ghost-101
ac1424ad6d
onepad: Add the Logitech Chillstream to the database.
2019-01-25 22:51:22 +01:00
Shanoah Alkire
8791d8e5b0
onepad: Add the SteelSeries Stratus XL to the database. Issue #2825
2019-01-24 21:48:56 -08:00
Shanoah Alkire
3a094604f6
onepad: Add support for the Nintendo Switch Horipad controller.
2018-12-09 13:20:33 -08:00
Shanoah Alkire
70033020a3
Update compiler flags, as a number of plugins didn't have them set. Setting -Wno-parentheses across the board to suppress warnings about gtk from gcc 8.
2018-10-13 11:05:27 -07:00
Shanoah Alkire
a892a95af7
onepad: Start to separate wx dialog code from linux code, as wxWidgets is multiplatform.
2018-10-12 22:29:38 -07:00
Shanoah Alkire
db18a01a7b
Update Onepad's controller list.
2018-10-05 13:48:18 -07:00
arcum42
04ff2aff65
Add the Logitech Rumble Gamepad F510 to onepad's database.
2018-08-18 12:11:01 -07:00
Jonathan Li
354b11c619
onepad|spu2-x: Avoid -Wmissing-braces on clang
2018-08-07 00:15:10 +01:00
Gregory Hainaut
8c37418e44
onepad: print a more accurate message when only a single pad is detected
2017-08-10 22:00:33 +02:00
Gregory Hainaut
d6c27c190d
onepad: fallback on 2nd gamepad for the 2nd player
...
Close #2039
2017-08-10 22:00:28 +02:00
orbea
590b75453c
Add Horipad One config
2017-08-09 17:56:18 -07:00
Gregory Hainaut
390568ade9
onepad: add a first time wizard to notify that plugin auto-map the Gamepad/Joystick
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It should avoid some bug reports of not-working-as-expected GUI
v2: English improvement
v3: ditto
v4: :)
2017-07-22 11:31:35 +02:00
Gregory Hainaut
b8f7e12bc0
onepad: Add platform:Linux on game db entries that miss it
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SDL doc:
"Mappings not belonging to the current platform or with no platform
field specified will be ignored (i.e. mappings for Linux will be ignored
in Windows, etc)."
Issue #1978
2017-07-02 16:55:50 +02:00
Jonathan Li
e8f35f0bab
onepad: Remove use of "using namespace std"
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"using namespace std" was causing ambiguity issues and compile errors on
FreeBSD. Remove it.
2017-05-23 01:11:49 +00:00
Gregory Hainaut
0939424574
onepad: be sure m_unique_id is set even in case of early return
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not important as the object will be deleted but please coverity
2017-05-11 21:47:39 +02:00
Gregory Hainaut
806ede241a
onepad: remove useless code
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reported by Coverity (I forgot to remove the code)
2017-05-11 21:46:28 +02:00
Gregory Hainaut
ecd7107ccb
onepad: move KeyName in the dialog and remove the now useless dialog.h
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Note: use C++ construct to avoid C buffer.
2017-05-03 16:42:03 +02:00
Gregory Hainaut
a71a549fa3
onepad: create a LUT for the pad key => SDL key mapping
...
Initial plan was to allow to remap the logical (SDL) key.
Unfortunately I feel some issues with the current enum.
* button/axis overlap
* trigger/axis must be handled differently
Nevertheless, code is easier this way
2017-05-03 12:33:42 +02:00
Gregory Hainaut
7597b31215
onepad: replace conf pointer by g_conf object
2017-05-03 12:03:56 +02:00
Gregory Hainaut
db4f28f4ca
onepad: replace key_status pointer by g_key_status object
2017-05-03 12:03:56 +02:00
Gregory Hainaut
b09a82fb94
onepad: remove dead code
2017-05-03 12:03:56 +02:00
Gregory Hainaut
36528bb723
onepad: allow to save/reload SDL2 mapping from OnePAD2.ini file
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SDL_GAMECONTROLLERCONFIG is nice but limited to a single entry. (Note it can still be used)
Option name is SDL2. Here an example
SDL2 = 03000000a306000020f6000011010000,PS2700 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
2017-05-03 12:03:56 +02:00
Gregory Hainaut
03899a6240
onepad: drop useless goto statement
2017-05-03 12:03:56 +02:00
Gregory Hainaut
d8f88ee1e3
onepad: s/set_keyboad_key/set_keyboard_key/
2017-05-03 12:03:56 +02:00
Gregory Hainaut
2159245224
onepad: add DUALSHOCK4 USB Wireless Adapator mapping
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Close #1924
2017-05-02 10:07:17 +02:00
Gregory Hainaut
4b5aabe6b0
onepad: move an ok button to the right corner
2017-04-28 23:24:49 +02:00
Gregory Hainaut
5b4c948e43
onepad: clean the gamepad/joystick interface
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Remove return of empty function
Use final/override qualifier
Remove useless virtual
Thanks turtleli for the advices
2017-04-28 11:27:19 +02:00
Gregory Hainaut
f91faacc53
onepad: remove autorepeat deadcode
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a9af374
onepad: don't touch autorepeat setup
2017-04-28 11:27:19 +02:00
Gregory Hainaut
e408b3ab02
onepad: replace pthred/queue with std::mutex/mt_queue
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v2: based on turtleli feedback
rename m_q into m_queue
add includes
2017-04-28 11:27:19 +02:00
Gregory Hainaut
7d771229e2
onepad: add a GUI list box to select joypad based on UID
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Note: remove the cancel management of the small modal
It is easier, it doesn't always work anyway
2017-04-28 11:27:19 +02:00
Gregory Hainaut
31d8142a0d
onepad: plug uid instead of the index
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ini must be recreated
2017-04-28 11:27:19 +02:00
Gregory Hainaut
3cff588eff
onepad: add an unique identifier
2017-04-28 11:27:19 +02:00
Gregory Hainaut
a50766384b
onepad: use range loop for hash iteration
2017-04-28 11:27:19 +02:00
Gregory Hainaut
c183de5662
onepad: add hot-plugging support
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Note: pad to player mapping is done later
v2: remove the useless print
2017-04-28 11:27:19 +02:00
Gregory Hainaut
1b369520ed
onepad: drop the pad if an error was detected
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v2:
init m_no_error in gamepad constructor
2017-04-28 11:27:19 +02:00
Gregory Hainaut
2e09c7faf3
onepad: Move init/destroy code to constructor/destructor
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* prefix remaining member with m_
* Use array for m_effect_id
* Properly Destroy/Close Haptic/Joystick/Game Controller
(except on older SDL versions which are buggy)
2017-04-28 11:27:19 +02:00
Gregory Hainaut
4b24cfa5ea
onepad: use external resource to support more joysticks
2017-04-28 11:27:19 +02:00
Gregory Hainaut
9da843c994
onepad: plug SDL2 API game controller
2017-04-28 11:27:19 +02:00
Gregory Hainaut
35b162adbf
onepad: move enum first in .h file
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It would avoid future compilation issue
2017-04-28 11:27:19 +02:00
Gregory Hainaut
94e19ac903
onepad: remove SDL1 manual detection code path
2017-04-28 11:27:19 +02:00
Gregory Hainaut
61182249f0
onepad: drop hacks/options for DualShock3
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SDL2 will take care of correct detection
2017-04-28 11:27:19 +02:00
Gregory Hainaut
5c537fdbe3
onepad: properly indent comments
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Clang-format doesn't like the double *
2017-04-28 11:27:19 +02:00
Gregory Hainaut
9c7e9cc6f2
onepad: use range loop and vector of unique_ptr to manage the joystick
2017-04-28 11:27:19 +02:00
Gregory Hainaut
873ae6717e
onepad: add a game controller db resource
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It will be used later by the SDL2 API
2017-04-28 11:27:19 +02:00
Gregory Hainaut
d3a3a8528f
cmake: reindent onepad/CMakeLists.txt with space
2017-04-28 11:27:19 +02:00
Gregory Hainaut
ef3435441f
onepad: create a legacy version for SDL1
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The legacy version is the version 1.3
The new version is the version 2.0. It would be based on SDL2 only
Distribution information.
If you link wxWidget with SDL, you will need to be sure it is SDL2 or upgrade.
You can build wxWidget with SDL2 with the following trick
export SDL_CONFIG=/usr/bin/sdl2-config
./configure --with-sdl .....
2017-04-19 19:02:36 +02:00
Gregory Hainaut
bccc3ef253
Merge pull request #1770 from np511/gcc-cleanup
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Cleanup GCC warnings - still needs some work
2017-01-30 15:28:33 +01:00
np511
de6216b37b
Remove warnings about ISO C++11 conformance
2017-01-29 09:06:10 -05:00
Gregory Hainaut
5c7c9452d6
onepad|gsdx: remove useless debug messages
2017-01-22 21:47:05 +01:00
Gregory Hainaut
9120c3bfb1
onepad: init all fields of objects
2017-01-22 16:34:27 +01:00
Gregory Hainaut
3fab287e8d
onepad: don't load joyid_map from the ini
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Old option from the older GUI can cause issue.
Close #1139
2017-01-07 16:38:13 +01:00
Jonathan Li
0708d7c539
onepad: Fix variable type
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Fixes a type limits warning on a 64-bit build.
2016-12-18 14:32:13 +00:00
Gregory Hainaut
f3e1ba5251
onepad gui: always assume rumble is supported on the GUI
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close #1497
2016-11-08 21:23:56 +01:00
Clang Format
604d3bac3c
clang format: set SpacesBeforeTrailingComments to 1
2016-10-16 21:42:31 +02:00
Gregory Hainaut
fc32b749dd
onepad: fix a pad regression on odin sphere
2016-09-30 10:25:14 +02:00
Gregory Hainaut
4796803c33
pcsx2: Remove == true/false for boolean logic ( #1556 )
...
As discussed in #1553
Clang Tidy reports goes from 156 to 9.
Remain some macro in spu2x + a deadcode line
2016-09-10 20:08:14 +02:00
Clang Format
f06f44c30a
reformat onepad
2016-09-08 21:52:49 +02:00
Clang Format
0abf686406
pre-fomat onepad
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Clang doesn't move back the '{' if there is a comment on the if line
2016-09-08 21:52:49 +02:00
Gregory Hainaut
f38cd9d80d
onepad: add a missing break when CMD_CONFIG_MODE is true but configuration isn't enabled.
...
I hope it wasn't done on purpose.
CID 168624 (#1 of 1): Missing break in switch (MISSING_BREAK)
unterminated_case: The case for value CMD_CONFIG_MODE is not terminated by a 'break' statement.
2016-08-12 22:55:19 +02:00
Gregory Hainaut
39bf84a13c
onepad: don't duplicate the "GamePad" base class code/member in the "JoystickInfo" derivated class
2016-08-12 22:37:37 +02:00
Gregory Hainaut
2d8a0dc59c
onepad: fix a couple of ccpcheck warning
...
Yes I know formating suck
2016-08-12 22:36:17 +02:00
Gregory Hainaut
5ad4cbace7
onepad|common: fix GCC warning type limit
2016-08-12 19:30:14 +02:00
Gregory Hainaut
f19da94bfd
Merge pull request #1476 from PCSX2/onepad-input-state
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onepad 1.3: import lilypad state machine into onepad
2016-08-02 15:01:42 +02:00
Gregory Hainaut
76f38d3da0
onepad: fix ICC compilation warning
2016-07-28 10:48:43 +02:00
Gregory Hainaut
48c4d54a6c
onepad: support load/save state for the plugin
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close #205
close #1375
close #1465
v2: don't bump PCSX2 savestate version
2016-07-28 09:48:44 +02:00
Gregory Hainaut
62aff1f2a1
onepad 1.3: import lilypad state machine into onepad
...
Not tested
* rumble
Save/load state will be implemented in the next commit
v2:
* Print current deteced pad mode
* fix dpad button tranmission
close #366
2016-07-27 08:55:27 +02:00
Gregory Hainaut
20aee23edc
onepad: fix gcc warning
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warning: comparison between signed and unsigned integer expressions
2016-07-26 09:27:57 +02:00
Gregory Hainaut
0937526aac
onepad: handle correctly the release state of analog pad
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Axe ranges from 0 to 255 but the release state value is 127 not 128.
close #243
2016-07-26 09:27:14 +02:00
Gregory Hainaut
d58c07d697
onepad: init event struct
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Might help to reduce valgrind warning
2016-07-22 20:27:54 +02:00
Gregory Hainaut
53a70d9018
onepad: use modal dialog instead of frame
...
Avoid various pitfall such as #1387
v2:
* use stack object
2016-07-21 09:51:16 +02:00
Gregory Hainaut
8b3e04d1b6
onepad: fix keyboard on 2nd pad
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There is only a single event queue, so you need to detect the pad based
on the configuration
Mouse/Wiimote is limited to first pad
Related to issue #1441
2016-07-08 19:07:42 +02:00
Jonathan Li
f963fcfa66
onepad:freebsd: Adjust ifdefs
2016-05-20 22:30:52 +01:00
Jonathan Li
899784cbdc
onepad: Only append -dev to library name for Devel builds
2016-05-18 22:58:15 +01:00
Jonathan Li
3a274e85f0
cmake:onepad: Add wxWidgets to dependencies
2016-05-18 22:56:59 +01:00
Jonathan Li
0de8f4a3a6
onepad: Use Bind instead of Connect
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It's the recommended dynamic event binding method since wx2.9.
2016-04-27 08:59:11 +01:00
Jonathan Li
0d43de516c
onepad: Remove wx2.8 compatibility code
2016-04-27 08:59:11 +01:00
Gregory Hainaut
ee08a6fc53
Merge pull request #1270 from PCSX2/monolithic-build
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Monolithic build
2016-04-03 11:20:07 +02:00
Gregory Hainaut
b42ddba13c
onepad: repopulate option at the init
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CID 159402
2016-03-30 19:56:19 +02:00
Gregory Hainaut
1bd8113f66
cmake: add various option to disable plugin support
2016-03-30 10:19:54 +02:00
kust2708
de5f7f70e2
OnePad: Fix multi-gamepad support
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Can change the number of gamepad with the constant GAMEPAD_NUMBER in the onepad.h file
2016-02-27 22:11:08 +01:00
kust2708
0b0e2a3f34
Onepad : Fix compilation with wx2.8
...
Feedback fix, when more than two gamepad are used simultaneously.
Change all 'this->' by 'm_'
fix on the hack sixaxis pressure
Modification of the size (1000x760 -> 1000x730)
2016-02-27 21:45:37 +01:00
kust2708
02b5d80bb9
Onepad : Modification for the new background
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Add new checkbox for the hack ds3 pressure
2016-02-27 21:45:37 +01:00
kust2708
0e602ab50b
OnePad : Add set all buttons + fix bug
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Can set all buttons. Buttons labels are not printed correctly in spite of update and refresh
The cause of this problem come from the while in the config_key function which monopolise ressources
Add arrow pictures implementation
OnePad : bug fixed (assert failure)
Modification of copyright
2016-02-27 21:44:58 +01:00
kust2708
823a37aed7
OnePad : New GUI based on gwWidget
...
Buttons done, configuration initialization done.
Still need to add Gamepad and Joysticks configuration frames.
Require png file for the moment (the embedded picture will be fixed after).
New Onepad GUI based on wxWidget (Main frame almost finish)
Background picture is now embedded
Button binding works
Loading and saving works
Need to add feedback and gamepad, joysticks configuration frame
Modification of the onepad CMakeList.txt
Automatic generation of images headers using perl script
Modification of the test feedback function
2016-02-14 17:26:31 +01:00
kust2708
5b287deca2
Onepad : Add GUI images
2016-02-14 17:25:28 +01:00
Gregory Hainaut
ab962bf5c6
Merge pull request #994 from KrossX/master
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Fix for odd DualShock rumble (Untested)
2015-12-04 10:01:19 +01:00
Gregory Hainaut
cfc8fc4e9b
onepad: remove image of the new GUI
...
Some images aren't GPL compatibles
2015-11-28 09:48:04 +01:00
KrossX
f7a8ec7ee9
Fix for odd DualShock rumble
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Only bit0 matters for the small motor. Fixes RE4 rumble on movies / map.
Was already fixed on xpad.
2015-11-22 19:18:02 -03:00
Gregory Hainaut
9f2fa79fe3
forget to remove a debug message
2015-11-21 18:34:59 +01:00
Gregory Hainaut
80bdbb5f24
onepad: add an option to workaround DS3 issue with SDL2
...
I don't understand the magic but sometimes pad buttons are detected as buttons
sometimes as axis. Create an option so people can test both and hopefully find a working solution
Note: you need to restart the plugin to take the option into account
Note2: fix dual pad init too
Related issue #938 and #414
2015-11-21 18:33:51 +01:00
Gregory Hainaut
ac0e40a2b7
onepad: safely dispatch rumble action
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Fix onepad crashes
2015-11-10 08:12:20 +01:00
Gregory Hainaut
e5f9923f76
onepad: fix the reset screen saver commit...
...
Thanks @olegv11 for the review
2015-11-07 13:19:46 +01:00
Gregory Hainaut
2b02a7433f
onepad: reset the screen saver every 4096 Vsync
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I didn't put the code in PCSX2 because it requires the display pointer.
And I'm afraid of multithread issue.
Related to issue #942
2015-11-07 11:03:39 +01:00
Gregory Hainaut
83d578f39a
onepad: release shift when losing the focus
2015-11-07 10:45:10 +01:00
Gregory Hainaut
43390ec240
onepad: remove remaining XAutoRepeat* call
2015-11-07 10:42:15 +01:00
Gregory Hainaut
6a38e1d06e
onepad: init sigaction struct
2015-11-02 07:36:17 +01:00
Gregory Hainaut
a9af374be6
onepad: don't touch autorepeat setup
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When X autorepeat is enabled, it will generate down/up, down/up, ... sequences
So it was decided to disable it. Unfortunately the configuration is for
the full system which is very annoying (state isn't restored after an
ASSERT or EXCEPTION)
Initially the plugin handles the event from the X loop. However since
the GSopen2 switch events are already intercepted by the WX core GUI.
The core will route them back to the input plugin.
Wx filters automatically generated event so initial sequence is now
down, down, down/up. No more autorepeat issue, so no need to screw up
the system.
Close #945
2015-11-01 10:48:54 +01:00
Gregory Hainaut
96fc260488
linux: restore default INT/TERM signal handler
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Allow to use CTRL-C to quit PCSX2 ("regression" of SDL2)
2015-10-29 15:04:55 +01:00
Gregory Hainaut
d81481a974
Merge pull request #926 from kust2708/onepad-gui-images
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Onepad GUI for Linux - New wxWidget interface (Images)
2015-10-26 21:21:12 +01:00
kust2708
9dff864de8
onepad:
...
Add images for the new GUI
Onepad : wxWidget GUI
Replace headers by png files.
OnePad: wxWidget HUI (Images)
Fix l2.png file (white background instead to a transparent one).
2015-10-26 14:28:32 +01:00