mirror of https://github.com/PCSX2/pcsx2.git
GameDB: add missing serials
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@ -2276,6 +2276,9 @@ SCED-51700:
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cpuSpriteRenderBW: 4 # Fixes character and water textures.
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cpuSpriteRenderLevel: 2 # Needed for above.
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autoFlush: 2 # Fixes lighting.
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SCED-51728:
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name: "EverQuest - Online Adventures [Demo]"
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region: "PAL-E"
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SCED-51899:
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name: "PlayStation Experience [Demo]"
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region: "PAL-E"
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@ -9959,6 +9962,11 @@ SLED-51902:
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halfPixelOffset: 3 # Fixes double image.
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gpuTargetCLUT: 1 # Fixes sun penetrating buildings.
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autoFlush: 1 # Fixes sun occlusion.
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SLED-51961:
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name: "Prince of Persia - The Sands of Time [Demo]"
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region: "PAL-E"
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gsHWFixes:
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autoFlush: 2 # Reduces post-processing misalignment.
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SLED-51975:
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name: "Need for Speed - Underground [Demo]"
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region: "PAL-E"
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@ -10162,6 +10170,9 @@ SLED-53537:
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gsHWFixes:
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autoFlush: 2 # Softens bloom on objects and cars.
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halfPixelOffset: 2 # Fixes misaligned bloom on objects and cars.
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SLED-53591:
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name: "Fahrenheit [Demo]"
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region: "PAL-E"
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SLED-53650:
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name: "Need for Speed - Most Wanted"
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region: "PAL-E"
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@ -10286,6 +10297,9 @@ SLED-54401:
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mergeSprite: 1 # Fixes misaligned bloom.
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halfPixelOffset: 2 # Fixes misaligned bloom.
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autoFlush: 2 # Fixes sun occlusion and brightness.
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SLED-54445:
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name: "Pro Evolution Soccer 6 [Demo]"
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region: "PAL-M5"
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SLED-54509:
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name: "Guitar Hero II [Demo]"
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region: "PAL-M5"
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