deleted unused code and converted all of vtlb to the new emitter syntax. Let's hope I didn't typo anything!) 2009-05-06 12:37:37 +00:00
IopSio2.cpp Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions. 2009-03-27 06:34:51 +00:00
IopSio2.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
MMI.cpp Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes. 2009-04-23 13:15:44 +00:00
MTGS.cpp More work on Gif.cpp & IPU.cpp. Got fed up with straightening IPU.cpp up by hand, so I ran Artistic Style on it, and then strightened the results out. 2009-03-29 11:10:44 +00:00
Makefile.am Linux: These weren't intended as externs... 2009-05-07 11:15:08 +00:00
Mdec.cpp Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions. 2009-03-27 06:34:51 +00:00
Mdec.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
MemcpyFast.h Some header work, get rid of some dead code, and rename PsxCommon.h. 2009-03-13 04:49:23 +00:00
Memory.cpp Optimized vtlb direct path memory operations using some crafty asm code. Expect 2-3% speedups in most things, and perhaps more in some FMVs. 2009-05-06 02:15:43 +00:00
Memory.h Some code cleanups for the new vtlb optimization (no intentional functional changes -- just deleted unused code and converted all of vtlb to the new emitter syntax. Let's hope I didn't typo anything!) 2009-05-06 12:37:37 +00:00
MemoryCard.cpp Some header work, get rid of some dead code, and rename PsxCommon.h. 2009-03-13 04:49:23 +00:00
MemoryCard.h Added several important variables to the VIFdma savestate, relating to it's SSE unpacker; which should make the gifdone savestate hack obsolete (it broke savestates for most FMVs and some games). Seeing how important the unpacker tables are, it's a miracle VIFdma ever recovered from a savestate without them ;) 2009-02-19 22:48:05 +00:00
MemoryTypes.h Some code cleanups for the new vtlb optimization (no intentional functional changes -- just deleted unused code and converted all of vtlb to the new emitter syntax. Let's hope I didn't typo anything!) 2009-05-06 12:37:37 +00:00
Misc.cpp Atn Jake: Please review. Quick patch to counter problems reported with r1116. 2009-05-03 05:28:13 +00:00
Misc.h Fiddle with ProcessFKeys a bit, and hack in a key to turn logging on and off(F10). 2009-04-03 01:05:28 +00:00
NakedAsm.h Linux: These weren't intended as externs... 2009-05-07 11:15:08 +00:00
Patch.cpp Assorted cleanup. A few compilation errors went away, a few useless variables are gone, a few if statements are now case statements. Added comments on a few potential problem areas. 2009-04-04 07:48:50 +00:00
Patch.h Get rid of duplicated code in PS2Etypes.h. :) 2009-04-29 11:47:05 +00:00
PathUtils.cpp Added Path::GetFilenameWithoutExt, and fixed some other PathUtil API layouts. 2009-03-05 21:06:29 +00:00
Paths.h Move the configuration section of Misc.h to a new file, Pcsx2Config.h. 2009-03-06 15:09:42 +00:00
Plugins.cpp pcsx2: 2009-05-05 02:25:48 +00:00
Plugins.h Made the GSdx render switch thing a bit cleaner, moved it where it belongs 2009-03-06 10:04:32 +00:00
PrecompiledHeader.cpp Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
PrecompiledHeader.h Apply recent Iop HwRegister handler changes to the EE's mapping [EE has direct access to IOP memory and registers through a special tlb mapping, intended for ps2dev debugging, and generally used by bios only during boot-up). 2009-05-04 19:04:21 +00:00
R3000A.cpp A few minor counter changes to prevent scenarios where branch targets could be missed on counter resets/target changes, also a situation where the vsync counter could cause repetative branch tests to be triggered in quick succession on cycle counter overflow 2009-05-06 23:51:27 +00:00
R3000A.h Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes. 2009-04-23 13:15:44 +00:00
R3000AInterpreter.cpp Committing various cleanups I'd put aside at one point or another... 2009-05-01 01:13:37 +00:00
R3000AOpcodeTables.cpp Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related. 2009-03-27 01:42:51 +00:00
R5900.cpp Protect manual pages again after running code in them for a while, should speed up some games and probably not significantly slow down any. 2009-04-21 23:30:06 +00:00
R5900.h Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes. 2009-04-23 13:15:44 +00:00
R5900Exceptions.h Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state. 2009-03-01 21:49:17 +00:00
R5900OpcodeImpl.cpp Implemented some more vtlb optimizations: Regalloc should be working a bit better now, and removed some unneeded code on the LWL/SDL/etc interpreter callbacks. 2009-04-02 13:42:30 +00:00
R5900OpcodeTables.cpp More work on cycles. FPU is slower than assumed earlier. 2009-04-20 01:40:13 +00:00
R5900OpcodeTables.h Get rid of duplicated code in PS2Etypes.h. :) 2009-04-29 11:47:05 +00:00
RecoverySystem.cpp Major GUI API Cleanups. Most likely buggy as all hell. 2009-03-04 11:33:45 +00:00
RedtapeWindows.h Re-re-fixed the Windows.h mess. PsxCommon.h still had a win32 include, and cdvd.cpp and misc.cpp had some win/linux code which I relocated. Also, cleaned up the vtlb's SysExceptionHandler stuff -- moved the platform-specific portions to WinSysExec and LnxSysExec, and moved the shared code portion to a new function in Memory.cpp. 2009-03-01 03:30:19 +00:00
SPR.cpp Reverted BTS due to unexpected complications, but retained a minor optimization we developed during the BTS experiment. :) 2009-04-30 01:16:25 +00:00
SPR.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
SafeArray.h SPU2-X: Fixed some problems with saving/loading states, when loading from old savestate versions. 2009-03-07 19:04:37 +00:00
SamplProf.h Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason." 2009-02-28 20:55:53 +00:00
SaveState.cpp Set zlib to use fast compression for savestate (big speedup for when making savestates). 2009-03-30 18:19:05 +00:00
SaveState.h Linux: A more complete rendition of the GCC compilation fix. Note: GCC requires non-const qualifiers on function pointers and function pointer-templated parameters, but not on void* (didn't know they were that different, did you?). 2009-04-24 13:49:00 +00:00
Saveslots.cpp Fixed a bug that caused pcsx2 to crash when loading/saving savestates using the "other..." menu option. 2009-03-12 12:44:22 +00:00
Sif.cpp Cleaned a few things up, and moved a few things around. 2009-04-15 01:25:11 +00:00
Sif.h Still messing with Sif, Vif, and SPR. 2009-04-01 11:55:29 +00:00
Sifcmd.h How that compiled with a space missing, I may never know... 2009-04-01 12:28:21 +00:00
Sio.cpp LilyPad, Sio.cpp both modified to never allow pads in first slot on either port to be unplugged, as it broke things. Unplugging pads from other slots seems to work fine, when using multitap (When not, obviously no such pads in the first place). 2009-04-20 23:14:32 +00:00
Sio.h Fixed a simple bug from one of arcum42's cleanups. 2009-04-04 11:21:35 +00:00
SourceLog.cpp Patch r891 so the release build builds. 2009-04-03 02:43:49 +00:00
Stats.cpp Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related. 2009-03-27 01:42:51 +00:00
Stats.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
StringUtils.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
System.cpp pcsx2: 2009-05-05 02:25:48 +00:00
System.h Darned fungly header file dependencies, broke compilation in dev/release builds. >_< 2009-04-30 01:32:39 +00:00
ThreadTools.cpp Disabled global optimization properly, and enabled Incremental Link, on devel builds. Minor code changes compile fairly instantly now. ;) I'll make some property sheets for enabled/disabled LTCG/WPO in the future. 2009-03-16 18:32:18 +00:00
Threading.h Get rid of duplicated code in PS2Etypes.h. :) 2009-04-29 11:47:05 +00:00
VU.h microVU rec stuff 2009-03-01 03:36:52 +00:00
VU0.cpp Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions. 2009-03-27 06:34:51 +00:00
VU0micro.cpp Started consolidating the various Dump routines, most of which are broken, into one file. 2009-04-22 13:25:26 +00:00
VU0microInterp.cpp Oh well, a problem with the T/D flag code made the bios screw up. 2009-04-02 22:01:16 +00:00
VU1micro.cpp Started consolidating the various Dump routines, most of which are broken, into one file. 2009-04-22 13:25:26 +00:00
VU1microInterp.cpp Oh well, a problem with the T/D flag code made the bios screw up. 2009-04-02 22:01:16 +00:00
VUflags.cpp Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
VUflags.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
VUmicro.h Removed VU-Skip [helps simplify the frameskipper logic] -- Use the VU Cycle Stealer hack instead for better, faster, more stable speedups of the VU1 unit. 2009-05-02 09:04:47 +00:00
VUmicroMem.cpp Removed VU-Skip [helps simplify the frameskipper logic] -- Use the VU Cycle Stealer hack instead for better, faster, more stable speedups of the VU1 unit. 2009-05-02 09:04:47 +00:00
VUops.cpp Apparently the MSB of integer register specifications in VU micro instructions is ignored, making the upper 16 registers mirror the lower 16. Changed all relevant instructions to reflect this. 2009-05-04 18:21:44 +00:00
VUops.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
Vif.cpp Resolved Issue 168 with FFXII crashing with DMA error due to cancelling a scratchpad transfer before it happened, how silly of me :p 2009-04-20 00:31:03 +00:00
Vif.h Minor bugfix for unpack mode 2 2009-04-16 22:33:18 +00:00
VifDma.cpp Removed VU-Skip [helps simplify the frameskipper logic] -- Use the VU Cycle Stealer hack instead for better, faster, more stable speedups of the VU1 unit. 2009-05-02 09:04:47 +00:00
VifDma.h Some work on Vif & Hw. 2009-04-15 04:41:42 +00:00
bin Linux: A little more consistancy about using the System.h wrappers, restore the bin symlink, and a few other minor changes to plugins. 2009-02-21 11:14:09 +00:00
build.sh Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you). 2009-02-24 02:08:37 +00:00
cheatscpp.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
configure.ac Committing various cleanups I'd put aside at one point or another... 2009-05-01 01:13:37 +00:00
depcomp Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
install-sh Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
missing Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
mkinstalldirs Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
pcsxAbout.bmp Updated logo to remove the "Playground" stamp :) Welcome aboard guys! 2009-02-06 22:16:40 +00:00
vssprintf.cpp Revered Misc.cpp and vssprintf.cpp from r904. See r904 comments for details. 2009-04-04 19:50:34 +00:00
vtlb.cpp Optimized vtlb direct path memory operations using some crafty asm code. Expect 2-3% speedups in most things, and perhaps more in some FMVs. 2009-05-06 02:15:43 +00:00
vtlb.h Some code cleanups for the new vtlb optimization (no intentional functional changes -- just deleted unused code and converted all of vtlb to the new emitter syntax. Let's hope I didn't typo anything!) 2009-05-06 12:37:37 +00:00
xmlpatchloader.cpp Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related. 2009-03-27 01:42:51 +00:00