mirror of https://github.com/PCSX2/pcsx2.git
gdsx: Prefix std:: to map
Also use auto when appropriate.
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2ff67f3741
commit
54c320c724
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@ -516,7 +516,7 @@ CRC::Game CRC::m_games[] =
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{0x4653CA3E, HarleyDavidson, NoRegion, 0},
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};
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map<uint32, CRC::Game*> CRC::m_map;
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std::map<uint32, CRC::Game*> CRC::m_map;
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std::string ToLower( std::string str )
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{
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@ -209,7 +209,7 @@ public:
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private:
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static Game m_games[];
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static map<uint32, Game*> m_map;
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static std::map<uint32, Game*> m_map;
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public:
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static Game Lookup(uint32 crc);
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@ -1006,7 +1006,7 @@ void GSRendererOGL::SendDraw()
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#if defined(_DEBUG)
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// Check how draw call is split.
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map<size_t, size_t> frequency;
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std::map<size_t, size_t> frequency;
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for (const auto& it: m_drawlist)
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++frequency[it];
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@ -147,14 +147,13 @@ bool GSdxApp::WritePrivateProfileString(const char* lpAppName, const char* lpKey
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if (f == NULL) return false; // FIXME print a nice message
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map<std::string,std::string>::iterator it;
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for (it = m_configuration_map.begin(); it != m_configuration_map.end(); ++it) {
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for (const auto& entry : m_configuration_map) {
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// Do not save the inifile key which is not an option
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if (it->first.compare("inifile") == 0) continue;
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if (entry.first.compare("inifile") == 0) continue;
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// Only keep option that have a default value (allow to purge old option of the GSdx.ini)
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if (!it->second.empty() && m_default_configuration.find(it->first) != m_default_configuration.end())
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fprintf(f, "%s = %s\n", it->first.c_str(), it->second.c_str());
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if (!entry.second.empty() && m_default_configuration.find(entry.first) != m_default_configuration.end())
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fprintf(f, "%s = %s\n", entry.first.c_str(), entry.second.c_str());
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}
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fclose(f);
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@ -25,7 +25,7 @@
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#ifdef _WIN32
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map<HWND, GPURenderer*> GPURenderer::m_wnd2gpu;
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std::map<HWND, GPURenderer*> GPURenderer::m_wnd2gpu;
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#endif
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@ -231,7 +231,7 @@ bool GPURenderer::MakeSnapshot(const std::string& path)
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LRESULT CALLBACK GPURenderer::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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{
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map<HWND, GPURenderer*>::iterator i = m_wnd2gpu.find(hWnd);
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auto i = m_wnd2gpu.find(hWnd);
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if(i != m_wnd2gpu.end())
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{
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@ -50,7 +50,7 @@ protected:
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HWND m_hWnd;
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WNDPROC m_wndproc;
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static map<HWND, GPURenderer*> m_wnd2gpu;
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static std::map<HWND, GPURenderer*> m_wnd2gpu;
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static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
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LRESULT OnMessage(UINT message, WPARAM wParam, LPARAM lParam);
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