Mrlinkwii
dc93e861c7
GameDB: various fixes
2023-04-22 23:58:58 +01:00
Goatman13
844f21344d
GameDB: Add patch for Michigan: Report from Hell
2023-04-22 16:55:27 +01:00
JordanTheToaster
0e0d7a5441
GameDB: Various fixes
...
Fixes for vertical lines in Ring of Red and invisible text in Dynasty Warriors 2.
2023-04-22 03:03:27 +01:00
SeruranBlue
ed63221c7e
GameDB: Fixes for Air Ranger: Rescue Helicopter ( #8711 )
2023-04-22 03:02:46 +01:00
Mrlinkwii
5dec7fe27d
GameDB : fixes for Hanjuku Hero 4
2023-04-19 23:30:31 +01:00
Berylskid
575d487c65
GameDB: Fix Armored Core water and game names ( #8702 )
2023-04-19 19:14:37 +01:00
Mrlinkwii
9273683d3c
GameDB: fixes for Dark cloud
2023-04-17 21:06:48 +01:00
PCSX2 Bot
88f8465e7e
PAD: Update to latest controller database.
2023-04-17 20:02:50 +02:00
JordanTheToaster
3352d71515
GameDB: Various fixes
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Fixes for a potential slowdown in Super Robot Taisen and replace disabling Instant VU with InstantDMA in MGS 3 Subsistence.
2023-04-16 21:10:31 +02:00
Stenzek
d37ac992fc
GS/HW: Use bitfield extract for VS expand (GL/VK)
2023-04-15 20:10:25 +01:00
JordanTheToaster
dfcb96a4b6
GameDB: Various fixes
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Fixes for bloom alignment in Dogz and Catz and broken sun in Ace Combat 4.
2023-04-14 23:01:26 +01:00
refractionpcsx2
5c4fad6725
GameDB: Remove no longer needed Spyro patches
2023-04-14 18:17:44 +01:00
JordanTheToaster
0919b15183
GameDB: Various fixes
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Fixes for Dogz and Catz vertical lines and black squares and a workaround for FMVs causing screen shaking in NFS U2.
2023-04-14 13:13:35 +01:00
kenshen112
8162c87884
GameIndex: Added Boss Hang Fix to more regions.
...
Added Kirie hang fix to Fatal Frame Korea and Asia.
2023-04-14 09:23:35 +01:00
Stenzek
7f7dd60587
GS/HW: VS expand instead of GS for DX/GL/Vulkan
2023-04-13 11:12:11 +01:00
Stenzek
6877abb2ec
GS/HW: Remove FFXII CRC hack
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No longer needed, and it causes issues with splitting point draws.
2023-04-13 11:12:11 +01:00
JordanTheToaster
9d20b4d6a6
GameDB: Soulcalibur 2&3 blending recommendations
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Fixes menu transparency when using high blending.
2023-04-13 09:39:02 +01:00
PCSX2 Bot
94c75df0d0
PAD: Update to latest controller database.
2023-04-10 20:35:28 +02:00
JordanTheToaster
bba070bdbf
GameDB: PAL ZoE 2 Text fix
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Fixes cut off text in PAL versions of Zone of the Enders 2
2023-04-09 19:12:56 +01:00
Stenzek
f569ad0970
GS/HW: Allow translating targets for depth sources
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Fixes broken half screen in Miami Vice and 10 Pin - Champions Alley.
2023-04-09 17:56:49 +01:00
JordanTheToaster
1e3f429169
GameDB: Various fixes
...
Alieviates high VU % usage in Pilot Down Behind Enemy Lines and sets max blending level to minimum for other Monster Hunter games to fix heavy GPU usage for no reason.
2023-04-09 16:26:23 +01:00
refractionpcsx2
8d429c7e5a
GameDB: Update the VU clamp mode on Ultimate Spider-Man
2023-04-09 16:24:46 +01:00
refractionpcsx2
3099090e6a
GameDB: Add InstantDMA to Jak 3 for holes in face geometry
2023-04-09 05:56:58 +01:00
refractionpcsx2
8b32382e1b
GameDB: Add Autoflush and HPO Special to Ultimate Spider-Man
2023-04-09 03:31:41 +01:00
refractionpcsx2
77d37de18c
GameDB: Add mipmapping to Hasbro Family Game Night
2023-04-07 20:34:03 +01:00
Stenzek
2a06bb6e2c
GS/OGL: Use VS/GS selectors from base class
2023-04-07 17:18:21 +01:00
Stenzek
398cf43782
GS: Combine HostDisplay with GSDevice
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GS/DX11: Don't throw bad_alloc on surface creation fail
GS: Link device and host display construction/destruction
FullscreenUI: Replace HostDisplayTexture with GSTexture
GS: Purge HostDisplayTexture
GS: Move everything in HostDisplay to GSDevice
GS: Move ImGui rendering to GSDevice
GS: Get rid of reset/store API state
2023-04-06 08:48:07 +01:00
refractionpcsx2
a863466f70
GS-HW: Better handle double half clears + masked channels + invalidate
...
Also add Auto Flush to Power Drome US, apparently it wasn't there.
2023-04-05 16:29:36 +01:00
GiladNir
fb3c0c8138
GameDB: Added fixes for Fatal Frame and Siren
2023-04-05 15:10:48 +01:00
refractionpcsx2
857cb36707
GS-HW: Add CRC hack for NFS Undercover to handle weird shuffle
2023-04-04 13:56:44 +01:00
refractionpcsx2
eac420f205
GameDB: Replace Tex in RT with Partial Target Invalidation, Dark Cloud 2
2023-04-03 21:54:31 +01:00
PCSX2 Bot
8d9a5111a1
PAD: Update to latest controller database.
2023-04-03 18:10:16 +02:00
refractionpcsx2
38bf916231
GS: Update fixes for Sacred Blaze
2023-04-02 19:44:11 +01:00
JordanTheToaster
6e81879436
GameDB: Various fixes
...
Fixes for Driv3r and VP2.
2023-04-01 23:45:10 +01:00
Stenzek
e8e9702d7e
GS/HW: Swap Crash WoC CRC hack for native palette draws
2023-04-01 15:45:14 +01:00
JordanTheToaster
e95d75e01f
GameDB: Fix missing Tekken 5 demo
...
Fixes for missing Tekken 5 demo that caused camera issues.
2023-04-01 01:44:17 +01:00
Mrlinkwii
bbe58b07a8
GameDB: fixes for Super Trucks Racing
2023-03-31 21:29:46 +01:00
tangomike99
7886c9ea27
GameDB: Fix fog line in Over the Hedge
2023-03-31 21:29:34 +01:00
tangomike99
1c072f38bb
GameDB: Fix blurriness in Sitting Ducks
2023-03-31 21:29:34 +01:00
Buzzardsoul
9c91c700ac
GameDB: Add roundsprite 2 to Samurai Warriors 2
2023-03-31 11:59:44 +01:00
lightningterror
8a06fb1840
GS: Fix fxaa bad shader on opengl.
2023-03-31 10:18:27 +01:00
Stenzek
d70334ee57
GS/HW: Slight shader simplification
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- Don't declare texture if it's not read from. Stops Vulkan validation
layers whinging.
- Get rid of OpenGL common_header.glsl, and use name linking instead of
leftovers from separate shader objects.
2023-03-30 21:55:50 +01:00
Stenzek
8be9e2dc71
GameDB: Remove preload/CPU FB for Crash WoC
...
Fog effect works correctly now (at least at 1x).
2023-03-30 21:55:50 +01:00
Stenzek
faecc6913b
GS/HW: Texture cache improvements
...
GS/HW: Only use temporary source for recursive draw
.. and don't insert it into the page map.
GS/HW: Lookup page list for depth sources
GS/HW: Avoid target copies by using shader sampling
GS/HW: Make texture cache a global pointer
GS/HW: Remove GetID() from GSTexture
It only made sense for OpenGL, was always zero in Vulkan.
GS/HW: Rewrite texture sampling hazard detection
Also avoid redundant channel shuffle setup.
GS/HW: Turn Haunting Ground CRC into an OI fix
2023-03-30 21:55:50 +01:00
JordanTheToaster
316bc422bc
GameDB: Various fixes
...
Fixes lack of sun intensity in WRC texture distortion in Ultimate Spiderman and missing serials and fixes for those serials for Sakura Taisen.
2023-03-30 20:40:03 +01:00
JordanTheToaster
b00852fada
GameDB: More WWE text fixes
...
Adds the text fix to WWE 2007 to 2010
2023-03-30 11:03:29 +01:00
icup321
682f0c7984
GameDB: Add Mipmap/Trilinear to SpongeBob Movie & Incredibles
...
Update settings for The Incredibles + ROTU and The SpongeBob Movie Game
2023-03-30 09:46:43 +01:00
JordanTheToaster
2222007516
GameDB: WWE 2011 Text fixes
...
Fixes for the broken text in WWE 2011.
2023-03-29 17:28:55 +01:00
Mrlinkwii
786eedf2f2
GameDB: fixes for various games
2023-03-29 15:18:16 +01:00
Stuart Kenny
f217519e97
GameDB: Fix WRC 4 car discolouration
2023-03-29 11:50:13 +01:00
Buzzardsoul
4caaa70726
GameDB: Add Mipmap and Trilinear to The Incredibles
2023-03-28 21:54:57 +01:00
JordanTheToaster
02a27a6974
GameDB: Rogue Galaxy character fix
...
Fixes broken characters in Rogue Galaxy.
2023-03-28 19:52:17 +02:00
Stenzek
6d7eceb4f1
GS/HW: Remove JakGames/JakX CRC hack
2023-03-28 11:21:47 +01:00
Stenzek
f52e72b026
GS/HW: Swap OI_JakGames CRC hack for CPU sprite render
2023-03-28 11:21:47 +01:00
refractionpcsx2
70c1620a87
GameDB: Add Partial Target Invalidation for Fatal Frame III
...
aka Project Zero 3
2023-03-28 11:09:44 +01:00
refractionpcsx2
d45964d0c7
GS-HW: improve dirty handling with expanded tex is rt's
2023-03-28 11:09:44 +01:00
PCSX2 Bot
a1c99f3e7a
PAD: Update to latest controller database.
2023-03-27 18:28:13 +02:00
JordanTheToaster
87c76ad010
GameDB: Various fixes
...
Helps alleviate some issues in Shrek 2 and removes round sprite and merge sprite from Driv3r as they cause issues
2023-03-25 06:16:25 +00:00
Dreadmoth
822d292e2f
GameDB: Ratchet & Clank 1&2
...
Fixes broken pause menu.
2023-03-25 06:06:24 +00:00
Mrlinkwii
280a41806f
GameDB: fixes for Metal Gear Solid 3 Snake Eater
2023-03-20 21:27:03 +00:00
JordanTheToaster
fc88d1de85
GameDB: From Soft game fixes
...
Adds partial target invalidation to every From Soft game because they used way too much glue.
2023-03-20 11:19:49 +00:00
JordanTheToaster
6cf48e9e2b
GameDB: Various fixes
...
Fixes R&C 3 broken pause menu and broken textures in AC Last Raven.
2023-03-20 10:05:00 +00:00
Stenzek
6ad222117d
GS: Reduce MAD buffering draw size
...
It's silly to draw to the whole double-sized render target, but discard
half the pixels.
Also centralizes the constant setup, get rid of the duplication.
2023-03-19 23:31:37 +00:00
Stenzek
b26acad721
GS: Sample LOD 0 explicitly in interlace shaders
...
Can't use normal sampling because the derivates are undefined in
non-uniform control flow (in MAD).
2023-03-19 23:31:37 +00:00
JordanTheToaster
137dfc20fa
GameDB: Various fixes
...
Fixes for Smash Cars This is Football 2002 and Champions Return to Arms.
2023-03-19 13:18:37 +00:00
Mrlinkwii
f85a99b6f0
GameDB: fixes for True Crime - Streets of L.A.
2023-03-19 00:15:29 +00:00
Mrlinkwii
6923000b52
GameDB: remove SoftwareRendererFMVHack from Siren 2
2023-03-18 22:26:41 +00:00
refractionpcsx2
18045c195a
GameDB: Readd Tex in RT for Xenosaga Ep.III
2023-03-18 17:07:29 +00:00
refractionpcsx2
b1edadfe3a
GameDB: Add partial target invalidation to Ratchet Gladiator/Deadlocked
2023-03-18 17:07:29 +00:00
refractionpcsx2
63cb0f3577
GameDB: Add partial target invalidation to ZoE 2nd Runner + MGS2
2023-03-18 17:07:29 +00:00
refractionpcsx2
2b49614df9
GS-HW: Don't bilinear dirty rects by default, added as upscale hack.
2023-03-18 17:07:29 +00:00
refractionpcsx2
a693efad1e
GameDB: Correct Dog's Life fixes
2023-03-18 17:07:29 +00:00
refractionpcsx2
85a0e75e28
GameDB: Add needed updates for Siren 2 and Legion
2023-03-18 17:07:29 +00:00
refractionpcsx2
5cbcf706e9
GS-HW: use page aligned rects for inexact matches when possible
2023-03-18 17:07:29 +00:00
Mrlinkwii
8b78388834
GameDB: various fixes
2023-03-18 13:49:37 +00:00
Mrlinkwii
b44d40d919
GameDB: remove not needed game fix for Yakuza
2023-03-18 13:49:17 +00:00
JordanTheToaster
68ef49aef5
GameDB: SMT DS Fixes
...
Fixes broken effects when using lower than high blending.
2023-03-17 00:55:51 +00:00
Buzzardsoul
d0a65153df
GameDB: Add Mipmap and Trilinear to Spyro: Enter the Dragonfly
2023-03-17 00:55:36 +00:00
Mrlinkwii
6e14680ac7
GameDB: add fixes for Lupin III - Columbus no Isan wa Akenisomaru and fix game names
2023-03-16 13:23:09 +00:00
Mrlinkwii
ba03a533d8
GameDB: fixes for Biker Mice from Mars
2023-03-15 23:21:34 +00:00
JordanTheToaster
9abbecb286
GameDB: Various fixes
...
Fixes for incorrect region codes and adding merge sprite to Zone of Enders 2 to fix beeg bloom.
2023-03-15 20:39:44 +00:00
Stenzek
435e73d838
GS/HW: Texture cache improvements
...
Change texture scale from vector to scalar
- Independent X and Y scaling is long gone.
- Also separate size and scale in TC lookup
Move clear value for texture to base class
Align heights to page size
- Since FRAME and Z are in page units, we can't have two targets
- overlapping within the same page.
- Stops some small resizes too.
- Test cases: Genji and Spider-Man 2 shadows.
Don't modify target TEX0 on shuffle/clear
Move upscale multiplier to uniform
Make P8 conversion page-aware
Fix incorrect depth preload shader
Improve HLE of texture shuffles
When a texture shuffle is split into two half-screen draws, we skip the
first, and draw the whole thing in the second, taking care of when both
the texture and framebuffer are offset.
2023-03-13 20:29:05 +00:00
PCSX2 Bot
2c4e02ff34
PAD: Update to latest controller database.
2023-03-13 17:56:18 +01:00
Buzzardsoul
6630066f0b
GameDB: Add missing Tony Hawk's Underground 2 fixes.
2023-03-11 21:43:54 +00:00
Buzzardsoul
20e6a55dd1
GameDB: Add blending level 3 to Tony Hawk's Underground 2
2023-03-11 21:22:35 +00:00
Mrlinkwii
d3f82c800f
GameDB: add fixes to Crouching Tiger, Hidden Dragon
2023-03-11 21:06:08 +00:00
Buzzardsoul
12f4d6f872
GameDB: Add Mipmap and Trilinear to Tony Hawk's Underground 2 ( #8372 )
2023-03-11 20:40:39 +00:00
lightningterror
06aed8491c
GS-hw: Separate the Alpha masked Ad case from blend hw bit.
...
Allows for cleaner code.
2023-03-11 20:44:11 +01:00
lightningterror
62497b9300
GS-hw: Rename PS_CLR_HW to PS_BLEND_HW shader macro.
2023-03-11 20:44:11 +01:00
JordanTheToaster
686b31765d
GameDB: Various fixes
...
Adds estimate texture region to Combat Elite WWII Paratroopers and round sprite half to Champions Return To Arms to fix lines in HUD and menus.
2023-03-11 16:34:06 +00:00
lightningterror
59aba9f757
GS-hw: Support Ad masked alpha on blend mix 1 and 2 clr cases.
2023-03-09 21:08:52 +01:00
Buzzardsoul
248e94dc4c
GameDB: Add autoflush to Dirge of Cerberus: Final Fantasy VII ( #8351 )
2023-03-09 16:09:53 +00:00
JordanTheToaster
f73a2d571f
GameDB: Add missing Ponkotsu Roman Fixes
...
Adds missing JP fixes for Ponkotsu Roman Daikatsugeki Bumpy Trot.
2023-03-07 18:59:59 +00:00
lightningterror
911d35e800
GS-hw: Fix invert rounding for accumulation blend on gl.
...
Also make the checks consistent for all renderers.
2023-03-06 23:36:54 +01:00
lightningterror
b33242830e
GS-vk: Automatically adjust color compensation based on rgb value for hw blend clr3 case.
...
Auto adjust when any color is higher than 128 ( 1.0f) to get more accurate color results.
2023-03-06 19:49:27 +01:00
lightningterror
8c0ee33c4c
GS-ogl: Automatically adjust color compensation based on rgb value for hw blend clr3 case.
...
Auto adjust when any color is higher than 128 ( 1.0f) to get more accurate color results.
2023-03-06 19:49:27 +01:00
lightningterror
e8cf4822b1
GS-d3d: Automatically adjust color compensation based on rgb value for hw blend clr3 case.
...
Auto adjust when any color is higher than 128 ( 1.0f) to get more accurate color results.
2023-03-06 19:49:27 +01:00
PCSX2 Bot
3462f02ce2
PAD: Update to latest controller database.
2023-03-06 17:07:54 +01:00
JordanTheToaster
85f96bb248
GameDB: Various recommendations and fixes
...
Adds a variety of fixes and recommendation's for users to ignore.
2023-03-05 10:06:51 +00:00
Mrlinkwii
b40b606608
GameDB: update Oneechanbara2Special
2023-03-03 16:42:24 +00:00