TellowKrinkle
8bf272e806
PAD:SDL: Switch to SDL_GameControllerRumble for rumble
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Old method was deprecated according to https://github.com/libsdl-org/SDL/issues/4435#issuecomment-896432954
2022-01-01 16:36:15 -06:00
TellowKrinkle
0744bc4004
GHActions: Build latest SDL on linux
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Package manager version too old
2022-01-01 16:36:15 -06:00
TellowKrinkle
918f8cbe16
PAD: Format some things
2022-01-01 16:36:15 -06:00
xantares
b6dafff524
Rename ConfigSoundtouch.cpp to ConfigSoundTouch.cpp ( #5238 )
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Fixes build on a case-sensitive filesystem
2021-12-31 16:51:36 -06:00
Mrlinkwii
34686dc167
GameDB: remove patches for 'Neo Contra' and add EE rounding and clamping
2021-12-30 15:15:38 +00:00
Ty Lamontagne
c0c75bf18e
Linux: Fix executable case in PCSX2-linux.sh
2021-12-30 14:04:02 +00:00
lightningterror
66cfb403c6
GS-d3d11: MaxAnisotropy value range is 1-16, clamp it.
2021-12-29 15:45:41 +01:00
lightningterror
0375f9c0ae
GS-wx: Aniso can run with nearest texture filtering so let's leave it.
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Option just disabled the toggle, it would still run on opengl.
2021-12-29 15:45:41 +01:00
lightningterror
11ac758d78
GS-d3d11: Mirror anisotropic filtering behavior on Direct3D11.
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Don't run aniso filter on m_convert.pt and m_convert.ln samplers.
Running m_convert.pt broke shadows on color clipping.
Also use the aniso bit from hw renderer.
Aniso will now behave the same as on OpenGL.
2021-12-29 15:45:41 +01:00
Filipe da Silva Santos
9e705b2f53
FileSystem: follow c++17 and unbreak FreeBSD
2021-12-28 19:11:18 -06:00
Filipe da Silva Santos
b475108ff3
ryml: unbreak non-Linux Unices
2021-12-28 19:11:18 -06:00
Florin9doi
ab34dff152
USB: Save Sony prints in BMP format
2021-12-29 00:38:52 +00:00
Florin9doi
6a3f093cfa
USB: Sony DPP-MP1 printer emulation
2021-12-29 00:38:52 +00:00
lightningterror
04ef9af703
GS-hw: Optimize PABE.
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Add an early condition to check if alpha is lower than 128, if so then no blending so early exit.
2021-12-28 18:39:32 +01:00
TellowKrinkle
b773ab3fb4
GHActions: Fix game controller db updater
2021-12-28 18:04:19 +01:00
refractionpcsx2
32085dc009
CDVD: Add detection for PS2 Linux Disc 2
2021-12-28 12:17:42 +00:00
refractionpcsx2
18fdfc26aa
Core: Savestate version bump
2021-12-28 12:17:42 +00:00
refractionpcsx2
f50d2fa48e
CDVD: Add more error checking, set seek status
2021-12-28 12:17:42 +00:00
refractionpcsx2
e82859c979
CDVD: Separate SCMD/NCMD Fifo's set to right size
2021-12-28 12:17:42 +00:00
refractionpcsx2
99bb35f109
CDVD: Added missing busy/ready checks
2021-12-28 12:17:42 +00:00
refractionpcsx2
8637f8ee9b
CDVD: Extra error handling and fix some flag details
2021-12-28 12:17:42 +00:00
refractionpcsx2
1e11d40828
CDVD: Improve status handling/implement sticky status
2021-12-28 12:17:42 +00:00
refractionpcsx2
5546b102eb
CDVD: Replace cdvd.Ready handling
2021-12-28 12:17:42 +00:00
refractionpcsx2
7d9c8c9172
CDVD: Add some error handling, fix up some IRQ stuff
2021-12-28 12:17:42 +00:00
refractionpcsx2
8dd51b7207
CDVD: Zero sector handling and fix CdStop
2021-12-28 12:17:42 +00:00
lightningterror
746c5b603f
GS: Try to fix -Wreorder warning.
2021-12-28 10:09:08 +01:00
qurious-pixel
d0de8d22fe
MISC: codacy fixes
2021-12-28 08:54:17 +00:00
qurious-pixel
231b8e9481
reference the app-variables.sh apprun-hook file
2021-12-28 08:54:17 +00:00
qurious-pixel
f9f36700bb
Update AppRun
2021-12-28 08:54:17 +00:00
qurious-pixel
ba9fced3db
Create app-variables.sh
2021-12-28 08:54:17 +00:00
Connor McLaughlin
c192ecf6b7
GSDumpDialog: Cache length instead of querying every packet
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Length() internally calls fseek() to end, ftell(), and fseek() back
again (really slow).
Shaves several seconds off loading large gs dumps.
2021-12-28 07:43:28 +00:00
Connor McLaughlin
6ee029e14b
PAD: Add platform independent implementation
2021-12-28 05:22:45 +00:00
Connor McLaughlin
935f880fa7
USB: Fix compilation of USBNull on Windows
2021-12-28 05:22:45 +00:00
Connor McLaughlin
47d046c5fe
DEV9: Prepare for Qt
2021-12-28 05:22:45 +00:00
Connor McLaughlin
4305e17cbe
SPU2: Prepare for Qt (add Host wrapper)
2021-12-28 05:22:45 +00:00
Connor McLaughlin
c5c4cdd0b4
PINE: Disable for Qt (for now)
2021-12-28 05:22:45 +00:00
Connor McLaughlin
252562db90
Misc: #ifdef out last bits of wx-dependent code
2021-12-28 05:22:45 +00:00
Connor McLaughlin
a898682f3e
Host: Add layered settings interface for per-game settings
2021-12-28 05:22:45 +00:00
Connor McLaughlin
7829094668
3rdparty: Add simpleini
2021-12-28 05:22:45 +00:00
Connor McLaughlin
042c23a545
Config: Add folder initializers
2021-12-28 05:22:45 +00:00
Connor McLaughlin
af2b9e3a4c
Config: Add SPU2 options to global struct
2021-12-28 05:22:45 +00:00
Connor McLaughlin
b3b7c55b9a
Host: Add ReportErrorAsync() and formatted variant
2021-12-28 05:22:45 +00:00
Connor McLaughlin
1859ede325
GameDatabase: Use resource abstraction to read yaml
2021-12-28 05:22:45 +00:00
Connor McLaughlin
2c32c374fb
GameDatabase: Don't include rapidyaml in header
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Name clashes with Qt.
2021-12-28 05:22:45 +00:00
Connor McLaughlin
65d22406a3
SettingsWrapper: Fix enums being stored as ints
2021-12-28 05:22:45 +00:00
Connor McLaughlin
92689a60ae
Common/StringUtil: Add whitespace strip methods
2021-12-28 05:22:45 +00:00
Connor McLaughlin
1a598ccf0d
Common/StringUtil: Add wide string conversion for non-windows
2021-12-28 05:22:45 +00:00
Italo Di Renzo
e50feb74fd
Add "Clear missing files" option to recent ISO list ( #4975 )
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* GUI: Add "Clear missing files" option to Recent ISO list
* GUI: Show list of files to remove in confirmation dialog.
2021-12-27 20:50:04 -08:00
arcum42
af067a8c84
Default to a native build. Remove --clean-plugins. ( #5132 )
2021-12-27 20:31:27 -08:00
tellowkrinkle
61a196bc3d
GS: Move afix check to high blend level
2021-12-27 20:18:47 -06:00