mirror of https://github.com/PCSX2/pcsx2.git
zzogl-pg: Refactor a bunch of Mem.cpp stuff.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2762 96395faa-99c1-11dd-bbfe-3dabce05a288
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6db10003de
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4cccb9e034
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_workspace_file>
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<Workspace title="pcsx2_suite_2008 workspace">
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<Project filename="pcsx2/Linux/pcsx2.cbp">
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<Project filename="pcsx2/Linux/pcsx2.cbp" active="1">
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<Depends filename="common/build/x86emitter/x86emitter.cbp" />
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<Depends filename="common/build/Utilities/Utilities.cbp" />
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<Depends filename="3rdparty/zlib/zlib.cbp" />
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@ -30,6 +30,6 @@
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<Project filename="plugins/zerospu2/Linux/ZeroSPU2.cbp">
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<Depends filename="3rdparty/SoundTouch/SoundTouch.cbp" />
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</Project>
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<Project filename="plugins/zzogl-pg/opengl/Linux/zzogl-pg/zzogl-pg.cbp" active="1" />
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<Project filename="plugins/zzogl-pg/opengl/Linux/zzogl-pg/zzogl-pg.cbp" />
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</Workspace>
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</CodeBlocks_workspace_file>
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File diff suppressed because it is too large
Load Diff
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@ -43,6 +43,40 @@ typedef u32 (*_readPixel_0)(const void* pmem, int x, int y, u32 bw);
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typedef int (*_TransferHostLocal)(const void* pbyMem, u32 nQWordSize);
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typedef void (*_TransferLocalHost)(void* pbyMem, u32 nQWordSize);
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typedef void (__fastcall *_SwizzleBlock)(u8 *dst, u8 *src, int pitch, u32 WriteMask);
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// Both of the following structs should probably be local class variables or in a namespace,
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// but this works for the moment.
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struct TransferData
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{
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u32 widthlimit;
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u32 blockbits;
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u32 blockwidth;
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u32 blockheight;
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u32 transfersize;
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__forceinline TransferData(u32 limit, u32 bits, u32 width, u32 height, u32 size)
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{
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widthlimit = limit;
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blockbits = bits;
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blockwidth = width;
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blockheight = height;
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transfersize = size;
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}
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};
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struct TransferFuncts
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{
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_writePixel_0 wp;
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_getPixelAddress_0 gp;
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_SwizzleBlock Swizzle, Swizzle_u;
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__forceinline TransferFuncts(_writePixel_0 writePix, _getPixelAddress_0 readPix, _SwizzleBlock s, _SwizzleBlock su)
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{
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wp = writePix;
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gp = readPix;
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Swizzle = s;
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Swizzle_u = su;
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}
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};
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// rest not visible externally
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struct BLOCK
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{
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@ -24,7 +24,7 @@
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// special swizzle macros - which I converted to functions.
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static __forceinline void SwizzleBlock24(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
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static __forceinline __fastcall void SwizzleBlock24(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
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{
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u8* pnewsrc = src;
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u32* pblock = tempblock;
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@ -52,7 +52,7 @@ static __forceinline void SwizzleBlock24(u8 *dst, u8 *src, int pitch, u32 WriteM
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#define SwizzleBlock24u SwizzleBlock24
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static __forceinline void SwizzleBlock8H(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
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static __forceinline __fastcall void SwizzleBlock8H(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
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{
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u8* pnewsrc = src;
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u32* pblock = tempblock;
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@ -75,7 +75,7 @@ static __forceinline void SwizzleBlock8H(u8 *dst, u8 *src, int pitch, u32 WriteM
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#define SwizzleBlock8Hu SwizzleBlock8H
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static __forceinline void SwizzleBlock4HH(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
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static __forceinline __fastcall void SwizzleBlock4HH(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
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{
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u8* pnewsrc = src;
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u32* pblock = tempblock;
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@ -97,7 +97,7 @@ static __forceinline void SwizzleBlock4HH(u8 *dst, u8 *src, int pitch, u32 Write
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#define SwizzleBlock4HHu SwizzleBlock4HH
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static __forceinline void SwizzleBlock4HL(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
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static __forceinline __fastcall void SwizzleBlock4HL(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff)
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{
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u8* pnewsrc = src;
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u32* pblock = tempblock;
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@ -67,7 +67,7 @@ void __fastcall SwizzleBlock24_c(u8* dst, u8* src, int srcpitch, u32 WriteMask)
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}
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}
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void __fastcall SwizzleBlock16_c(u8* dst, u8* src, int srcpitch)
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void __fastcall SwizzleBlock16_c(u8* dst, u8* src, int srcpitch, u32 WriteMask)
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{
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u32* d = &g_columnTable16[0][0];
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@ -76,7 +76,7 @@ void __fastcall SwizzleBlock16_c(u8* dst, u8* src, int srcpitch)
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((u16*)dst)[d[i]] = ((u16*)src)[i];
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}
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void __fastcall SwizzleBlock8_c(u8* dst, u8* src, int srcpitch)
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void __fastcall SwizzleBlock8_c(u8* dst, u8* src, int srcpitch, u32 WriteMask)
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{
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u32* d = &g_columnTable8[0][0];
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@ -85,7 +85,7 @@ void __fastcall SwizzleBlock8_c(u8* dst, u8* src, int srcpitch)
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dst[d[i]] = src[i];
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}
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void __fastcall SwizzleBlock4_c(u8* dst, u8* src, int srcpitch)
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void __fastcall SwizzleBlock4_c(u8* dst, u8* src, int srcpitch, u32 WriteMask)
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{
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u32* d = &g_columnTable4[0][0];
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@ -25,13 +25,13 @@
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#include "GS.h"
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extern "C" void __fastcall SwizzleBlock32_sse2(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
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extern "C" void __fastcall SwizzleBlock16_sse2(u8* dst, u8* src, int srcpitch);
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extern "C" void __fastcall SwizzleBlock8_sse2(u8* dst, u8* src, int srcpitch);
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extern "C" void __fastcall SwizzleBlock4_sse2(u8* dst, u8* src, int srcpitch);
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extern "C" void __fastcall SwizzleBlock16_sse2(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
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extern "C" void __fastcall SwizzleBlock8_sse2(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
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extern "C" void __fastcall SwizzleBlock4_sse2(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
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extern "C" void __fastcall SwizzleBlock32u_sse2(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
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extern "C" void __fastcall SwizzleBlock16u_sse2(u8* dst, u8* src, int srcpitch);
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extern "C" void __fastcall SwizzleBlock8u_sse2(u8* dst, u8* src, int srcpitch);
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extern "C" void __fastcall SwizzleBlock4u_sse2(u8* dst, u8* src, int srcpitch);
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extern "C" void __fastcall SwizzleBlock16u_sse2(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
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extern "C" void __fastcall SwizzleBlock8u_sse2(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
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extern "C" void __fastcall SwizzleBlock4u_sse2(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
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// frame swizzling
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@ -60,9 +60,9 @@ extern "C" void __fastcall Frame16SwizzleBlock16A4_sse2(u16* dst, Vector_16F* sr
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extern "C" void __fastcall Frame16SwizzleBlock16ZA4_sse2(u16* dst, Vector_16F* src, int srcpitch, u32 WriteMask);
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extern void __fastcall SwizzleBlock32_c(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
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extern void __fastcall SwizzleBlock16_c(u8* dst, u8* src, int srcpitch);
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extern void __fastcall SwizzleBlock8_c(u8* dst, u8* src, int srcpitch);
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extern void __fastcall SwizzleBlock4_c(u8* dst, u8* src, int srcpitch);
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extern void __fastcall SwizzleBlock16_c(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
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extern void __fastcall SwizzleBlock8_c(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
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extern void __fastcall SwizzleBlock4_c(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
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// no AA
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extern void __fastcall FrameSwizzleBlock32_c(u32* dst, u32* src, int srcpitch, u32 WriteMask);
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@ -92,9 +92,9 @@ extern void __fastcall Frame16SwizzleBlock16A4_c(u16* dst, Vector_16F* src, int
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extern void __fastcall Frame16SwizzleBlock16ZA4_c(u16* dst, Vector_16F* src, int srcpitch, u32 WriteMask);
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extern void __fastcall SwizzleColumn32_c(int y, u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
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extern void __fastcall SwizzleColumn16_c(int y, u8* dst, u8* src, int srcpitch);
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extern void __fastcall SwizzleColumn8_c(int y, u8* dst, u8* src, int srcpitch);
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extern void __fastcall SwizzleColumn4_c(int y, u8* dst, u8* src, int srcpitch);
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extern void __fastcall SwizzleColumn16_c(int y, u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
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extern void __fastcall SwizzleColumn8_c(int y, u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
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extern void __fastcall SwizzleColumn4_c(int y, u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
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extern "C" void __fastcall WriteCLUT_T16_I8_CSM1_sse2(u32* vm, u32* clut);
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extern "C" void __fastcall WriteCLUT_T32_I8_CSM1_sse2(u32* vm, u32* clut);
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