mirror of https://github.com/PCSX2/pcsx2.git
lilypad:windows: Set Unicode in project file instead
Also move the DirectInput define.
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@ -16,6 +16,7 @@
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*/
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#include "Global.h"
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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#include "InputManager.h"
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@ -86,11 +86,6 @@ extern Window GSwin;
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#endif
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#define DIRECTINPUT_VERSION 0x0800
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#define UNICODE
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#ifndef _CRT_SECURE_NO_DEPRECATE
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#define _CRT_SECURE_NO_DEPRECATE
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#endif
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@ -27,27 +27,27 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>$(DefaultPlatformToolset)_xp</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>$(DefaultPlatformToolset)_xp</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>$(DefaultPlatformToolset)_xp</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>$(DefaultPlatformToolset)_xp</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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