mirror of https://github.com/PCSX2/pcsx2.git
GS/HW: Tweak Burnout bloom CRC coords
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@ -281,7 +281,7 @@ bool GSHwHack::GSC_BurnoutGames(GSRendererHW& r, int& skip)
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case 2: // downsample
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{
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const GSVector4i downsample_rect = GSVector4i(0, 0, main_fb_size.x / 2, main_fb_size.y / 2);
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const GSVector4i downsample_rect = GSVector4i(0, 0, ((main_fb_size.x / 2) - 1), ((main_fb_size.y / 2) - 1));
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r.ReplaceVerticesWithSprite(downsample_rect, GSVector4i::loadh(main_fb_size), main_fb_size, downsample_rect);
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downsample_fb = GIFRegTEX0::Create(RFBP, RFBW, RFPSM);
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state = 3;
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