mirror of https://github.com/PCSX2/pcsx2.git
GS/HW: Adjust Burnout CRC to fully skip broken post effect
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@ -266,6 +266,12 @@ bool GSHwHack::GSC_TombRaiderUnderWorld(GSRendererHW& r, int& skip)
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bool GSHwHack::GSC_BurnoutGames(GSRendererHW& r, int& skip)
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{
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if (RFBW == 2 && std::abs(static_cast<int>(RFBP) - static_cast<int>(RZBP)) <= BLOCKS_PER_PAGE)
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{
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skip = 2;
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return true;
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}
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// We don't check if we already have a skip here, because it gets confused when auto flush is on.
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if (RTME && (RFBP == 0x01dc0 || RFBP == 0x01c00 || RFBP == 0x01f00 || RFBP == 0x01d40 || RFBP == 0x02200 || RFBP == 0x02000) && RFPSM == RTPSM && (RTBP0 == 0x01dc0 || RTBP0 == 0x01c00 || RTBP0 == 0x01f00 || RTBP0 == 0x01d40 || RTBP0 == 0x02200 || RTBP0 == 0x02000) && RTPSM == PSMCT32)
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{
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