Commit Graph

2032 Commits

Author SHA1 Message Date
ramapcsx2 fb2169f64d GSdx:
Added a somewhat more accurate upscale option via GSdx.ini. Not tested much! :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2055 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-21 22:57:20 +00:00
Jake.Stine e4330ee0ee Reintegrated 'aligned_stack' branch. General summary [interesting to Devs only, really]:
* EEcore recompiler aligns the stack on entry for all platforms.
 * IOP recompiler aligns stack for GCC/Mac by default (can be force-enabled for all platforms via compiler define)
 * Added setjmp/longjmp to the EEcore recompiler, used by GCC to exit the recompiler in efficient form (Win32 platforms use SEH).
 * aR3000a.S and aR5900.S removed and replaced with x86Emitter generated dispatchers.
 * All C functions called from recompiled code use __fastcall (simple, fast, retains stack alignment in neat fashion)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2054 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-21 21:16:07 +00:00
Jake.Stine d0ffa6bbc0 aligned_stack: sync with trunk, preping for merge.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2053 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-21 19:38:22 +00:00
Jake.Stine 1cb9a908e8 Why didn't I think of this sooner? Added a pre-alpha announce when starting PCSX2 0.9.7 for the first time.
Also: Minor fixes to the console logger (Win7 report of corrupted cursor)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2052 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-21 19:19:12 +00:00
Jake.Stine 5b279e629d GSdx: Fixed a memory leak in m_weavebob when changing interlacing modes (same thing that caused the m_merge leak -- I chose to delete instead of recycle since I doubt the texture would be useful for anything besides the 1-time interlacing setup, so no point cluttering the pool with it).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2051 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-21 13:06:41 +00:00
ramapcsx2 81bdda2d27 GSdx:
Fix Xenosaga 2 and 3 fog effect, not sure it's handled correctly but at least it's handled.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2050 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-21 12:36:32 +00:00
Jake.Stine f172829737 aligned_stack:
* Added -fno-strict-aliasing to the ever growing list of gcc optimizations that can potentially cause perfectly good C code to generate entirely broken results.
 * Removed the preferred-stack=2, since this branch *should* run fine without it now.
 * Have Release builds in Linux SIGKILL when encountering an unexpected SIGSEGV.
 * Fixed some deadlock issues with the new console logger (it introduced cancel points, which is a good thing!  unless you're the EE recompiler and you swallow up any attempt by GCC to cancel a thread)
 * Compilation error fixes.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2049 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-21 08:57:05 +00:00
Jake.Stine 51999656ab aligned_stack: Implement full compliment of stack alignment options for the IOP (untested in gcc/linux yet); and fix a compiler error in MSVC.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2048 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-21 07:10:30 +00:00
Jake.Stine 54f8f33257 aligned_stack: Linux has never worked so well!
* made a workaround for some obscure GCC templating bug
 * Fixes the assert from PersistentThread when starting the emu

git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2047 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-21 02:23:42 +00:00
Jake.Stine 00461fdac6 aligned_stack: synced with trunk, to bring in the new console code for additional testing under a (properly working!) linux.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2046 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-21 01:25:55 +00:00
Jake.Stine 3e1c1f939c aligned_stack: Finished conversion of all CALLFunc and _callFunctionArg1 functions to aligned-stack safe __fastcall invocations; only IOP's psxExecute and dispatchers remain to be done. (rev is fully functional in this state tho, on win32 at least)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2045 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-20 20:02:07 +00:00
Jake.Stine 43bac9c6a9 Brand new approach to console logging, should be a lot more efficient, and is relatively deadlock-free. Also fixes most of the scrolling issues from prev versions.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2044 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-20 19:34:57 +00:00
Jake.Stine f8783a77ab superVU bugfix: Disable x86 regalloc since disabling EBP allocation causes some kind of problem with it (fixes God of War2, and is probably a speedup also -- not that it matters since sVU is mainly there as reference for solving NAN/INF problems). Also, removed a bunch of code that's no longer needed thanks to EBP being removed from regalloc.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2043 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-20 19:25:14 +00:00
Jake.Stine 0f77c1a885 GSdx: Possible fix for DX10 leaking memory.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2042 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-20 11:44:43 +00:00
Jake.Stine 27174c3f5b * Improved the framelimiter sleep mode more (less cpu used and more responsive to fps fluctuation near the 60fps line at the same time)
* Added timeBeginPeriod() to improve the Win32 kernel scheduler resolution (improves sleep accuracy and thread responsiveness)
 * hackfixed some code that made exiting pcsx2 "slow" sometimes.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2041 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-19 23:13:22 +00:00
Jake.Stine 7bf94f9db9 Cleaned up the comments in the EE Memory Map :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2040 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-19 15:56:18 +00:00
Jake.Stine 4047e0ee9f wxWidgets/Win32: Cure wxWidgets of some over-joyous re-allocation of formatted strings which was (presumably) added because of limited memory constraints on portable devices (which doesn't apply to PCSX2).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2039 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-19 15:18:32 +00:00
Jake.Stine 2cb8e571cd Second half of __unused removal -- comment out (remove) names on unused parameters as per the guidelines of some C guideline that all compilers adhere to (this suppresses the same warnings __unused used to suppress).
Minor cleanups to Counters/Gif.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2038 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-19 11:53:18 +00:00
arcum42 cf4719019d A few changes to Sif, SPR, and Gif I've had sitting around.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2037 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-19 11:45:37 +00:00
arcum42 29e8fe94e9 Change a few project options and get rid of _unused.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2036 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-19 10:42:36 +00:00
Jake.Stine e3a5229076 aligned_stack branch progress!
* Implemented setjmp/longjmp method of escaping recompiled code, circumventing the deadly pitfalls of the g++ exception mess.
 * Use longjmp to jump to a "safe" location (outside recompiled code) for suspending and canceling the SysCoreThread (see StateThreadCheck_LongJmp)
 * I'm the stack daddy mack.  That's right.  Uh huh.  Uh huh.
 * Test for m_detached in PersistentThread::IsSelf, since Linux likes to recycle thread handles in a hurry (like, as in, consecutively)
 * Fix a deadlock in the Consoole Log (seems to be GTK+ specific, and in fact I'm pretty sure wxApp->Yield() isn't thread safe and thinks it's recursive even when it's not)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2035 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-19 01:50:52 +00:00
Jake.Stine 047726a60c aligned_stack: no real progress... just reached a point where I need to move dev over to my windows so I can have real debugging/disasm/memory dumping ability. (this is the most horrible job I've ever undertaken, btw)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2034 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-18 19:26:07 +00:00
Jake.Stine 54f1409090 Gave the frame limiter some smarts so it can sleep the EEcore a bit if there's nothing to do for a while.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2033 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-18 17:12:02 +00:00
Jake.Stine b1fb7f80ae aligned_stack: sync with trunk; some bugfixes to the stack prep on entry; and re-enabled the esp/ebp integrity assertions.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2032 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-18 14:56:48 +00:00
Jake.Stine 950c99f886 wxWidgets/Win32: Bugfixed wxLog getting perma-suspended when calling YieldIfNeeded
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2031 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-18 12:30:54 +00:00
Jake.Stine 6c631e009d Yet more thread sync fixes, mostly to do with rapid reset/resume/suspend/exit actions.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2030 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-18 12:30:00 +00:00
Jake.Stine 877f59a255 More thread sync fixes (these mostly only showed up on linux, because of threads starting a lot slower); fixed by including a startup signal to let the creating thread know when the worker has aquired its persistent locks.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2029 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-18 03:01:10 +00:00
Jake.Stine 6b0c9cfdfe Added some missing semaphore/mutex resets, and bugfixed the emitter when using a certain type of complex indirect sddressing ( ie, ptr32[addr + (eax*4)] )
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2026 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-17 23:30:16 +00:00
Jake.Stine 9a1f3ae9f1 aligned_stack: fix attempt #1 for RecExit. Changed the jump to a call, which (I think!) should give GCC the stackframe setup it expects to see when trying to throw an exception.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2025 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-17 22:30:50 +00:00
Jake.Stine 87cbaaf5ca aligned_stack branch: Preliminary work for having the recompilers align the stack to 16 bytes, to appease the expectations of GCC and Mac OSX.
Done:
 * EEcore aligns stack on entry and performs routine checks of ESP and EBP integrity.
 * Dispatchers are recoded using the PCSX2 Emitter.

Todo:
 * Convert all C-code function calls from the recompiler to use the new aligned stack setup.
 * Implement stack-alignment checks and emitter-based dispatchers for the IOP.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2024 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-17 20:48:03 +00:00
Jake.Stine 0880cadf64 Linux: Minor fixes for prev commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2023 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-17 18:51:17 +00:00
Jake.Stine d69f6610e8 More threading improvements:
* Added TimedLock to MutexLock
 * Use MutexLock::TimedLock as a replacement for some sloppy semaphore use in SysCoreThread and PersistentThread.
 * Minor fixes to thread cleanup when exiting the App
 * Added some extra deadlock protection to the blocking Wait and Lock functions for Mutexes and Semaphores.
 * Moved MutexLock and Semaphore implementations into their own files.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2022 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-17 18:21:30 +00:00
ramapcsx2 c3cbdaf016 SPU2-X:
New default values for soundtouch, fix the sound quality somewhat.
Also got rid of a small configuration dialog glitch.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2021 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-17 17:49:33 +00:00
gigaherz bdad3bfa97 It seems trying to second-guess win32api plays against you, so it's best to assume it worked when the functions say it did.
(Fixes the stdout redirection for me.)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2020 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-17 16:19:13 +00:00
ramapcsx2 1ae5d07a3f Quick fix for GSdx10 crashing when entering/leaving fullscreen on pcsx/wx.
Ideally this should be reverted one time, it really made a difference in fps for some DX calls heavy games.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2019 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-17 15:11:21 +00:00
ramapcsx2 733e3daa18 Tested the cycle changes extensively on legacy_gui, they are fine.
So bringing them over to pcsx2/wx now.
They're tagged with "voodoocycles" in the source, to easily test for regressions (or improvements!) :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2018 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-17 14:15:33 +00:00
Jake.Stine aa26ea5004 More cleanups and comments on top of gigaherz's work, and added a stdout pipe concatenation thingie due to Windows liking to send 1-character messages to begin every new message written to the redirection pipe.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2017 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-16 19:28:59 +00:00
gigaherz e75474f076 Cleaned up the redirection code a bit trying to figure out why does it refuse to accept the redirection for stdout, but not for stderr.
The error still happens but at least the code is a bit cleaner.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2016 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-16 17:46:58 +00:00
Jake.Stine 04b3657ca1 Bugfixed some of the ini creation code on startup.
Bugfixed a memory leak when running blockdumps.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2015 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-16 16:59:48 +00:00
Jake.Stine 5c930fcb55 Win32: Attempt #1 at bugfixing the stdout/stderr redirection; Switched from CreateNamedPipe to CreatePipe.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2014 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-16 16:15:40 +00:00
Jake.Stine 66e9e8c085 Quick fix for duplicate keystrokes coming in from LilyPad when using keyboard input Raw or DInput modes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2013 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-16 12:39:40 +00:00
ramapcsx2 d87cc4d250 Hack in a frame limit toggle on F4 and TAB using a global int. :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2012 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-16 10:45:47 +00:00
Jake.Stine d2767da7b3 Fix release mode build compilation errors from the prev rev.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2011 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-16 04:23:56 +00:00
Jake.Stine 1f2daa6459 User Interface:
* Fixed and added better Emulation/System menu updating.  Suspend/Resume is more consistent, and Reset grays itself out after being used.
 * Entering plugin configurations auto-suspends the emulator.
 * Changing plugins in the Configuration PAnel takes effect now without a restart.
 * Added preliminary support for an ExtensibleConfirmation Dialog box (contains a sizer you can add content to, and also has an optional "[x] Do not show this again" checkbox).

Bugfixes:
 * Added some mutex protection to cdvdNewDiskCB; "just in case."
 * Resolved several recursion and deadlock scenarios when (very!) rapidly suspending, resuming, and resetting the emu.

Developments / Code Cleanups:
 * Renamed SysCoreThread ExecutionModes:  Suspend/Resume are now Opened/Closed (which more accurately reflects the fact they opena nd close the plugins, and helps avoid ambiguity with the "Paused" state).
 * Added Exception::ThreadTimedOut, which is now thrown from Semaphore::Wait when recursive wxApp::Yield() calls are detected, and a deadlock occurs (basically cancels the current action which, most of the time, allows for full recovery).
 * Major Threading namespace cleanups, documentations, etc.
 * Removed wxScopedArray (scopedarray.h) and replaced it with a better implemeneted ScopedArray class.
 * Removed toUTF8 class, which I only added a couple weeks ago because I didn't realize wxCharBuffer had an implicit typecast to (char*).
 * Implemented more Source/Listener events for Pcsx2App.  CoreThread events are sourced properly now, and added SettingsApplied and SettingsLoadSave Sources.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2010 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-16 03:58:29 +00:00
Jake.Stine adf4b7ae50 Recompilers:
* Removed EBP push/pop stuff from the recExecute of the R5900 and R3000A both (not needed anymore since we disabled EBP in iCore).
 * Moved the legacy j8ptr and j32ptr buffers to iCore, since they'll go obsolete at the same time iCore does; and nothing outside PCSX2 references them.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2009 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-16 03:46:19 +00:00
arcum42 bffeda5ef9 Worked on SIF0dma a bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2008 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-14 23:59:05 +00:00
Jake.Stine f64876203a cdvdGigaherz:
* Plugged up some various thread sync issues with the sector cache (caused problems mainly on startup.init and during disc change detection)
  * Added a thread sleep to the ReadThread when the dvd tray is empty or open (speedup).
  * Replaced a thread sleep with an Event when waiting on pending events (speedup).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2007 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-14 23:17:41 +00:00
Jake.Stine 6447ef282a GSdx: Recycle the m_merge texture instead of deleting it; and made a note about a debug assertion that happens in XS2 (probably nothing useful, but no harm in making a note for future references)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2006 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-14 16:42:59 +00:00
arcum42 863db9d52d Set the preferred stack boundary to 2 for the moment in Linux, and disable the old iVif code, as this takes care of the iVif issues.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2005 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-14 12:37:11 +00:00
arcum42 3d43e53928 Hack! Make Resets work in Linux by not throwing an exception that is supposed to be thrown, because gcc seems unable to catch it for some bizarre reason.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2004 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-13 12:49:05 +00:00