Commit Graph

813 Commits

Author SHA1 Message Date
Jake.Stine d33e2edb48 SPU2-X: Fix for occasional reset/restart crashes caused by invalid regtable lookups.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2909 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 12:48:14 +00:00
arcum42 6a2c745bf4 zzogl-pg: Missed a few ERRROR_LOGs.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2905 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-26 11:46:22 +00:00
arcum42 10b2eedb61 zzogl-pg: A few parenthesis went missing in my last commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2904 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 23:57:55 +00:00
arcum42 64da7dd76b zzogl-pg: Remove a few hardcoded game options that shouldn't be there.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2903 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 19:52:33 +00:00
arcum42 2daee33eae zzogl-pg: Revamp the crc code to pull from a table, and add a few crc codes. Based off of code from GSdx.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2902 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 11:14:37 +00:00
arcum42 07a16bc76d zzogl-pg: Get rid of RELEASE_TO_PUBLIC, and use ZEROGS_DEVBUILD instead. Fix a typo I noticed.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2901 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 09:02:36 +00:00
arcum42 9293c2eb8e zzogl-pg: Got rid of the logging macros. Changed the text of some of the messages a bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2900 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 08:33:05 +00:00
arcum42 0ccd832efe zzogl-pg: Start reworking the way logging works.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2899 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 07:21:29 +00:00
sudonim1 4457fe40fc Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2897 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 00:31:27 +00:00
arcum42 790cd55608 zzogl-pg: I don't think this should be hardcoded to 640x480...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2896 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-24 23:22:49 +00:00
sudonim1 a05e9c62be Set svn:eol-style=native on all *.c *.cpp *.h
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2894 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-24 21:37:39 +00:00
ramapcsx2 86546338ea GSdx:
Fix a memory leak with the blend interlace modes.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2870 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-18 17:11:45 +00:00
arcum42 678f2018d0 pcsx2: A few misc changes. && != &. zzogl-pg: Comment out a log message that was spamming in Mana Khemia.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2866 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-16 05:08:41 +00:00
arcum42 6d6eb253c6 zzogl-pg: Fix a few game crashes in Windows. (Reverted a few misc changes in r2833.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2865 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-16 04:17:46 +00:00
arcum42 9f7032d0f6 zzogl-pg: Comment out a log message left in accidentally. Move the Gust checkbox on the Windows dialog to not be on top of a button.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2864 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-16 02:21:46 +00:00
gigaherz cd36e5fd24 Fix PadSSSPSX building, properly fix ZeroSPU2 and the null plugins too. Remove nullplugin_svnroot.props since it's not used anymore (I misunderstood the way props work).
Silence many of the warnings related to TargetName.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2861 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-15 22:18:32 +00:00
arcum42 a91d499f17 zzogl-pg: Pull a check out of a for loop in Mem.cpp. Break CheckChangeInClut in two. Turn a bit of repeated code in ZeroGS::CRangeManager::Insert into a function. Work on creating a new tex0 struct.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2860 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-15 22:03:23 +00:00
gigaherz a79f87439f Fix the resources' build steps not being run (thanks ltc.inv).
sorta-hack-fix zzogl into linking with libjpeg7 and zlib (having the projects as dependencies is supposed to link to the .libs automatically, isn't it?).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2859 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-15 21:19:51 +00:00
gigaherz e170324d51 Oh I inadvertently commited some changes to cdvdGigaherz, but I missed a file. I'm not even sure the state that code was in, so it could just be plain broken, need to check it later.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2852 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 22:25:32 +00:00
gigaherz 73142bb2f2 Apparently ZeroSPU2 has a 3-folder structure like the null plugins, instead of 4-folder like the rest, so make it use the other .props, so that it can be compiled.
Somehow there's a pair of files in wxcore that won't build correctly, even tho they did build before... and it seems to work fine if I turn them off, so i did.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2851 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 21:59:18 +00:00
gigaherz 4917361197 Some more missing .props, sneaky bastards. (when you select a bunch of files in search results and use svn > add, it ONLY ADDS A FEW! the rest remain ignored, silently)
Some more wxCore fixes.
Fixed also inter-project dependency warnings.
Also some other fixed to get devel/release compiling.
Oh and apparently my VCproject folder got messed up and detached itself from svn, so it wasn't commiting with the rest...


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2849 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 20:46:24 +00:00
gigaherz 204a0fb667 Whee!!! More props added. /me slaps himself repeatedly.
Also fixed wxCore build in Devel/Release targets.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2848 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 20:13:08 +00:00
gigaherz a3ca69a620 Made a special .props file for null plugins, since they seem to have a different folder structure than the rest.
Add a ton of missing .props
Tell me if anything else is missing >_<

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2846 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 19:57:33 +00:00
gigaherz 954847fca4 Initial work on vs2010 project files for PCSX2 and plugins.
The *null projects don't build, and neither do ZZOgl or ZeroSPU2.
Pcsx2 project has some issues with Resources' custom build steps not being run.
Only Debug target tested.
Needs work before it's usable.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2843 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 19:44:04 +00:00
ramapcsx2 a1706ed9f4 Tweaking the GS frame a bit, and reverse the meaning of that SPU2-X timestretch enable boolean. Hate double negations! :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2840 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-13 11:07:18 +00:00
ramapcsx2 d6c2ba9a44 SPU2-X:
A few more adjustments.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2839 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-12 18:38:29 +00:00
sudonim1 bb80927cc3 SPU2-X: Reduce buffer overruns by, um, making the buffer bigger. Apparently I was the first to think of this. (Also force time stretching off when the new sync hack is on)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2838 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-12 17:13:30 +00:00
ramapcsx2 048c1c7573 SPU2-X:
Safer values for the new mix mode.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2837 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-12 15:12:31 +00:00
ramapcsx2 a45c013ff3 SPU2-X:
Moved the async mixing toggle into the ini.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2836 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-12 01:44:59 +00:00
ramapcsx2 ab2897a417 SPU2-X:
New "Peops SPU2-like" async mixing mode.
Can only be toggled in source for now, as it will lower compatibility.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2835 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-11 22:08:32 +00:00
arcum42 3cc6bbf584 zzogl-pg: Mess about with _Resolve.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2834 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-11 08:59:49 +00:00
arcum42 4a32e9b445 zzogl-pg: Turn BUILD_CLUT into a function.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2833 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-11 08:51:50 +00:00
arcum42 d617fe7927 zzogl-pg: Keep in sync with zzogl.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2831 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-11 03:12:17 +00:00
arcum42 3546591de5 zzogl: Rework things in Mem.cpp & Mem_Transfer.h some more.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2827 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-09 04:23:27 +00:00
ramapcsx2 a57761c934 Crashfix for ZZogl / ZeroGSogl. Thanks "jur".
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2825 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-08 21:58:14 +00:00
Jake.Stine 8d57ed3eeb LinuzCDVDiso: quick svn:props fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2821 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-07 13:08:02 +00:00
arcum42 6b37b43e96 zzogl-pg: Fix an issue I noticed in the new Mem Transfer code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2820 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-07 11:59:03 +00:00
sudonim1 81c2318fea GSDx: made some nonsense code more obviously nonsense so that it might get fixed some day
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2817 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-06 21:14:15 +00:00
Jake.Stine 6ae7408b8c zzogl-pg: Remove obsolete PS2E*.h files; fix a compilation error in Win32/Debug targets; set a bunch of eol-style:native props.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2816 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-06 02:43:22 +00:00
ramapcsx2 2cba5ebd33 GSdx:
- Disabling all post processing removal hacks for Shadow of the Colossus. Can't see what they fix(ed).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2815 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-05 22:39:16 +00:00
arcum42 ea04f34136 zzogl-pg: Reduce the # of compiler warnings.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2813 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-03 12:48:27 +00:00
arcum42 564f443644 zzogl-pg: Get Windows working again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2812 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-03 11:17:40 +00:00
arcum42 176c451008 zzogl-pg: Use path->StepReg in the transfer code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2811 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-03 10:53:42 +00:00
arcum42 1254cd22a5 zzogl-pg: Borrowed enough of the old transfer function in the new one to get it to work properly. Needs more testing.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2810 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-03 09:47:20 +00:00
arcum42 9b6a27bbb9 zzogl-pg: Committing a start of a GifTransfer rewrite so I can go back to it easily. (Unless you like seeing what games look like with missing graphics, I'd leave the define for it disabled for the moment.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2808 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-02 10:23:49 +00:00
arcum42 58bed4713d zzogl-pg: Still working on the tag transfer code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2807 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-02 06:49:30 +00:00
arcum42 a34a783f6d zzogl-pg: Update the c::b project as well...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2806 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-02 05:53:53 +00:00
arcum42 5f032dad64 zzogl-pg: Split off some of GS.h. Keep working on the tranfer code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2805 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-02 05:53:14 +00:00
arcum42 a8841d6e77 zzogl-pg: Work on the transfer code a bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2804 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-02 02:44:14 +00:00
arcum42 9ea97041fb zzogl-pg: Move WriteCLUT_T32_I4_CSM1_sse2 to inline assembly.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2803 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-01 22:52:59 +00:00
arcum42 19536e2864 zzogl-pg: Use the same version of some of the SSE2 WriteClut functions in both Linux and Windows.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2800 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-31 12:27:36 +00:00
arcum42 fe8250967a zzogl-pg: Get rid of some old 64 bit code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2799 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-31 12:17:05 +00:00
Jake.Stine 05ccea99ce Fix compilation errors in zlib and linuz-cdvdiso (plugin)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2796 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-30 19:22:42 +00:00
Jake.Stine 03ea6e04d6 zzogl-pg: part two of fixing CreateWindow conflict; should compile in Windows without error now.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2793 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-29 21:15:49 +00:00
Jake.Stine dc95fc1d6c zzogl-pg: compilation error fix, caused by windows.h gratuitous namespace pollution (it's a common problem, CreateWindow being a macro and all)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2792 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-29 20:45:48 +00:00
gigaherz 294705aea6 Build on the preivous dsp fix so that it can work with dsp plugins that return partial blocks. It's not tested properly since I don't know of any plugin which does that.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2789 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-28 21:27:53 +00:00
ramapcsx2 db63162c0d SPU2-X:
- Various small changes and a fix by gigaherz for dsp plugins when timestretching is disabled.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2788 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-28 20:48:52 +00:00
arcum42 07045d1f4a zzogl-pg: 8x AA != 16x AA.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2784 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-27 05:40:58 +00:00
arcum42 3cfa865057 zzogl-pg: Rewrote the configuration dialog in Linux. It is now entirely in the source code. (No relying on an obsolete version of Glade to generate the dialog code for us any more.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2783 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-27 04:28:12 +00:00
arcum42 fb5e68d7ee zzogl-pg: Simplify a bit of the option code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2782 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-27 02:21:09 +00:00
arcum42 6712765616 zzogl-pg: Misc things that caught my eye.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2781 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-27 01:01:31 +00:00
sudonim1 6dd23f3c8d SPU2-X: Re-enable resets, the games that were buggy with them enabled now seem to be fixed. This fixes music in Fatal Frame, FMVs in Devil May Cry PAL, and may fix music looping in God of War when run without the BIOS skip hack (or that might work without this change).
SPU2-X: Disable IRQs on reset.  This is a guess, but it fixes the BIOS with resets re-enabled.
SPU2-X: More detailed IRQ logging.
CDVD: Ignore the disc type reported by the plugin, we have our own test and it's working more reliably.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2779 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 22:31:34 +00:00
Jake.Stine 6346c8f061 zzogl-pg: remove the localcopy of static libjpeg.lib files in favor of the 3rdparty ones. Fix sln errors.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2777 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 12:32:50 +00:00
Jake.Stine 60671384e3 zzogl-pg: made the project conform to PCSX2's VC2008 buildsystem mess; added GL/wglext.h to the repository.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2776 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 12:14:49 +00:00
arcum42 19054aab92 zzogl-pg: Add the project to the main sln file.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2775 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 09:47:41 +00:00
arcum42 02fdc8f9fc zzogl-pg: Use the memcpy_fast routines from Utilities in Linux. (Right now, Windows is using an old copy of it, and Linux wasn't using it at all.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2774 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 09:19:41 +00:00
arcum42 0a6b6472c7 zzogl-pg: Get rid of the extra copy of zlib, and use the copy included in the main project. Add a sln file for zzogl-pg.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2773 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 06:28:51 +00:00
arcum42 901a399702 zzogl-pg: Left out a file.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2772 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 05:56:40 +00:00
arcum42 2d754b3ca0 zzogl-pg: Use SSE2 by default in the codeblock project. Move the swizzle stuff about a bit. A few changes I had sitting around.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2771 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 05:17:14 +00:00
arcum42 60c4ed5fcb zzogl-pg: Stop the plugin from crashing under windows.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2770 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-26 04:40:21 +00:00
arcum42 b1e6094408 zzogl-pg: Fix compiling with the build script.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2765 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-24 09:19:10 +00:00
arcum42 adf43a86ab zzogl-pg: A few more changes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2764 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-24 08:46:18 +00:00
ramapcsx2 5b40df17cb GSdx:
- Removed the opengl dependencies and unused /Delayload .dll.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2763 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-23 23:31:59 +00:00
arcum42 4cccb9e034 zzogl-pg: Refactor a bunch of Mem.cpp stuff.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2762 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-23 12:21:46 +00:00
arcum42 6db10003de zzogl-pg: Turn all the TRANSMIT_HOSTLOCAL macros into functions.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2761 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-21 06:22:55 +00:00
arcum42 bd94bc0483 zzogl-pg: More of what I was doing last commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2759 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-20 10:49:50 +00:00
arcum42 f135c1d9c7 zzogl-pg: More work on Mem.cpp.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2758 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-20 09:45:25 +00:00
arcum42 5cfca09385 zzogl-pg: Fighting with Mem.cpp. (This probably breaks things a bit. This is more of a 'save-my-progress' commit then anything. Basically, I'm expanding out a bunch of tangled macros right now, and creating a bunch of repetitive code that hopefully I'll be able to reduce afterwards. )
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2757 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-20 07:24:19 +00:00
gigaherz 3e6b6c86c1 Prevent the WASAPI code from trying to compile in linux/mac, and add a setting to enable exclusive mode selection from the settings (.ini only for now)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2756 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-19 21:47:24 +00:00
ramapcsx2 86dcb0a1a9 SPU2-X:
Work on support for Wasapi's exclusive mode. Not enabled yet.
Also lower (/8) sound out packet size. Helps the timestretcher 
responsiveness and quality.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2755 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-19 20:28:10 +00:00
sudonim1 8c0fc49f61 GSdx: Removed DX10 support in favour of DX11. I am told that this shouldn't affect anyone and it reduces code duplication. (DX11 was already missing some changes in DX10, I have ported them.)
GSdx: Removed OpenGL "support".  Nobody showed any interest in getting this working.
GSdx: Removed PS1 GPU support.  pcsx2 does not use this and it is unmaintained, likely broken, and frequently confuses intellisense.
GSDumpGUI: Use the correct export for the library name, was using the PS1 version.

If any of the above code is needed in the future, we have this wonderful technology called version control.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2754 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-19 20:27:06 +00:00
sudonim1 c09114e08b GSdx: Slightly more sensible input layout handling. No functional change.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2753 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-19 18:02:56 +00:00
arcum42 df401326aa zzogl-pg: Fix various compiler warnings, and one or two things I missed earlier.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2750 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-19 06:38:44 +00:00
arcum42 dfeb416833 zzogl-pg: Fix Linux after my last few commits.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2749 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-19 05:46:55 +00:00
arcum42 e80b5c5af5 zzogl-pg: Work more on separating out the windowing code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2748 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-19 05:24:36 +00:00
arcum42 686b08b7de zzogl-pg: Get it compiling in Windows. (May very well break compilation in Linux. I'll deal with that later.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2747 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-19 04:36:28 +00:00
arcum42 28df00c2a3 zzogl-pg: Move a bunch of X11 stuff to a separate file.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2745 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-19 02:04:55 +00:00
arcum42 0a8c267991 zzogl-pg: Move the transfer code to a separate file.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2744 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-19 01:33:59 +00:00
arcum42 4f6cbe476d zzogl-pg: Remove old 64 bit code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2742 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-19 01:17:42 +00:00
arcum42 50bddb85d5 zzogl-pg: Add a preliminary codeblocks project file.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2741 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-19 01:00:53 +00:00
arcum42 0edf2d26e7 zzogl-pg: Delete a few stray files that crept in.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2740 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-19 00:37:09 +00:00
arcum42 799da2100e zzogl-pg: Create a local fork of ZZOgl to play with. Currently just ZZOgl 211 with name and version changes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2739 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-19 00:31:15 +00:00
arcum42 1f2f855f36 Get SoundTouch working in Linux again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2737 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-18 23:43:34 +00:00
ramapcsx2 ccfb4e1ea9 Updated the SoundTouch library to version 1.5.
It works fine and without further modifications in Windows, for SPU2-X and ZeroSPU2.
Linux is untested, but hopefully also fine :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2734 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-18 20:04:51 +00:00
arcum42 70a3940d75 spu2-x: Update the Linux dialog with the new interpolation options.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2733 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-18 08:30:52 +00:00
Jake.Stine a24e08fe83 SPU2-X: Stupid typo fix.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2731 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-17 19:59:14 +00:00
Jake.Stine cc4b78d7ae SPU2-X: Optimized interpolation to use a switch-template-based lookup table.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2730 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-17 19:55:35 +00:00
Jake.Stine c173002be0 SPU2-X: Added IRQA testing to Reverb Effects Processing.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2729 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-17 15:26:31 +00:00
Jake.Stine 4c700bc17e SPU2-X: Remove unsaturated version of the XA-ADPCM decoder (unused for a while now). As it turns out, saturation is definitely part of the spec, and some encoders expect/rely on it.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2728 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-17 14:11:38 +00:00
Jake.Stine 48fae1a824 SPU2-X: Better version of pseudonym's bugfix.
Details: Properly initialize SCurrent in V_Core::Reset so that it need not be checked during Dummy processing, and add some asserts to test for SCurrent validity.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2727 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-17 14:07:25 +00:00