mirror of https://github.com/PCSX2/pcsx2.git
gsdx: add vertex data offset in comment
Avoid to recompute them every time I want to decode the vertex stream
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@ -34,11 +34,11 @@ __aligned(struct, 32) GSVertex
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{
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struct
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{
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GIFRegST ST;
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GIFRegRGBAQ RGBAQ;
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GIFRegXYZ XYZ;
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union {uint32 UV; struct {uint16 U, V;};};
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uint32 FOG;
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GIFRegST ST; // S:0, T:4
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GIFRegRGBAQ RGBAQ; // RGBA:8, Q:12
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GIFRegXYZ XYZ; // XY:16, Z:20
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union {uint32 UV; struct {uint16 U, V;};}; // UV:24
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uint32 FOG; // FOG:28
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};
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__m128i m[2];
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