pcsx2/plugins/GSdx
lightningterror 1cbd4c5387 GSdx: Add CPU Frame buffer Conversion Hack
Add HW Hack that enables Framebuffer Conversion on the CPU instead of the GPU.
Can fix broken textures on games but at the cost of slower performance.
List of games: Harry Potter games, FIFA Street games.
Games like Call of Duty, Kung fu Panda might also be affected as well as others
especially on Direct3D.
Add HW Hack GUI option on Windows/Linux for 4-bit and 8-bit Framebuffer conversion hack
named "Frame Buffer Conversion".
2017-11-02 10:38:07 +01:00
..
PSX gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
docs gsdx: Add some comment on GSTextureCache + schematics 2014-11-08 21:30:14 +01:00
res glsl: reduce geometry shader complexity 2017-07-12 22:04:03 +02:00
vsprops windows: Link GSdx to liblzma (xz) 2017-06-03 14:52:01 +02:00
xbyak gsdx: cpu detection take 3! Don't use 64 bits type in Xbyak::Cpu 2017-04-01 11:14:18 +02:00
CMakeLists.txt GSdx GSFastList: Introducing the custom container template class. 2017-08-30 11:43:18 +02:00
GLLoader.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GLLoader.h GSdx-ogl: 2017-09-06 18:08:37 +02:00
GLState.cpp gsdx ogl: use an invalid value for stencil state 2016-10-14 19:01:18 +02:00
GLState.h gsdx ogl: only print an error when VRAM is low 2016-07-09 11:43:28 +02:00
GS.cpp gsdx: Prefix std:: to list 2017-09-08 09:56:28 +02:00
GS.h GSdx: Implement SYNCV register bitfields 2017-05-24 13:44:52 +02:00
GSAlignedClass.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSAlignedClass.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSBlock.cpp gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSBlock.h gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSCapture.cpp gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
GSCapture.h gsdx: Fix minor user visible typos 2017-01-13 23:52:02 +00:00
GSCaptureDlg.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSCaptureDlg.h gsdx: Prefix std:: to list 2017-09-08 09:56:28 +02:00
GSClut.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSClut.h gsdx sw: handle the invalidation of the palette when written by the GS 2016-09-03 00:21:56 +02:00
GSCodeBuffer.cpp GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction. 2017-08-30 11:43:18 +02:00
GSCodeBuffer.h GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction. 2017-08-30 11:43:18 +02:00
GSCrc.cpp gdsx: Prefix std:: to map 2017-09-08 09:56:28 +02:00
GSCrc.h gdsx: Prefix std:: to map 2017-09-08 09:56:28 +02:00
GSDevice.cpp GSdx GSDevice: Using FastList instead of std::list. Using range loops (correctly). Using auto instead of declaring iterator type. 2017-08-30 11:43:18 +02:00
GSDevice.h GSdx GSDevice: Using FastList instead of std::list. Using range loops (correctly). Using auto instead of declaring iterator type. 2017-08-30 11:43:18 +02:00
GSDevice9.cpp gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSDevice9.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSDevice11.cpp gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSDevice11.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSDeviceDX.cpp Revert "gsdx:windows: Fix Windows 7 compile" 2016-05-29 14:33:58 +01:00
GSDeviceDX.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSDeviceNull.cpp gsdx: use shared_ptr instead of raw GSWnd* 2017-02-26 19:09:16 +01:00
GSDeviceNull.h gsdx: use shared_ptr instead of raw GSWnd* 2017-02-26 19:09:16 +01:00
GSDeviceOGL.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSDeviceOGL.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSDialog.cpp gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSDialog.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSDirtyRect.cpp GSdx GSDirtyRect: std::vector instead of std::list, to speedup linear scan. Improved const-ness. Using range loop. 2017-08-30 11:43:18 +02:00
GSDirtyRect.h GSdx GSDirtyRect: std::vector instead of std::list, to speedup linear scan. Improved const-ness. Using range loop. 2017-08-30 11:43:18 +02:00
GSDrawScanline.cpp gsdx: use = default instead of trivial constructor/destructor 2017-05-13 10:38:35 +02:00
GSDrawScanline.h gsdx: use = default instead of trivial constructor/destructor 2017-05-13 10:38:35 +02:00
GSDrawScanlineCodeGenerator.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.h gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x64.avx.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawScanlineCodeGenerator.x64.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x64.cpp gsdx sw JIT: dynamically select SSE41 at runtime even on SSE2 build (scanline) 2016-11-19 17:00:33 +01:00
GSDrawScanlineCodeGenerator.x86.avx.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawScanlineCodeGenerator.x86.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x86.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawingContext.cpp gsdx sw: help debug 2016-09-03 00:10:23 +02:00
GSDrawingContext.h gsdx debug: dump mipmap register could be useful now :) 2016-09-25 20:00:51 +02:00
GSDrawingEnvironment.h gsdx: use correct format in printf 2016-08-13 12:48:35 +02:00
GSDump.cpp GSdx: Cleanup warnings on MSVC 2017-06-29 16:48:50 +02:00
GSDump.h unix: Remove LZMA_SUPPORTED define 2017-06-03 14:52:01 +02:00
GSFastList.h GSdx GSFastList: Introducing the custom container template class. 2017-08-30 11:43:18 +02:00
GSFunctionMap.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSFunctionMap.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSHwHack.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSLinuxDialog.cpp GSdx: Add CPU Frame buffer Conversion Hack 2017-11-02 10:38:07 +01:00
GSLocalMemory.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSLocalMemory.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSLzma.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSLzma.h gsdx: Fix GS dump readback EOF handling 2017-06-03 14:52:01 +02:00
GSOsdManager.cpp gsdx: Prefix std:: to ostringstream, pair, codecvt* 2017-09-08 09:56:28 +02:00
GSOsdManager.h Revert "Update Copyright notices/disclaimers 2017" 2017-01-26 17:12:13 +01:00
GSPerfMon.cpp gsdx:freebsd: Fix compilation 2016-05-21 13:34:18 +01:00
GSPerfMon.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSPng.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSPng.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSRasterizer.cpp gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
GSRasterizer.h gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
GSRenderer.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSRenderer.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSRendererCL.cpp gsdx: Prefix std:: to ostringstream, pair, codecvt* 2017-09-08 09:56:28 +02:00
GSRendererCL.h gsdx: Prefix std:: to ostringstream, pair, codecvt* 2017-09-08 09:56:28 +02:00
GSRendererCS.cpp gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSRendererCS.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSRendererDX.cpp GSdx: Add merge sprite hack to GSdx hacks dialog 2017-04-01 11:16:25 +02:00
GSRendererDX.h GSdx: Unscale Point and Line Direct3D11 port 2017-04-01 11:16:25 +02:00
GSRendererDX9.cpp GSdx: Unscale Point and Line Direct3D11 port 2017-04-01 11:16:25 +02:00
GSRendererDX9.h GSdx: Unscale Point and Line Direct3D11 port 2017-04-01 11:16:25 +02:00
GSRendererDX11.cpp gsdx:d3d11: Fix incorrect geometry shader use 2017-06-13 01:11:45 +01:00
GSRendererDX11.h GSdx: Unscale Point and Line Direct3D11 port 2017-04-01 11:16:25 +02:00
GSRendererHW.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSRendererHW.h gsdx: Prefix std:: to list 2017-09-08 09:56:28 +02:00
GSRendererNull.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRendererNull.h gsdx tc: re-implement frame lookup 2016-04-04 21:30:37 +02:00
GSRendererOGL.cpp gdsx: Prefix std:: to map 2017-09-08 09:56:28 +02:00
GSRendererOGL.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSRendererSW.cpp gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
GSRendererSW.h gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
GSScanlineEnvironment.h gsdx: defer GSScanlineConstantData init 2016-11-28 19:40:25 +01:00
GSSetting.cpp GSdx: Add CPU Frame buffer Conversion Hack 2017-11-02 10:38:07 +01:00
GSSetting.h GSdx: Add CPU Frame buffer Conversion Hack 2017-11-02 10:38:07 +01:00
GSSettingsDlg.cpp GSdx: Add CPU Frame buffer Conversion Hack 2017-11-02 10:38:07 +01:00
GSSettingsDlg.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSSetupPrimCodeGenerator.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.h gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x64.avx.cpp CP update 2017-01-26 17:12:13 +01:00
GSSetupPrimCodeGenerator.x64.avx2.cpp CP update 2017-01-26 17:12:13 +01:00
GSSetupPrimCodeGenerator.x64.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.avx.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSShaderOGL.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSShaderOGL.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSState.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSState.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTables.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTables.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTexture.cpp gsdx: initialize members in constructor of objects 2015-09-23 09:46:53 +02:00
GSTexture.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTexture9.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSTexture9.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTexture11.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTexture11.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTextureCache.cpp GSdx: Add CPU Frame buffer Conversion Hack 2017-11-02 10:38:07 +01:00
GSTextureCache.h GSdx: Add CPU Frame buffer Conversion Hack 2017-11-02 10:38:07 +01:00
GSTextureCache9.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCache9.h gsdx tc: implement a read function of Source texture 2016-04-04 21:29:31 +02:00
GSTextureCache11.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCache11.h gsdx tc: implement a read function of Source texture 2016-04-04 21:29:31 +02:00
GSTextureCacheOGL.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCacheOGL.h Merge pull request #1222 from PCSX2/gsdx-black-fmv 2016-04-21 09:25:36 +02:00
GSTextureCacheSW.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTextureCacheSW.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSTextureFX.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureFX9.cpp gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSTextureFX11.cpp gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSTextureNull.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureNull.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTextureOGL.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSTextureOGL.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTextureSW.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTextureSW.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSThread.h gsdx: add atomic for transaction scope object 2016-02-22 19:12:50 +01:00
GSThread_CXX11.h gsdx: Don't use atomic for exit variable 2017-01-07 13:54:45 +01:00
GSUniformBufferOGL.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSUtil.cpp gsdx: Prefix std:: to list 2017-09-08 09:56:28 +02:00
GSUtil.h gsdx: Prefix std:: to list 2017-09-08 09:56:28 +02:00
GSVector.cpp gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSVector.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector4.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector4i.h gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSVector8.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector8i.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVertex.h gsdx: Add color component to OGL shaders 2016-10-14 18:13:20 +02:00
GSVertexArrayOGL.h gsdx ogl: Deleted objects are automatically unbound/unmapped 2017-04-08 14:40:54 +02:00
GSVertexHW.h gsdx: Use alignas instead of __aligned 2016-05-21 13:23:11 +01:00
GSVertexList.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSVertexList.h gsdx: use size_t for loop index when it used countof macro 2013-06-29 12:02:03 +00:00
GSVertexSW.cpp GSdx: one more try to fix vs2010 2013-06-10 20:43:03 +00:00
GSVertexSW.h gsdx: Use alignas instead of __aligned 2016-05-21 13:23:11 +01:00
GSVertexTrace.cpp gsdx ogl: improve ST/Q precision 2017-03-11 00:24:38 +01:00
GSVertexTrace.h gsdx ogl: improve ST/Q precision 2017-03-11 00:24:38 +01:00
GSWnd.cpp gsdx:ogl: Call swap interval function on rendering thread 2017-08-30 21:08:54 +01:00
GSWnd.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndDX.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndDX.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndEGL.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndEGL.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndOGL.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndOGL.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndWGL.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndWGL.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSdx.cpp GSdx: Add CPU Frame buffer Conversion Hack 2017-11-02 10:38:07 +01:00
GSdx.def gsdx: remove the unused GSsetFrameLimit API 2017-07-02 15:09:47 +02:00
GSdx.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSdx.rc GSdx: Add CPU Frame buffer Conversion Hack 2017-11-02 10:38:07 +01:00
GSdx.vcxproj GSdx GSFastList: Introducing the custom container template class. 2017-08-30 11:43:18 +02:00
GSdx.vcxproj.filters GSdx GSFastList: Introducing the custom container template class. 2017-08-30 11:43:18 +02:00
boost_spsc_queue.hpp gsdx: Avoid "using namespace std" in spsc queue 2017-03-21 00:10:35 +00:00
config.h GSdx: Remove useless check and add debug messages 2017-01-30 15:29:28 +01:00
linux_replay.cpp gsdx-replayer:linux: Fix strict-aliasing warnings 2016-12-12 18:14:38 +00:00
resource.h GSdx: Add CPU Frame buffer Conversion Hack 2017-11-02 10:38:07 +01:00
stdafx.cpp GSdx: Memory Wrapping Windows port 2017-04-01 11:16:25 +02:00
stdafx.h gsdx: Remove "using namespace std" 2017-09-08 09:56:28 +02:00
targetver.h windows: Set _WIN32_WINNT to 0x0600 (Windows Vista) 2016-03-13 13:41:16 +00:00