Connor McLaughlin
812f32efdd
README: Update DirectX Requirements
2023-07-29 22:32:20 +10:00
Stenzek
784264eba4
GS: Drop alpha gather from FXAA
...
It's not used by any backends.
2023-07-29 22:28:49 +10:00
Stenzek
ff9ca059c7
GS/DX11: Require feature level 11.0
...
Feature level 11.0 GPUs were first released in 2009, almost 14 years ago
now. Older GPUs have not had drivers released in a long time, and are
known to be buggy.
None of us have hardware this old, so it's impossible for us to support
it.
2023-07-29 22:28:49 +10:00
Silent
d4b0c39485
Achievements: Fix Leaderboard submission UI when multiple leaderboards update at once
2023-07-29 22:23:11 +10:00
Ty Lamontagne
87c42aeaf4
Debugger: Fix mismatch sign compare & bitwise on different enum warnings
2023-07-28 22:00:08 +01:00
Ty Lamontagne
5ba6e57c71
CDVD: Fix unused qualifier warning
2023-07-28 22:00:08 +01:00
Ty Lamontagne
6d2ba5c2d0
Common | TextureDecompress: Fix unused variable warning
2023-07-28 22:00:08 +01:00
Ty Lamontagne
0d42b81285
Debugger: Fix 'run-to-cursor' context action
2023-07-28 22:00:08 +01:00
Stenzek
9ce2ae613b
GS/HW: Update vertex trace in ReplaceVerticesWithSprite()
2023-07-29 02:56:59 +10:00
PCSX2 Bot
13c9e0e666
Qt: Update Base Translation
2023-07-28 16:32:23 +01:00
Stenzek
784118e9c1
GS/HW: Don't drop fractional colour before modulating
...
Fixes banding in Xenosaga, Tales of the Abyss, Beyond Good and Evil.
2023-07-28 16:31:35 +01:00
Mrlinkwii
df32a32d99
GameDB: add missing serials
2023-07-28 16:29:25 +01:00
JordanTheToaster
655241aed3
Translations: Add Latvija to the menu
...
Adds missing Latvija option to the menu of selectable languages.
2023-07-28 16:28:29 +01:00
refractionpcsx2
60a2b246e2
GS: Correct alpha test for RGB Only and non-32bit colours
2023-07-28 15:57:28 +01:00
Tyler Wilding
ebd60d93f3
translations: Syncing Crowdin translations ( #9655 )
2023-07-28 14:50:23 +01:00
Connor McLaughlin
cc4ba935b5
CI/Linux: Fetch tags for Flatpak scheduled builds
...
Regression from #9224 .
2023-07-28 21:48:35 +10:00
RedPanda4552
824147fd7d
[SAVEVERSION+] Fix vibration motors backwards and too low power delivery to small motor
...
Also fix inconsequential but (technically) incorrect return values for vibration mapping command
2023-07-28 11:27:51 +01:00
refractionpcsx2
c3446a16cc
GS: Kill SMT Nocturne CRC hack
2023-07-28 01:48:45 +01:00
Stenzek
82135d1892
GS/OGL: Fix depth state in MultiStretchRects
2023-07-28 01:48:27 +01:00
refractionpcsx2
1cff63bc01
UI: Add some missing string translations
2023-07-27 20:25:17 +01:00
refractionpcsx2
e488e74313
UI: Fix minor typo
2023-07-27 20:25:17 +01:00
refractionpcsx2
1a17c9da86
GameDB: Add Preload Frame to remaining versions of Keroro Gunsou
2023-07-27 20:25:17 +01:00
refractionpcsx2
20e1f773fc
GS/HW: Mark alpha invalid on framebuffer resize.
2023-07-27 20:25:17 +01:00
refractionpcsx2
56d80ff293
GS/HW: Update Blue Tongue CRC and remove frame width hacks
2023-07-27 20:25:17 +01:00
refractionpcsx2
80e176136a
GS/HW: Adjust Burnout bloom CRC to work better with upscaling
2023-07-27 20:23:21 +01:00
RedPanda4552
0ae66d3e24
Pad: Set data low when no pad present
...
Fixes uLaunchELF spinning waiting for second pad to come online.
2023-07-27 20:19:45 +01:00
RedDevilus
802ab8238e
GameDB: Beeg fixing about everything
...
Sims M6 to M8 (more languages)
Tarzan (Slight Blurring)
Winnie Poo (Misaligned sprites and models)
Blood Will Tell: More vibrant text with medium blending
Recommended blending for SSX series
etc Because I keep forgetting to PR this otherwise
2023-07-27 17:09:31 +01:00
refractionpcsx2
ec9c07a646
GS/HW: Tweak Burnout bloom CRC coords
2023-07-27 14:50:29 +01:00
refractionpcsx2
b75ad663f2
USB/UI: Fix small typo
2023-07-27 13:08:08 +01:00
Stenzek
e4a017fc00
Qt: Add callback for forcing achievements re-login
2023-07-27 20:40:58 +10:00
Silent
5b486ca6b8
Achievements: Log-in explicitly on startup to refresh the token
2023-07-27 20:40:58 +10:00
PCSX2 Bot
1c39ed6130
Qt: Update Base Translation
2023-07-27 12:50:26 +10:00
lightningterror
a47563b12f
GSRunner: Fixes runner compile.
...
Pad include from previous refactor.
2023-07-26 21:56:56 +02:00
refractionpcsx2
84491ff655
GS/HW: Modify Burnout IO CRC hack to not affect online mode screen
2023-07-26 20:23:37 +01:00
refractionpcsx2
e5991a4379
GameDB: Add Partial Target Invalidation to Racing Simulation 3
2023-07-26 16:07:57 +01:00
JordanTheToaster
0b3d4615b8
ImGuiOverlays: Fix missing space
...
Text gets bunched up otherwise with no space.
2023-07-26 14:38:18 +01:00
JordanTheToaster
a8f6336b47
GameDB: Various fixes
...
Fixes for flickering lights in Area 51 and missing fixes for Burnout Revenge and Dominator.
2023-07-26 14:38:18 +01:00
RedPanda4552
0b33df3341
Pad: Change button query response depending on current mode
...
Fixes CoD 3 not understanding which buttons the controller has available
2023-07-26 21:23:21 +10:00
kamfretoz
744cc4b705
Qt: Add an instruction to the autoupdater pop up.
2023-07-26 15:03:11 +10:00
kamfretoz
9d3cd5784f
Qt: Further icon refinement and additions
2023-07-26 13:28:23 +10:00
Stenzek
06ea58198a
GameDB: Use nearest dirty upload for Burnout 3 and Onimusha 3
...
Burnout 3: Fixes sun banding in some stages.
Onimusha 3: Fixes vertical line down screen.
2023-07-26 13:21:35 +10:00
Stenzek
3692d7d090
GS/HW: Extend bilinear dirty upscale fix to force nearest
2023-07-26 13:21:35 +10:00
Stenzek
460a2dbbd3
Qt: Add custom binding widget for GunCon2
2023-07-26 13:20:44 +10:00
Stenzek
228f4f1010
USB-GunCon2: Support binding to controller
2023-07-26 13:20:44 +10:00
Stenzek
2703b91e41
USB: Add ConfigKeyExists()
2023-07-26 13:20:44 +10:00
Stenzek
24171787f8
ImGuiManager: Add software cursor support
...
Can be used to render a crosshair for GunCon.
2023-07-26 13:20:44 +10:00
PCSX2 Bot
49d3338d4a
Qt: Update Base Translation
2023-07-26 13:19:37 +10:00
Stenzek
a9d693e1c3
GS/HW: Improve readback-avoiding CLUT heuristics
...
Use target overlap instead of exact match.
2023-07-26 13:18:04 +10:00
Stenzek
4ef69248d0
GSRunner: Add readbacks to stats
2023-07-26 13:18:04 +10:00
Stenzek
247b3ed740
GS/HW: HLE the Burnout games bloom effect
2023-07-26 13:18:04 +10:00