Commit Graph

3329 Commits

Author SHA1 Message Date
Jonathan Li a80a7175f3 xpad: Use the Windows SDK and remove unneeded dependencies 2016-03-23 19:12:44 +00:00
Jonathan Li 13bb7cf30a xpad: Support both XInput 1.3 and 1.4 2016-03-23 19:12:43 +00:00
Jonathan Li 02ea7d390c lilypad:windows: Switch to includes from Windows SDK 2016-03-17 23:58:19 +00:00
Jonathan Li 834652922a lilypad:windows:xinput: Only support 1.3 and 1.4
1.3 is used on Vista and 7, so we don't need earlier versions.
2016-03-17 23:58:18 +00:00
Jonathan Li 490cb757bf lilypad:windows: Clean up property mess
I probably should have used property sheets as well, but it's still a
good improvement. It does cut down quite a few 64-bit warnings.
2016-03-16 20:54:54 +00:00
Jonathan Li a487aaf952 Merge pull request #1232 from turtleli/nonxp-toolkit
windows: Switch to Non-XP compatible toolkits
2016-03-16 20:34:27 +00:00
Jonathan Li c829826870 Merge pull request #1231 from turtleli/cdvd-fixes
cdvdgigaherz: Dual layer DVD fixes
2016-03-16 19:55:20 +00:00
Jonathan Li bfbc6de7b5 cdvdgigaherz: Fix Dual layer DVD layer 1 read
ReadFile reports that the DVD is reading from the end of file when
attempting to read any layer 1 sectors.

Use the FSCTL_ALLOW_EXTENDED_DASD_IO ioctl to prevent the file system
driver from carrying out boundary checks.
2016-03-16 17:55:27 +00:00
Jonathan Li 2213564977 cdvdgigaherz: Fix TOC creation
cdvdgigaherz only determines whether there is no disc, a CD, a single
layer DVD or dual layer DVD in the drive. It does not detect whether a
CD/DVD is a PS2 CD/DVD or not.

Fix the missing TOCs.
2016-03-16 17:55:26 +00:00
Jonathan Li 9e2f309e30 cdvdgigaherz: Fix incorrect dual-layer DVD track info
Single-session DVDs only have 1 track, regardless of whether the DVD is
single or dual layered.
2016-03-16 17:55:19 +00:00
Jonathan Li 643db78cc4 cdvdgigaherz: Fix last resort DVD size calculations
The calculated size values were off by one for single layer DVDs, off by
two for dual layer PTP DVDs, and just wrong for OTP DVDs.

Usually the IOCTL_DISK_GET_LENGTH_INFO ioctl will have succeeded already.
2016-03-15 23:20:06 +00:00
Jonathan Li 41986f4307 cdvdgigaherz: Remove unneeded IOCTL_DVD_READ_STRUCTURE ioctls
Only 1 IOCTL_DVD_READ_STRUCTURE ioctl call is necessary for determining
the DVD media type and layer break address. All the necessary
information is already present in the layer 0 physical descriptor.
2016-03-15 23:19:10 +00:00
Gregory Hainaut 0ef8ddb2a2 Merge pull request #924 from kust2708/onepad-gui
Onepad GUI for Linux - New wxWidget interface
2016-03-15 20:23:44 +01:00
Jonathan Li 7292955600 cdvdgigaherz: Fix sector address endian issue
The sector addresses returned when reading the layer information from a
DVD are big-endian. Convert the addresses to little endian.
2016-03-15 17:34:36 +00:00
Jonathan Li 5db0d682b8 cdvdgigaherz: Fix detection typo 2016-03-15 17:34:35 +00:00
Jonathan Li d07076b9d4 cdvdgigaherz: Dual layer DVD type/layer 1 start LSN fixes
For dual layer DVDs, CDVDgetDualInfo() should return the first layer 1
LSN, not the last layer 0 LSN, which is what GetLayerBreakAddress()
returns. This matches what the internal ISO reader returns.

Also, PTP DVDs should return a value of 1 for the media type, not 2.

Finally, adjust the CDVDgetDualInfo() return value so PCSX2 correctly
recognises dual layer DVDs.
2016-03-15 17:28:43 +00:00
Jonathan Li b516c1001a windows: Set _WIN32_WINNT to 0x0600 (Windows Vista) 2016-03-13 13:41:16 +00:00
Jonathan Li 9ed9b2d8cd windows: Switch to DefaultPlatformToolset aka non-XP toolsets
Basically I ran
find . -name "*.vcxproj" -exec sed -i -e 's/_xp//' {} \;

This will likely break XP, but it paves the way on Windows for a PCSX2
that does not require the DirectX redistributables to be installed for
Windows 8, 8.1 and 10 users. Windows Vista and 7 users will still require
the DirectX redistributable files for XInput and XAudio, though PCSX2
should still be capable of running if a user does not actually use either
of them.
2016-03-13 12:04:28 +00:00
Gregory Hainaut 653998e005 gsdx: add vertex data offset in comment
Avoid to recompute them every time I want to decode the vertex stream
2016-03-12 15:53:38 +01:00
Gregory Hainaut de7d127c52 gsdx-ogl: create a small macro to load function pointers 2016-03-12 15:52:36 +01:00
Gregory Hainaut 95ef4e20f8 gsdx-ogl: load GL_ARB_viewport_array function pointer for the future 2016-03-12 15:52:36 +01:00
Gregory Hainaut 56c2e94daf gsdx-ogl: sort extension requirement
All GL4 extensions supported by DX10 class GPU will be soon mandatory

Namely:
* GL_ARB_copy_image
* GL_ARB_texture_barrier
* GL_ARB_clip_control
* GL_ARB_direct_state_access
* GL_ARB_separate_shader_objects
* GL_ARB_buffer_storage
2016-03-12 15:52:36 +01:00
Gregory Hainaut a3788c4e98 Merge pull request #1225 from PCSX2-Alpha/scaling_fix
GSDX: set a safe limit to Framebuffer width
2016-03-12 15:42:18 +01:00
Akash 997f0535f5 GSDX: Set a safe limit to Framebuffer width
There are likely few games (RE4) which constantly change the FBW register value causing the framebuffer width to be updated at every interval. Adding a safe limit (512) similar to frame buffer height would prevent such constant changes of the framebuffer width when FBW changes once again to an even lower value.
2016-03-11 07:28:05 +05:30
Gregory Hainaut ec57f1305a gsdx: detect rendering outside of the framebuffer
Could help to detect rendering issue (for example missing fmv)
2016-03-10 19:03:39 +01:00
Gregory Hainaut bc73195193 gsdx-ogl: pack more tightly the FS UBO
Merge TA vec2 + Af vec1 into a single vec4
2016-03-10 18:29:05 +01:00
Jonathan Li 3e278a2e75 Merge pull request #1197 from turtleli/gsdx-png
Gsdx: PNG screenshots (Windows), use libpng directly
2016-03-08 23:49:56 +00:00
Gregory Hainaut 7b8616ac7b gsdx-ogl: add function pointer for query object 2016-03-06 13:39:24 +01:00
Jonathan Li 6b950d0408 gsdx: Allow dump and capture PNG compression to be changed
Valid values for png_compression_level are from 0 (no compression) to 9
(max compression). The default is 1.

v2: Use zlib Z_BEST_SPEED (1) and Z_BEST_COMPRESSION (9) defines.
2016-03-02 22:58:45 +00:00
Jonathan Li a97cbf038c gsdx-d3d9: Save screenshots as PNG files
v2: Avoid unnecessary memory copy
2016-03-02 22:57:17 +00:00
Jonathan Li d865efceb9 gsdx-d3d11: Save screenshots as PNG files 2016-03-02 22:57:16 +00:00
Jonathan Li cf939620ea gsdx-ogl: Save depth image as RGB and alpha images 2016-03-02 22:57:16 +00:00
Jonathan Li 97215008c9 ci|cmake|debian: Remove png++ build dependencies
GSdx now uses libpng directly. png++ is now unused, so let's remove it.
2016-03-02 22:57:15 +00:00
Jonathan Li ee5861efc8 gsdx: Remove non-PNG code
It's no longer in use.
2016-03-02 22:57:12 +00:00
Jonathan Li 38edd77034 gsdx-ogl:windows: Save screenshots as PNG files
v2: Add zlib directory to property sheet
2016-03-02 22:52:08 +00:00
Jonathan Li 87dcfbc645 gsdx-png: Use libpng directly instead of via png++
v2: Increase compression to maximum
v3: Add zlib to GSdx build dependencies
v4: Reduce memory usage
2016-03-02 22:48:54 +00:00
Gregory Hainaut edef3ad8c3 Merge pull request #1170 from PCSX2-Alpha/TC_Scaling
GSDX: Detect RT size based on display and frame registers.
2016-03-02 13:51:28 +01:00
Jonathan Li 2d4e2fb8cb windows: spu2-x does not use the emitter
So let's not specify it as a build dependency.

Also remove some unnecessary manual library linkage and remove the
wsWidgets GUI property sheet, which does nothing useful.
2016-02-28 11:08:08 +00:00
Jonathan Li bfeb3e801a gsnull: Remove GSsetWindowInfo
PCSX2 doesn't actually use it.

GSnull also seems a bit behind the current GS plugin API - perhaps it
should be removed.
2016-02-28 02:45:59 +00:00
Jonathan Li 6c7cfe9e4d xpad: Change to Unicode project and remove unused headers
Also remove an unnecessary ASSERT define, and delete the copy
constructors.
2016-02-28 02:45:10 +00:00
kust2708 de5f7f70e2 OnePad: Fix multi-gamepad support
Can change the number of gamepad with the constant GAMEPAD_NUMBER in the onepad.h file
2016-02-27 22:11:08 +01:00
kust2708 0b0e2a3f34 Onepad : Fix compilation with wx2.8
Feedback fix, when more than two gamepad are used simultaneously.
Change all 'this->' by 'm_'
fix on the hack sixaxis pressure
Modification of the size (1000x760 -> 1000x730)
2016-02-27 21:45:37 +01:00
kust2708 02b5d80bb9 Onepad : Modification for the new background
Add new checkbox for the hack ds3 pressure
2016-02-27 21:45:37 +01:00
kust2708 0e602ab50b OnePad : Add set all buttons + fix bug
Can set all buttons. Buttons labels are not printed correctly in spite of update and refresh
The cause of this problem come from the while in the config_key function which monopolise ressources

Add arrow pictures implementation

OnePad : bug fixed (assert failure)
Modification of copyright
2016-02-27 21:44:58 +01:00
Jonathan Li 85489d05e0 lilypad:windows: Set Unicode in project file instead
Also move the DirectInput define.
2016-02-25 23:36:11 +00:00
Jonathan Li 6fa7a8989c lilypad:windows: LoadLibrary is not required for Raw Input
It's been available since XP and it's not special like XInput (where we
might have SCP in the middle) so let's have the linker resolve the
functions at link time.
2016-02-25 23:36:11 +00:00
Jonathan Li fd8c762772 lilypad: Fix gcc strict-aliasing warning
The fixme I added was likely wrong. Not sure what I was thinking.
2016-02-25 23:36:11 +00:00
Akash b07b06a9fb GSDX-Texture Cache: Rework scaling function
The following patch uses the height value of the display rectangle rather than make an estimation of the Frame buffer height when the game uses a non-referenceable height (or) width.
2016-02-24 09:14:01 +05:30
Gregory Hainaut cb776d2f50 gsdx:atomic: better match the old if(!_interlockedbittestandset(&m_mapped, 0)) behavior
Thanks @turtleli
2016-02-23 18:43:44 +01:00
Gregory Hainaut f9b4ff17a5 gsdx: drop interlocked* function on linux 2016-02-22 19:12:50 +01:00