mirror of https://github.com/PCSX2/pcsx2.git
onepad: replace conf pointer by g_conf object
This commit is contained in:
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db4f28f4ca
commit
7597b31215
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@ -25,7 +25,7 @@ void GamePad::EnumerateGamePads(std::vector<std::unique_ptr<GamePad>> &vgamePad)
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**/
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void GamePad::DoRumble(unsigned type, unsigned pad)
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{
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int index = uid_to_index(conf->get_joy_uid(pad));
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int index = uid_to_index(g_conf.get_joy_uid(pad));
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if (index >= 0)
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s_vgamePad[index]->Rumble(type, pad);
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}
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@ -133,19 +133,19 @@ bool KeyStatus::analog_is_reversed(u32 pad, u32 index)
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switch (index) {
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case PAD_L_RIGHT:
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case PAD_L_LEFT:
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return (conf->pad_options[pad].reverse_lx);
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return (g_conf.pad_options[pad].reverse_lx);
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case PAD_R_LEFT:
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case PAD_R_RIGHT:
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return (conf->pad_options[pad].reverse_rx);
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return (g_conf.pad_options[pad].reverse_rx);
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case PAD_L_UP:
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case PAD_L_DOWN:
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return (conf->pad_options[pad].reverse_ly);
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return (g_conf.pad_options[pad].reverse_ly);
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case PAD_R_DOWN:
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case PAD_R_UP:
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return (conf->pad_options[pad].reverse_ry);
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return (g_conf.pad_options[pad].reverse_ry);
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default:
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return false;
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@ -176,7 +176,7 @@ void GamepadConfiguration::OnSliderReleased(wxCommandEvent &event)
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int sl_id = sl_tmp->GetId(); // slider id
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if (sl_id == m_sl_rumble_intensity->GetId()) { // if this is the rumble intensity slider
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u32 intensity = m_sl_rumble_intensity->GetValue(); // get the new value
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conf->set_ff_intensity(intensity); // and set the force feedback intensity value with it
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g_conf.set_ff_intensity(intensity); // and set the force feedback intensity value with it
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// get the rumble intensity
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float strength = m_sl_rumble_intensity->GetValue();
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/*
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@ -193,7 +193,7 @@ void GamepadConfiguration::OnSliderReleased(wxCommandEvent &event)
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s_vgamePad[m_pad_id]->TestForce(strength / 0x7FFF);
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} else if (sl_id == m_sl_joystick_sensibility->GetId()) {
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u32 sensibility = m_sl_joystick_sensibility->GetValue(); // get the new value
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conf->set_sensibility(sensibility); // and set the joystick sensibility
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g_conf.set_sensibility(sensibility); // and set the joystick sensibility
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}
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}
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@ -205,7 +205,7 @@ void GamepadConfiguration::OnCheckboxChange(wxCommandEvent &event)
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wxCheckBox *cb_tmp = (wxCheckBox *)event.GetEventObject(); // get the slider object
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int cb_id = cb_tmp->GetId();
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if (cb_id == m_cb_rumble->GetId()) {
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conf->pad_options[m_pad_id].forcefeedback = (m_cb_rumble->GetValue()) ? (u32)1 : (u32)0;
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g_conf.pad_options[m_pad_id].forcefeedback = (m_cb_rumble->GetValue()) ? (u32)1 : (u32)0;
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if (m_cb_rumble->GetValue()) {
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s_vgamePad[m_pad_id]->TestForce();
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m_sl_rumble_intensity->Enable();
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@ -224,7 +224,7 @@ void GamepadConfiguration::OnChoiceChange(wxCommandEvent &event)
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int id = choice_tmp->GetSelection();
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if (id != wxNOT_FOUND) {
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size_t uid = GamePad::index_to_uid(id);
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conf->set_joy_uid(m_pad_id, uid);
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g_conf.set_joy_uid(m_pad_id, uid);
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}
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}
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@ -235,16 +235,16 @@ void GamepadConfiguration::OnChoiceChange(wxCommandEvent &event)
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// Set button values
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void GamepadConfiguration::repopulate()
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{
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bool val = conf->pad_options[m_pad_id].forcefeedback;
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bool val = g_conf.pad_options[m_pad_id].forcefeedback;
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m_cb_rumble->SetValue(val);
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int tmp = conf->get_ff_intensity();
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int tmp = g_conf.get_ff_intensity();
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m_sl_rumble_intensity->SetValue(tmp);
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tmp = conf->get_sensibility();
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tmp = g_conf.get_sensibility();
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m_sl_joystick_sensibility->SetValue(tmp);
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u32 joyid = GamePad::uid_to_index(conf->get_joy_uid(m_pad_id));
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u32 joyid = GamePad::uid_to_index(g_conf.get_joy_uid(m_pad_id));
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if (joyid < m_joy_map->GetCount() && !m_joy_map->IsEmpty())
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m_joy_map->SetSelection(joyid);
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@ -178,24 +178,24 @@ void JoystickConfiguration::OnCheckboxChange(wxCommandEvent &event)
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if (m_isForLeftJoystick) {
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if (cb_id == m_cb_reverse_Ly->GetId()) {
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val = m_cb_reverse_Ly->GetValue();
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conf->pad_options[m_pad_id].reverse_ly = val;
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g_conf.pad_options[m_pad_id].reverse_ly = val;
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} else if (cb_id == m_cb_reverse_Lx->GetId()) {
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val = m_cb_reverse_Lx->GetValue();
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conf->pad_options[m_pad_id].reverse_lx = val;
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g_conf.pad_options[m_pad_id].reverse_lx = val;
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} else if (cb_id == m_cb_mouse_Ljoy->GetId()) {
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val = m_cb_mouse_Ljoy->GetValue();
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conf->pad_options[m_pad_id].mouse_l = val;
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g_conf.pad_options[m_pad_id].mouse_l = val;
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}
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} else {
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if (cb_id == m_cb_reverse_Ry->GetId()) {
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val = m_cb_reverse_Ry->GetValue();
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conf->pad_options[m_pad_id].reverse_ry = val;
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g_conf.pad_options[m_pad_id].reverse_ry = val;
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} else if (cb_id == m_cb_reverse_Rx->GetId()) {
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val = m_cb_reverse_Rx->GetValue();
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conf->pad_options[m_pad_id].reverse_rx = val;
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g_conf.pad_options[m_pad_id].reverse_rx = val;
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} else if (cb_id == m_cb_mouse_Rjoy->GetId()) {
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val = m_cb_mouse_Rjoy->GetValue();
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conf->pad_options[m_pad_id].mouse_r = val;
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g_conf.pad_options[m_pad_id].mouse_r = val;
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}
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}
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}
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@ -223,27 +223,27 @@ void JoystickConfiguration::repopulate()
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{
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bool val;
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if (m_isForLeftJoystick) {
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val = conf->pad_options[m_pad_id].reverse_lx;
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val = g_conf.pad_options[m_pad_id].reverse_lx;
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m_init_reverse_Lx = val;
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m_cb_reverse_Lx->SetValue(val);
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val = conf->pad_options[m_pad_id].reverse_ly;
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val = g_conf.pad_options[m_pad_id].reverse_ly;
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m_init_reverse_Ly = val;
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m_cb_reverse_Ly->SetValue(val);
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val = conf->pad_options[m_pad_id].mouse_l;
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val = g_conf.pad_options[m_pad_id].mouse_l;
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m_init_mouse_Ljoy = val;
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m_cb_mouse_Ljoy->SetValue(val);
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} else {
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val = conf->pad_options[m_pad_id].reverse_rx;
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val = g_conf.pad_options[m_pad_id].reverse_rx;
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m_init_reverse_Rx = val;
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m_cb_reverse_Rx->SetValue(val);
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val = conf->pad_options[m_pad_id].reverse_ry;
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val = g_conf.pad_options[m_pad_id].reverse_ry;
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m_init_reverse_Ry = val;
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m_cb_reverse_Ry->SetValue(val);
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val = conf->pad_options[m_pad_id].mouse_r;
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val = g_conf.pad_options[m_pad_id].mouse_r;
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m_init_mouse_Rjoy = val;
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m_cb_mouse_Rjoy->SetValue(val);
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}
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@ -432,7 +432,7 @@ void Dialog::clear_key(int pad, int key)
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m_simulatedKeys[pad][key] = 0;
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// erase gamepad entry (keysim map)
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conf->keysym_map[pad].erase(keysim);
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g_conf.keysym_map[pad].erase(keysim);
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}
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@ -441,7 +441,7 @@ void Dialog::repopulate()
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{
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for (int gamepad_id = 0; gamepad_id < GAMEPAD_NUMBER; ++gamepad_id) {
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// keyboard/mouse key
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for (const auto &it : conf->keysym_map[gamepad_id]) {
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for (const auto &it : g_conf.keysym_map[gamepad_id]) {
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int keysym = it.first;
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int key = it.second;
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@ -89,18 +89,18 @@ void SaveConfig()
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return;
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}
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fprintf(f, "log = %d\n", conf->log);
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fprintf(f, "options = %d\n", conf->packed_options);
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fprintf(f, "mouse_sensibility = %d\n", conf->get_sensibility());
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fprintf(f, "ff_intensity = %d\n", conf->get_ff_intensity());
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fprintf(f, "uid[0] = %zu\n", conf->get_joy_uid(0));
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fprintf(f, "uid[1] = %zu\n", conf->get_joy_uid(1));
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fprintf(f, "log = %d\n", g_conf.log);
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fprintf(f, "options = %d\n", g_conf.packed_options);
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fprintf(f, "mouse_sensibility = %d\n", g_conf.get_sensibility());
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fprintf(f, "ff_intensity = %d\n", g_conf.get_ff_intensity());
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fprintf(f, "uid[0] = %zu\n", g_conf.get_joy_uid(0));
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fprintf(f, "uid[1] = %zu\n", g_conf.get_joy_uid(1));
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for (int pad = 0; pad < GAMEPAD_NUMBER; pad++)
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for (auto const &it : conf->keysym_map[pad])
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for (auto const &it : g_conf.keysym_map[pad])
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fprintf(f, "PAD %d:KEYSYM 0x%x = %d\n", pad, it.first, it.second);
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for (auto const &it : conf->sdl2_mapping)
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for (auto const &it : g_conf.sdl2_mapping)
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fprintf(f, "SDL2 = %s\n", it.c_str());
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fclose(f);
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@ -111,10 +111,7 @@ void LoadConfig()
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FILE *f;
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bool have_user_setting = false;
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if (!conf)
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conf = new PADconf;
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conf->init();
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g_conf.init();
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const std::string iniFile(s_strIniPath + "OnePAD2.ini");
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f = fopen(iniFile.c_str(), "r");
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@ -126,22 +123,22 @@ void LoadConfig()
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u32 value;
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if (fscanf(f, "log = %u\n", &value) == 1)
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conf->log = value;
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g_conf.log = value;
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if (fscanf(f, "options = %u\n", &value) == 1)
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conf->packed_options = value;
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g_conf.packed_options = value;
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if (fscanf(f, "mouse_sensibility = %u\n", &value) == 1)
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conf->set_sensibility(value);
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g_conf.set_sensibility(value);
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if (fscanf(f, "ff_intensity = %u\n", &value) == 1)
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conf->set_ff_intensity(value);
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g_conf.set_ff_intensity(value);
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size_t uid;
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if (fscanf(f, "uid[0] = %zu\n", &uid) == 1)
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conf->set_joy_uid(0, uid);
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g_conf.set_joy_uid(0, uid);
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if (fscanf(f, "uid[1] = %zu\n", &uid) == 1)
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conf->set_joy_uid(1, uid);
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g_conf.set_joy_uid(1, uid);
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u32 pad;
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u32 keysym;
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@ -154,7 +151,7 @@ void LoadConfig()
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char sdl2[512];
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while (fscanf(f, "SDL2 = %511[^\n]\n", sdl2) == 1)
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conf->sdl2_mapping.push_back(std::string(sdl2));
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g_conf.sdl2_mapping.push_back(std::string(sdl2));
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if (!have_user_setting)
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DefaultKeyboardValues();
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@ -80,7 +80,7 @@ void _PADclose()
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void PollForJoystickInput(int cpad)
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{
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int index = GamePad::uid_to_index(conf->get_joy_uid(cpad));
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int index = GamePad::uid_to_index(g_conf.get_joy_uid(cpad));
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if (index < 0)
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return;
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@ -62,7 +62,7 @@ void JoystickInfo::EnumerateJoysticks(std::vector<std::unique_ptr<GamePad>> &vjo
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g_bytes_unref(bytes);
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// Add user mapping too
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for (auto const &map : conf->sdl2_mapping)
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for (auto const &map : g_conf.sdl2_mapping)
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SDL_GameControllerAddMapping(map.c_str());
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}
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}
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@ -82,7 +82,7 @@ void JoystickInfo::Rumble(unsigned type, unsigned pad)
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if (type >= m_effects_id.size())
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return;
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if (!(conf->pad_options[pad].forcefeedback))
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if (!(g_conf.pad_options[pad].forcefeedback))
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return;
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if (m_haptic == nullptr)
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@ -167,7 +167,7 @@ JoystickInfo::JoystickInfo(int id)
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direction.dir[0] = 18000;
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effect.periodic.direction = direction;
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effect.periodic.period = 10;
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effect.periodic.magnitude = (Sint16)(conf->get_ff_intensity()); // Effect at maximum instensity
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effect.periodic.magnitude = (Sint16)(g_conf.get_ff_intensity()); // Effect at maximum instensity
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effect.periodic.offset = 0;
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effect.periodic.phase = 18000;
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effect.periodic.length = 125; // 125ms feels quite near to original
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@ -24,15 +24,15 @@
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__forceinline void set_keyboard_key(int pad, int keysym, int index)
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{
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conf->keysym_map[pad][keysym] = index;
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g_conf.keysym_map[pad][keysym] = index;
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}
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__forceinline int get_keyboard_key(int pad, int keysym)
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{
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// You must use find instead of []
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// [] will create an element if the key does not exist and return 0
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map<u32, u32>::iterator it = conf->keysym_map[pad].find(keysym);
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if (it != conf->keysym_map[pad].end())
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map<u32, u32>::iterator it = g_conf.keysym_map[pad].find(keysym);
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if (it != g_conf.keysym_map[pad].end())
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return it->second;
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else
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return -1;
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@ -118,4 +118,4 @@ public:
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return sensibility;
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}
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};
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extern PADconf *conf;
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extern PADconf g_conf;
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@ -137,11 +137,11 @@ static void AnalyzeKeyEvent(keyEvent &evt)
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// 1/ small move == no move. Cons : can not do small movement
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// 2/ use a watchdog timer thread
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// 3/ ??? idea welcome ;)
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if (conf->pad_options[pad].mouse_l | conf->pad_options[pad].mouse_r) {
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if (g_conf.pad_options[pad].mouse_l | g_conf.pad_options[pad].mouse_r) {
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unsigned int pad_x;
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unsigned int pad_y;
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// Note when both PADOPTION_MOUSE_R and PADOPTION_MOUSE_L are set, take only the right one
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if (conf->pad_options[pad].mouse_r) {
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if (g_conf.pad_options[pad].mouse_r) {
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pad_x = PAD_R_RIGHT;
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pad_y = PAD_R_UP;
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} else {
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@ -151,7 +151,7 @@ static void AnalyzeKeyEvent(keyEvent &evt)
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unsigned x = evt.key & 0xFFFF;
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unsigned int value = (s_previous_mouse_x > x) ? s_previous_mouse_x - x : x - s_previous_mouse_x;
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value *= conf->get_sensibility();
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value *= g_conf.get_sensibility();
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if (x == 0)
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g_key_status.press(pad, pad_x, -MAX_ANALOG_VALUE);
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@ -167,7 +167,7 @@ static void AnalyzeKeyEvent(keyEvent &evt)
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unsigned y = evt.key >> 16;
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value = (s_previous_mouse_y > y) ? s_previous_mouse_y - y : y - s_previous_mouse_y;
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value *= conf->get_sensibility();
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value *= g_conf.get_sensibility();
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if (y == 0)
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g_key_status.press(pad, pad_y, -MAX_ANALOG_VALUE);
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@ -36,7 +36,7 @@
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#define snprintf sprintf_s
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#endif
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PADconf *conf;
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PADconf g_conf;
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static char libraryName[256];
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keyEvent event;
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@ -173,9 +173,6 @@ EXPORT_C_(void)
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PADshutdown()
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{
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CloseLogging();
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delete conf;
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conf = nullptr;
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}
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EXPORT_C_(s32)
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