pcsx2/pcsx2
ramapcsx2 477f5fa674 Minor changes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1274 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-27 10:26:36 +00:00
..
CDVD Meaningless Commits Inc presents: Made jASSUME to be more scope-proof, and fixed a minor signed/unsigned warning in cdvd. 2009-05-23 01:11:28 +00:00
DebugTools Minor variable type changes. 2009-05-21 21:12:01 +00:00
Docs Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
IPU Guess im just a jackass, do do do, oh *ahem*... This fixes Jackass :P 2009-05-25 14:13:57 +00:00
Linux microVU is now selectable as a GUI option from the CPU dialog box. 2009-05-27 09:14:43 +00:00
RDebug Get rid of Decode_XA. A few minor changes. 2009-05-22 00:35:09 +00:00
ps2/Iop Gah... dumb mistake. >_< 2009-05-07 15:58:51 +00:00
tinyxml Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
windows Minor changes. 2009-05-27 10:26:36 +00:00
x86 Minor changes. 2009-05-27 10:26:36 +00:00
AlignedMalloc.cpp Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
COP0.cpp Did some general cleanups to vtlb's memory protection and recompiled block integrity checking systems. 2009-05-17 03:57:18 +00:00
COP0.h Minor PERF fixups -- moved the diagnostic msg to a less spamming-like area (on PCCR assignment, rather than on PCR update). 2009-03-11 19:08:08 +00:00
COP2.cpp Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes. 2009-04-23 13:15:44 +00:00
Cache.cpp Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions. 2009-03-27 06:34:51 +00:00
Cache.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
Common.h Get rid of duplicated code in PS2Etypes.h. :) 2009-04-29 11:47:05 +00:00
Console.cpp Fixed some 'too many newlines' bugs in the Console namespace. 2009-05-01 02:12:45 +00:00
Counters.cpp microVU is now selectable as a GUI option from the CPU dialog box. 2009-05-27 09:14:43 +00:00
Counters.h couple of changes, very minor speedup 2009-04-07 17:35:09 +00:00
Dump.cpp Started consolidating the various Dump routines, most of which are broken, into one file. 2009-04-22 13:25:26 +00:00
Dump.h Started consolidating the various Dump routines, most of which are broken, into one file. 2009-04-22 13:25:26 +00:00
Elfheader.cpp Path3 Masking mystery solved, Simpsons (Issue 24) GT4 (Issue 211), tenchu and many many other path3 masking games should be fixed. This will only work on MTGS. 2009-05-25 07:07:59 +00:00
Elfheader.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
Exceptions.h Reverted the emitter back to a c/cpp form from inl files (probably wasn't necessary, but I don't like having code in header/inl files when I can help it). Also: 2009-04-07 21:54:50 +00:00
FPU.cpp Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related. 2009-03-27 01:42:51 +00:00
FPU2.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
FiFo.cpp Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions. 2009-03-27 06:34:51 +00:00
GS.cpp Path3 Masking mystery solved, Simpsons (Issue 24) GT4 (Issue 211), tenchu and many many other path3 masking games should be fixed. This will only work on MTGS. 2009-05-25 07:07:59 +00:00
GS.h Cleaned up the dummy MTGS gif transfer function a bit, and let the F5-F7 keys to be passed in GSkeyEvent (allows me to remove windows specific keyboard handling from the gs). 2009-05-18 10:50:43 +00:00
Gif.cpp Temp fix for Soul Calibur 3 so i can close Issue 233. 2009-05-25 13:29:48 +00:00
HashMap.h Fixed a bug in the new patch code introduced in r669, and applied a patch for ICC from Issue 69. Thanks, feal87 :) 2009-03-07 12:27:55 +00:00
HashTools.cpp Added missing files from prev commit. 2009-03-06 01:45:43 +00:00
HostGui.h better fix for my elf-fix a while back. 2009-05-08 05:44:02 +00:00
Hw.cpp Moved a few things around. Redid some of the work I did earlier on Hw with the non-obsolete version of the code. Changed some code not to use defines... 2009-04-24 02:28:14 +00:00
Hw.h Optimized vtlb direct path memory operations using some crafty asm code. Expect 2-3% speedups in most things, and perhaps more in some FMVs. 2009-05-06 02:15:43 +00:00
HwRead.cpp Optimized vtlb direct path memory operations using some crafty asm code. Expect 2-3% speedups in most things, and perhaps more in some FMVs. 2009-05-06 02:15:43 +00:00
HwWrite.cpp Minor tweaks here and there. Removes a couple compiler warnings, adds in a -m32 flag I missed, and updates the Makefile a bit. 2009-05-14 21:50:03 +00:00
Interpreter.cpp Some work on CDVD.cpp. Slight change to the branch statements in Interpreter.cpp. Restore a change to Pcsx2Defs.h that got reverted. 2009-05-01 11:06:52 +00:00
IopBios.cpp Committing various cleanups I'd put aside at one point or another... 2009-05-01 01:13:37 +00:00
IopBios.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
IopBios2.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
IopCommon.h Let's try that again... 2009-05-16 07:24:31 +00:00
IopCounters.cpp Made some tweaks to the EErec block manager in hopes of resolving Issue 208 [Soul Calibur 3 missing gfx], involving the willbranch3 logic path. 2009-05-07 08:21:57 +00:00
IopCounters.h *Experimental* Made new IopHwRead and IopHwWrite from scratch, in pre-preparation for a new lookup-based IOP memory manager. Could be some lingering bugs or typos. :/ 2009-05-02 10:48:41 +00:00
IopDma.cpp Removed the microVU enabler define (oops >_<), and removed some SPU2 counters message since the code in question is behaving as intended. 2009-05-14 19:40:54 +00:00
IopDma.h So.. I got an "unlazy" day, and coded a bit more of my iop dma handler. 2009-04-24 01:14:25 +00:00
IopHw.cpp Apply recent Iop HwRegister handler changes to the EE's mapping [EE has direct access to IOP memory and registers through a special tlb mapping, intended for ps2dev debugging, and generally used by bios only during boot-up). 2009-05-04 19:04:21 +00:00
IopHw.h Apply recent Iop HwRegister handler changes to the EE's mapping [EE has direct access to IOP memory and registers through a special tlb mapping, intended for ps2dev debugging, and generally used by bios only during boot-up). 2009-05-04 19:04:21 +00:00
IopMem.cpp *Experimental* Made new IopHwRead and IopHwWrite from scratch, in pre-preparation for a new lookup-based IOP memory manager. Could be some lingering bugs or typos. :/ 2009-05-02 10:48:41 +00:00
IopMem.h Some code cleanups for the new vtlb optimization (no intentional functional changes -- just deleted unused code and converted all of vtlb to the new emitter syntax. Let's hope I didn't typo anything!) 2009-05-06 12:37:37 +00:00
IopSio2.cpp Cleanup: Moved some rather intrusive instances of global namespace pollution in Sio.h into a new sio_internal.h, so that the rest of the world doesn't have to ensure the pain of having BREAK and RTS macro'd to integers. ;) 2009-05-16 00:43:46 +00:00
IopSio2.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
MMI.cpp Get rid of Decode_XA. A few minor changes. 2009-05-22 00:35:09 +00:00
MTGS.cpp Path3 Masking mystery solved, Simpsons (Issue 24) GT4 (Issue 211), tenchu and many many other path3 masking games should be fixed. This will only work on MTGS. 2009-05-25 07:07:59 +00:00
Makefile.am Get rid of Decode_XA. A few minor changes. 2009-05-22 00:35:09 +00:00
Mdec.cpp Fix up r1169 a bit, and a few minor changes. 2009-05-11 12:12:56 +00:00
Mdec.h Minor variable type changes. 2009-05-21 21:12:01 +00:00
MemcpyFast.h Some header work, get rid of some dead code, and rename PsxCommon.h. 2009-03-13 04:49:23 +00:00
Memory.cpp Did some general cleanups to vtlb's memory protection and recompiled block integrity checking systems. 2009-05-17 03:57:18 +00:00
Memory.h Did some general cleanups to vtlb's memory protection and recompiled block integrity checking systems. 2009-05-17 03:57:18 +00:00
MemoryCard.cpp Some header work, get rid of some dead code, and rename PsxCommon.h. 2009-03-13 04:49:23 +00:00
MemoryCard.h Added several important variables to the VIFdma savestate, relating to it's SSE unpacker; which should make the gifdone savestate hack obsolete (it broke savestates for most FMVs and some games). Seeing how important the unpacker tables are, it's a miracle VIFdma ever recovered from a savestate without them ;) 2009-02-19 22:48:05 +00:00
MemoryTypes.h Some code cleanups for the new vtlb optimization (no intentional functional changes -- just deleted unused code and converted all of vtlb to the new emitter syntax. Let's hope I didn't typo anything!) 2009-05-06 12:37:37 +00:00
Misc.cpp Let's try that again... 2009-05-16 07:24:31 +00:00
Misc.h Fiddle with ProcessFKeys a bit, and hack in a key to turn logging on and off(F10). 2009-04-03 01:05:28 +00:00
NakedAsm.h Linux: These weren't intended as externs... 2009-05-07 11:15:08 +00:00
Patch.cpp Path3 Masking mystery solved, Simpsons (Issue 24) GT4 (Issue 211), tenchu and many many other path3 masking games should be fixed. This will only work on MTGS. 2009-05-25 07:07:59 +00:00
Patch.h Path3 Masking mystery solved, Simpsons (Issue 24) GT4 (Issue 211), tenchu and many many other path3 masking games should be fixed. This will only work on MTGS. 2009-05-25 07:07:59 +00:00
PathUtils.cpp Added Path::GetFilenameWithoutExt, and fixed some other PathUtil API layouts. 2009-03-05 21:06:29 +00:00
Paths.h Move the configuration section of Misc.h to a new file, Pcsx2Config.h. 2009-03-06 15:09:42 +00:00
Plugins.cpp better fix for my elf-fix a while back. 2009-05-08 05:44:02 +00:00
Plugins.h Made the GSdx render switch thing a bit cleaner, moved it where it belongs 2009-03-06 10:04:32 +00:00
PrecompiledHeader.cpp Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
PrecompiledHeader.h Apply recent Iop HwRegister handler changes to the EE's mapping [EE has direct access to IOP memory and registers through a special tlb mapping, intended for ps2dev debugging, and generally used by bios only during boot-up). 2009-05-04 19:04:21 +00:00
R3000A.cpp A few minor counter changes to prevent scenarios where branch targets could be missed on counter resets/target changes, also a situation where the vsync counter could cause repetative branch tests to be triggered in quick succession on cycle counter overflow 2009-05-06 23:51:27 +00:00
R3000A.h Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes. 2009-04-23 13:15:44 +00:00
R3000AInterpreter.cpp Committing various cleanups I'd put aside at one point or another... 2009-05-01 01:13:37 +00:00
R3000AOpcodeTables.cpp Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related. 2009-03-27 01:42:51 +00:00
R5900.cpp Protect manual pages again after running code in them for a while, should speed up some games and probably not significantly slow down any. 2009-04-21 23:30:06 +00:00
R5900.h Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes. 2009-04-23 13:15:44 +00:00
R5900Exceptions.h Committing the beginnings of a new PS2 Exception Handler! This is very much a work in progress, but it shouldn't really break (or fix) anything in its current state. 2009-03-01 21:49:17 +00:00
R5900OpcodeImpl.cpp Implemented some more vtlb optimizations: Regalloc should be working a bit better now, and removed some unneeded code on the LWL/SDL/etc interpreter callbacks. 2009-04-02 13:42:30 +00:00
R5900OpcodeTables.cpp More work on cycles. FPU is slower than assumed earlier. 2009-04-20 01:40:13 +00:00
R5900OpcodeTables.h Get rid of duplicated code in PS2Etypes.h. :) 2009-04-29 11:47:05 +00:00
RecoverySystem.cpp Major GUI API Cleanups. Most likely buggy as all hell. 2009-03-04 11:33:45 +00:00
RedtapeWindows.h Re-re-fixed the Windows.h mess. PsxCommon.h still had a win32 include, and cdvd.cpp and misc.cpp had some win/linux code which I relocated. Also, cleaned up the vtlb's SysExceptionHandler stuff -- moved the platform-specific portions to WinSysExec and LnxSysExec, and moved the shared code portion to a new function in Memory.cpp. 2009-03-01 03:30:19 +00:00
SPR.cpp Reverted BTS due to unexpected complications, but retained a minor optimization we developed during the BTS experiment. :) 2009-04-30 01:16:25 +00:00
SPR.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
SafeArray.h SPU2-X: Fixed some problems with saving/loading states, when loading from old savestate versions. 2009-03-07 19:04:37 +00:00
SamplProf.h Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason." 2009-02-28 20:55:53 +00:00
SaveState.cpp Let's try that again... 2009-05-16 07:24:31 +00:00
SaveState.h Linux: A more complete rendition of the GCC compilation fix. Note: GCC requires non-const qualifiers on function pointers and function pointer-templated parameters, but not on void* (didn't know they were that different, did you?). 2009-04-24 13:49:00 +00:00
Saveslots.cpp Fixed a bug that caused pcsx2 to crash when loading/saving savestates using the "other..." menu option. 2009-03-12 12:44:22 +00:00
Sif.cpp Did some general cleanups to vtlb's memory protection and recompiled block integrity checking systems. 2009-05-17 03:57:18 +00:00
Sif.h Still messing with Sif, Vif, and SPR. 2009-04-01 11:55:29 +00:00
Sifcmd.h How that compiled with a space missing, I may never know... 2009-04-01 12:28:21 +00:00
Sio.cpp Cleanup: Moved some rather intrusive instances of global namespace pollution in Sio.h into a new sio_internal.h, so that the rest of the world doesn't have to ensure the pain of having BREAK and RTS macro'd to integers. ;) 2009-05-16 00:43:46 +00:00
Sio.h Cleanup: Moved some rather intrusive instances of global namespace pollution in Sio.h into a new sio_internal.h, so that the rest of the world doesn't have to ensure the pain of having BREAK and RTS macro'd to integers. ;) 2009-05-16 00:43:46 +00:00
SourceLog.cpp Patch r891 so the release build builds. 2009-04-03 02:43:49 +00:00
Stats.cpp Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related. 2009-03-27 01:42:51 +00:00
Stats.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
StringUtils.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
System.cpp better fix for my elf-fix a while back. 2009-05-08 05:44:02 +00:00
System.h Darned fungly header file dependencies, broke compilation in dev/release builds. >_< 2009-04-30 01:32:39 +00:00
ThreadTools.cpp Disabled global optimization properly, and enabled Incremental Link, on devel builds. Minor code changes compile fairly instantly now. ;) I'll make some property sheets for enabled/disabled LTCG/WPO in the future. 2009-03-16 18:32:18 +00:00
Threading.h Get rid of duplicated code in PS2Etypes.h. :) 2009-04-29 11:47:05 +00:00
VU.h microVU rec stuff 2009-03-01 03:36:52 +00:00
VU0.cpp Since WriteLn is used for logging, and it automatically appends newlines, remove a bunch of legacy newlines from various logging functions. 2009-03-27 06:34:51 +00:00
VU0micro.cpp Started consolidating the various Dump routines, most of which are broken, into one file. 2009-04-22 13:25:26 +00:00
VU0microInterp.cpp Oh well, a problem with the T/D flag code made the bios screw up. 2009-04-02 22:01:16 +00:00
VU1micro.cpp Started consolidating the various Dump routines, most of which are broken, into one file. 2009-04-22 13:25:26 +00:00
VU1microInterp.cpp Oh well, a problem with the T/D flag code made the bios screw up. 2009-04-02 22:01:16 +00:00
VUflags.cpp Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
VUflags.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
VUmicro.h microVU is now selectable as a GUI option from the CPU dialog box. 2009-05-27 09:14:43 +00:00
VUmicroMem.cpp Removed VU-Skip [helps simplify the frameskipper logic] -- Use the VU Cycle Stealer hack instead for better, faster, more stable speedups of the VU1 unit. 2009-05-02 09:04:47 +00:00
VUops.cpp Apparently the MSB of integer register specifications in VU micro instructions is ignored, making the upper 16 registers mirror the lower 16. Changed all relevant instructions to reflect this. 2009-05-04 18:21:44 +00:00
VUops.h Updated the Copyright to reflect the passing of another year. :) 2009-02-15 23:23:46 +00:00
Vif.cpp Added VIF wait to MFIFO, fixes Crash of the Titans graphics 2009-05-25 22:09:18 +00:00
Vif.h Minor bugfix for unpack mode 2 2009-04-16 22:33:18 +00:00
VifDma.cpp Temp fix for Soul Calibur 3 so i can close Issue 233. 2009-05-25 13:29:48 +00:00
VifDma.h Path3 Masking mystery solved, Simpsons (Issue 24) GT4 (Issue 211), tenchu and many many other path3 masking games should be fixed. This will only work on MTGS. 2009-05-25 07:07:59 +00:00
bin Linux: A little more consistancy about using the System.h wrappers, restore the bin symlink, and a few other minor changes to plugins. 2009-02-21 11:14:09 +00:00
build.sh Linux: Fix the exeption check up a bit, and mess with the configure.ac file. It should now be possible to compile with versions of gcc lower then 4.3, though I haven't tested that. 2009-05-17 09:23:32 +00:00
cheatscpp.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
configure.ac Linux: Fear and Loathing in GCC 4.4.0... 2009-05-19 13:25:09 +00:00
depcomp Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
install-sh Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
missing Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
mkinstalldirs Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
pcsxAbout.bmp Updated logo to remove the "Playground" stamp :) Welcome aboard guys! 2009-02-06 22:16:40 +00:00
sio_internal.h Cleanup: Moved some rather intrusive instances of global namespace pollution in Sio.h into a new sio_internal.h, so that the rest of the world doesn't have to ensure the pain of having BREAK and RTS macro'd to integers. ;) 2009-05-16 00:43:46 +00:00
vssprintf.cpp Revered Misc.cpp and vssprintf.cpp from r904. See r904 comments for details. 2009-04-04 19:50:34 +00:00
vtlb.cpp Optimized vtlb direct path memory operations using some crafty asm code. Expect 2-3% speedups in most things, and perhaps more in some FMVs. 2009-05-06 02:15:43 +00:00
vtlb.h Some code cleanups for the new vtlb optimization (no intentional functional changes -- just deleted unused code and converted all of vtlb to the new emitter syntax. Let's hope I didn't typo anything!) 2009-05-06 12:37:37 +00:00
xmlpatchloader.cpp Replaced more SysPrintf's with Console:: functions then I want to think about. A few minor changes in passing, mainly format-related. 2009-03-27 01:42:51 +00:00