mirror of https://github.com/PCSX2/pcsx2.git
SPU2-X:
New default values for soundtouch, fix the sound quality somewhat. Also got rid of a small configuration dialog glitch. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2021 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -24,7 +24,7 @@ static const int LATENCY_MAX = 3000;
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static const int LATENCY_MAX = 750;
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#endif
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static const int LATENCY_MIN = 40;
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static const int LATENCY_MIN = 50;
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// MIXING
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int Interpolation = 1;
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@ -37,7 +37,7 @@ int Interpolation = 1;
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bool EffectsDisabled = false;
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// OUTPUT
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int SndOutLatencyMS = 160;
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int SndOutLatencyMS = 150;
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bool timeStretchDisabled = false;
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u32 OutputModule = 0;
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@ -62,7 +62,7 @@ void ReadSettings()
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EffectsDisabled = CfgReadBool( L"MIXING", L"Disable_Effects", false );
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StereoExpansionEnabled = CfgReadBool( L"OUTPUT", L"Enable_StereoExpansion", false );
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SndOutLatencyMS = CfgReadInt(L"OUTPUT",L"Latency", 160);
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SndOutLatencyMS = CfgReadInt(L"OUTPUT",L"Latency", 150);
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wchar_t omodid[128];
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CfgReadStr( L"OUTPUT", L"Output_Module", omodid, 127, XAudio2Out->GetIdent() );
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@ -157,7 +157,7 @@ BOOL CALLBACK ConfigProc(HWND hWnd,UINT uMsg,WPARAM wParam,LPARAM lParam)
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int maxexp = (int)(pow( (double)LATENCY_MAX+2, 1.0/3.0 ) * 128.0);
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INIT_SLIDER( IDC_LATENCY_SLIDER, minexp, maxexp, 200, 42, 12 );
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SendDialogMsg( hWnd, IDC_LATENCY_SLIDER, TBM_SETPOS, TRUE, (int)((pow( (double)SndOutLatencyMS, 1.0/3.0 ) * 128.0) + 0.5) );
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SendDialogMsg( hWnd, IDC_LATENCY_SLIDER, TBM_SETPOS, TRUE, (int)((pow( (double)SndOutLatencyMS, 1.0/3.0 ) * 128.0) + 1) );
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swprintf_s(temp,L"%d ms (avg)",SndOutLatencyMS);
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SetWindowText(GetDlgItem(hWnd,IDC_LATENCY_LABEL),temp);
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@ -25,14 +25,14 @@ static int SeekWindowMS = 16;
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static int OverlapMS = 7;
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// Timestretch Slider Bounds, Min/Max
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static const int SequenceLen_Min = 30;
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static const int SequenceLen_Min = 50;
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static const int SequenceLen_Max = 90;
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static const int SeekWindow_Min = 10;
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static const int SeekWindow_Max = 32;
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static const int Overlap_Min = 3;
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static const int Overlap_Max = 15;
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static const int Overlap_Max = 25;
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void SoundtouchCfg::ApplySettings( soundtouch::SoundTouch& sndtouch )
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{
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@ -50,9 +50,9 @@ static void ClampValues()
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void SoundtouchCfg::ReadSettings()
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{
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SequenceLenMS = CfgReadInt( L"SOUNDTOUCH", L"SequenceLengthMS", 63 );
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SeekWindowMS = CfgReadInt( L"SOUNDTOUCH", L"SeekWindowMS", 16 );
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OverlapMS = CfgReadInt( L"SOUNDTOUCH", L"OverlapMS", 7 );
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SequenceLenMS = CfgReadInt( L"SOUNDTOUCH", L"SequenceLengthMS", 50 );
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SeekWindowMS = CfgReadInt( L"SOUNDTOUCH", L"SeekWindowMS", 15 );
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OverlapMS = CfgReadInt( L"SOUNDTOUCH", L"OverlapMS", 25 );
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ClampValues();
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}
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@ -145,12 +145,12 @@ BEGIN
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CTEXT "Seekwindow Size",IDC_STATIC,70,125,66,9
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CONTROL "",IDC_OVERLAP_SLIDER,"msctls_trackbar32",TBS_AUTOTICKS | WS_TABSTOP,50,170,105,10
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CTEXT "Overlap",IDC_STATIC,86,162,34,9
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LTEXT "30",IDC_STATIC,50,112,9,8
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LTEXT "50",IDC_STATIC,50,112,9,8
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LTEXT "90",IDC_STATIC,146,112,9,8
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LTEXT "10",IDC_STATIC,50,149,9,8
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LTEXT "32",IDC_STATIC,146,149,9,8
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LTEXT "3",IDC_STATIC,52,184,8,8
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LTEXT "15",IDC_STATIC,146,184,9,8
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LTEXT "25",IDC_STATIC,146,184,9,8
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PUSHBUTTON "Reset Defaults",IDC_RESET_DEFAULTS,61,62,82,12
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END
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