Commit Graph

252 Commits

Author SHA1 Message Date
gigaherz cda2a2011d Whoops, I also changed these.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5789 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-12-30 21:49:07 +00:00
gigaherz e4db01c939 The zlib project is not using mfc, and vs2013 didn't like that it was MFC and non-unicode, so I removed the MFC flag (from all the projects).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5788 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-12-30 21:48:20 +00:00
gigaherz 4173080028 Because vs2012==vs11 and vs2013==vs12, which is extremely confusing, I renamed the project files to use the full year as the name.
Also fixed some project references to the right filenames.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5764 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-11-27 16:53:36 +00:00
gigaherz 74378ce378 Created vs2013 files based on the vs2012 code, and fixed a small incompatibility between vs2013 and pthreads.
Removed some missing headers from the vs2010 and vs2012 project files that were causing vs to always claim the projects were out of date.
Also removed some other entries for c/cpp files that were disabled but also missing (I did not search exhaustively).


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5763 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-11-27 16:44:32 +00:00
gregory.hainaut 07605941ef gsdx ogl:
* some preliminary work to test/benchmark bindless texture in the future (glsl was not yet updated)
Bindless texture allow to get a GPU texture pointer and then set it directly
to the shader as a basic uniform.
=> no more texture unit selection/validation
=> no more texture validation neither texture hash lookup

3rdparty: update gl header to the latest gl4.4


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5720 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-08-17 08:57:52 +00:00
gregory.hainaut a877395918 gsdx-ogl-wnd: update GL extension file.
Must fix some undefined in windows


git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl-wnd@5637 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-05-20 06:42:17 +00:00
ramapcsx2.code 796bdb8f37 Soundtouch update from 1.5 to 1.71 as per patch from lincolnh_br.
There's been changes in the VS2008 project file which we may want to look at and port to 2010/2012 separately but it builds like this in 2010 here.
I want to wait and see if there's any issues with Linux first, too.
Thanks to lincolnh_br :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5619 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-04-17 10:46:57 +00:00
ramapcsx2.code 51fc6dbd07 Added Visual Studio 2012 solution files for DEV9ghzdrk and avoided a macro redefinition error in WinPcap when that compiler is used.
VS2008 is harder to do as there is no automatic downgrader tools for the solution files, sorry.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5602 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-03-20 16:34:31 +00:00
ramapcsx2.code e32a18dac4 Added WinPcap to the library of 3rd party includes and made DEV9ghzdrk use them.
WinPcap version is 4.1.2 and only the /include and /lib folders of their developer pack are included.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5599 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-03-20 13:58:00 +00:00
gigaherz 6255f7d8a8 Updated zlib to 1.2.7. I skipped updating the CMakeLists.txt because ours is probably set up to work with the rest of the project.+
This probably doesn't fix anything important.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5573 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-02-24 17:37:17 +00:00
ramapcsx2 fae268b269 One more patch by KrossX:
Should fix the VS2012 project files for when only VS2012 (and not VS2010) is installed.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5557 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-02-12 11:46:36 +00:00
gigaherz c46deeccde Updated portaudio to the svn revision 1885.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5513 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-01-16 18:28:22 +00:00
gigaherz 31f685c490 [VS2012] For some reason when I made the conversion I totally forgot to copy these, and I didn't notice that until yesterday.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5403 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-09-05 18:04:09 +00:00
gigaherz 995f2adbd5 Remove glew from the 3rdparty libs. It's not currently used by any project.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5387 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-19 21:06:49 +00:00
gigaherz a21c85266c Make PCSX2 compile with Visual Studio 2012 (3/3): Upgrade the project files and fix a few project names. Update the .sln to point to the right project files.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5384 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-19 19:54:12 +00:00
gigaherz 027b7a8b98 Make PCSX2 compile with Visual Studio 2012 (2/3): Copy project files and solution from their vs2010 originals. Not updated yet!
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5383 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-19 19:45:56 +00:00
gigaherz 72372c2219 Make PCSX2 compile with Visual Studio 2012 (1/3): Workaround compiler differences that result in compile-time errors.
NOTE: The 'glew' project does NOT build yet, but it will have to be decided how to approach the problem (String literal too long in glew.rc)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5382 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-19 19:36:59 +00:00
gregory.hainaut 4f087a6a8e 3rdparty: remove SDL code source (and reduced 3rdparty size by 40%)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5377 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-15 10:23:50 +00:00
gregory.hainaut 226b2d63b8 gsdx: remove completely the SDL backend. Let's hope I didn't break too much VS
cmake: take the opportunity to drop the support of 3rdparty compilation. Distributions have got a more recent version of zlib/soundtouch anyway.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5376 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-15 10:22:19 +00:00
sudonim1@gmail.com 4f6a842dca Fix SPU2-X linking issues (I sincerely hope).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5314 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-19 03:09:59 +00:00
gigaherz b769a79d22 portaudio (SPU2-X): Last merge from portaudio svn I forgot to include this change (or tell rama to include it), which breaks debug builds of SPU2-X.
Also, "omfg a commit by gigaherz!"

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5295 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-17 01:32:04 +00:00
gregory.hainaut 300ea42977 gsdx-ogl: sync from trunk 5179:5091
git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl@5180 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-04-26 19:51:07 +00:00
ramapcsx2 28de2a04c6 SPU2-X:
Update Portaudio to revision 1826. Hope the Linux side is fine :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5153 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-04-09 12:36:18 +00:00
gregory.hainaut 0ad5982364 gsdx-ogl: linux only (merge from trunk 5022:5068)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl@5069 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-01-15 14:51:49 +00:00
gigaherz 5483473da0 portaudio: Updated codebase from svn 1748 to svn 1802.
Notable changes:
 - Changes to buffer size calculations and latency calculations.

Not a big update, just wanted to commit something before the year ended!


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5023 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-12-27 17:42:18 +00:00
gregory.hainaut 133847e8a2 gsdx-ogl:
* Properly allocate/delete opengl object
* Request a debug context in SDL, add some code to log opengl error 
* Fix context creation. For the moment only request ogl4.1 (AMD does not support yet 4.2 and it needs libglew1.7 too...)


git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl@4973 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-11-26 11:46:51 +00:00
gregory.hainaut b19e31a1be cmake: fix some linking issue with gold linker (AFAIK only fedora use it for the moment)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4913 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-09-06 19:07:55 +00:00
gigaherz 4e762692da portaudio: Update codebase from svn 1723 to svn 1748.
Notable changes:
 - fixed latency calculations for some modules
 - improved stability of the internal ringbuffer
 - added float32<->uint8 sample conversion

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4911 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-09-05 22:05:14 +00:00
gregory.hainaut e55da1ab04 pcsx2: implement theading name on linux.
onepad: properly connect the latest button
sdl: do not compile some useless files (which fail to compile on my system btw)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4879 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-27 10:38:02 +00:00
gregory.hainaut 783f600711 gsdx, sdl: cast window as expected by sdl
onepad: add an option to control forcefeeback level
cmake: add an hidden option (SHARED_SDL) to build SDL as a shared library to allow pre-load


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4873 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-20 12:17:47 +00:00
gregory.hainaut d8b4c7ccc5 debian: cherry pick micove ppa improvement. Thank very much.
cmake: shutup some warning (mostly sdl...)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4870 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-14 14:38:26 +00:00
gigaherz f2bc219425 SPU2-X: Removed the std::vector I used out of lazyness. The config dialog should no longer keep an ever-growing list of devices, and it has less potential side-effects if somehow the portaudio device list changes while the dialog is open.
3rdparty/portaudio: Removed debug prints on release targets.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4853 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-08 13:59:19 +00:00
gigaherz cb74fd2c10 3rdparty/portaudio: Updated to a slightly newer revision of portaudio, sicne the fixes in it seemed interesting enough.
I also enabled WDMKS backend, but I had to change some #defines to get it to compile, and I can't seem to be able to use it on my Win7 machine. If anyone on XP wants to try it, it will be at their own risk. (use WDMKS hostApi name on the .ini)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4850 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-07 12:40:25 +00:00
gigaherz bb0100deea I went and copypasted the one line I typoed.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4848 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-07 01:55:44 +00:00
gigaherz 1886affc54 3rdparty/portaudio: Fixed portaudio not finding any device because there wasn't any API enabled. The new toggle system requires the compiler to specify the enabled APIs, instead of assuming default-on.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4847 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-07 01:53:24 +00:00
gigaherz 1d8e159433 3rdparty/portaudio: Fixed the build with vs2008 (I hope). I commited the wrong .vcproj file. Reverted to the previous one and updated the file with the same changes I did to the vs2010 .vcxproj
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4846 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-07 01:15:49 +00:00
gigaherz dabe415929 3rdparty/portaudio: Fixed the build (windows). Somehow it compiled in devel/release, but not in debug. Should have failed in both of them though...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4845 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-07 00:58:00 +00:00
gigaherz 5a3cd8e57e 3rdparty/portaudio: Updated portaudio to the march 26 stable release (svn rev 1647). Too many changes to list here.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4844 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-07 00:50:05 +00:00
gregory.hainaut@gmail.com 35b9dfce3f pcsx2: zzogl:onepad: gsdx: merge linux-gsopen2 branch (4730) into trunk
* Gsopen2 support for GS plugins => Support of the PCSX2 GS window configuration panel. Support of all PCSX2 shortcut.
* new shortcut: shift-f12 to stole the input. ZZogl shortcut must be prefixed with ctrl
* onepad: Support/fix/improve of configuration gui, multiple key, mouse/wiimote for analog joystick, dualshock3/sixaxis (basic), dual pad and experimental forcefeedback

Note: it is advices to delete OnePAD.ini


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4731 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-06-12 14:48:36 +00:00
gregory.hainaut@gmail.com daa5a00a98 3rdparty: remove the heavy (+90MBytes) SDL test directory. Completely useless and save us few minutes of download
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4712 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-06-05 09:57:49 +00:00
sudonim1@gmail.com ae31701a62 Reverted some of the deletions from r4669. I didn't think too hard about deleting pch files but these are not precompiled headers.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4672 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-05-25 02:09:36 +00:00
sudonim1@gmail.com a7c93c75fb Remove some compiled files. Compilation may temporarily be broken in a trivial way (or might not), I don't currently have visual studio installed.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4669 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-05-24 21:47:52 +00:00
ramapcsx2 b5aad0ea06 Committing changes to the MSVC 2010 build system as posted in issue #977.
Thanks for this nice patch, debian.micove :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4466 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-21 21:51:50 +00:00
gregory.hainaut@gmail.com 2e6951d102 cmake: sdl and gsdx (experimental)
Note: pad plugins crash when linked with sdl 1.3.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4381 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-01 19:26:27 +00:00
gregory.hainaut@gmail.com 4bd5322dc6 cmake: WIP to build sdl and GSdx
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4373 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-26 20:02:22 +00:00
gregory.hainaut@gmail.com e646f0a21c 3rdparty wxwidget: Backport a fix from wx2.9. It allows to translate the "broswe" string in some places
Note: on linux the string does not appear (current directory instead).


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4370 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-26 12:30:48 +00:00
arcum42 9d26ae1241 GSdx: A bit more work on the Linux dialog box.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4369 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-26 05:19:18 +00:00
arcum42 2b885abde9 SDL: Add a separate linux config file, so we don't have to keep switching it between Linux and Windows when building.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4368 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-26 03:50:18 +00:00
arcum42 49568c3d85 GSdx: Correct the sdl library output name, and add sdl to the main codeblocks workspace.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4366 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-26 03:05:31 +00:00
gabest11 bc6060d318 GSdx: just updating visual studio project files (redundant settings, broken x64 compilation, etc.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4350 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-24 04:55:35 +00:00
gabest11 c2e7e4a2fb GSdx: SDL_assert.h fixed for vs2008.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4349 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-23 23:40:37 +00:00
gabest11 e7cc739f56 GSdx: I'm restoring the original SDL_config.h, it broke the windows build. No idea how to proceed under linux, letting it use its own window works, trying to use the one provided by pcsx2 does not. Could be a multi-threading problem with X, or not using a top-level handle. Just guessing.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4345 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-23 06:02:04 +00:00
gabest11 879aad9fd5 GSdx: working on linux port again, almost ready to run.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4344 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-22 23:39:02 +00:00
gabest11 3de18d0526 Undoing last commit, it was a mistake, linux tools are not easy to use.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4342 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-22 21:12:04 +00:00
gabest11 23a6b85852 GSdx: more alignment fixes for gcc.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4341 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-22 20:58:21 +00:00
gabest11 1b909d7a30 GSdx: enabled SDL output under windows, known problems: after shutdown it won't show anything again, deinterlacers aren't done yet.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4339 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-22 18:50:51 +00:00
arcum42 cf97710734 Preliminary codeblocks project for sdl 1.3.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4338 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-22 12:21:10 +00:00
arcum42 1e1ad1cfba Add SDL 1.3 to the 3rd party folder.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4337 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-22 10:19:09 +00:00
gigaherz 3f1e272d27 I was bored tonight so I updated the embedded portaudio to the latest svn. It has some fixes for everyone, check portaudio's svn log from 1541 to 1570 for details.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4272 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-28 21:06:02 +00:00
gabest11 4cd3e3a552 - fixed VS2010 project files and added configuration for AVX
- ConfigIcon_Appearance.h seems to be missing

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4270 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-28 08:21:05 +00:00
sudonim1 83e09878b2 Patch from avih, untested (but probably harmless) as I only have one monitor:
Make the GS window go full-screen on current monitor instead of always on primary monitor.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4175 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-02 20:19:46 +00:00
Jake.Stine 4ebbe65c4f w32pthreads: maintenance work; applied patches inspired by the VLC guys that make the code a little more sensible where pointer types are concerned. Removed some obsolete ancient compiler crap regarding interlocked exchanges.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4100 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-19 08:31:35 +00:00
gregory.hainaut@gmail.com 9b987a959b GregMiscellaneous: spu2x:
* Copy wavfile back to spu2x directory. Note I shrink the file to only usefull feature to keep it small.

Rationale: Wavfile is not delivered by the soundtouch library (it is an example).



git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3948 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-19 20:29:01 +00:00
gregory.hainaut@gmail.com d84d8e8a2a GregMiscellaneous: sync with trunk (3805-3918)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3919 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-10-15 09:32:41 +00:00
Jake.Stine 31e957c5b3 wxWidgets/MSW: Disable validators. We don't use 'em.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3593 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-08-03 04:26:14 +00:00
gregory.hainaut 83604ec59d cmake: properly separate ldflags from cflags
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3567 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-25 14:20:03 +00:00
gregory.hainaut 4e90b10c76 cmake: Use same variable name for output. Allow easier copy-paste between files. Do not know why I did not do it earlier.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3566 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-25 13:54:26 +00:00
Jake.Stine 9c22dc4f73 wxWidgets/Win32:
* Fixed a bug that caused all but the first stackframe walk to fail with an error.
 * Improved thread safety of stack walking.

DevNotes: When walking stackframes multiple times from the same process, only the first stackframe walk would work and all others would fail with an error because of calling SymInitialize multiple times.  So now SymInitialize is only called once and SymRefreshModuleList is used prior to walking, if available.  (only available in winDbgHlp.dll v6.5 or later)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3546 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-21 16:57:58 +00:00
gregory.hainaut b326504054 [cmake]
* Major rework of the linker flags. Use some globals flags for -s and -m32
  Add a USER_CMAKE_LD_FLAGS variable. Easier to play with advanced link flags for future gcc version (>=4.5)
* Remove useless stub file
[debian]
* minor dependency fix


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3475 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-13 09:16:13 +00:00
gregory.hainaut 3d9c63b0f0 [cmake]:
* Print a fatal_error when users do not source the good CMakeLists file.
* Do not search system libraries if the user force the internal libraries


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3269 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-22 13:30:36 +00:00
gregory.hainaut a11941d318 [cmake] Drop internal bzip version. No reason to use it, moreover compilation is broken for some distribution.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3239 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 13:45:30 +00:00
gregory.hainaut 6e118887a5 * Apply a co-patch of Air and me to use linux friendly include path
[cmake]:
* Update to use the above patch.
* Remove a52. Need to use system version.
* Remove stub file. Append pcsx2 to 3rparty library to ease futur support.

Important Note: codeblock will probably need some update. (add 3rdparty/soundtouch_linux_include in include path)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3200 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-11 13:51:43 +00:00
Jake.Stine 5b80fc6c68 Disable LTCG on wxCore, wxAdv, zlib, libjpeg, and the x86Emitter. Slices Release mode build times by more than half and shaves 200K- off the .exe size. (I really should have done this sooner)
DEV NOTE: Please leave LTCG enabled on wxBase, since wxString/wxObject and other wx-based containers benefit from it considerably.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3172 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 15:41:40 +00:00
Jake.Stine f219b79ad4 UI: Fixed a few minor layout bugs in the logging options, and introduced pxDialogCreationFlags to get rid of some Constructor Parameter Hell(tm) on dialog creation.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3155 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 19:50:31 +00:00
gregory.hainaut 92a1b9a503 [cmake]
* Clean 3rdparty flags not used. By default use -Os not needed to make pcsx2 bigger than it already is.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3154 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 17:31:55 +00:00
gregory.hainaut 732cb88708 [cmake]:
* remove the dependency on libportaudiocpp as codeblock. (issue 721)
* Improve build on 64 bit system


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3151 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 11:07:25 +00:00
Jake.Stine 0d732a8c62 wxWidgets/msw: Kill off some warnings introduced when I excluded some unused packages from the wx lib.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3137 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-01 03:34:51 +00:00
gigaherz d0a507e71d Also update glew to 1.5.4, and wglext.h to the latest version from http://www.opengl.org/registry/api/wglext.h
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3134 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-31 20:07:02 +00:00
gigaherz 5a97b9dd08 Portaudio: sync with portaudio /trunk up to revision 1505 (mostly linux stuff).
----
Revision 1505: wasapi: 
 - implemented support of non-Interleaved buffers (paNonInterleaved) for WASAPI blocking interface for input and output
 - blocking methods will now use PA sample converters
Revision 1504: alsa: - releasing memory of non-MMAPed buffer on stream closure by Pa_CloseStream
Revision 1503: alsa:
 - reverted buffer size (2048) hardcoding for non-MMAPed devices to avoid crash on wrong buffer size usage (whole area requires more work)
 - optimized non-MMAPed device operation to avoid malloc(memset)/free usage on every processing call avoiding significant performance penalty
Revision 1502: alsa:
 - fixed deadlock in PaAlsaStream_WaitForFrames if device is paused, poll() results are now checked for 0 and if 64 times exceeded an error (paTimedOut) is returned
 - removed hardcoded low-limit of latency for non-MMAPed devices, it is an obligation for user to set an acceptable/desired latency value
 - tuned XRUN recovery sequence for MMAPed devices
Revision 1501: fixed compile for DirectSound implementation under MSYS, missing DSSPEAKER_7POINT1_SURROUND define


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3133 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-31 19:51:53 +00:00
Jake.Stine a660d7e721 wxWidgets/Win32: Disable a bunch of crap we don't use (and likely never will). Saves 150-200k off pcsx2.exe and plugins that link against wx (SPU2-X and ZZogl I think).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3128 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-30 16:44:22 +00:00
Jake.Stine 6ec36fa37d wxWidgets/MSW: Applied my custom string/object heap allocators to several more wxWidgets containers and types (helps reduce fragmentation and multi-threaded contention on the main heap).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3100 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-28 16:24:53 +00:00
gigaherz 1884c409e1 Update portaudio to the latest snapshot. It seems to have some improvements on sample conversion, WASAPI and ASIO.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3050 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-20 16:56:53 +00:00
Jake.Stine 555b409f8b portaudio: minor MSVC project fix; the lib file was being generated outside the deps folder.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3048 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-20 15:11:52 +00:00
Jake.Stine 9b4239d81a SPU2-X: Fix compilation errors under windows, and remove the /LTCG warnings when building Devel targets.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3023 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-16 01:03:52 +00:00
arcum42 9baed432c9 cmake: A bunch of 32 bit/64 bit stuff.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3022 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-16 00:36:42 +00:00
arcum42 de91c8f30b cmake: Some patches from athos and gregory. spu2-x builds in cmake.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3020 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-15 23:36:13 +00:00
arcum42 e5b02297e9 Copy liba52 into the main 3rdparty directory, and set the linux port of spu2-x in codeblocks up to use it from there.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2968 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-08 02:45:51 +00:00
arcum42 62c15102e4 Add NDEBUG to non-debug targets in Code::Blocks. Remove a few inlines that were causing problems with Linux. Remove a problematic hardcoded initialization of OutputModule I'd forgotten about in Spu2-x.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2967 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-08 01:51:29 +00:00
arcum42 dfb301c1ba Fix the cmake build of zlib, and force use of the internal copies of a few of the libraries for the moment. (If the cmake build starts working properly, I'll probably reverse that, but for the moment I want them as similar as possible.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2946 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-04 20:28:34 +00:00
arcum42 f77cc74708 Apply gregory's cmake patch to fix it to compile with recent revisions. (Note: still unsupported.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2943 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-04 10:17:47 +00:00
ramapcsx2 7e8c22b4f5 Committing "blood's" work on building PCSX2 and plugins under msvc 2010.
Changes: Fixed all compile errors in VS 2010. Added support for new w32pthreads.v4. Fixed all MSB8012 warnings. Fixed LNK419 warnings with /DELAYLOAD. Fixed issues when compiling Devel before Release. Added GSdx Devel target. Minor cleanups.

Thanks a bunch, blood :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2930 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-30 19:46:43 +00:00
Jake.Stine c440cb563a w32pthreads: (Upgrade to v4) Added pthread_cond and pthread_rwlock APIs.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2910 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 13:06:03 +00:00
sudonim1 4457fe40fc Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2897 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 00:31:27 +00:00
sudonim1 a05e9c62be Set svn:eol-style=native on all *.c *.cpp *.h
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2894 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-24 21:37:39 +00:00
gigaherz cd36e5fd24 Fix PadSSSPSX building, properly fix ZeroSPU2 and the null plugins too. Remove nullplugin_svnroot.props since it's not used anymore (I misunderstood the way props work).
Silence many of the warnings related to TargetName.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2861 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-15 22:18:32 +00:00
gigaherz 73142bb2f2 Apparently ZeroSPU2 has a 3-folder structure like the null plugins, instead of 4-folder like the rest, so make it use the other .props, so that it can be compiled.
Somehow there's a pair of files in wxcore that won't build correctly, even tho they did build before... and it seems to work fine if I turn them off, so i did.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2851 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 21:59:18 +00:00
gigaherz 4917361197 Some more missing .props, sneaky bastards. (when you select a bunch of files in search results and use svn > add, it ONLY ADDS A FEW! the rest remain ignored, silently)
Some more wxCore fixes.
Fixed also inter-project dependency warnings.
Also some other fixed to get devel/release compiling.
Oh and apparently my VCproject folder got messed up and detached itself from svn, so it wasn't commiting with the rest...


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2849 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 20:46:24 +00:00
gigaherz 204a0fb667 Whee!!! More props added. /me slaps himself repeatedly.
Also fixed wxCore build in Devel/Release targets.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2848 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 20:13:08 +00:00
gigaherz 4faa4b229f Yet another missing .props ... ;_;
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2847 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 20:02:36 +00:00
gigaherz a3ca69a620 Made a special .props file for null plugins, since they seem to have a different folder structure than the rest.
Add a ton of missing .props
Tell me if anything else is missing >_<

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2846 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 19:57:33 +00:00