mirror of https://github.com/PCSX2/pcsx2.git
Committing changes to the MSVC 2010 build system as posted in issue #977.
Thanks for this nice patch, debian.micove :) git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4466 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
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3e6376211c
commit
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File diff suppressed because it is too large
Load Diff
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@ -48,9 +48,9 @@ extern "C" {
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/*************************************************************/
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/* Header file version number */
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/* wglext.h last updated 2010/05/17 */
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/* wglext.h last updated 2010/08/06 */
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/* Current version at http://www.opengl.org/registry/ */
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#define WGL_WGLEXT_VERSION 19
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#define WGL_WGLEXT_VERSION 22
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#ifndef WGL_ARB_buffer_region
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#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
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@ -175,6 +175,10 @@ extern "C" {
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#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
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#endif
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#ifndef WGL_ARB_framebuffer_sRGB
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#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
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#endif
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#ifndef WGL_ARB_create_context
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#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
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#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
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@ -192,6 +196,13 @@ extern "C" {
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#define ERROR_INVALID_PROFILE_ARB 0x2096
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#endif
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#ifndef WGL_ARB_create_context_robustness
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#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
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#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
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#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
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#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
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#endif
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#ifndef WGL_EXT_make_current_read
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#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
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#endif
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@ -388,19 +399,23 @@ extern "C" {
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#define WGL_GPU_NUM_SPI_AMD 0x21A8
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#endif
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#ifndef NV_video_capture
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#ifndef WGL_NV_video_capture
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#define WGL_UNIQUE_ID_NV 0x20CE
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#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
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#endif
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#ifndef NV_copy_image
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#ifndef WGL_NV_copy_image
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#endif
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#ifndef NV_multisample_coverage
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#ifndef WGL_NV_multisample_coverage
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#define WGL_COVERAGE_SAMPLES_NV 0x2042
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#define WGL_COLOR_SAMPLES_NV 0x20B9
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#endif
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#ifndef WGL_EXT_create_context_es2_profile
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#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
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#endif
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/*************************************************************/
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@ -512,6 +527,10 @@ typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, con
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#define WGL_ARB_pixel_format_float 1
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#endif
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#ifndef WGL_ARB_framebuffer_sRGB
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#define WGL_ARB_framebuffer_sRGB 1
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#endif
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#ifndef WGL_ARB_create_context
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#define WGL_ARB_create_context 1
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#ifdef WGL_WGLEXT_PROTOTYPES
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@ -524,6 +543,10 @@ typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShar
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#define WGL_ARB_create_context_profile 1
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#endif
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#ifndef WGL_ARB_create_context_robustness
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#define WGL_ARB_create_context_robustness 1
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#endif
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#ifndef WGL_EXT_display_color_table
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#define WGL_EXT_display_color_table 1
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#ifdef WGL_WGLEXT_PROTOTYPES
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@ -89,7 +89,7 @@
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<Culture>0x0409</Culture>
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>zlib-dev.lib;ddraw.lib;dxerr.lib;dxguid.lib;d3dx9.lib;d3d9.lib;odbc32.lib;odbccp32.lib;winmm.lib;Vfw32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>dxerr.lib;dxguid.lib;d3dx9.lib;d3d9.lib;odbc32.lib;odbccp32.lib;winmm.lib;Vfw32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalLibraryDirectories>..\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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@ -105,7 +105,7 @@
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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</ClCompile>
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<Link>
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<AdditionalDependencies>zlib-dbg.lib;ddraw.lib;dxerr.lib;dxguid.lib;d3dx9.lib;d3d9.lib;odbc32.lib;odbccp32.lib;winmm.lib;Vfw32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>dxerr.lib;dxguid.lib;d3dx9.lib;d3d9.lib;odbc32.lib;odbccp32.lib;winmm.lib;Vfw32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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<AdditionalLibraryDirectories>..\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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@ -135,7 +135,7 @@
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<Culture>0x0409</Culture>
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>zlib.lib;ddraw.lib;dxerr.lib;dxguid.lib;d3dx9.lib;d3d9.lib;odbc32.lib;odbccp32.lib;winmm.lib;Vfw32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>dxerr.lib;dxguid.lib;d3dx9.lib;d3d9.lib;odbc32.lib;odbccp32.lib;winmm.lib;Vfw32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalLibraryDirectories>..\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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@ -189,6 +189,16 @@
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<ItemGroup>
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<ResourceCompile Include="zerogs.rc" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\..\3rdparty\zlib\zlib.vcxproj">
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<Project>{2f6c0388-20cb-4242-9f6c-a6ebb6a83f47}</Project>
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<Private>true</Private>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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<LinkLibraryDependencies>true</LinkLibraryDependencies>
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<UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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@ -23,17 +23,17 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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@ -78,7 +78,7 @@
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</HeaderFileName>
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</Midl>
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<ClCompile>
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<AdditionalIncludeDirectories>$(ProjectRootDir)\;$(ProjectRootDir)\ZeroGSShaders\;$(ProjectRootDir)\Win32;$(SvnRootDir)\3rdparty\libjpeg;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectRootDir)\;$(ProjectRootDir)\ZeroGSShaders\;$(ProjectRootDir)\Win32;$(SvnRootDir)\3rdparty\libjpeg;$(SvnRootDir)\3rdparty\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>NDEBUG;_USRDLL;__i386__;ZEROGS_DEVBUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<ResourceCompile>
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@ -86,7 +86,7 @@
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<Culture>0x0409</Culture>
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>winmm.lib;Vfw32.lib;cg.lib;cgGL.lib;opengl32.lib;zlib-dev.lib;libjpeg7-dev.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>winmm.lib;Vfw32.lib;cg.lib;cgGL.lib;opengl32.lib;Comctl32.lib;rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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<AdditionalLibraryDirectories>..\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<ModuleDefinitionFile>.\zerogs.def</ModuleDefinitionFile>
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@ -94,11 +94,11 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>$(ProjectRootDir)\;$(ProjectRootDir)\ZeroGSShaders\;$(ProjectRootDir)\Win32;$(SvnRootDir)\3rdparty\libjpeg;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectRootDir)\;$(ProjectRootDir)\ZeroGSShaders\;$(ProjectRootDir)\Win32;$(SvnRootDir)\3rdparty\libjpeg;$(SvnRootDir)\3rdparty\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_USRDLL;ZEROGS_DEVBUILD;_DEBUG;__i386__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>winmm.lib;Vfw32.lib;cg.lib;cgGL.lib;opengl32.lib;zlib-dbg.lib;libjpeg7-dbg.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>winmm.lib;Vfw32.lib;cg.lib;cgGL.lib;opengl32.lib;Comctl32.lib;rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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<AdditionalLibraryDirectories>..\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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@ -115,7 +115,7 @@
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</HeaderFileName>
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</Midl>
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<ClCompile>
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<AdditionalIncludeDirectories>$(ProjectRootDir)\;$(ProjectRootDir)\ZeroGSShaders\;$(ProjectRootDir)\Win32;$(SvnRootDir)\3rdparty\libjpeg;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectRootDir)\;$(ProjectRootDir)\ZeroGSShaders\;$(ProjectRootDir)\Win32;$(SvnRootDir)\3rdparty\libjpeg;$(SvnRootDir)\3rdparty\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>NDEBUG;_USRDLL;__i386__;ZEROGS_SSE2;RELEASE_TO_PUBLIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeaderOutputFile>
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</PrecompiledHeaderOutputFile>
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@ -125,7 +125,7 @@
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<Culture>0x0409</Culture>
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>winmm.lib;Vfw32.lib;cg.lib;cgGL.lib;opengl32.lib;zlib.lib;libjpeg7.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>winmm.lib;Vfw32.lib;cg.lib;cgGL.lib;opengl32.lib;Comctl32.lib;rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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<AdditionalLibraryDirectories>..\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<ModuleDefinitionFile>.\zerogs.def</ModuleDefinitionFile>
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@ -134,6 +134,9 @@
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\ZZClut.cpp" />
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<ClCompile Include="..\ZZoglDrawing.cpp" />
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<ClCompile Include="..\ZZoglFlushHack.cpp" />
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<ClCompile Include="Conf.cpp" />
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<ClCompile Include="..\GifTransfer.cpp" />
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<ClCompile Include="..\glprocs.c" />
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@ -146,7 +149,6 @@
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<ClCompile Include="..\Mem.cpp" />
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<ClCompile Include="..\Mem_Swizzle.cpp" />
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<ClCompile Include="..\Mem_Tables.cpp" />
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<ClCompile Include="..\memcpy_amd.cpp" />
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<ClCompile Include="..\rasterfont.cpp" />
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<ClCompile Include="..\Regs.cpp" />
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<ClCompile Include="..\Profile.cpp" />
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@ -212,6 +214,64 @@
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<ItemGroup>
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<ResourceCompile Include="zerogs.rc" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\..\3rdparty\libjpeg\libjpeg.vcxproj">
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<Project>{bc236261-77e8-4567-8d09-45cd02965eb6}</Project>
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<Private>true</Private>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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<LinkLibraryDependencies>true</LinkLibraryDependencies>
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<UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\3rdparty\w32pthreads\pthreads.vcxproj">
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<Project>{26511268-2902-4997-8421-ecd7055f9e28}</Project>
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<Private>true</Private>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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<LinkLibraryDependencies>true</LinkLibraryDependencies>
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<UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\3rdparty\w32pthreads\pthreads_lib.vcxproj">
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<Project>{7e9b2be7-cec3-4f14-847b-0ab8d562fb86}</Project>
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<Private>true</Private>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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<LinkLibraryDependencies>true</LinkLibraryDependencies>
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<UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\3rdparty\wxWidgets\build\msw\wx_base.vcxproj">
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<Project>{48ad7e0a-25b1-4974-a1e3-03f8c438d34f}</Project>
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<Private>true</Private>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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<LinkLibraryDependencies>true</LinkLibraryDependencies>
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<UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\3rdparty\wxWidgets\build\msw\wx_core.vcxproj">
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<Project>{0318ba30-ef48-441a-9e10-dc85efae39f0}</Project>
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<Private>true</Private>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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<LinkLibraryDependencies>true</LinkLibraryDependencies>
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<UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\3rdparty\zlib\zlib.vcxproj">
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<Project>{2f6c0388-20cb-4242-9f6c-a6ebb6a83f47}</Project>
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<Private>true</Private>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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<LinkLibraryDependencies>true</LinkLibraryDependencies>
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<UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
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</ProjectReference>
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<ProjectReference Include="..\..\..\..\common\build\Utilities\utilities.vcxproj">
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<Project>{4639972e-424e-4e13-8b07-ca403c481346}</Project>
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<Private>true</Private>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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<LinkLibraryDependencies>true</LinkLibraryDependencies>
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<UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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<ClCompile Include="..\Mem_Tables.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\memcpy_amd.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\rasterfont.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\ZZoglVB.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\HostMemory.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\Profile.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\ZZHacks.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\ZZKeyboard.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\ZZLog.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\ZZClut.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\ZZoglDrawing.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\ZZoglFlushHack.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="GSsoftdx.def">
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<ClInclude Include="..\zerogsmath.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\CRC.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\Profile.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\ZZGl.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\ZZHacks.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\ZZLog.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="zerogs.rc">
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