Commit Graph

17519 Commits

Author SHA1 Message Date
lightningterror d9f537e9dc GS-hw: Fix Wsign-compare warning. 2023-04-11 01:06:15 +02:00
PCSX2 Bot 94c75df0d0 PAD: Update to latest controller database. 2023-04-10 20:35:28 +02:00
Stenzek 423a8884e8 GS/Vulkan: Don't try to render out of bounds in Interlace() 2023-04-10 16:51:01 +01:00
Stenzek 1f26502c64 GS/HW: Always convert float depth to integer on readback
Even if it's been reinterpreted as a colour format.
2023-04-10 16:51:01 +01:00
dependabot[bot] f61f7bb711 Bump peter-evans/create-pull-request from 4 to 5
Bumps [peter-evans/create-pull-request](https://github.com/peter-evans/create-pull-request) from 4 to 5.
- [Release notes](https://github.com/peter-evans/create-pull-request/releases)
- [Commits](https://github.com/peter-evans/create-pull-request/compare/v4...v5)

---
updated-dependencies:
- dependency-name: peter-evans/create-pull-request
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2023-04-10 16:13:04 +02:00
KamFretoZ 971acd3fdb Qt: Fills in the settings help description fields 2023-04-09 19:13:09 +01:00
JordanTheToaster bba070bdbf GameDB: PAL ZoE 2 Text fix
Fixes cut off text in PAL versions of Zone of the Enders 2
2023-04-09 19:12:56 +01:00
Connor McLaughlin 6c4152a7e0 GS/HW: Update 32-bit flag for depth buffers too
Jackie Chan Adventures re-uses a previous C32 target pointer as a Z16S
depth buffer, but it does clear it inbetween. So we need to remove the
32-bit flag on the clear.
2023-04-09 17:56:49 +01:00
Stenzek f569ad0970 GS/HW: Allow translating targets for depth sources
Fixes broken half screen in Miami Vice and 10 Pin - Champions Alley.
2023-04-09 17:56:49 +01:00
Stenzek f16a291412 GS/HW: Adjust TextureMinMax end coordinate when point sampling 2023-04-09 17:56:49 +01:00
refractionpcsx2 e0cfa2dff3 EE/COP2: Increase likely clear sync 2023-04-09 17:23:09 +01:00
Stenzek bf9d087e74 GS/HW: Adjust Burnout CRC to fully skip broken post effect 2023-04-09 16:28:57 +01:00
JordanTheToaster b245dd55d6 Github: Change emu bug report template
Missed when changing the other template.
2023-04-09 16:26:23 +01:00
JordanTheToaster 1e3f429169 GameDB: Various fixes
Alieviates high VU % usage in Pilot Down Behind Enemy Lines and sets max blending level to minimum for other Monster Hunter games to fix heavy GPU usage for no reason.
2023-04-09 16:26:23 +01:00
refractionpcsx2 8d429c7e5a GameDB: Update the VU clamp mode on Ultimate Spider-Man 2023-04-09 16:24:46 +01:00
Stenzek b9be3ad3b8 GS/HW: Tiny optimization in source lookup
Don't want to do divides per-target.
2023-04-09 06:01:54 +01:00
refractionpcsx2 3099090e6a GameDB: Add InstantDMA to Jak 3 for holes in face geometry 2023-04-09 05:56:58 +01:00
refractionpcsx2 5e27c65615 EE/COP2: Check for likely zero clears in COP2 synced ops 2023-04-09 05:55:15 +01:00
refractionpcsx2 8b32382e1b GameDB: Add Autoflush and HPO Special to Ultimate Spider-Man 2023-04-09 03:31:41 +01:00
arcum42 60047e8029 common: Remove some unneeded includes. 2023-04-08 20:26:39 +01:00
arcum42 e37fff1213 common: Remove SafeList and SafeAllignedArray as unused. 2023-04-08 20:26:39 +01:00
JordanTheToaster 64a6d8027b GS: Reset performance counters on renderer switch
Resets performance counters on renderer switch.
2023-04-08 13:37:21 +01:00
Stenzek cd4434135e GSRunner: Don't skip dumps with dots in their filename 2023-04-08 13:36:45 +01:00
Stenzek 747e11d7dd GS/HW: Allow region targets for half-right fix 2023-04-08 12:44:33 +01:00
Stenzek 3cae728aba Qt: Recreate new window immediately when switching APIs 2023-04-08 12:42:34 +02:00
Stenzek 7f24a5cf82 GS: Fix crash when resizing window 2023-04-08 04:05:45 +01:00
refractionpcsx2 1b8f5f232a GS-HW: Fix bug with looping invalidation 2023-04-08 00:08:08 +01:00
refractionpcsx2 77d37de18c GameDB: Add mipmapping to Hasbro Family Game Night 2023-04-07 20:34:03 +01:00
Mrlinkwii 5ea3fb8e1e Github: Update issue template 2023-04-07 19:52:50 +01:00
refractionpcsx2 d683aa43d8 GS: Clean up Host->Local code 2023-04-07 17:18:33 +01:00
refractionpcsx2 d4c3501bb8 GS: Retool downloads to buffer full read 2023-04-07 17:18:33 +01:00
Stenzek f2229a0007 GS/OGL: Don't leak shader objects when compiling 2023-04-07 17:18:21 +01:00
Stenzek 2a06bb6e2c GS/OGL: Use VS/GS selectors from base class 2023-04-07 17:18:21 +01:00
lightningterror a06f890ab9 GS: Fix Wunused-variable warning. 2023-04-07 01:26:00 +02:00
refractionpcsx2 bbe22f95d1 GS: Avoid modifying single QW downloads as they go to a register
Also avoid downloading more than requested
2023-04-06 23:26:59 +01:00
Stenzek 631f75a79c GS/HW: Don't break out of target search loop on dirty target 2023-04-06 14:28:19 +01:00
Stenzek c121aae8f1 GS: Add VS natvis files for FastList and TC Targets 2023-04-06 14:27:36 +01:00
refractionpcsx2 fed7629632 GS: Fix typo in ResizeTexture which was causing a crash 2023-04-06 14:27:08 +01:00
Stenzek 0825ca736f GS/HW: Add other StretchRect() calls to texture copies counter
Better reflects GPU work.
2023-04-06 14:20:20 +01:00
Stenzek 660974c9d1 GS/HW: Update target in new format when reinterpreting
Fixes block scrambling in Budokai 3 during screen transitions.
2023-04-06 14:20:20 +01:00
Stenzek 4404b06d2a Qt: Fix lockup when cancelling shutdown and fullscreen 2023-04-06 08:48:07 +01:00
Stenzek daef69099b Qt: Fix improper shutdown with CTRL+C 2023-04-06 08:48:07 +01:00
Stenzek 6362994fd8 GS: Default to Vulkan for suitable GPUs on Linux 2023-04-06 08:48:07 +01:00
Stenzek 398cf43782 GS: Combine HostDisplay with GSDevice
GS/DX11: Don't throw bad_alloc on surface creation fail

GS: Link device and host display construction/destruction

FullscreenUI: Replace HostDisplayTexture with GSTexture

GS: Purge HostDisplayTexture

GS: Move everything in HostDisplay to GSDevice

GS: Move ImGui rendering to GSDevice

GS: Get rid of reset/store API state
2023-04-06 08:48:07 +01:00
refractionpcsx2 77f8a0f5f6 Counters: Retool UpdateVSyncRate 2023-04-06 08:47:35 +01:00
lightningterror d7e54ccbed CDVD: Fix struct member variables not used.
Codacy.
2023-04-05 20:15:18 +02:00
lightningterror 53a8855696 INISettingsInterface: Fix scope of variable warning.
Codacy.
2023-04-05 20:15:18 +02:00
lightningterror bd16ed1340 iR5900: Fix scope of variable warning.
Codacy.
2023-04-05 20:15:18 +02:00
lightningterror dd365fe334 GS-hw/tc: Fix Wsign-compare warnings. 2023-04-05 20:15:18 +02:00
refractionpcsx2 2a6ba739bc GS-HW: Fix stretch rects errantly discarding data 2023-04-05 16:29:36 +01:00